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| Timestamp | Since previous | Game | kabutakogames's comment |
|---|---|---|---|
| Apr 20 05:32:00 | Introspection | This is a neat little piece - I like the art, though it can be a little hard to read at times. <br/> <br/>Also, Norton thought this was a virus - hopefully noone else has this problem! | |
| Apr 20 05:43:00 | 11m 00s | Toby the Reckless Giant | I think your illustrations on the giant and the spiders are great, would like to see more! |
| Apr 20 06:25:00 | 42m 00s | (mental)fairy | I'm using Firefox, and I had trouble playing this entry - it seemed to slow down and crash when it started? I hope this helps |
| Apr 20 08:30:00 | 2h 05m | Pen Pals | Fun little game here, <br/>The art really sells it well, <br/>Wish that there was more! |
| Apr 20 09:12:00 | 42m 00s | You Are a Skunk | Nice little game - felt a little like an old-school platformer |
| Apr 20 09:20:00 | 8m 00s | Bunny Attack | I can back that up - WebGl is definitely loading for me and I have had it in the background loading for 10+ minutes... |
| Apr 20 09:27:00 | 7m 00s | Happy ! | Excellent work - wish I had a better idea of where my area of influence was though :) |
| Apr 20 09:34:00 | 7m 00s | Space Negotiator! | I wish it were a little less based on random outcomes, but I like the humour of the writing |
| Apr 20 09:49:00 | 15m 00s | Leaf Blower | This took a weird and dark turn, I hope I'm not the only one who has found that out |
| Apr 20 10:27:00 | 38m 00s | Gravity Gunner | I liked the low-poly graphics but I found it was pretty easy to use the gun at a distance and manually smash things - which felt a bit like something I wasn't supposed to do. |
| Apr 20 10:37:00 | 10m 00s | Oddest Jobs | I really liked the hat mechanic! Great game feel - though I fell through the world on the second document level |
| Apr 20 11:12:00 | 35m 00s | Dr. Eccentric | Couldn't run this, windows said it stopped working immediately :( |
| Apr 20 11:17:00 | 5m 00s | Clarinetto | Loved the palette and the music, shame it didn't fit the theme closer! |
| Apr 20 11:27:00 | 10m 00s | Hatchet Harry | Simple game, great execution |
| Apr 20 21:51:00 | 10h 24m | ...Slaughter... | I think with a little polish this game could be really fun, it's definitely on the right track. Just stuff like a little more feedback for your attacks and maybe more predictable enemy movement will make a huge difference. Best of luck! |
| Apr 20 21:58:00 | 7m 00s | Kid's Nightmare | Well done for your first try! You might want to consider a run mechanic, the dead ends got quite frustrating because it takes a long time to go anywhere. |
| Apr 20 22:08:00 | 10m 00s | Rock Of Sleep | Visuals are nice and pleasing to the eye, rotating planet works well. Not sure exactly what my goal in game (if there is one) was meant to be, but the overall experience was pleasant. |
| Apr 20 22:14:00 | 6m 00s | Nuke Whaling | I really enjoyed this. I liked the way the controls really made me feel like I was wrestling with the plane to keep it in the air. Using the harpoon felt good too. Well done! |
| Apr 21 05:11:00 | 6h 57m | Minotaur | Tried to play, but it was too slow in my browser and wouldn't go past the opening text - I am using Chrome - hope noone else has the issue! |
| Apr 21 11:52:00 | 6h 41m | TLDR OTT - An Unconventional Weapon | Probably one of my favourite entries! I like how each thread had something happening - and I didn't feel like I was missing out by not taking one option or the other |
| Apr 21 11:55:00 | 3m 00s | Your Opinion, Adventurer? | Definitely had the right idea! Wish there was more depth to using my opinion though :) |
| Apr 21 12:06:00 | 11m 00s | MEGATON | It felt very Papers Please, cool! |
| Apr 21 12:11:00 | 5m 00s | Miyu | I know its weirdly specific but I love the way you pull off clouds with style |
| Apr 21 12:24:00 | 13m 00s | The Gun Keeper | I love the graphics and the concept! The controls are a might shonky though |
| Apr 21 12:35:00 | 11m 00s | Pebble's Bakery | Super well polished - when I first saw the thumbs I wondered if you would use bread as a weapon, turns out... yes! |
| Apr 21 12:39:00 | 4m 00s | 99 problems (and a bitch is one) | Got to be one of the funnier jam games so far |
| Apr 21 13:05:00 | 26m 00s | Way of Life | I like the idea, and I even kept playing for quite a while but a bunch of the assets didn't load and I was left with black boxes most of the time - also apparently I can buy 20 packets of white powder on an empty wallet :p |
| Apr 21 13:39:00 | 34m 00s | LIMB-O | Great interpretation of the theme! |
| Apr 21 13:43:00 | 4m 00s | Temple Pop | I love the surreal mood! |
| Apr 21 13:47:00 | 4m 00s | Battle of Tolzford | Great interpretation of the theme, and great style! I love the way it gives you the option to attack, but makes it near useless - does it do anything if you manage to somehow get him down to 0? |
| Apr 21 13:55:00 | 8m 00s | Her Pen | Cool idea, I wish it had more interactivity |
| Apr 21 14:01:00 | 6m 00s | Giant Insects | Took me a second to figure out the controls - I love the atmosphere! |
| Apr 21 14:10:00 | 9m 00s | Hugline Miami | Wish there were more options for hugging! |
| Apr 21 14:36:00 | 26m 00s | Tomorrow | I like your idea, and the art portrays it well - wish there was a payoff for gathering lots of data! |
| Apr 21 14:41:00 | 5m 00s | Tile Invaders | For me the html5 didn't work in Firefox :( |
| Apr 21 14:48:00 | 7m 00s | Stupid Bird | A sword is not an unconventional weapon... unless you are a bird! I loved the mood of this, and helping the lonely warrior was a great turn of story - loved it |
| Apr 21 14:59:00 | 11m 00s | While you don't care | Didn't have any issues loading it - would love to see it reach its conclusion! |
| Apr 21 15:10:00 | 11m 00s | Radiant Red | Pretty rad, I found a glitch where if you jump repeatedly on a wall you fly right up it ;) made it a lil easier |
| Apr 21 15:18:00 | 8m 00s | Garden State | A really strong entry, though the difficulty kept me from getting too addicted |
| Apr 21 15:23:00 | 5m 00s | Timegun | I liked the graphics, like a sleepy Doom on retreat - would love to see a more developed game of this |
| Apr 21 15:33:00 | 10m 00s | N.O.D.E. | I loved the game feel - though I wish the levels let you play around a little more before throwing you in the deep end |
| Apr 21 15:38:00 | 5m 00s | Udom Nebdon | Limited palette reminds me of old amiga games :) |
| Apr 22 04:49:00 | 13h 11m | Blackbird | I really liked this entry! The only thing that could have been clearer was how the bird interacted with the energy :) |
| Apr 22 05:07:00 | 18m 00s | Genemon | Very slick entry - loving the glowing art |
| Apr 22 07:05:00 | 1h 58m | Saucery | The pun title totally got me, can't wait to play this once I am home from work :) |
| Apr 22 07:19:00 | 14m 00s | Home | I liked the use of the chicken in platforming - it'd be cool to see a game that expanded on that - otherwise a nice little story! |
| Apr 22 07:34:00 | 15m 00s | Democracy | I love the art and gameplay is quite fun once you figure out your boundaries and how to drop pods effectively |
| Apr 22 07:39:00 | 5m 00s | SLICK LICKER | Looks like an interesting concept, but there was so much going on with the art that I found it a little hard to keep playing - Would like to see something similar with a more minimal approach :) |
| Apr 22 07:51:00 | 12m 00s | Bubble Trubble | Really great communicative and simple art - I felt like the pace could've helped things along alot though |
| Apr 23 06:32:00 | 22h 41m | Deadly rain | I liked the graphics - it would've been cool if there was a bedrock tile to show that you could always walk on the bottom of screen |
| Apr 23 06:36:00 | 4m 00s | Social Sass | I really liked the concept, though I think it would've taken better to an adventure-style game where your tweets effect the world around you |
| Apr 23 06:44:00 | 8m 00s | SNIFF | I thought it was a great concept - I was a little unclear on my objectives though (potentially deliberate?). You nail the look though! |
| Apr 23 06:54:00 | 10m 00s | respire | I love the little narratives like this that get built in flixel games - the multiple endings and the tone are so great. In my first run through I didn't realise you could activate speech, so I just collected the jellies until getting the crown. After that though I had to go through and read it all :) |
| Apr 23 07:02:00 | 8m 00s | CharnHell | Looks really cool but I can't seem to work out the inputs? |
| Apr 23 07:07:00 | 5m 00s | SumoSmack | I can't seem to get past either hosting or joining? The screens look really cool though |
| Apr 23 07:12:00 | 5m 00s | Marty Funk | Marty Funk the farty monk: A++ |
| Apr 23 07:27:00 | 15m 00s | Backfire | A really solid entry, love the music, it reminds me of Bobble Bobble |
| Apr 23 07:36:00 | 9m 00s | Soul Shutter | The music was super terrifying, though sometimes the camera didn't work properly |
| Apr 23 07:45:00 | 9m 00s | Beacon | I liked the little art but the sides of the levels cut out my vision a lot |
| Apr 23 07:59:00 | 14m 00s | Dischord | I wish there was checkpoints - otherwise top-notch game! I would love to see a full release made out of this :) |
| Apr 23 08:02:00 | 3m 00s | Scream(But not too much) | Neat game, would have liked to see more to do with the earth quake |
| Apr 23 08:07:00 | 5m 00s | SquadaBOOM | I liked the mechanic, but it was very hard to predict the way the small blocks would move - it would be interesting if they simply matched your movement patterns but collided with walls, and the bigger blocks pursued you more aggressively :) |
| Apr 23 08:13:00 | 6m 00s | Affectionate Armament | I loved the way it became a scramble for the pickups - and the way that physics interacted with them. I think it'd be cool if there was a bit more justification for the affection dropping like if you were fighting over a toy bear or keepsake :) |
| Apr 23 08:17:00 | 4m 00s | BOOMerang! | Really solid controls, I loved the little pictures on the pillars! |
| Apr 23 08:21:00 | 4m 00s | Solenoid | It's a nice little series of mechanics, and I can see them broadening out really well; though I found the tutorials pace a bit slow - would've been nice if we had a more free playground to run around while inducting the mechanics |
| Apr 23 08:25:00 | 4m 00s | Weapon Quest | I love the idea for this, I'll definitely get some friends around to try it! |
| Apr 23 08:48:00 | 23m 00s | Tinka The Turtle | I really like the mood this creates, it was super easy to waste a lot of time just floating around - though a few more active mechanics or set pieces would be awesome |
| Apr 23 08:52:00 | 4m 00s | CactusGhostHunting | Very reminiscent of super crate box - would be cool to see some more weapons or different enemies |
| Apr 23 08:57:00 | 5m 00s | Claper Rover | Cool music, though I wish the clapping had more of an effect, like a rhythm game sort of thing |
| Apr 23 09:00:00 | 3m 00s | BeatBopper | It feels cool to play, though it'd be awesome to have a bit more colour in the enemies as it got a little hard to read sometimes :) |
| Apr 23 09:06:00 | 6m 00s | Zolita Mansion | One of my favourite entries, I wish more games used noncombative problem solving like this - almost reminds me of the puzzles in the old Abe games |
| Apr 23 09:22:00 | 16m 00s | You Can Shave the Baby | I love the surreal setting, the art matches perfectly |
| Apr 23 09:23:00 | 1m 00s | Ultimate Booter | I like the screen shader, would love to see more story and original graphics |
| Apr 23 09:27:00 | 4m 00s | Monk Bonk | Wish there was some kind of congratulation or end screen between games :) |
| Apr 23 09:29:00 | 2m 00s | Super Cold Revenge | I love the pixels in this, very nice |
| Apr 23 09:33:00 | 4m 00s | Dr. U and the bottomless PIT | It's cool to see you know your games strengths, nice art, a cool little background track - everything you need really! |
| Apr 23 09:38:00 | 5m 00s | Lemmebe | The hits feel a little off, and movement could do to be smoother, but I love the vector art - looking forward to your next entry! |
| Apr 23 10:12:00 | 34m 00s | Coats The Mod | I would love to see a full game of this! I love the way that you naturally leveled by building up resistance over time, and the style and art reminded me a lot of the battle network games in a good way |
| Apr 23 10:25:00 | 13m 00s | Dead Pixel | I didn't get that there was a red pixel going up and down - I couldn't see anything on looking and ended up finishing the level by jumping up the uneven walls and over the levels boxes to the end - it'd be cool to have an indicator of where to look for pixels like that :) |
| Apr 23 10:32:00 | 7m 00s | Watch Out for Pirates | I loved the mechanics! The feel of the ship was awesome, and it'd be great to have a bit more context for the goals :) |
| Apr 23 10:45:00 | 13m 00s | Backfire | Neat game, though I feel like you could make the shooting a little slower - maybe slowmotion once guns are fired? |
| Apr 23 10:53:00 | 8m 00s | Gravity | I love the antichamber style - though I think it can hinder aiming for the faces of the cubes :) |
| Apr 23 11:02:00 | 9m 00s | Photo Fight! | Every time I entered a name and pressed ready it crashed? The art looks cool so I wish I could play |
| Apr 23 11:06:00 | 4m 00s | SUPER Kid | I like the art and the consistent style, it would've been cool if there were more weapons |
| Apr 23 11:07:00 | 1m 00s | Censored | Neat! Nice simple loop |
| Apr 23 11:11:00 | 4m 00s | Cake War | The physics of the hat are interesting but super tricky |
| Apr 23 11:13:00 | 2m 00s | A Knight and A Line | I like the concept, and it was a cool sort of story book though there were a few glitches in how the document progressed me |
| Apr 23 11:20:00 | 7m 00s | Sivo: Trial of the Lava God | I found the canonballs too hard to get past, felt like I was missing something? Cool graphics though |
| Apr 23 11:29:00 | 9m 00s | Flippin'Nukes | I really love this concept, it was a fantastic package, but I found the voice became a little annoying over time |
| Apr 23 13:03:00 | 1h 34m | Truly magical cat | I like the low poly look graphics, would've been cool to see more story! |
| Apr 23 13:14:00 | 11m 00s | Blockade Arcade | Cute little game, the graphics work nicely |
| Apr 23 13:20:00 | 6m 00s | Let Me Out | I like the style and the way the levels load in, but I find the controls a little tough to figure out where my character is going to go |
| Apr 23 13:51:00 | 31m 00s | ink | I like the concept - it'd be cool if the respawn function didn't just plop you back where you were though as often when I was getting wailed on by ninjas I would just keep getting mauled when I respawned |
| Apr 23 13:55:00 | 4m 00s | Wink Murder | I little more fluff in the form of visuals and audio and this would be truly awesome! |
| Apr 23 13:57:00 | 2m 00s | Pixel Tanks | Neat little time waster, shame it wasn't more with the theme |
| Apr 23 14:02:00 | 5m 00s | Arthur and the Staff of Arbitrary Arrangement | I think the graphics are awesome and the mechanic works well - really nice little project |
| Apr 23 14:04:00 | 2m 00s | Underground Hangovers | I'm having trouble opening the zip as archive - this looks really cool though! Wish I could get it to work |
| Apr 23 14:11:00 | 7m 00s | ScarKrow | Great mood and world - excellent music for the art |
| Apr 23 14:29:00 | 18m 00s | NOPAEW | I liked the graphic and the destructible terrain - it'd be awesome to be able to fire in all different directions! |
| Apr 23 14:41:00 | 12m 00s | Daygore Bunko | I like how the character plays music over the interstitial scenes! |
| Apr 23 14:42:00 | 1m 00s | SUPER BRO THROW | Really solid little piece - nice and polished and a rockin soundtrack |
| Apr 23 14:50:00 | 8m 00s | A Knife Made Of Whispers | Great graphics and mood! The light and throwing works really well together |
| Apr 24 01:34:00 | 10h 44m | Silence | I thought the musical theme tied well to your designs, though the vignette sometimes made me lose track of enemies - good work otherwise :) |
| Apr 24 01:37:00 | 3m 00s | LazCat | I had trouble loading this entry - web player kept saying bad file length? Shame, it looks pretty cool :) |
| Apr 24 01:42:00 | 5m 00s | Queen Bee | I looks cool, and I like the idea - I think I definitely need a tutorial as there is a lot going on at once and it takes a while to figure out what inputs you can make, and measure that against the outcomes, to figure it out |
| Apr 24 02:09:00 | 27m 00s | Nuclear Autumn | A fun little game, though I felt the platforming could be a bit too precise for me |
| Apr 24 02:11:00 | 2m 00s | Grease Colosseum | I like the soundtrack, though the game didn't run very smoothly for me |
| Apr 24 02:37:00 | 26m 00s | Bomb Boy | I think its an awesome concept, though in my opinion the turning was way to slow and it'd be nice to be able to go left without having to turn |
| Apr 24 02:38:00 | 1m 00s | Sight | I think this is a really sweet concept, I love the idea of taking away sight in a game - though the tough thing is it can't quite imitate real life with blackness as in real life you still have a sense of direction and when you collide with stuff etc. I would love to see a few more indicators of what was going on - maybe if your screen got darker or brighter the nearer you were to a light source? Or if you could somehow indicate that you were turning? As is, I love the sound! |
| Apr 24 02:44:00 | 6m 00s | Shield Bash | I love the mechanic - super addictive! |
| Apr 24 02:58:00 | 14m 00s | Floppy Man | Pretty fun - though I wish there was a little more checkpointing |
| Apr 24 03:14:00 | 16m 00s | TUGBOAT | I love this! Sweet little game - though I initially read the name as Tubgoat and I can't say I'm not a little disappointed that it isn't that |
| Apr 24 03:19:00 | 5m 00s | Beak | Cool graphics and concept - though the game running had some issues :( |
| Apr 24 03:24:00 | 5m 00s | The Awesome Jelly | It's a nice polished package - though it really needs more of a difficulty curve |
| Apr 24 03:27:00 | 3m 00s | Sonny & Gloom | I couldn't get a match - but I love the look of this game! |
| Apr 24 03:32:00 | 5m 00s | Trigonoweapon | I love the mechanics of this game, though it was a bit too easy to just play by spamming jump |
| Apr 24 03:46:00 | 14m 00s | Smoking Kills | I loved the concept of this - gives me a real wrong trousers vibe :) |
| Apr 24 03:58:00 | 12m 00s | KILLIPEDES | The concept of flying via interdimensional worm is awesome, though I wish it was clearer how much health you had, and how to damage the enemies |
| Apr 24 04:02:00 | 4m 00s | Nightfall | I love the Asimov reference ;) nice work |
| Apr 24 04:08:00 | 6m 00s | Dirty Fork: Unleash the Mayhem | Thank god we didn't mention the dirty knife! |
| Apr 24 04:15:00 | 7m 00s | Scoria | I really liked the graphics, it's a shame I couldn't give you a rating for them! I love the concept, though I don't understand why you get enemy cards, it seems like it is already a challenge to decide between cards that you want for yourself |
| Apr 24 04:19:00 | 4m 00s | Get Rich! | A really awesome game, would love to play this on a sofa with a few friends - not the most unconventional weapons though |
| Apr 24 04:23:00 | 4m 00s | Emitter | I like the minimal graphics, but I found I couldn't really grasp the mechanics |
| Apr 24 04:37:00 | 14m 00s | RELIC | I loved it! Would be awesome to see more of the robot |
| Apr 24 04:42:00 | 5m 00s | Dick Cannon: Police Investigator | I thought this would be far less literal for some reason, great graphics! |
| Apr 24 04:48:00 | 6m 00s | Compassion | It would've been nice to a game exploring violence from the perspective of the victim - the death respawn loop is a cool storytelling mechanic - though the joke at the end undermined it. Still a nifty little game though |
| Apr 24 04:55:00 | 7m 00s | Dino Bros | The animations were cool but the dead bread jumping up and down was distracting |
| Apr 24 05:01:00 | 6m 00s | HUGO THE LASERCAT KING | Awesome! The physics and characters were hilarious! Wish you had more time to do environments - would love to see a full release of this :) |
| Apr 24 05:05:00 | 4m 00s | Super Recoil Gun | I liked the concept and style - wish the controls were a little tighter though |
| Apr 24 05:09:00 | 4m 00s | KADOOMERANG | I like the gameplay, interesting controls |
| Apr 24 05:14:00 | 5m 00s | HEAT | I like the mechanics and the fact that you kept it simple - good work! Though I think a lot of what was explained in cutscenes could have been conveyed through gameplay |
| Apr 24 05:23:00 | 9m 00s | Rollout | Great opening :p though you should definitely change the camera - I literally never get motion sick and I found it hard to deal with |
| Apr 24 05:24:00 | 1m 00s | Rules of Paradox | The web link takes me to a land of squares and russian - any chance of a fix? |
| Apr 24 05:35:00 | 11m 00s | Stone Fighter | Pretty fun, though I think a health bar is in order |
| Apr 24 05:39:00 | 4m 00s | Collapse | It's interesting but it could use some more context |
| Apr 24 05:41:00 | 2m 00s | USB Hero | It was a cool environment, though I think it needed a tutorial |
| Apr 24 08:33:00 | 2h 52m | Crayon Poke | Amazingly polished, only complaint being that the difficulty curve is quite steep :) |
| Apr 24 08:42:00 | 9m 00s | Mein Sheep | Great mechanic implemented well! A really great jam game - multiplayer would be an awesome next step |
| Apr 24 08:48:00 | 6m 00s | Flying Carpet | I like the movement once you get a hang of it :) |
| Apr 24 09:05:00 | 17m 00s | EDDA | Beautiful pixels - I feel our games are a kind of soulmate ;) |
| Apr 24 09:19:00 | 14m 00s | Bagelbot | A really cool game here! The controls are a little speedy though |
| Apr 24 09:48:00 | 29m 00s | NEG [controller req] | It looks cool - though I found it hard to get two controllers together to play |
| Apr 24 10:48:00 | 1h 00m | Komodo Kaos | It's hard not to like the komodo dragon, so it has charm. I found the sound was too loud and needed to be turned off, and it was hard to understand I effected enemies - I look forward to your future entries as you add more polish to your games |
| Apr 24 15:04:00 | 4h 16m | Sugar Rush | I like the minimal graphics - some music would have been great |
| Apr 24 15:15:00 | 11m 00s | Death Cycle | Hilarious work, though a volume slider for music would be good |
| Apr 24 15:18:00 | 3m 00s | South | A really cool little piece - very strong tone for a short game |
| Apr 24 15:37:00 | 19m 00s | Venari | I loved this! Great atmosphere and design for something so small |
| Apr 24 15:43:00 | 6m 00s | Space Potato | It'd be cool to have more of an idea of when are where potatoes spawn - I found I got stuck a bunch without any potatoes, and that's never a situation you want to be in haha |
| Apr 25 03:21:00 | 11h 38m | Drybreed | I found that being able to talk to others and have the world flesh out a little more would be cool - but excellent mood for a short piece |
| Apr 25 03:52:00 | 31m 00s | DAGDROM | This was a great little game - the colours were awesome. I just wish the text stuck around a little longer |
| Apr 25 12:35:00 | 8h 43m | RocketStep | It's a sweet looking game - wish it had some sound or even some music though |
| Apr 25 16:46:00 | 4h 11m | Celebrity Fart | Hard not to click with a title like this |
| Apr 26 14:39:00 | 21h 53m | Cheeseburger (in Paradise) | A cool little music game here |
| Apr 26 14:48:00 | 9m 00s | ICE CREAM | Nails the look - I love the animations |
| Apr 26 14:58:00 | 10m 00s | Blanket Girl | Awesome art, I love the style and the choice of weapon - I wish there was a little more polish though and I found myself uncertain if I was meant to do certain things |
| Apr 26 15:40:00 | 42m 00s | Zombies 'N' Marshmallows | Great art and mood! I wish it was a little easier though, as I found it tough to get going |
| Apr 26 15:49:00 | 9m 00s | It Came From The Sea | I love the style but I wish I had a little more context for why I'm in there wrecking the city |
| Apr 27 01:04:00 | 9h 15m | Invictus | Really cool style and play - I sometimes wish the control was a little tighter since I found this suuuper hard, but that can add to it too |
| Apr 27 04:10:00 | 3h 06m | Buffer Overbash | Sweet little game - would've been cool if there was some more effects to just mashing the keyboard wildly |
| Apr 27 13:54:00 | 9h 44m | Sling | Fun mechanic, though I wish there was more of a goal |
| Apr 29 12:09:00 | 46h 15m | Megane Fever | Loved the style, though a volume control would be awesome |
| Apr 29 12:44:00 | 35m 00s | The Hamburger Man | Amusing graphics and idea, but you should definitely go for something closer to the theme next time |
| Apr 29 12:48:00 | 4m 00s | Poop in the Park | Cool mechanic though it was a little tough and I found it hard to tell when I was doing anything, which sound would help alot |
| Apr 29 12:51:00 | 3m 00s | Gradience | I love the look and feel though its a shame that its a moderately well explored concept - good job though! |
| May 1 01:22:00 | 36h 31m | Geisterblut | Its got a cool upsetting style that catches you off guard, but I found it to hard to decypher the battle to get much of a rush out of it |