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Feedback comments for LD59
Fassenberg's games and stats for all events →
| Timestamp | Since previous | Game | Fassenberg's comment | |
|---|---|---|---|---|
| Apr 20 01:25:24 | Dracula 2: The Bloodening of Neo London | ♥ 1 | I really like the neon style, it looks great! Does Dracula get stronger over time? | |
| Apr 20 02:17:19 | 51m 55s | Pulse | ♥ 1 | I really liked the visuals. I didn’t quite understand what the scanning is for? It seems like the scanner at the bottom of the screen just shows what you can already see. I really wanted to mine asteroids! I enjoyed it. Thanks! |
| Apr 20 02:36:00 | 18m 41s | Rail Director | ♥ 1 | Got stuck on the third level. The icons confused me a bit — I couldn’t really understand their logic. I liked the sound effects (the “chuh-chuh-chuh” ones) and the collisions 🙂 Also really nice that the game runs directly in the browser on the page! |
| Apr 20 02:47:32 | 11m 32s | R.P.S.G.F. | ♥ 1 | The visuals are really great! It was fun trying to guess what the enemy would do. |
| Apr 20 02:55:11 | 7m 39s | Fae'calling | ♥ 2 | I really wish there was a fullscreen option. Chasing the ghost was a bit frustrating at times, but still interesting. |
| Apr 20 03:04:21 | 9m 10s | Social Signal | ♥ 0 | I liked the idea. The hot teacher definitely caught my attention :) Got stuck on the second level. I wasn’t quite sure what signal I was supposed to give. |
| Apr 20 03:19:06 | 14m 45s | Cabined | ♥ 2 | Игра очень понравилась! Код искал долго, глаза уже замылены. Либо он появляется после неудачных попыток? Текстуры класс, озвучка супер. А самое главное -- было интересно выбраться |
| Apr 20 03:28:13 | 9m 07s | FINDER-1 | ♥ 0 | The page on itch is empty |
| Apr 20 03:34:59 | 6m 46s | Checkers: Under the Radar | ♥ 1 | Interesting take on checkers. I lost, but it was fun to play. The music getting more intense toward the end was really powerful. I wish I could give it a separate rating just for that 🙂 |
| Apr 20 10:37:37 | 7h 02m | i love you, too | ♥ 2 | I really liked the idea and how the sound adapts as a hint. |
| Apr 20 12:48:58 | 2h 11m | PAIN SIGNAL | ♥ 2 | I really liked how the idea of the signal and the goal were presented. The lighthouse feels like something truly beautiful and worth reaching. I also enjoyed the engine-check mechanic and the overall sense of confinement — it adds a lot to the atmosphere. The visuals are great too. I’d love to see a bit of tutorialization and more sound design, but overall it was a really nice experience. |
| Apr 20 13:01:25 | 12m 27s | what's the signal | ♥ 1 | I liked repetitive gameplay. Being able to invest points into upgrades after dying makes you want to keep playing. I wasn’t quite sure about the upgrades though — are they passive? Some background music would have been nice. Thanks for the game, I enjoyed it! |
| Apr 20 13:53:51 | 52m 26s | Hack my Signal | ♥ 2 | Could you explain the core gameplay a bit more? I managed to deal damage by drawing a straight line and got the enemy down to 38 HP, but after that it seemed like no more damage was applied. Not sure if I missed something. |
| Apr 20 14:04:25 | 10m 34s | Through the Dark Forest | ♥ 1 | I love the space exploration theme — you really nailed it! I wasn’t quite sure what to do when I noticed something strange though — did I miss something? |
| Apr 20 15:27:51 | 1h 23m | LOUD TOWN | ♥ 1 | I really loved the art and the dark atmosphere of the game! I genuinely got scared by the scarecrow at the beginning 😄 |
| Apr 20 15:38:01 | 10m 10s | Sonar Ping | ♥ 1 | I finished the whole game! I liked the variety of levels and the core idea. Was there anything you didn’t have time to add, or wanted to include? |
| Apr 20 16:05:31 | 27m 30s | Metric Relay | ♥ 1 | Wow, 120 levels? That’s impressive! The game looks great — a nice, chill puzzle experience |
| Apr 20 16:13:48 | 8m 17s | Snowstorm | ♥ 0 | I liked the idea of the snowstorm — it reminded me of The Thing at first. At some point the game even turned into a shooter, which was really interesting! |
| Apr 20 16:17:25 | 3m 37s | The Hive of Queen Bee-Atrice | ♥ 1 | The voice acting was great — I really enjoyed it! |
| Apr 20 16:37:08 | 19m 43s | Martian Masher | ♥ 1 | Wow! It’s a small game, but it has so much content and soul! I really like the visuals, the sounds, the upgrades, and the gradual increase in difficulty. Thanks for the experience! Was there anything you didn’t have time to implement or would have liked to add? |
| Apr 20 18:05:29 | 1h 28m | Ping to Survive | ♥ 1 | Thank you for the tutorial and the web version! It was fun to play. I made it to the shooting phase a couple of times, but died every time... I wish you wouldn’t take damage from meteors that have already passed (when you’re on the same row), so that you don’t get hit by them while dashing. |
| Apr 20 18:14:43 | 9m 14s | EmailPostman | ♥ 1 | At first I didn’t understand how to move and was about to quit, but once I figured it out, I couldn’t put it down! I really liked the idea and the puzzles. A short tutorial at the start would make the experience even better. |
| Apr 20 20:53:27 | 2h 38m | Signadle | ♥ 0 | Oh, this is a really interesting idea. I enjoyed puzzling over it and trying to figure out the right combination. It gave me a similar vibe to Keep Talking and Nobody Explodes, but played solo and without a timer — though you still have a limited number of attempts to guess. It was a bit hard to keep track of everything, especially if I got distracted and forgot the previous value. But overall, the game is quite addictive. Thanks! |
| Apr 21 00:50:10 | 3h 56m | The Marshaller | ♥ 2 | Wow, that’s an interesting description. I also made a rhythm game, but I never thought about analyzing melodies — I generate them in real time instead. I really like your approach! Thanks! |
| Apr 21 00:57:18 | 7m 08s | Lightspeed Explorer | ♥ 1 | Wow, I really liked the idea. I love space themes, and everything here feels very scientific. Definitely respect for that! |
| Apr 21 01:01:47 | 4m 29s | MIXLAKE | ♥ 3 | The game gives off such an amazing vibe! I just want to relax in it. The design is top-notch. You guys really put a lot of effort into this! |
| Apr 21 01:06:38 | 4m 51s | Red Light Green Light With Teeth | ♥ 1 | I got really scared when I saw the creature crawling on the ceiling. Awesome! |
| Apr 21 01:15:33 | 8m 55s | Dragonia Siege | ♥ 1 | I really liked the music and the pixel art. It has a nice vibe and reminded me of childhood games. Thanks! As I understood it, you’re supposed to walk around the map and at some point the shovel should activate, but it’s not clear when exactly that happens. Thanks for the game! |
| Apr 21 01:23:10 | 7m 37s | Mixed Signals | ♥ 4 | The losing animation is so funny. Overall, it’s really entertaining to look for the answers that make her get angry :D Thanks! P.S. Pressing space at the beginning doesn’t work :( |
| Apr 21 01:39:24 | 16m 14s | Horde dare you! | ♥ 1 | I love games with minions! Great idea, thanks for the game! |
| Apr 21 01:43:56 | 4m 32s | Fake Social | ♥ 3 | A lot of work has clearly gone into this. Thanks, guys — this is shitposting, not doomscrolling! Great job 👍 |
| Apr 21 01:51:58 | 8m 02s | Fix Kit | ♥ 1 | I liked the idea and the execution in terms of art and music. Placing the platforms is also fun. But the camera being tightly stuck to the character makes it quite hard to play :( |
| Apr 21 02:00:10 | 8m 12s | The Lost Signal | ♥ 3 | The tutorial board — my compliments! The game has a really great vibe. The forest, the tent, the campfire… it really makes you want to immerse yourself in it. Thanks! |
| Apr 21 02:05:54 | 5m 44s | Space Record Studio | ♥ 3 | I really liked the idea and how it’s executed. Navigating by the stars is very cool… I wish we had telescopes like that! |
| Apr 21 02:10:33 | 4m 39s | Super Space Rescue Game | ♥ 0 | It seems like the zip build might be broken — nothing happens for me :( |
| Apr 21 02:14:56 | 4m 23s | Small Among Storms | ♥ 3 | Updated — turns out the problem was on my side. Sorry. Looks very juicy. The squirrel is awesome! |
| Apr 21 10:36:32 | 8h 21m | Sleep ArthonBru, Sleep! | ♥ 1 | Damn, that’s a really cool idea. I loved creating a melody from a sequence of sounds. At first I thought it was a puzzle, but when I realized it’s actually a musical instrument… oh yeah, pure bliss. Thanks for the musical game! |
| Apr 21 10:59:50 | 23m 18s | Signal Steve | ♥ 2 | I liked the idea — it fits the event theme really well. But I couldn’t get past the room with the three computers. I tried a lot of different combinations :( Thanks for the game! |
| Apr 21 14:43:13 | 3h 43m | SETI@dream | ♥ 1 | Rhythm game? Awesome! The sound design is really excellent. The visuals are also fantastic — could even be used as wallpapers The game conveys the mood really well and feels very polished overall. It really feels like a game made with a lot of care and attention. Thank you |
| Apr 21 15:10:53 | 27m 40s | Tower Signal | ♥ 3 | I could barely tear myself away from the game! It’s really engaging to search for combinations. The active clicker slowly turns into an idle game — a really cool concept! Thanks for the game! |
| Apr 21 15:45:45 | 34m 52s | Signimal | ♥ 1 | A nice “cross the road” idea. I really enjoyed it and played it through to the end. The game is very relaxing and fun. The art and music leave a great impression. Thanks for the game! |
| Apr 21 19:14:09 | 3h 28m | Hold The Signal | ♥ 0 | A cute and engaging tower defense game, thanks! |
| Apr 21 20:33:17 | 1h 19m | From the Abyss | ♥ 1 | The game looks good and feels nice to play. The sounds aren’t annoying, which is definitely a plus! |
| Apr 21 20:37:21 | 4m 04s | Drowned by the Light | ♥ 6 | I liked the concept of the game — it’s really unusual! Thanks! |
| Apr 21 20:39:53 | 2m 32s | Lidar Signal | ♥ 1 | Games with LiDAR always look appealing. This one is really interesting. Thanks for the game! |
| Apr 21 20:46:39 | 6m 46s | Too Many Goblins! | ♥ 2 | Oh, I like the idea of a tower defense with manual targeting. It looks really solid! Thanks! |
| Apr 21 20:52:17 | 5m 38s | Deep Fall | ♥ 0 | Congrats on your first game! It turned out pretty well. It’s a bit unclear whether you’re moving or not at times, but overall it’s easy to get through fairly quickly. It would be nice to see some changes to the submarine along the way. In any case, thanks! |
| Apr 21 20:54:37 | 2m 20s | Last Brain Cell | ♥ 1 | Haha, the title is amazing. The idea overall is great too — how did you even come up with this? It’s really funny! |
| Apr 21 20:58:12 | 3m 35s | Lost Signal: Network Warfare | ♥ 1 | First FPS I’ve seen these days! Overall it looks pretty cool — it’s a shame there’s no sound. At first I even thought it was going to be a multiplayer game |
| Apr 21 21:00:36 | 2m 24s | The Abyss | ♥ 1 | It looks really good. I even got a bit stressed when I realized the sonar pulse is dangerous for me. It’s a shame there’s only one level! |
| Apr 21 21:08:12 | 7m 36s | Radio Beacon 34 | ♥ 3 | The visual style — my compliments. It’s so good that I’d love to have it as a desktop wallpaper. |
| Apr 21 21:15:52 | 7m 40s | Star Smuggler | ♥ 2 | Really neat game! It’s very well put together, and it’s impressive that such a big team worked on it — great job to everyone involved. |
| Apr 21 22:52:09 | 1h 36m | Guiding Signal | ♥ 3 | Oh, you guys did a lot of work. The game looks very interesting, and the graphics are really beautiful. |
| Apr 22 11:19:58 | 12h 27m | The Signal | ♥ 2 | A simple game with movement similar to Squid Game. Blowing up was really fun 😄 It would be nice to have a restart button for the level. |
| Apr 22 20:12:07 | 8h 52m | Signal Lost | ♥ 1 | I really liked the telecom idea overall. As I understand it, each cell has a chance to “drop a packet” depending on its color, which is a really cool concept! The only issue is that the difficulty curve feels a bit odd — once I connected four houses, there wasn’t much challenge left and I just started getting passive income. Also, it really felt like the game was missing sound effects. |
| Apr 23 00:26:57 | 4h 14m | Delayon | ♥ 2 | Wow! I really liked the animations. I got a bit of a Little Nightmares vibe. In this game, even dying feels satisfying! The continued movement after releasing the controls actually makes a lot of sense in this context. Thanks for the game, I enjoyed it! |
| Apr 24 11:36:45 | 35h 09m | Occult Ace | ♥ 1 | I liked how responsive the game feels, and overall it looks pretty good. It wasn’t immediately clear that you need to hold the card over the enemy to shoot. |
| Apr 24 11:47:33 | 10m 48s | Signal: UNKNOWN | ♥ 1 | I really liked the metal detector. The visuals are quite appealing. Holding ESC feels like a very unusual choice, but overall it was fun! Thanks! |
| Apr 24 11:50:30 | 2m 57s | Sine Factory | ♥ 1 | An interesting puzzle with quite relaxing music. Solving the puzzles is enjoyable. Thanks! |
| Apr 24 11:56:09 | 5m 39s | Smoke Show | ♥ 3 | I liked the cozy visual style. At first, I didn’t quite understand that you need to press the buttons not only in rhythm, but also to draw a shape — it ends up feeling like a kind of piano. It’s fairly challenging, but I really liked the idea. Thanks for the rhythm game! I made one on this theme too, so feel free to check it out if you’d like 🙂 |
| Apr 24 12:04:41 | 8m 32s | Traffic | ♥ 2 | I really liked the idea of regulating traffic — the concept is great. It’s cool that you can see the route of the cars, although I didn’t immediately realize there were four intersections. It might be helpful to start with just one for the tutorial, so players can ease into it and understand what to do. In any case, I enjoyed it! Thanks! |
| Apr 24 12:11:04 | 6m 23s | Fading Echo 余音轨迹 | ♥ 1 | A cool platformer with interesting mechanics and puzzles. I liked the level design. Thanks for the game! |
| Apr 24 12:29:20 | 18m 16s | NEON BREACH: Get the Signal Back | ♥ 3 | Очень крутой визуал и звук. Понравилось что везде есть меню. Да и шутки про VPN очень в тему. Правда не хватило обучения, долго не понимал, что нужно нажать пробел на узле. В целом выглядит отполированно. Спасибо! |
| Apr 24 12:53:53 | 24m 33s | LD59 SIGNAL STRIKE | ♥ 0 | I really liked it! The music is very energetic, and the gameplay is similar to Alien Shooter — only you’re a helicopter! |
| Apr 24 12:58:39 | 4m 46s | GHz: WEE | ♥ 1 | My thoughts on the game: damn, it looks cool — a simple main character, but great sound and nice visuals. The audio does feel a bit like a horror game though, even if it’s clearly about sonar. Oh, I need a key. So I guess I have to go back and search through the maze. AAAAAA, A RED THING. IT IS A HORROR GAME AFTER ALL. Thanks, I had a ton of emotions 😄 |
| Apr 24 14:10:31 | 1h 11m | Send the Signal | ♥ 1 | I liked the overall 8-bit vibe of the game. The controls are quite difficult, but you can get used to them. In the end I got into it, and after a couple of upgrades it became really interesting to play. If the controls were made a bit more comfortable, it would turn into a really great jam game! |
| Apr 24 14:16:39 | 6m 08s | STATION 88 | ♥ 2 | The idea sounds interesting, but the execution isn’t very clear. I’d prefer to figure things out in-game rather than reading instructions, or at least have an in-game tutorial. Also, the fast movement made me feel a bit unwell. If you decide to improve the game, it would be great to make it smoother and more comfortable to play. |
| Apr 24 14:28:31 | 11m 52s | Sea Star | ♥ 3 | It took me a bit of time to figure out what the game wanted from me. But once I got into it, I really enjoyed the atmosphere. I liked the submarine visuals and the LiDAR effect. The distance between points of activity feels quite large, and I would have liked a bit more variety between them. |
| Apr 24 14:37:19 | 8m 48s | Beyond The Ridge | ♥ 2 | Wow, you even made a trailer! A lot of work has clearly gone into this — cutscenes, voice acting, effects, visuals, shooting mechanics. The gas theme is interesting, but it could use a bit more development. I can see that you’re responding to comments and making fixes, which is great. The game just needs some polishing. |
| Apr 24 14:46:03 | 8m 44s | Deadly Cliffs | ♥ 1 | The idea is pretty cool, but it’s not very clear without an explanation. I did enjoy destroying the ships |
| Apr 24 14:53:17 | 7m 14s | Dread Frequency | ♥ 3 | Guys, I really liked the game! At first I was just wandering around, getting immersed in the atmosphere and placing some colored capsules. Nothing seemed to happen except for a heartbeat sound. Then I entered a room where I had to rotate a line, and suddenly a monster attacked me — I got really scared! By that point I was already fully into the game and really enjoying it. The mechanic of clicking to answer is also very fun, thanks! |
| Apr 24 15:09:12 | 15m 55s | AIST: Absolutely Irrational Sapper Technology | ♥ 1 | I liked the art. The damage sounds are also good. There is progression. Switching weapons is a bit tricky, but overall it’s pretty cool! |
| Apr 24 15:18:20 | 9m 08s | ANALOG TUNE OVERRIDE | ♥ 3 | A very engaging waveform idea. The levels are well designed and it’s interesting to replay them. Thanks! |
| Apr 24 15:23:10 | 4m 50s | Human in the middle | ♥ 1 | I really liked the visual style. The tentacle is very well done, and everything is presented in a cool way. But it felt a bit difficult for me — I think I figured it out, but I was still making mistakes. |
| Apr 24 18:42:27 | 3h 19m | Telepathy, Rhythms & Fingers | ♥ 1 | firefox_f7lJ0dQvCU.png The idea looks interesting. I’ve only recently started learning music and my ear isn’t very well trained yet, but I still managed to finish the game! I liked that you can tap along with the rhythm. Some levels are really easy, while others are quite challenging — I struggled to find the right card at times. I could clearly hear three beats, but the available cards were two or four. I’m down to three fingers. |
| Apr 24 18:50:29 | 8m 02s | packet_loss | ♥ 2 | Looks pretty cool. The cat is great, and the music sounds good. For some reason, I thought you had to check the files first and then either send or delete them, but it turns out the instructions were below the game. It would be nice to have them in-game 🙂 I wouldn’t want to work as an antivirus :D |
| Apr 24 18:59:49 | 9m 20s | Bash and Gash | ♥ 1 | Thanks for the cutscenes — they really help break up the gameplay. Overall, I liked it a lot. The minigun car is awesome! Would be great to have some engine sound though. Can Unity ECS physics really work like this? I didn’t know that. At first I thought those were grass leaves :D |
| Apr 24 19:06:41 | 6m 52s | Ignorance is profitable | ♥ 1 | An interesting idea. It’s quite difficult though, or maybe I just didn’t fully get it. Could use some sound effects too! |
| Apr 24 19:14:33 | 7m 52s | Sig-Null | ♥ 1 | What the hell? Cappuccino Assassino? A toilet? Sigma? So many unexpected twists — I have no words :D |
| Apr 24 19:20:28 | 5m 55s | What's Wrong With My Keyboard? | ♥ 1 | The idea is very unusual and definitely deserves attention. But I couldn’t solve the first puzzle — I press CTRL + OK, but nothing happens :( The music is great! |
| Apr 24 19:36:25 | 15m 57s | No Signal West | ♥ 3 | I kind of missed zombie shooters, and I liked this one. I’m not sure if there’s any progression system, but I still enjoyed shooting. Thanks! |
| Apr 24 19:40:16 | 3m 51s | Behind the Noise | ♥ 0 | Well… it wasn’t bad, but it felt a bit too simple. |
| Apr 24 20:17:34 | 37m 18s | Semaphoria | ♥ 1 | Quite an unusual concept. I’ve never encountered semaphore mechanics like this before. I managed to get “Great” a few times in endless mode, but for some reason it switches to “Trash” after the first attempt. I didn’t fully understand the idea, but it does look interesting. |
| Apr 24 20:27:51 | 10m 17s | UPLiNK Defender | ♥ 2 | firefox_Gcuyn20t1I.png I liked it. I died a couple of times without realizing I could zoom the camera out, but it was still interesting to replay. Thanks! |
| Apr 24 21:41:34 | 1h 13m | Drum`n`Ice | ♥ 3 | Interesting implementation of a rhythm game. I liked it, although the controls are quite challenging. You need to watch several parts of the screen at the same time. But it feels rewarding when you get into the rhythm :) The timing felt very strict to me. I also made a kind of rhythm bullet hell game, I’d be happy if you check it out :) |
| Apr 24 21:49:56 | 8m 22s | Signal Keeper | ♥ 1 | Cute main character and interesting puzzles |
| Apr 25 10:04:37 | 12h 14m | Radioblet | ♥ 2 | Привет с xk таблички :) Скачиваю с itch.io архив с windows игрой, а внутри лежит версия под mac os. Или я не оттуда скачиваю? Поправьте, плиз |
| Apr 25 20:24:01 | 10h 19m | Lethal Signal | ♥ 1 | The game reminded me of Keep Talking and Nobody Explodes, but for solo play :) Overall, the idea is cool, but the tutorial has a bit too much text, and it appears quite slowly while the timer is running. Because of that, it’s not very tempting to replay — you just want to jump back in and try again 😕 |
| Apr 25 20:34:26 | 10m 25s | What's that signal? | ♥ 0 | A very unusual design. At first I thought I wouldn’t like it, but as I kept playing, I got into it. It turned out to be quite a nice experience. The voices are quite pleasant. |
| Apr 25 20:49:26 | 15m 00s | Pub Protocol Panic | ♥ 1 | Cool animations and a nice idea. The doors feel a bit unresponsive, but overall I liked it! |
| Apr 25 20:56:09 | 6m 43s | Radio Satellite | ♥ 2 | Honestly, I didn’t quite understand how to play, but thanks for the Tetris! |
| Apr 26 12:57:41 | 16h 01m | Bottom Up Maid | ♥ 1 | This was pretty fun. At first I thought it was a Hotline Miami clone. I didn’t really like the cleaning mechanic — it feels more punishing than fun — but for a jam, it’s quite decent overall. Audio also good. |
| Apr 26 13:45:12 | 47m 31s | FixTheDamnSignal! | ♥ 1 | Wow! The idea is really cool — I liked it a lot! The graphics are great, the sounds are pleasant, and the controls feel responsive. Perfect for a jam! 10/10! |
| Apr 26 20:07:58 | 6h 22m | Cableman [a rhythm game] | ♥ 2 | Glad to see another rhythm game! I liked the visuals and the music, but hitting the rhythm was quite difficult. I had to calibrate three times just to get through the first level. In the end, I made it to the motorcycle level, where I got stuck. Despite that, I really liked the variety of levels. Overall, I enjoyed the game! I’d be glad if you checked out my rhythm bullet hell game 🙂 |
| Apr 27 10:57:28 | 14h 49m | ECHO | ♥ 1 | A pleasant game with a clear and familiar mechanic. It’s very nicely presented — perfect for a jam! Thanks! |
| Apr 27 11:19:13 | 21m 45s | nervous climb | ♥ 1 | I liked the visuals, and the sounds are pleasant too. It’s cool that upgrades appear as you progress, but it also becomes quite difficult. Overall it’s fun, but the genre is pretty challenging! |
| May 1 22:26:46 | 107h 07m | Barely Edible | ♥ 2 | The game looks very polished. The sounds, graphics, and VFX are all quite pleasant. Gameplay-wise, it’s overall solid! |