retr0verse 2015-04-20 09:05
Cool little game, great art style, loved the shooting sound!
Foon → Ludum Dare Explorer → LD32 → Gravity Gunner
By joshk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Graphics | 72 | 4.13 | ||
| Fun | 392 | 3.25 | ||
| Overall | 434 | 3.30 | ||
| Theme | 552 | 3.33 | ||
| Mood | 554 | 2.93 | ||
| Humor | 692 | 2.45 | ||
| Audio | 705 | 2.31 | ||
| Innovation | 830 | 2.69 |
Cool little game, great art style, loved the shooting sound!
Nice game! Graphics are cool and everybody loves gravity guns :)
Played and it looks awesome. Great work, man! 5!
I'm a fan of alien worlds with strange monoliths, even if they're just big white planks :D good work!
Concept simple but very fun. Great graphics too!
Also that's good to see what's that UE4 potential.
PHew, made it to the spaceship! The bit after the cool shattering wall is crazy :D Pretty fun little game, decent gravity gun mechanics too!
I liked the low-poly graphics but I found it was pretty easy to use the gun at a distance and manually smash things - which felt a bit like something I wasn't supposed to do.
I really liked the artstyle and shattering that black glass wall was quite fascinating! I liked swinging those big beams around and shattered many of those turrets with those :)
I love it!
hey bro, played your game and wrote about it here http://pastebin.com/byfbeyJA. I personally really liked the fact that you could pick up rocks from literally anywhere and shoot them anywhere. I could see this being kinda fun to speedrun ;)
oops - forgot to cast my vote!
I will comment with a link as soon as I have the gameplay and review video on youtube.
Nice lowpoly world, looks well done. But the controls itself are quite buggy :( What I know now is that UE4 is pretty cool :DD
Your game is somewhere between episode 6 - 15 here: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=38892 look for an image of it on the thumbnail.
Nice low-poly look, but it's so luggy :(
You can change the quailty settings in options to middle or low :)
I like the lowpoly looks of it :) The gravity gun presented some weird behaviour at times, but that's expected from a 48 hours entry I guess XD cool to see a unreal engine game in the compo
The gravity gun is insanely overpowered. Great game.
Nice! great job!
Nice! Our games are a little bit similar in concept, although mine is only 2d. ;) Refreshing to see a UE4 game in the mix. I'm curious, how did you find it as a game jam engine?
I like this game! Great concept and graphics too! Awesome work! :)
Nice game, the mecanics are very nice and the visuals is very cool to, great job.
cool game. i enjoyed it. love the blur as you move around.
Came for prop surfing, wasn't disappointed(those bridge pieces were asking for it). I will always remember this game for future game jams because it is the perfect length. I actually finished it. You decided on one mechanic, got it to work, and your final product impresses me in every category.
Yeah, this is awesome. I hope you continue to work on it!
Love the concept and graphics! I included it in part 4 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/aLTEhRhwd8A
@all thx for playing, happy that most of you seem to like the game :)
I added an OS/X version and a gameplay video today.
@SteveSalmond UE4 is great as a game jam engine, but i wouldn`t use it for a gamejam without some weeks/months of experience. When you know the engine, you can get a lot done quite fast.
I really enjoyed the art style here! The projectiles always seemed to go a bit above the point that my crosshair was pointed at, but once I got the hang of that, I had a lot of fun with this. Nice work!
I had fun playing it, here's a vid of my playthrough: https://youtu.be/MX4LuXTYqq0
Great game. Surprisingly open level for such a tight deadline. Mechanics were lots of fun.
nice game - love gravity guns - will play again because i want to see the black monolith
Ah we both did low poly! Nice work :) Fun little game with gorgeous graphics and nice sfx!
Fell into inescapable pits a lot. I would really appreciate patching those up.
Largely felt like a simple (and unfortunately, repetitive) game about scavenging rocks, and using them. The plank puzzle was cool, but unwieldy and difficult to control. Graphics are really nice.
Like the colors and visual style, well done.
Very nice entry! Sounds were a little aggravating for me but boy did I like that low poly 3D ^^.