Foon → Ludum Dare Explorer → Users → FLOWERFIELD Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | BPM - Bionica Pro Mortis | jam | 234 | 3.85 | 3.67 | 3.55 | 3.76 | 4.32 | 3.93 |
FLOWERFIELD Games leaves an average of 45.0 feedback comments each event.
LD59 — Signal (45)
The toothpaste attack by Flame017 2026-04-25T17:13:45Z ♥ 1
I'm laughing out loud! 😄 I actually suggested this idea during our brainstorm session, and you actually did it. Very funny!
From the Abyss by Megurt 2026-04-23T21:15:26Z ♥ 1
Nice mood! The audio and visuals create a smooth and pleasant experience. The gameplay is solid.
Maybe clearer wording for the upgrades, or a better onboarding flow explaining the different ways to regain fuel, or a better difference between red and green signals (not just color, like a warning sign on the red) could help players understand things more quickly.
But hey, those are small details that are hard to fully polish in a 48-hour jam, so I’m only mentioning them in a constructive spirit.
Thank you for the game it was fun to play :)
Holy Light by Tvorojok 2026-04-23T14:40:38Z ♥ 4
Damn, I got goosebumps from the Banner of Saga vibes! Looking at the pictures, I immediately felt like trying it. I could watch those people wandering the pixel art landscape for hours. Yet, I would prefer it to be on auto-walk, to be honest.
The monochrome battle scene is very stylish. I really liked the mechanics. Well done on the exclamation mark. Overall, it feels like the outcome of the scene is the same whether you're good at it or not, which is awesome, and I keep wondering how you managed to do that.
The end totally nailed it. Imo, you found the best way to end a proof-of-concept gamejam prototype with a funny surprise.
Bravo to the team!
UPLiNK Defender by Logic Monkey 2026-04-23T12:21:23Z ♥ 2
Good base defense / survivor-like game. The level-up system doesn’t seem to work, and upgrades neither. The controls are smooth, and I like the graphics.
A small onboarding improvement could be to invite the player to move in a direction using an alert indicator on the edge of the screen.
Good job! Nice game!
Fading Echo 余音轨迹 by JerryWest 2026-04-23T10:05:30Z ♥ 1
Cool game! Clever idea and nice design. I'm bad at plateformers but i can enjoy it ahah! The sound design is charming and the graphics are good.
Loved it!
Warning about your itch.io page, it sent me to a dead end. Just so you know :)
ECHOMAZE by pipetto 2026-04-23T09:52:02Z ♥ 2
Nice blind maze concept! I like the simple mechanics, and the graphics are good, the color indicatior around the character is a great design idea. For me, what’s missing is a growing sense of time pressure. I think the sound should become more and more dramatic to build emotional tension throughout the journey.
Anyway, great job!
MEGAHONK by kuviman 2026-04-22T22:40:59Z ♥ 1
Loved it! A simple formula, but well executed with a fresh idea. It was a few fun rides! Good job!
Add some craziness to the loop (dash, nitro, ULTRAhonk...), and I think I could play it for a few hours.
Shroomice by Lizz 2026-04-22T22:29:11Z ♥ 1
I dabi'jump in the shroom mobile and it was great, thank dabiyou!
Signaliens by martinfernandezGD 2026-04-22T22:22:46Z ♥ 3
Very clear controls and mechanics, easy to onboard. Nice work! I didn’t have any sound during my runs, is that normal?
Monitor Maze by awdsasdaw 2026-04-22T20:50:48Z ♥ 3
Really good job! top-notch graphics, nice sound design, and smooth gameplay.
Man On Fire by debugman18 2026-04-22T20:42:06Z ♥ 0
Fun game, i don't understand everything but... I burn everything :D
Per Signum by apoly 2026-04-22T20:32:26Z ♥ 2
I'm in! I love the concept of mixing deckbuilding, territory expansion, and tower defense. Give me more, please! :D
To try to be constructive, maybe you could make the start clearer with more distinct options and choices. Giving the player a first major objective (get the blue crystal?) and marking it on the map could help provide some context.
Thanks for the ride, I had a lot of fun!
Beakon Fire by Longfall 2026-04-22T16:53:21Z ♥ 3
Super cute! Just missing a progression bar, but the gameplay and sound design are great. well done !
To walk on Strange Roads? by alyd asmar 2026-04-22T16:48:00Z ♥ 5
The concept is really great ! It took me quite a while to figure out how to play the game. So I think a visual tutorial would be great to understand the light the light on the pad.
Harmonic by Whiteowl4399 2026-04-22T16:17:32Z ♥ 2
My head hurt with all this math. What an original concept ! Good job.
packet_loss by NikaZ 2026-04-22T16:13:38Z ♥ 2
Well done ! the art style is lovely, the gameplay is simple but fun. With even more upgrades and differents files, I could see myself play it for hours 😄
Air Signal by MicleFirst 2026-04-22T13:59:58Z ♥ 2
Stunning game art! What an impressive first entry! Congratulations!
Among Six by nOuChi 2026-04-22T13:45:13Z ♥ 2
Great-looking game. The mechanics were a little confusing at first, but I figured them out after a few tries. I had a great time playing it. Great job!
Beat the Signal by Fassenberg 2026-04-22T13:36:45Z ♥ 1
So cool! Great tutorial, simple controles, good juice, fun gameplay!
MAYDAY by Viktor Kovachev 2026-04-22T12:51:28Z ♥ 3
This is so great! I'm having hard time to shoot with the touchpad. I'll try it later on the desktop computer. The overall art direction is nice and funny! I love it--
Mayday - Keep the signal alive by UnrestStudio 2026-04-22T12:32:24Z ♥ 1
Hey! I really like the way you're trying to tell a story through different stylish screens and mini-games. The overall pixel art is great, and the sound design fits well! Although I find some texts are a bit off and difficult to read.
I got a bug in the last minigame where I was stuck; I just spammed a dozen of time _rescue_ and _back_ on the right signal, and it worked.
Nice entry overall, good job! ✌️
Signal Keeper by IndiePanda 2026-04-22T12:17:30Z ♥ 1
Nice puzzle/enigma game. The graphics are good, and the different stages are fun to discover. Maybe the puzzles are a little easy to solve, but it’s not a big deal. Great job!
Hijack Waves by JuanRod707 2026-04-22T11:56:28Z ♥ 1
Nice tactical game, i don't understand everything as often in tacticals (for me ahah) but the graphics and audio are really cool.
Average League by N.O.X 2026-04-22T11:42:21Z ♥ 2
Very fun! Good interpretation of the theme! Good art to. The onboarding is a bit clunky at first but only few try to understand is ok for a jam game. Great job :)
Drum`n`Ice by PepeBrante 2026-04-22T08:20:25Z ♥ 4
Hey! The game is difficult to play for me due to keybindings on the keyboard that are not qwerty. Do you still use the legacy input manager of Unity? Otherwise, the new input system should detect the keycode and replace "W" by any key that takes this position on a foreign keyboard.
Great interpretation of the signal theme otherwise. I like the progression system!
oops, wrong alien by aniretti 2026-04-21T22:18:25Z ♥ 5
Really fun concept on the signal theme. I love the graphics! Good job
Coo-Coo, Chef! by poboy 2026-04-21T22:09:54Z ♥ 4
I don't understand everything... But i laughed and had fun :D Really good one!
hehe,cars by Neandi 2026-04-21T21:44:28Z ♥ 1
Nice one! Love the cluncky graphics and gameplay, it's work very well!
Pulse-8 by Jacky San 2026-04-21T21:19:15Z ♥ 1
Really cool timed puzzle/reflexion game! Nice pixel art, smooth gameplay. Good job!
Lights of the Living Dead by Madbarron 2026-04-21T17:30:51Z ♥ 1
When I launched the game for the first time, I was like, "Omg, what a great sadistic Machiavellian idea!" It reminded me of Need for Speed 3 where you have to cause the worst car pile-up possible. For now, it feels like it's too easy to just turn all light green and watch them crash. Am I right? Great art direction overall, well done!
Signal Defender by noneegy 2026-04-21T17:02:31Z ♥ 1
Hey! I loved the game! Felt like old school towerdefense. Still look like an early prototype with placeholders, but the gameplay is fun. (maybe a little too easy at this stage).
Panic! at the C.I.A. by antbrl 2026-04-21T15:31:40Z ♥ 2
This game is an alien. So bizarre that makes it great. At first I had a hard time figuring out what to do, and then I remembered the title and all made sense. Still too many quirks I don't get to appreciate at its right value. Well done anyway!
Captain Distress by HexStart 2026-04-21T15:22:51Z ♥ 1
It feels like a golf game, haha. Nice one! Middle mouse click doesn't work well with logitech MX2S because it is mechanically tied to scroll wheel. I need to change the binding to play your game. Great entry though, well done.
Wavelatro by ForsakenAginor 2026-04-21T13:06:39Z ♥ 4
Doesn't feel really innovative for me. But damn, it's so polished. Everything holds together just fine. The sound design is neat. And the old screen monitor aspect is perfect. Great entry!
Glitched Signal by Jamope_ 2026-04-21T12:46:45Z ♥ 2
Web version seems to be stuck in the loading screen on Ludum dare website. So I played on itch.io. Great mood. You lost me in the fighting of 3 running enemies (a bit stressful while playing with a touchpad 😆). I suggest you had some visual or sound feedback when the enemy is about to touch you and you're about to die (is it a oneshot?). I found myself surprised to die sometimes. overall, very great job!
The Lighthouse by Erk 2026-04-21T12:36:58Z ♥ 0
Yeah- very simplistic mechanic that works very well. Good job. Imo, that is a great structure for rogue lite mechanics with upgrades that improve your loadout to keep up with the game that is getting harder and harder.
Bit-Box by LeTabouret 2026-04-21T11:59:03Z ♥ 2
I agree with everything @sirlich just said. The game is pretty hard to play for me at this state. Very cool concept though. Nice entry!
Dark Sigils by Artur Hawkwing 2026-04-21T11:33:41Z ♥ 1
Damn, I had trouble understanding what to do at first. You force me to get pen and paper to decipher the game. Which is great. Well done. Honestly, for me the sound design didn't really match, and I had to lower the volume. Although, imo Signal is different than sign 😏
Beat the signal by Avzgui 2026-04-21T09:47:23Z ♥ 3
Hey! We somehow got the same visual interpretation of signal, i.e. an ECG 😉 Suggestion: Add dynamic music that speeds up as your combo score increases and the signal rate accelerates. Also, it lacks sound feedback with the space input in my opinion.
I invite you to test our entry, which is a very different representation of an ECG 😄
Untroubled Bliss by Gamayun.Games 2026-04-21T09:34:47Z ♥ 1
Hi there, I got two different endings. Nice entry. You made me discover Twine. Out of curiosity, does it allow adding content with the dialogue? I must admit I had hard time staying in the game and reading 'til the end without graphic and sound content.
Signal Weave by alexhonor 2026-04-21T09:26:01Z ♥ 1
Mooore income-!! Really love this simplistic game. You dive in very quickly and get rewards and positive feedback instantly. I would love this to be a multiplayer game somehow. I didn't get the message "wrong input" though.
Mission: Stop Transmission by ZedGame 2026-04-21T09:14:57Z ♥ 4
You made me do math homework; 10/10 would recommend it!
Signal Drift by kpded 2026-04-20T23:40:08Z ♥ 3
"not my signal" 😄 I thought I'd play for a few seconds, and it's already 2 a.m. Well done! I really like the pace of the game. I wish there could be more structures to build as the universe expands.
Federal Bureau of Dance by drainkid 2026-04-20T23:32:48Z ♥ 0
Hello! FIY, I can't execute the MACOS build. Here is the error message: “Federal Bureau of Dance” can’t be opened because Apple cannot check it for malicious software"
Kuiper Space Rescue by Saering 2026-04-20T14:17:53Z ♥ 2
There are so many little graphic details that make the game great. I feel the sound design a little oppressing imo. I'll definitely recommend your game to other jammers!