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Feedback comments for LD40
Badly Drawn Rod's games and stats for all events →
| Timestamp | Since previous | Game | Badly Drawn Rod's comment | |
|---|---|---|---|---|
| Dec 4 10:27:23 | Holiday Parking Panic! | ♥ 0 | Fun game. I like the way the car handled, particularly the rainbow boost. It seems that you've researched bad driving behaviour and Christmas parking etiquette quite thoroughly... those other drivers! | |
| Dec 4 10:32:36 | 5m 13s | Pirate Cat | ♥ 1 | A somewhat surreal take on the theme. I felt overwhelmed by cats (even one can be a handful) but managed to reach the ocean with what looked like a huge score. The reference to the balloon's structural integrity made me smile. |
| Dec 4 10:40:25 | 7m 49s | Gophergeddon | ♥ 1 | When you said "Things escalate!", you weren't kidding! I very much liked what you did with the theme and how it all escalated into that ending. Talk about unforeseen consequences. |
| Dec 4 10:48:20 | 7m 55s | Slowjumper | ♥ 1 | I played to the last level. The difficulty progression was nicely tuned, although the controls were a little floaty. |
| Dec 4 10:50:30 | 2m 10s | Intruder alert | ♥ 1 | Your download link is broken (https://falkisen.itch.io/invader-alert). |
| Dec 4 11:04:50 | 14m 20s | The Star War 2: The quest for more money | ♥ 1 | Crikey, that was amusing. I like games with a narrator, and the music was... well, er, interesting! It was fun to see it through to the end. I was initially concerned that it wasn't really on theme, but then as the money started pouring in, it became obvious that it was. |
| Dec 4 11:10:59 | 6m 09s | Mizu | ♥ 1 | That is both innovative and a great take on the theme. Nicely done! |
| Dec 4 11:44:48 | 33m 49s | Haven | ♥ 2 | Intriguing and ambitious. This could go somewhere as it has the makings of a solid game. It felt like the different people had different personalities, and I spent as much time trying to keep them happy as I did putting them to work. The game feels a bit like Rimworld without people actually walking around, or perhaps a less abstract take on Hammurabi. Nice. Btw, did you use ImGui? |
| Dec 4 14:09:42 | 2h 24m | Be Yourself | ♥ 1 | This was a good take on the theme and a fun game. The progression was a little slow - I reached a point where I could pretty much balance out the negative blobs with the orange ones. |
| Dec 4 14:16:17 | 6m 35s | Space+- | ♥ 1 | Simple but effective graphics. |
| Dec 4 14:21:27 | 5m 10s | Sam Snow | ♥ 1 | Very nice graphics. I liked the snowmen. The main character had a lot of personality. |
| Dec 4 14:29:23 | 7m 56s | Money Is Everything | ♥ 0 | This looks great. I guess the moral of the story is that having too much money is bad for you. Damn shame about having no sounds, because the game is crying out for a chiptune. |
| Dec 4 14:38:48 | 9m 25s | The more you baby... | ♥ 1 | Where am I finding the time to make all of these babies. I barely have enough time to give them the love they need. |
| Dec 4 14:46:22 | 7m 34s | Noah's Apartment | ♥ 1 | What kind of battery cage living apartment does poor Noah live in? I really liked the graphics. A cute puzzler that teaches children about the food chain. |
| Dec 4 14:59:53 | 13m 31s | Chicken Tender | ♥ 1 | The graphics are charming as well as the characters; however it does feel like it gets repetitive over time. Perhaps adding some goals to go for may help. |
| Dec 4 15:08:28 | 8m 35s | Supermarket Blues | ♥ 1 | It is an original take on the theme. The graphics are amusing and effective. Perhaps it can be used for training people at my local Aldi. |
| Dec 4 15:14:15 | 5m 47s | Treasure Balloon | ♥ 0 | It's a good start. I would have liked to have seen more progression. Nice to see a Pico 8 game. |
| Dec 4 15:23:05 | 8m 50s | Doug Bones and the Cursed Lava Lamps | ♥ 0 | The use of the different curses was a nice idea. I found the controls a bit tricky and some of the platform collisions were questionable. However, with a bit of polish this could be quite an intriguing and satisfying game. |
| Dec 4 15:32:34 | 9m 29s | Conquer | ♥ 1 | Great retro look. The sprites have quite a lot of personality given how few pixels they are. I did encounter a bug though. When I switched to the bow I got this after shooting a goblin. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_damage: Variable obj_damage.type(100014, -2147483648) not set before reading it. at gml_Object_obj_damage_Draw_0 ############################################################################################ |
| Dec 4 19:52:15 | 4h 19m | Escape the fans | ♥ 1 | It took a while for the bodyguard to appear. I managed to outrun all of my fans until I decided to stop and find out what would happen when they caught me. |
| Dec 4 19:58:17 | 6m 02s | Pillage | ♥ 1 | I don't see a download link on the itch.io page. |
| Dec 4 20:09:39 | 11m 22s | Too Many Cooks! | ♥ 2 | This is a nice take on the theme. However, as I burn salad in real life, I had no chance in the game. My wife, however, was given a 10 from one of the judges. |
| Dec 5 19:31:55 | 23h 22m | CPU Heater | ♥ 1 | I must admit that I found it quite hard to control, but I liked the look of it. The graphics had that "giant spaceship" feel that you used to get on old sci-fi book covers. The music was reminiscent of Peter Davidson era Doctor Who. |
| Dec 5 19:40:10 | 8m 15s | GeneNOM - Create Your Own Organism! | ♥ 0 | I rather liked the educational element to it, particularly once I started ranking above amoeba. There might be some ribbing in the futuristic classroom based on what students end up becoming. |
| Dec 5 19:44:28 | 4m 18s | Mo' Gold, Mo' Dragons | ♥ 1 | The dragons were great. My wife liked them so much that she kept spawning more and more as I was playing. This is an odd game in that it doesn't look like much, but it is surprisingly fun to play. I also liked the dragon sound effects. |
| Dec 5 19:48:00 | 3m 32s | It's raining tennis balls! | ♥ 0 | Good use of the theme. It would be amusing if you had a mode whee you just cower in fear at all of the tennis balls hurtling at you. |
| Dec 5 20:07:30 | 19m 30s | Squire! Where's My Sword?! | ♥ 4 | The mechanic is reminiscent of one of the phases in Plants vs Zombies, which is no bad thing. I thought the graphics were great and the descriptions were amusing. |
| Dec 5 20:12:13 | 4m 43s | Kittea Party | ♥ 2 | Two words. Litter tray! Although it was fun watching the old dears slip in the poop. What that says about me, I don't know. |
| Dec 5 20:20:09 | 7m 56s | Needy Greedy Pirates | ♥ 1 | I liked the look of this very much, and the controls were spot on. The only thing that I found awkward was spotting the mouse cursor as it was a little on the small side. If you were to make a Torchlight style game with this look and feel then I would most definitely play it. |
| Dec 5 20:25:34 | 5m 25s | Molly's Space Nursery | ♥ 1 | The art style works very well in this game. It's amazing how frazzled the robot looked, zooming here, there and everywhere taking care of all of those babies. |
| Dec 5 20:35:52 | 10m 18s | Winter Break | ♥ 1 | Getting kids in the face with snowballs is a surprisingly guilty pleasure. I think the difficulty needs to ramp up a bit more quickly, eg, by making the bat more obviously slower as it gets bigger, but overall it works really well. |
| Dec 6 18:56:21 | 22h 20m | Crapbag | ♥ 1 | My wife was very disappointed when the levels ran out because it is her sort of game. I myself thought it was a very solid and well implemented game. Hopefully you will take it further. |
| Dec 6 19:34:23 | 38m 02s | Rabbits Rains From Above | ♥ 1 | Well done for finishing a game in the time allotted. The graphics were crisp and clear. I am glad you found time to put in a volume control as the music was a little loud. |
| Dec 6 19:34:55 | 32s | Like a Boss Rush | ♥ 0 | Much better then the text adventures of yore. I particularly liked the h-nts. |
| Dec 6 19:54:54 | 19m 59s | Ocean Explorer | ♥ 0 | What a shame that the music for "Jaws" is under copyright as it would have worked well here. It would have been nice to be able to jettison treasure when you're too heavy ... or jettison passengers! |
| Dec 6 20:12:11 | 17m 17s | Guinea Post - Rodent Delivery | ♥ 1 | A gentler version of Papers Please in a land my wife would like to holiday in. The only thing missing for her was the margheritas. Seriously though, the graphics are fantastic and you managed to bring a lot of personality to those guinea pigs. I wasn't so sure what to do with the bank card though. Pacing is a little off - the levels are probably about twice as long as they should be. But otherwise, a fantastic game. Enjoyed! |
| Dec 8 13:32:26 | 41h 20m | Hungry Ghost | ♥ 1 | I thought that this was really well put together. The graphics and audio combined very nicely to set that melancholic mood. Good game. |
| Dec 8 13:42:24 | 9m 58s | Spacelitch | ♥ 2 | At first I thought I was going to be playing Xevious or Star Force, but then I spotted the twist. Nice take on the theme. I thought everything was a little small (would have been nice to have a full screen option) but it all played very smoothly and the graphics were very good. |
| Dec 8 13:59:19 | 16m 55s | Pixel Cartel | ♥ 1 | The big boss seemed to disappear part way through (after I died and retried) so I couldn't complete my mission to turn him into salsa like the rest of his gang. That being said, this was really enjoyable. Yes, the text was a little difficult to read, but I thought that the music worked very well. |
| Dec 8 14:20:43 | 21m 24s | Slightly annoying traffic | ♥ 2 | What does it say about me that my goal was to get as many cars as possible and then watch the domino effect of the crashes? This game is simplicity itself in how it looks and what you have to do, but it's a lot of fun trying to find the best approach to prevent the crashes. It would be greatly enhanced with a few engine noises and, of course, screeching tyres as cars go into skids. |
| Dec 8 14:25:57 | 5m 14s | Mortal Komba | ♥ 1 | My only criticism is I think it would be fairer to the player for the first jumper to change letters before the second jumper came on so that you know what to expect. That being said, this is a very polished game (and my wife keeps telling me, "it's adorable" and "there aren't enough girl games" - although I do believe that boxers like skipping too, and I realise I'm digging myself into a hole because who says that there can't be girl boxers). |
| Dec 8 14:31:50 | 5m 53s | SUPER COP HERO | ♥ 0 | Fantastic sprites and explosions! It Looks great, but I keep getting slaughtered very quickly because there isn't enough look ahead and my memory isn't all that great. |
| Dec 8 14:44:02 | 12m 12s | Castle Diorama | ♥ 2 | Like @dunin says, it's reminiscent of "grow". Games like this are excellent for teaching people that clicking and dragging on a screen makes things happen. |
| Dec 9 10:43:15 | 19h 59m | Just Fishing | ♥ 1 | This looks beautiful. Everything from the ripple effect on the water, to the clouds, the swooping birds, and the animations when you've got a fish hooked but don't reel it in right away works very well. Some suggestions: - the sky could change with the time of day, so that you get a sunrise, sunset, stars, etc - gameplay elements, such as throwing back small fish, or defending your catch from the gulls, or competing against friends for the biggest catch However, some of these suggestions might take away from the relaxing nature of the game. |
| Dec 9 10:50:32 | 7m 17s | grooOW! | ♥ 1 | I love it when I encounter a complete game. Everything about this is simple, but polished, from the "walk" cycle of the enemies, to the squishing as your character hits the ground after landing. The music fits too. Excellent use of the theme. |
| Dec 9 10:58:53 | 8m 21s | Politically Correct Hunting | ♥ 1 | Apparently I suck! I did encounter a possible glitch in that some of the tiles refused to go up - wondered if I was encountering key ghosting. Interesting idea though - very different. |
| Dec 9 11:09:02 | 10m 09s | Sheperdy! | ♥ 1 | This was an excellent idea. I found myself yelling "come by Jess!" at the screen more than once. Your game deserves more ratings so get out there and rate a few more. Those wolves are vicious and not easily scared, but the level that really did it for me was "fenced in" as I just couldn't get the sheep to do what I wanted in time. To quote a tune by Michael Nyman, "herding sheep is best left to shepherds". |
| Dec 9 11:22:36 | 13m 34s | Mr. Capital! | ♥ 1 | Damn! I've played a couple of puzzle-platforms in this Ludum Dare, but this one brings the most innovation. I thought the mechanic of piling up coins and using them to operate switches was inspired. Some fiendish levels there too. The comments at the end of each level were funny too. Very, very good! |
| Dec 9 11:32:11 | 9m 35s | Dream Roamers | ♥ 1 | Very solid. This felt really good to play. I enjoyed the blocky graphics, and the music fit the game very well. I could have done with a little more feedback to know if my shots had connected or not, but that's my only real criticism. Incidentally, I must take a look at your source, as your comment about our Godot workflows being different intrigues me. |
| Dec 9 12:00:09 | 27m 58s | Don't get drunk | ♥ 0 | Hilarious! I got my best score when I inadvertently downed one too many pints and then couldn't see a thing because everything went foggy, blurred and swirly. Then I started to play your game. This is a very funny interpretation of the theme, but it works! |
| Dec 9 12:13:02 | 12m 53s | HTTP: The Game | ♥ 2 | Very original idea. There are people in the web industry who could learn from this. My wife suggested having background modem noises. |
| Dec 9 14:44:30 | 2h 31m | Babies! Babies! Babies! | ♥ 3 | My wife tells me that having babies isn't so bad, but then... - she only had one and said, "let some other fool get pregnant - we'll adopt next time" - that's not what she said when she was pregnant - I don't remember hundreds of babies being attached to her This is a disturbingly accurate portrayal of life as a parent. Very surreal, very disturbing and quite insightful. It should be part of the National Curriculum so that people know what they're getting in to! |
| Dec 9 14:56:25 | 11m 55s | Peregrine | ♥ 1 | The graphics are nice and blocky, and I liked the size of the world. It was amusing to go around mugging people, but those cops are vicious. It's not every game that has a helicopter, and the way you put in the sound so that people know that it's coming was great. |
| Dec 9 15:15:00 | 18m 35s | Lights, Camera, Action! | ♥ 0 | $10.5M. The voices were fantastic, and I enjoyed all of Kurt's one-liners. The fights were a little on the easy side, but that's good from my point of view as I got to finish the game without disappearing in a pool of my own blood. |
| Dec 9 15:20:38 | 5m 38s | The Fast and Fastidious | ♥ 0 | Loved the Wacky Races feel to the game. Destroying your own car has never been so much fun. Would be great if there were other racers, or detours that I could have taken. I spent a glorious few minutes imagining that I was Dick Dastardly with Muttley in the boot behind me. |
| Dec 9 15:32:32 | 11m 54s | My Greedy Dog Steve | ♥ 2 | For some reason, Steve reminds me of my cat. Always needy. Always wanting food. Always expressing disdain when not getting their way. And yet... I like the graphical style of the game, and the relaxing music seemed to work well with it. |
| Dec 9 15:44:13 | 11m 41s | The Steam Ocean | ♥ 1 | I enjoyed the music, and there was definitely more than a little humour in your interpretation of the theme. You may have a point. There are definitely some poor games on Steam, and it's getting harder and harder to find anything that's a) original, or b) not just some trendy idea that everyone jumps on for a couple of weeks until it is cloned 300 times. |
| Dec 9 16:30:43 | 46m 30s | Smack`Em! | ♥ 1 | The graphics have a lot of personality, but my reactions times aren't what they used to be (he says, peering over his glasses and wishing that they were bifocal). I find myself wanting to imitate the mole noises, but I am worried the other occupants of my household will mistake me for one and whack me in the head. |
| Dec 9 16:41:58 | 11m 15s | Chuck Norris will Make America Great Again | ♥ 0 | At first I thought it wasn't working as Chuck Norris didn't appear to get hurt by the enemy..... but then I realized, it's Chuck Norris, he isn't going to get the kind of flesh wounds mere mortals do. |
| Dec 9 18:56:02 | 2h 14m | Catsume: The Cat's Paw | ♥ 1 | Better then the live rats my bundle of joy brings in! I didn't expect to see Neko Atsume in a Ludum Dare, so this was impressive. As others have noted, it was a bit tricky to place items sometimes, and the pacing is a little slow, but the cats looks great (particularly when you get the gun). |
| Dec 9 19:06:40 | 10m 38s | Cute invaders | ♥ 2 | I'm really surprised the RSPCA did not come to arrest me for my clear neglect of chickens. The graphics were very nice, it was a easy to use interface, and he music was simple and effective. |
| Dec 9 20:37:35 | 1h 30m | Tuftles | ♥ 1 | It plays smoothly, but it gets a bit frantic trying to determine who you have not recently selected and needs attention. A bit more feedback would make it more about the game and less about memory and tracking. |
| Dec 9 20:49:13 | 11m 38s | UF-Ohh | ♥ 0 | I think the movement would have been more intuitive using the numeric keypad or having buttons on the screen to press. But as a puzzler it works. |
| Dec 9 20:56:20 | 7m 07s | Order Now! | ♥ 0 | Capitalism may have won, but at the cost of my personal bankruptcy. I am not sure if I should reevaluate my life given that my friends only want me for what I buy for them. It was fairly intuitive to play. I think I may have been put off pizza for a bit. |
| Dec 9 21:10:44 | 14m 24s | PiƱa | ♥ 1 | So happy to see this was a Jam game and not a compo as it is REALLY polished. Loved it when the pinata started to roll because he was too fat. The artwork is outstanding, the idea is outstanding, the game is a lot of fun and very replayable. Poor pinatas, no wonder they are an endangered species |
| Dec 9 21:26:13 | 15m 29s | Sushi Factory Frenzy! | ♥ 1 | It's a nice concept that needs a little balance. I am glad that I'm not a patron of this particular sushi restaurant as I seemed to spend a lot of time playing curling with my sushi rolls as they slid along the floor. Fun! |
| Dec 9 21:50:49 | 24m 36s | The wreck of the Pulstar-VIII | ♥ 0 | Surprised you could get that much of a story done in that short of a time. The game was similar to the text adventures with graphics before the age of point and click. Dark decisions! |
| Dec 9 22:01:49 | 11m 00s | Wonder Land | ♥ 1 | I found the sun level a lot easier than the moon one as I could still see the door after getting the correct number; however, maybe this is because my screen is set too dark to see the door on the moon level. An unexpected original take on the theme. I have never seen anything like it before. |
| Dec 9 22:10:44 | 8m 55s | Programmer Art | ♥ 0 | Ha Ha Ha Ha Ha Ha. The more you have, the worse it is! Very good. I plan on using the art for a future LD game. :) |
| Dec 9 22:24:26 | 13m 42s | Save the Plants | ♥ 3 | It is a unique idea. My wife did get stuck in a plant she watered... not sure how that happened, but it could have been operator error. However it was nice to see a co-op game. |
| Dec 10 09:39:50 | 11h 15m | 10 inches or less | ♥ 1 | I did not cheat.... unless you count allowing my wife to play as a stand in as cheating... so maybe it is more truthful to say she did not cheat and I watched her not cheat and can vouch for her. She really really really really liked it. The graphics were cute, the logic was sound. It seemed like a full game, not a jam one, so congratulations to the entire team on making something so coherent. |
| Dec 10 09:45:20 | 5m 30s | Radiant Barrels | ♥ 0 | My laptop struggled with frame rate, so I'm going to try this later on my gaming PC (or, as my daughter calls it, her homework PC). |
| Dec 10 09:57:02 | 11m 42s | Crunchtime, the revenge of feature creep: mo' monay mo' problems. | ♥ 3 | The graphics were charming and the music was a good fit, but I found the font very difficult to read. Switching to 1.5 line spacing might help. Interesting view of the theme - although I'm glad that my boss doesn't slap me around the head when I raise another ticket. |
| Dec 10 10:08:41 | 11m 39s | LOSKA | ♥ 1 | Cyclops rock! The graphics, and the entire presentation of the game is fantastic. I wasn't entirely sure what I was trying to optimise for, particularly when I reached level 3 and people kept leaving their desks for no obvious reason. Some help, at least describing the objectives, would have made it more enjoyable because I would have known if I was progressing towards my goal. |
| Dec 10 10:32:45 | 24m 04s | Trashsucker | ♥ 1 | Punching isn't entirely successful, but it is very satisfying cleaning up all of the trash. The trash physics are great. I'm not entirely sure what makes me lighter when my trash-sucker isn't equipped but i'm still carrying it - took me a while to figure that out. The difficulty seemed to ramp up quite significantly, but then there's only so much you can do to balance a game in the time available. Overall, innovative and satisfying. |
| Dec 10 10:46:47 | 14m 02s | Sushi Secret | ♥ 1 | I wonder if this happens a lot at Yo Sushi. I played a few times to see what would happen. One time the sushi machine just caught fire, but the appearance of the "surprise" was definitely unexpected and hilarious. |
| Dec 10 12:24:36 | 1h 37m | SquidBoy & StarFace | ♥ 2 | Great art style, nicely presented. A couple of observations: - When you link the two ships to the same position then it becomes a bit easier to play. - The frame rate gets a bit jumpy as the number of bullets increases. It's a shame that you didn't have time to add sounds as that would have added to it greatly, but what you have so far is excellent. And now for another go... |
| Dec 10 12:26:06 | 1m 30s | BoatAfloat | ♥ 1 | Surprisingly more fun than I thought it would be. There's a knack to twisting from side to side trying to see ahead around the mountain of debris that you've picked up. I played it a few times, particularly once I noticed my high score getting better each time, although I wasn't entirely certain what made my score go up. A good entry, and I look forward to seeing your entries in future LDs. |
| Dec 10 12:32:57 | 6m 51s | CalligraTree | ♥ 4 | My wife LOVES this game and would like to have it on her phone. Please let me know if you ever make an android version as it would make her day. |
| Dec 10 12:52:38 | 19m 41s | RE-SANTA | ♥ 0 | This was brilliantly done. I enjoyed making those who gave me substandard gifts angry by re-gifting it back to them immediately. Beautiful to look at, the music fit the theme, and even though it perfectly encapsulated Christmas's frustration for me, I still wanted to play on. |
| Dec 10 13:15:09 | 22m 31s | Saving Mr. Mittens | ♥ 1 | I did wonder if the innkeeper was colluding with the bandit and was taking a cut of the coins. All seems like a scam to take money from an innocent adventurer. Ironically, my cat wouldn't get out of my lap while I was playing the game. With a bit of balancing this could turn into a really nice game. I really like the art style on the menus and text, but there was one piece of text that was so small that I couldn't read it. |
| Dec 12 19:47:34 | 54h 32m | Salty Business | ♥ 1 | The graphics were really good, including details such as shadows on the sea bed, and my wife, who normally gets motion sickness with 3d graphics, found this a joy to watch. I like how each time you replayed it, the prices adjusted, as well as the locations of the ports. The music fits the mood of the game. |
| Dec 12 19:48:58 | 1m 24s | Overdosed! | ♥ 1 | I think the music is incredible and fits the environment of a medical ward. I like how the game play uses mental math, as it is a unique idea and makes a person feel like they are doing themselves good by playing the game. I have learned that I would make a horrible doctor based on my performance of the game |
| Dec 12 19:56:50 | 7m 52s | ViKing of Norway | ♥ 1 | I liked the way that the game looks and plays, and it's very ambitious in its scale. I would have liked to have played more, but unfortunately, fairly early on I got stuck with a game breaking bug where my man and his companion couldn't go viking any more because they just kept going to the right, very, very, very slowly. |
| Dec 12 20:02:52 | 6m 02s | Chubby | ♥ 1 | Oddly fun.... I really wanted to get up those stairs for cake..... not in real life, that would be too much like hard work! I liked the mechanic of gaining and losing weight as I hadn't seen anything like that before, and you incorporated into the game rather deftly. |
| Dec 12 21:18:32 | 1h 15m | Rebel Call | ♥ 2 | This is a perfect example of how the best games make you forget that you are only playing a game with simple circles and rectangles. The fact that you managed to imbue a few geometric shapes with such character, and to convey that feeling of fear and tension is mindblowing. I am sorely jealous of your creativity. Loved the sound, loved the look and the overall ... style ... that's the word I'm looking for. Very impressive. And my wife is leaning over my shoulder telling me just how much this game is an exemplar of "mood", and how she is also jealous of the mind that could come up with something so effective. |
| Dec 15 20:55:18 | 71h 36m | EA's spaceBattle | ♥ 1 | The sad thing, is that the gameplay in the game within the game, has better gameplay than a lot of games in the genre that I have played. You managed to get the frustration of the popups and pointless achievements down perfectly. Very funny, but think of the money you could have made had you offered a pay to stop popup. |
| Dec 15 21:05:43 | 10m 25s | Shall they up? | ♥ 1 | That was an interesting idea. I liked being able to switch weapons, but at the same time this caused me issues as I probably spent more time looking for the perfect weapon than I did in actually shooting the enemies. Shame there's no sound, but it's a neat idea. |
| Dec 15 21:19:25 | 13m 42s | Necromancer | ♥ 1 | I liked the concept and the artwork. It was also nice to have a game that tells you how much progress you're making and is clear in what you have to do to win. Overall, good job. |