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AlejandrodeCea

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥DeepOjam414.284.224.044.194.343.922.994.17
202047Stuck in a loop👥YoYo CatOjam3.674.004.504.673.833.173.00
202046Keep it alive👥Robotanic Mayhemjam5763.773.653.464.094.463.733.373.80
201944Your life is currency👥I'm a Revivorjam3353.653.652.832.983.883.272.833.42
201841Combine 2 Incompatible Genres👥Shuffle Climberjam4213.593.423.593.963.953.622.873.42

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by AlejandrodeCea

AlejandrodeCea leaves an average of 11.0 feedback comments each event.

LD48 — Deeper and deeper (2)

Boombox by auxC 2021-05-18T19:27:05Z ♥ 4

boombox bug.gif

Hey! Really really cool and polished entry, definitely one of the best in the entire jam. I didn't know box-opening puzzles could be as cool as this one hehe, although I would've made it to the end of the game if it wasn't for one annoying bug that causes a soft lock in the game, I think it's the same one @superpokeunicorn mentioned!

Deep into the Volcano by JoelChrono12 2021-05-18T19:12:17Z ♥ 1

Cool entry! Mechanic-wise the game is fun, it has the potential to expand into more complex levels, and speaking of those, they were fun as introductory levels in which you learn the main mechanic of the game (the jetpack), but that's about it, a few challenging levels could've been done only by using your already existing tileset and tightening the flow of the lava so you barely made it to the end. Speaking of the lava, it would be cool to have it only flow inside the empty tiles of the tileset, kind of like lava in spelunky 2 or noita, that could give you some fun ways to lay your levels out 😄 but I understand the time constraint is a big problem in jams hehe, overall good job!

LD44 — Your life is currency (1)

LIFEPOWERED by hawec 2019-05-02T19:10:11Z ♥ 1

This was really fun to play, I specifically liked an (what I assume) unintended design aspect, which allows you to propel above the max jump height when you shoot a bullet downwards just after jumping.

The simple graphics work well, and the eerie mood of the game is nice, plus it fits the theme pretty well!

But if you really want me to be nitpicky, the jump mechanics could be a little more dynamic: - You should be able to vary the height to which you want the character to reach by releasing the jump button early. - When going off a ledge, there should be a tiny period of grace time for the player to jump "in the middle of the air".

Although I understand that these two things require a bit more thought in the coding 😅

On a side note, when there are two bosses in the same room, you should not have them shoot at the same time, add a little bit of randomness 🙂

Now don't get me wrong, this is still one of the games I liked the most from this jam, great job! 👏

LD41 — Combine 2 Incompatible Genres (30)

Check, Please! by swav_gav 2018-05-12T20:21:09Z ♥ 0

Very stupid and very fun 😂 I love the weird stuff you can do with the hand. If I had to say anything, I'd say it's too short 😅 but it's great overall!

Honest Dan's Trout by Honest Dan 2018-05-12T20:07:16Z ♥ 1

The combination of the two genres is just lovely, they're very incompatible 😄 but it turned out very fun as well! Love the retro style graphics 😉 Good work!

Incompatible Rally by Wassim 2018-05-12T19:25:22Z ♥ 1

Although it doesn't feel like you're controlling a vehicle at all (physics-wise), it was fun! The menu needs rework, the scrollbars are too slow 😅

I, Love, Robot by Nash 2018-05-12T19:07:32Z ♥ 0

It's a good time killer! And like you already mentioned, balancing the messages should be a priority, it's kind of inconsistent right now, and more variety would be cool too! Good job 😃

Bridge Run by block97 2018-05-12T18:53:38Z ♥ 1

I liked the idea! Though as you probably know, it relies too heavily on RNG 😉 Here are some further suggestions:

- I think it'd be cool if you were able to move the inserter horizontally as well. - You should avoid the player having more than 2 cards of the same effect in their deck. - Maybe space and arrow keys shouldn't be the controls in the web version, since if you have the game not maximized, they'll affect the webpage position. Either that or capture the mouse while the player is playing.

Also I have to mention that the music was okay, but the art is a bit lacking, but I guess you can only do so much alone in 3 days. Good work overall!

Bully-Logy by malobil 2018-05-12T18:30:25Z ♥ 0

This is how human body needs to be explained in schools 😂 maybe with a bit more precision on the parts, not just top, mid and bot 😃 Good job!

Between Dimensions by lautregars 2018-05-08T16:55:01Z ♥ 1

Really smart idea! Although it was a bit tough to beat, I had fun. I'd like to state some points though:

- If you press the dash button at the beginning, the character gets stuck and you cannot even reload the level properly, having to restart the whole game. - The controls feel unresponsive, takes a while for the character to move after you press the move keys. - Doing wall jumps feels weird due to some platform colliders.

This game has potential, I'd love to see it expanded into a full game 😉

Felocity by Adam Wallberg 2018-05-08T16:21:34Z ♥ 1

I liked the music! The game itself feels a little too hard sometimes, the guns are impossible to get sometimes without being hit. But overall I liked it 😃 good work!

Stealth farmer by CrispyPear 2018-05-08T16:10:45Z ♥ 1

It's a good idea, but the game feels incomplete. With more iteration it could become something remarkable 😃 Maybe you shouldn't have the walls randomly generated, makes the game depend a bit more on luck than on stealth skills 😅

Fast & Food by lwt1231234 2018-05-08T15:51:09Z ♥ 2

Fits the theme well! The controls felt a little unresponsive, but it was fun to play nonetheless. The AI feels a bit unfair at the start, since it's faster and crashes you on purpose. Good overall though 🙂

Suit 'em Up by Ntimi 2018-05-08T14:31:59Z ♥ 0

Very fun combination of genres! When you equip the monster hat for the first time, it doesn't move along with the character, and sometimes you can get stuck forever between the robots and you can't really die. Despite that, good work!

KEYBOARD WARRIOR by croewens 2018-05-08T14:15:46Z ♥ 0

Like others already mentioned, there's really no difficulty in this game, it's basically impossible to die if you don't do it on purpose (and you should add some colliders so the player can't get outside the chess ground). It's laggy on Firefox, but works fine in Chrome. The game feels smooth, and gotta love those onomatopeias 😉 Good work!

A Tribute to Mayhem by TechnoNugget 2018-05-06T14:08:10Z ♥ 0

It was fun to play! Although I ran into a bug in which the more cards you have, the laggier the game becomes, until it was unplayable, I also found some invisible colliders here and there. With more polish, it could become a good game 😉

Harvest Royale by exoticorn 2018-05-06T13:25:01Z ♥ 1

Fits the theme very well! I would've loved to see more mechanics added, the game turns a little bit repetitive after a while. But it was fun nevertheless! 😉

Unholy Holes by Alchemic 2018-05-06T13:13:44Z ♥ 2

Beat it! Lovely little game, I like how you have to plan to place the close-range towers very close to the road, and the others far away. But maybe the game itself was a bit too easy, I guess it just needs more levels though, I'd love to see it expanded 😉

Hellevator Music by Conrad Etherton 2018-05-06T13:05:17Z ♥ 0

Okay, I'm gonna be honest here, the game as it is right now isn't very fun, it lacks player control and involves very little strategy, nevertheless, it's an interesting concept, and the music is indeed relaxing 😃

Soul Sword by Raiyumi 2018-04-30T21:22:31Z ♥ 0

This is probably one of the best games I've played in this LD. If you made all the assets and music/SFX, my props to you, this game is beautiful. That being said, I'd like to suggest some improvements (probably some were already commented up there):

- You should halve the diagonal movement speed, it's too fast compared with the horizontal and vertical one. - The loot sometimes gets out of bounds if you kill certain enemies close to a wall. - The game can feel a little bit grindy until you get a good weapon. - The mage wand is a little bit under-powered compared to the previous weapon. - The loot speed should be faster, otherwise if the player keeps moving, the loot never reaches them. - The loot pickup range should be increased at least a little bit, makes you walk a little too much 😅 - There's a certain enemy in one of the latest rooms, that spawns inside a wall in the bottom right of the level. - Slayer should be the last and most expensive weapon, due to its ability to make the projectiles bounce.

Feel free to take or leave these suggestions, the game is lovely as is, and I would love to see it expanded and published ❤️

Text Based Adventure by patvanmackelberg 2018-04-30T18:18:59Z ♥ 2

This was very fun to play! I love how you mixed text adventure and action RPG, wouldn't have thought of that myself. The controls are very responsive, but maybe the game is a little bit too easy, killed Z with just 2 hits of the 4th weapon 😅 And the SFX/music were great! Good job!

PS: All hail the Debras.

College Story by n00b 2018-04-30T17:52:37Z ♥ 0

Got 480! Fun little game, and fits the theme as well! Although sometimes I found myself trapped in a column of wrong answers that sometimes would explode away and sometimes hit me. Despite that, good job! 😃

PS: Would've loved more questions. And the game's pace is good as is IMHO.

Putt Putt Boom by AndrewW 2018-04-30T17:38:30Z ♥ 2

Fun little game! And fits the theme perfectly! Although I missed the sound. I assume there's only 10 waves, since wave 11 was completely empty. I found it to be a little too easy and long, it would be nice to have a fast forward button 😅

Ryth by Kataware 2018-04-30T15:11:54Z ♥ 0

It was very fun to play! My fave theme was "PUZZLESKILLS". Although the rest was pretty good as well. Now let's be nitpicky:

- Some notes in "UNRAVEL" are "out of rythm" if that makes sense. - The selection scroll bar is a bit frustrating when you have to select a song to the right, it's too easy to accidentally select a song 😅 - You should be able to restart the level after beating it.

PS: Did I notice a DDLC leitmotif in the menu theme? Or is it just me 😃

score.png

Jeff From Accounting by Almax 2018-04-30T02:47:34Z ♥ 0

I had so much fun playing this, mixing a shooter with a typing game was a great idea! And really well executed too. To be a little bit nitpicky, I think the enemies could make noises so you realize they're sneaking behind you. But really good work, this is a winner for me 😉

Reverse by MrJake7X 2018-04-30T02:33:58Z ♥ 1

My props to the 3D artist, although this game needs a lot of polish, I could even beat the game without using the TAB feature. Also it doesn't fit the theme very well, I don't see the two incompatible genres.

PS: Don't spam your game in other submissions without leaving feedback yourselves! 😅

Friends of Rose by Ripter 2018-04-28T19:58:01Z ♥ 0

This game needs polish and it would end up being a good game, I found quite a few bugs and got stuck behind a door, having to restart the game. But it's alright for your first time! Keep up the hard work and you'll craft a good piece 😉

City Blocks by legavroche 2018-04-28T19:36:11Z ♥ 1

I really liked this game! But maybe that's because I'm a fan of both arkanoid and typing games 😉 I didn't exactly get what you had to do in the weird glitched phone screen where you get a voicemail though 😅

Vampire's Paper Route by SerpentWorks Games 2018-04-28T19:26:28Z ♥ 1

Talking with the characters didn't seem to have much effect on the gameplay itself, but it felt nice when shooting the enemies and dodging them!

Little Wings by Tikikala 2018-04-28T19:14:15Z ♥ 0

Like others have said, the game feels very scripted and the genres aren't that incompatible, but the chill music was good and it felt nice thinking like a bug 😃

Think Before Escape by acoto87 2018-04-25T02:49:12Z ♥ 1

Beat the game! Really fun and smart concept, mixing realtime and turn-based is just brilliant. I'd love to see this expanded into a bigger game :)

TURBOSTUNTS by GerardB 2018-04-25T01:42:40Z ♥ 1

I really liked playing this game, it totally reminded me of Rocket League, although the controls are a little bit tricky, not everyone would be able to play it properly. I feel like you could polish it into a very fun game, my props :)

Bloodsport by _str1pe 2018-04-25T01:28:25Z ♥ 1

Haha lots of chocolate! I feel like the AI did most of the work though (although I think that's what you had in mind), I just needed to spam the heck out of the crowd ^^' but overall it was fun to play, I got to score the ball once ;)