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| Timestamp | Since previous | Game | JoeDev's comment | |
|---|---|---|---|---|
| Oct 6 11:58:27 | Ouroboros | ♥ 0 | Haha another Ouroboros! Great minds think alike ;) I enjoyed this, I like the per-round upgrades, they kept me playing for longer than I intended as I wanted to see how powerful I could get. I also like how subtly the snake closes the loop inwards, I didn't notice until it had almost killed me! Good stuff | |
| Oct 6 12:04:15 | 5m 48s | Ouroboros | ♥ 3 | Yet another Ouroboros! Great minds think alike for sure haha! I love what you've done with this game, it was brutally hard at first but once I managed to get the hang of switching between enemies smoothly and watching the 'decay' bar at the top properly, I did pretty well. Art and sound design are also fantastic! Would love to play a full release of this |
| Oct 6 12:11:37 | 7m 22s | Planet Hopping | ♥ 2 | Very calm and relaxing casual game, I really enjoyed floating around between planets to that calming soundtrack. Really liked the art style too! |
| Oct 6 12:26:38 | 15m 01s | Galdir's Quest | ♥ 2 | Hahah I really enjoyed this, I love jam games that manage to be challenging (but not impossible) like this. It kept me going 'ahhh just one more go, if I don't get it this time I'll stop' about 50 times! I like the sound design and jokiness of it too |
| Oct 6 12:29:17 | 2m 39s | Void | ♥ 1 | The atmosphere in this was fantastic, even though the scenes were mostly empty the sound design and voice acting had me constantly on edge. The shader effects around the anomaly were great and made me feel _very_ uneasy, but in a good way. Each time I had to do a space-walk I was spooked! Good entry |
| Oct 6 17:13:41 | 4h 44m | Blossoms & Steel | ♥ 1 | Wow this is a really unique one! Super tough at first, I died against the first samurai about 10 times haha. But once I got the hang of the combat system I got through to the end, it was a very fun little story, and I really liked the 'dialogue' sprinkled in-between deaths in the story mode. Also very cool you added in a local MP! |
| Oct 6 17:28:36 | 14m 55s | Temporarium | ♥ 2 | This was super weird, I love that you added a backstory and lore for it too, it really adds to the experience. The gameplay was very challenging for me, but I managed to get quite far I think. I really like the art style, especially the player's minions and the terrifying 'tallats' (those creepy spider legs omg) |
| Oct 6 17:36:26 | 7m 50s | Until All Ends | ♥ 1 | Haha I very much enjoyed this, the narration adds a lot to it and I really liked the constant warring army style (reminds me of old warcraft/starcraft custom games). The AI all worked very well and were quite challenging foes! |
| Oct 6 17:43:37 | 7m 11s | Aztec Ride | ♥ 2 | Haha wow this game was a real blast, its such a unique take on the theme as well! The art is fantastic, the audio is great (and funny, loved blasting over a peak and tossing every passenger into space lol). Very much enjoyed :D 4050~ was my highest score, took a lot of restraint with breaking |
| Oct 6 17:50:47 | 7m 10s | Star-Dogged Moon | ♥ 1 | This is insane artwork for a jam game! I'm a sucker for text adventures too, and I really enjoyed the writing despite you saying it was rushed. Along with the music it was very spooky ambience and I got goosebumps at points. Good work! |
| Oct 6 21:00:58 | 3h 10m | The Cult of the Broken Clock | ♥ 2 | This was good fun, I liked having to adapt between the two play-styles! The style/concept of the game was cool too, and I enjoyed shooting rockets at the cultists to get my revenge for all the bullet hell they put me through haha. Much enjoyed! :D |
| Oct 6 21:10:10 | 9m 12s | Möbi's Trip | ♥ 1 | Woaaaah this game really lives up to the name, it really was trippy! I wasn't sure what was happening at first but then I realized just how seamlessly the world wrapping was happening! Very cool concept, and well executed. Great job! And I always love online leaderboards, very impressive you managed to fit them into a jam game |
| Oct 6 21:14:51 | 4m 41s | Looping for lööps | ♥ 2 | Haha, adorable game with a funny concept. Gameplay was innovative, having to use the mouse to activate stuff while platforming was a new but fun challenge. Stressful, frustrating, and enjoyable! |
| Oct 7 09:47:00 | 12h 32m | Returning Home | ♥ 1 | Ooh I enjoyed this quite a lot, I enjoyed the casual drifting around sniping asteroids and upgrading my ship so much I almost forgot I had to land! The UI and upgrade system is especially very impressive for a jam game, and even though I didn't manage to stick the landing at the end (I only hit the ground at like, 12000 mph... oops) I still had fun :D |
| Oct 7 12:06:50 | 2h 19m | Dip & Flip – Zombie Edition | ♥ 1 | Absolutely hilarious, loved it. The animation quality when you feed the kids just right is... amazing. This is the funniest Jam entry I think I've ever played |
| Oct 7 16:32:18 | 4h 25m | Stasis Break | ♥ 1 | Very fun arcade game! I dig the core concept for the mechanic, and it was quite enjoyable to hit a perfect stasis break where your 'ghost' ship acted exactly how you wanted. Really enjoy the 'retro' aesthetics too :D |
| Oct 7 17:01:36 | 29m 18s | 2-KLN | ♥ 1 | Nice and polished, it was a fun little game loop! The sound and visuals were good, and the mechanics were solid and enjoyable. I think the motion blur effect was a bit too much for me but that's just personal preference. |
| Oct 7 17:09:44 | 8m 08s | Hotel Mobi | ♥ 1 | Very innovative use of the theme, constraining movement to the mobius strip is very impressive. This was a very chill game and was very calming to play. Much enjoyed :) I would say maybe you could make the objectives for doing a lap of the loop more obvious that would be one suggestion? |
| Oct 7 18:14:31 | 1h 04m | Hyperspace Slingshot | ♥ 0 | Enjoyable once I realised I kept dying because I wasn't turning around before collecting garbage! Much fun, and very satisfying to get a good streak of pickups! |
| Oct 7 18:17:56 | 3m 25s | Haunted Loop House | ♥ 1 | Well the jump scare definitely got me lol. Survived over 10 rooms but I'm terrible at dodging! |
| Oct 7 18:56:50 | 38m 54s | Horizon Signal | ♥ 3 | Much enjoyed! The writing was especially good, and it gave me really good sci-fi spooky vibes which I like (kinda reminded me of the Expanse a bit in tone). Great job :) |
| Oct 7 19:29:15 | 32m 25s | A.C.E. | ♥ 0 | Wow this is such a polished entry! The visuals and audio are fantastic, and there is so much juice squeezed into these little robots. The mechanics were also fun and satisfying to get right, although I did wish that the playback was sped up a bit (and maybe repositions your camera so you can see the whole thing?). But otherwise, fantastic |
| Oct 7 19:33:50 | 4m 35s | The Breakable Spiral | ♥ 2 | This was a fun casual game, and I'm impressed that you made this in only 5 hours! The audio and calmnesss of the game was very nice and relaxing as well! Good stuff :) |
| Oct 7 19:39:14 | 5m 24s | Astroline | ♥ 2 | Very hotline miami, in a good way! I enjoyed this take on it, and it was fun to progress life-by-life. For the small time of this jam, its impressive that you got a game like this together, and it works very well. |
| Oct 7 19:44:09 | 4m 55s | Unholy Echo | ♥ 6 | Such a fun little boss battle experience! Once I got the hang of the attack I managed to get through, it was fun to figure out all the different hints / parts of the fight. Enjoyed the 'lore' and dialogue of it too :) Good job! |
| Oct 9 16:56:00 | 45h 11m | Infinite Stairs | ♥ 1 | Haha the ending got me! This was really hard at first to understand what the audio hints were referring to, so I _did_ have to cheat a bit and read your tip above. But this was a cool concept and the 'infinite'ness of the stairs is done very seamlessly and smoothly. Kudos! |
| Oct 10 10:32:38 | 17h 36m | HONK II | ♥ 1 | As a big fan of NT, this really hit the spot for me! I'm very impressed at how much polish you got inside this within the time-frame, super impressive. Have seen it pop up on a few streams so far and it always impresses! Kudos :D |
| Oct 10 10:39:27 | 6m 49s | S.H.I.P.S. | ♥ 0 | I got to 204! This was a very neat concept, it was quite enjoyable trying to get my head around the controls and switching between them (my controller skills are terrible though so I died pretty fast). Once I got down to 1 ship left it got a lot easier because then you can just spam one button, but it was still a fun survival game :) |
| Oct 10 10:44:51 | 5m 24s | Dungeon Master | ♥ 1 | This was fun! I love that this comes with an OST on itch as well haha, not many jam games get their own soundtrack! It felt very fun to spew around that black spray and take out tons of enemies at once :D I think this game could have benefitted from a bit more of a zoomed out view, and maybe some on-hit effects on enemies and the player for when they take damage :) Good stuff |
| Oct 10 10:51:32 | 6m 41s | Loop Robot | ♥ 0 | Cool looping mechanic! This was a fun puzzle game :D I think one way you could improve it is by speeding up the process after you press 'lets loop' to go a bit faster (or maybe add an optional fast forward button?). Otherwise I had a blast figuring the levels out :) |
| Oct 10 11:02:04 | 10m 32s | Ouroboros | ♥ 2 | Wow! This is super impressive for a gamejam, I can't believe you got it looking this good AND with good voice acting too, very well done. Even the little interactions with props are great (i.e. the books exploding into pages, stepping on fruit, etc). Really well done, this is one of the best entries I've played so far (and I'm not just saying that because my game has the same name haha) |
| Oct 10 11:08:56 | 6m 52s | The Titan's grave | ♥ 1 | Eyy I remember your game from GMTK Jam, good to see ya here too. This was a blast to play, I have a soft spot for boss fights especially in jam games, and this was a fun unique take. That last phase was pretty brutal, but good fun! Good stuff |
| Oct 10 11:11:01 | 2m 05s | Loopfield | ♥ 1 | Niiice quite literally stuck in a loop! This was fun and very tense, the timings were brutal as I got further in! Much enjoyed :D |
| Oct 10 11:12:39 | 1m 38s | COLORSPACE | ♥ 1 | This is such a great aesthetic, and feels very unique for the games I've played so far in this jam. Very clever puzzles, would love to see more. |
| Oct 10 11:13:46 | 1m 07s | Tloop - The looping tank Shooter | ♥ 2 | I love little arcade games like this, and it was a fun take on theme. Feels great to play, and is quite polished for a jam game for sure! Good job :D |
| Oct 10 11:15:43 | 1m 57s | Lasso'em up! | ♥ 1 | Absolutely love this aesthetic / art style! Also quite a cool concept for the theme, literally getting cows 'stuck' in a loop haha. I had a bit of trouble with the controls initially but I dig the game as a whole. Good stuff :D |
| Oct 10 11:17:00 | 1m 17s | Games are So Much Fun | ♥ 1 | If anyone says games aren't art, I'll point them here. This was a very fun concept and definitely not what I was expecting haha! Good job |
| Oct 11 13:51:44 | 26h 34m | Crocodial | ♥ 2 | Haha very fun game, and I love the design of the croc ouroboros :D A fun and unique entry, kudos! |
| Oct 11 13:54:00 | 2m 16s | ⛧ Hellycoaster ⛧ | ♥ 1 | Ooh a very cool take on the theme, and some nice unique aesthetics! Fun game, and I always love a good hell setting especially in jam games. Kudos! |
| Oct 11 13:55:48 | 1m 48s | Fish Balls | ♥ 2 | Beautiful aesthetics, calm and relaxing game mechanics, and big claw machine / hook-a-duck vibes! Satisfying to collect the lil fishies, and very polished overall for a jam entry |
| Oct 11 14:00:40 | 4m 52s | Never Gonna Lose Again | ♥ 2 | Wow such a cool aesthetic, I love blends of 2D and 3D, and the VFX / visuals were used very nicely in this entry to compliment that. Congratulations on getting a game this polished during the jam, so good |
| Oct 11 14:07:08 | 6m 28s | Get Over Yourself | ♥ 2 | Very fun! Luckily I'd already watched a streamer play some of this game so I knew the concept / idea, but even so the puzzles were very tough and frustrating (but in a good way). This mechanic is very interesting and creates some very cool level / puzzle design opportunities, and I would love to play a full version in the future |
| Oct 11 14:11:47 | 4m 39s | Rock 'N Load | ♥ 1 | Fun game and concept, love a good rhythm game! As others has said its pretty tough but there is definitely potential here for a bigger game |
| Oct 11 14:20:05 | 8m 18s | Loop City | ♥ 0 | Really good looking game, looks very polished and runs very smoothly. It was hard to steer at first but I got the hang of it pretty quickly! |
| Oct 11 14:23:36 | 3m 31s | The Daytona 666 | ♥ 1 | "Oh no its a big eye thing idk" hahaha. Funny game, very tough / brutal gameplay but fun and satisfying as well. Love a good bullet hell! |
| Oct 11 14:28:29 | 4m 53s | Tickets, Please! | ♥ 2 | Wow, the graphics / painted visual art style for this is fantastic. It feels very surreal and artistic, very well done on that front! Very unique entry overall |
| Oct 11 14:47:58 | 19m 29s | OrboROS | ♥ 1 | This was really fantastically unique, and even though I was utterly terrible at it (I am awful at this kind of thing), it was a very cool concept and quite satisfying to play. |
| Oct 11 17:31:13 | 2h 43m | DEATH STRING | ♥ 0 | This is one of the most innovative takes on the theme that I've played so far, and very cool to throw the really interesting rope mechanics into it as well. I think maybe the end of the rope or player might need a slightly bigger hitbox, but thats personal preference (and maybe because I was pretty bad at it haha) |
| Oct 11 17:36:27 | 5m 14s | Sisyphus Beetle Takes His Daughter to Work | ♥ 2 | This was absurd, surreal, and hilarious. The art style was very nice, especially liked the background art in the main scene and the people conveyer belt. I don't know what inspired you to make this but I'm pretty glad you did |
| Oct 11 17:41:03 | 4m 36s | Orbit | ♥ 1 | Fun times, the gameplay can get very tense when you risk smashing an asteroid but then the next fuel tank spawns miles away! Wish there was maybe a little more to it, but very understandable due what you said about switching ideas above :) Good fun, well done |
| Oct 11 18:41:21 | 1h 00m | Hamster Simulator | ♥ 1 | Hahaha this was such a funny concept and a blast to play, I got to a few hundred meters but wanted to speed up and lost my endurance a bit too fast to upgrade it :( Very unique take on the theme haha, good job |
| Oct 11 18:46:02 | 4m 41s | Robetrotter | ♥ 1 | Pretty chill game, reminded me a lot of the vibes of playing the Google Chrome 'no internet' dinosaur jumping game haha. The introduction of the asteroid absolutely demolished me and my meagre jumping skills, but in a fun way |
| Oct 11 18:51:02 | 5m 00s | Strange Planet | ♥ 1 | I love games that include random bits of dialogue like this, its adds so much character to the player / story. I initially thought the gameplay was a little easy, but then I got to about day 20 and regretted thinking that haha. So many! Would have loved a bit more variety, either in enemies or guns, but this was a fun little game :) |
| Oct 11 18:55:59 | 4m 57s | Skycrawler | ♥ 1 | Very well executed main mechanic here, and I love the relaxing and calming ambience and music. This feels like a very good casual puzzle game, and I'd love to play a full version as like a mobile game or small puzzle game PC release for sure. I'd say similarly to a poster above, the death was a little brutal in that missing one jump at the end of the level would mean you have to repeat everything, which felt a bit more frustrating than tough. Overall very cool, and I love the art at the top of this page too :D |
| Oct 11 19:00:07 | 4m 08s | NeonLoop | ♥ 1 | Fun times! The looping is very smooth and the aesthetics / mood are very nice. I died quite a few times to the drill as other people have said, but it was fun to play for sure. Also cool of you to put in mouse sensitivity control |
| Oct 11 19:08:55 | 8m 48s | Caterpillar Dissent: Deliverance | ♥ 1 | Haha very surreal and a funny concept. Glad you managed to release it even though your bro bailed, its a laugh! catta.png |
| Oct 11 19:15:42 | 6m 47s | Crystal Curse | ♥ 2 | That art is fantastic! Really cool looking game, and an interesting concept for the theme. Would be cool to see a post-jam version! |
| Oct 11 19:22:00 | 6m 18s | Bust-a-Loop | ♥ 1 | Wow this was such a unique take on the theme, and very well executed. I found the combos challenging but not frustrating, and the aesthetic / animation was very clean. Very cool! |
| Oct 11 19:28:27 | 6m 27s | PoopLoop | ♥ 1 | Fantastic art and audio, very very polished and professional overall. I found it a little repetitive to keep the clicking going basically the entire time, would have loved a further mechanic to help automate poop-collection in some way? Otherwise, good idle game! |
| Oct 12 08:29:32 | 13h 01m | Lucky Lefty Loves Loops | ♥ 2 | Fun and challenging game, and cute little snail art too. Got about 30s which I thought was a good time until I saw the other comments here! D: Good job |
| Oct 12 08:41:37 | 12m 05s | Rhythm Step | ♥ 1 | Love the art style and music! And always love rhythm games, so I love to see them in gamejams :D |
| Oct 12 08:45:58 | 4m 21s | West | ♥ 0 | Very nicely done, the assets were well used and it was a good consistent aesthetic. Fun too :D |
| Oct 12 09:20:53 | 34m 55s | Hyper Racer | ♥ 1 | Absolutely beautiful aesthetics and very tight / smooth gameplay, and a cool and unique (from what I've seen) take on the theme. As others have said this gives me strong wipeout vibes (which is _good_). |
| Oct 12 17:44:15 | 8h 23m | Spelunker on Rails | ♥ 1 | This was a very fun take on the theme, and tower defence games in general. It got very tough with the 'big' enemies that started spawning and the relatively low health of the crystals I had to protect, but challenging is usually good :D Good times, cheers |
| Oct 12 17:46:44 | 2m 29s | Leopold the Lich | ♥ 1 | This art style was very nice, the thick vector graphics look is a favourite of mine and gives big newgrounds games vibes from way back when. Also a funny take on the theme! Kudos |
| Oct 12 17:49:50 | 3m 06s | Revenge of Loopy the Turtle | ♥ 1 | This is a simultaneously very funny but also very dark take on the theme haha! I'm glad loopy managed to get some validation for his pain, but at what cost? Making other animals feel the same pain? I almost feel as if Loopy should have been throwing loops around humans, for were they not the _true_ perpetrators of his torment? Otherwise, fun and funny :D Kudos! |
| Oct 14 16:23:52 | 46h 34m | Swingfinity | ♥ 0 | This was a fun game, the main mechanic was quite satisfying and a fun take on the 'candy crush' kind of genre haha. Also was very impressed there was an intro load-in sequence into the main menu, very polished for a gamejam game :) |
| Oct 14 16:51:47 | 27m 55s | Dead Loop | ♥ 0 | This is a fun unique take on the theme, and I really dig the core concept as a small replayable game. The aesthetics are very nice (the artwork of the characters reminds me somewhat of Don't Starve for some reason) and the gameplay loop is very replayable. I would say you might need to add some logic to ensure a minimum amount of 'samples' are dropped per 'test', as for about 2-3 runs in a row I didn't see a single one even when all the peeps had been killed / turned. Also think a bit more of a zoomed out view may have worked? But thats personal preference. Otherwise cool :) |
| Oct 14 16:56:41 | 4m 54s | Streets Of Loop | ♥ 0 | Short and simple, but this is a very fun and quite unique one-button game mechanic, and a very funny take one the theme haha. I think one addition that could have been made is an indicator for when you've dealt damage to an enemy (similar to how the player flashes when they take damage) as I was unsure sometimes if I'd actually made contact or not. Dope! :D |
| Oct 14 17:01:51 | 5m 10s | Within The Threes | ♥ 1 | Confusing and disorientating, but a very cool lil' game. The art is great, and the mood set by the creepy atmosphere and confusing audio cues / discoveries of little bits of the maze is fab. I didn't manage to get to an ending, I did see a *spoiler* horrific demon dog, but luckily it seemed quite tame and didn't do anything haha. |
| Oct 14 17:06:50 | 4m 59s | Plasma | ♥ 1 | I let so many astronauts die 🤦 This was a fun concept though, having to manage your ammunition 'retrievers' while simultaneously swivelling around to shoot enemies was a real challenge. Good stuff |
| Oct 14 17:13:46 | 6m 56s | BØNE LOOP | ♥ 1 | This was good fun! It felt really good to shoot off volleys of fireballs into the skeletal hordes, although maybe a little easy? As the max range of your projectiles is bigger than the aggro range of the enemy mages, you can spam fire from a distance and not really be under much threat I think. Otherwise I like the blend of 3D and pixel art, and it was a fun concept as a whole :) |
| Oct 14 17:18:17 | 4m 31s | Train Trouble in Cog Valley | ♥ 2 | This was a really fun take on the tower defense genre, and I found myself very disappointed that it ended after wave 5! I would have loved if it had carried on forever with increasing mobs / difficulty, though obviously scoping a game like that in a gamejam is tough! Regardless, this was good fun :) |
| Oct 15 19:12:55 | 25h 54m | LoopGame | ♥ 3 | Very cool! I really like the idea of 'setting your own difficulty', so to speak. I think it might be an idea to maybe set a minimum amount of enemies you have to select for each room (or a minimum 'challenge rating' you have to reach perhaps) to prevent the player from making it a bit _too_ easy on themselves. Very cool aesthetics too, I absolutely loved the punching animation (he's so enthusiastic!), and the 2d shadows are a cool effect |
| Oct 15 19:15:03 | 2m 08s | Gravitron - 2047 | ♥ 2 | This had a fun main game mechanic, it made me think a lot of the gravity gun in the Half Life games and it was similarly fun to mess around with (getting multiple enemies downed by one good 'slingshot' was quite satisfying). There wasn't a strong connection to the theme that I could see though? Cool aesthetics / graphics, especially like the particle effects on the gravity beam, very nice. And I'm always a big fan of bloom / neon! |
| Oct 15 19:58:12 | 43m 09s | Countercl0ckwise | ♥ 1 | Fun concept with some very tight timings on the jumps! I found it challenging to play but quite satisfying / addicting in making me want to retry. Also a big fan of the pixelated aesthetics! :) |
| Oct 15 20:07:39 | 9m 27s | Re-Version | ♥ 1 | Fantastic base mechanic that would have made a really awesome bunch of gameplay had you had time to finish up some proper levels, but was still great even in the 'tutorial' levels! The rewind effect is very polished ('oh damn' moment when the glass cube reforms) with a sick looking effect, and the puzzle mechanics are well thought out (I dig the 'time-proof' orange objects a lot). Very cool! |
| Oct 15 20:37:47 | 30m 08s | Locomotion Commotion | ♥ 2 | Very cool, I love the constant feeling of the terrain flying by! I feel like to fit the theme a bit better, it could have been a train that slowly looped around in a circle instead of just going in a straight line? The ranged enemies were a bit tough, especially when they spawned at the bottom and it was much harder to dodge their bullets when they were going vertically (as there isnt much room to move side to side). I didn't realise until about half way through playing that there were upgrades! That was a nice surprise, though I think it should be made a bit more obvious to the player :) I think the camera follow should be a bit more responsive, and the UI on the main menu should be a bit more obvious / stand out a bit more from the environment. On the whole it was good fun though, the combat was nice and the aesthetics were good :D |
| Oct 16 14:36:12 | 17h 58m | Hell Glider | ♥ 2 | One of the best entries I've played so far! The main mechanic is juicy and very fun to interact with, the physics of the grappling is perfect (tho the base movement / jumping / wall jumping felt a little off). The audio was nice and crunchy, the aesthetics were great (love the background ambience and particles). Only minor nitpick would be it would have been nice to have some background music, but in a jam thats hardly a priority! |
| Oct 23 16:36:29 | 170h 00m | Bjorn to Dance | ♥ 0 | This was a fun take on an old style of memory game that I love. I wasn't expecting gameplay like that after seeing the art / description of the game, but it was a pleasant surprise. I especially like that you put some nice custom UI in as well, the buttons are dope! |