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Feedback comments for LD47
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| Timestamp | Since previous | Game | Atomic's comment | |
|---|---|---|---|---|
| Oct 4 23:34:38 | Loop Bouncer | ♥ 0 | Interesting concept, fun to play with. First levels were really fun and pleasant to play with, it got a bit frustrating later. gj .) | |
| Oct 4 23:47:28 | 12m 50s | A Boy and his Ghosts | ♥ 2 | Very pleasant game. Cute character with cute dance, and the game itself is fun to play. Controls smoothly, and is easily understandable. Kudos |
| Oct 4 23:52:27 | 4m 59s | Dynamo | ♥ 0 | Hypnotic .) |
| Oct 5 01:13:32 | 1h 21m | Loading... | ♥ 0 | I love these kind of games. Reminds me of Stikir a bit. It was more of a short interactive movie, but I love those. It was fun, well executed and entertaining. Thank you. (I had to use my wacom for the stay inside circle part.) |
| Oct 5 01:39:21 | 25m 49s | Mechaskull Chronicles: Astr-O Edition | ♥ 2 | I wish I had someone to play with. I don't know why, the controls felt a bit clunky to me, but I feel better inside after playing around with this for a while 😆 Great entry. |
| Oct 5 09:57:44 | 8h 18m | Ribbon | ♥ 4 | I'd say this will be the somewhere in the upper echelon of innovation this LD. Too bad there wasn't more game to play, but considering how tough it must have been to implement this, and the time constraint of the compo, it's more than understandable. Great work as always Coin! |
| Oct 5 10:42:03 | 44m 19s | Survive the Temple | ♥ 0 | Cool game, beautiful graphics. The UI panel is little in the way of the gameplay, and could use some nice simple music track. Other than that, very pleasant. Thank you |
| Oct 5 16:35:46 | 5h 53m | Karmic Circle | ♥ 1 | Interesting mechanics, and fits the theme quite nicely. Would like to see this idea expanded on. |
| Oct 5 16:57:12 | 21m 26s | Uffern | ♥ 1 | I got to the blocked wall with a 100% phaser, and then couldn't do anything with it, and someone mentioned the stuff about getting stuck in the walls already. Apart from that, I was surprised how scary it was when the monster appeared me, even after playing the game over again for the fourth time. Also it looks good, and the sounds, while scarce, work really well, and the crafting was intuitive enough. Well done. |
| Oct 5 18:59:29 | 2h 02m | Mike.cpp | ♥ 1 | I got to the paper with the error, so I assume that's the end of the game? I'll be honest. I didn't like the game at the first, because I couldn't figure the puzzle out, there wasn't anything else to do, and the music in the first chapter is a bit annoying. But once I got through the puzzle, the game slowly grew on me. There's something satisfying about the rapidfire motion of the yoyo, and second and third chapter have cool vibe to them, with the shader and the music and all. I'd really like to see it finished one day. Good job! Also - I forgot - what music making software do you use? |
| Oct 5 21:43:38 | 2h 44m | Paper Planes | ♥ 0 | awwww come on man! how do you make something so simple so good? it's not fair you should make a zen mode. it was really pleasant flying around |
| Oct 5 22:26:40 | 43m 02s | Deep Winter | ♥ 1 | Oh the mood on this one! Too bad there's no audio. That would be something else... Kudos for TWO 2D isometric characters in a game jam game! (Also, please teach me how to do something like that...) Henry's "ah well" moment made me laugh a little. Would be nice if there was a HP bar, but it's not necessary. One issue: when I try to resize the game window, game crashes with this: ss.png |
| Oct 5 22:35:36 | 8m 56s | Astroline | ♥ 1 | When you die the game kind of freezes. Could you add some way to restart the level or the game? |
| Oct 5 22:51:26 | 15m 50s | Hackermon - Evil Edition | ♥ 1 | A lot of potential here. Very innovative. I liked the concept, and it was implemented in fun way. Some "programs" didn't make an awful lot of sense to me, but I somehow struggled thgrough. Is it the end of the game when the menu jumps out? I changed the code so there was the little checkmark next to "Hackermon" text, but it always reset and jump out again. |
| Oct 5 23:16:09 | 24m 43s | Fort Loop | ♥ 2 | It never ceases to amaze me how much can one achieve with a few pixels. The whole game's aesthetics remind me of days when I played DOS games on my old 386. Even the sounds, although very simple, fit in so well. Awesome! |
| Oct 6 07:42:12 | 8h 26m | Stranded | ♥ 2 | I escaped! Cute game, I like the art style. Congrats on your first LD .) |
| Oct 6 08:31:39 | 49m 27s | Little Pirate Adventure | ♥ 2 | I found the treasure! pirates.png Should I do something with it, or did I win already? 😄 Very pleasant game. The art style fits well with the music, and it's fun to play. A few nit-picks: - I'd experiment with making the map a bit larger, and make the boats move a bit faster. The movement feels sluggish this way. - Loosing everything to a single pirate ship is a bit demoralizing, but I understand the logic behind it. - I had to install an autoclicker to buy enough cheese to trade for the treasure map. Anyway, good job! |
| Oct 6 10:32:10 | 2h 00m | Ghost Cubed | ♥ 2 | ice.png You're welcome lol Nice little game. The puzzles were smart, but not too hard (just the way I like it). My only problems were that you sometimes couldn't tell where you were going to land after jumping over a gap, and the fact the player didn't move with the platforms. But otherwise solid entry. |
| Oct 6 10:42:55 | 10m 45s | WHILE (TRUE) | ♥ 1 | Nice game. I liked how you described the puzzles with code, but those could have been a bit more complex. Sound track is great, aesthetics are very cool and stylish. Nice use of the theme too. Kudos. |
| Oct 6 10:50:42 | 7m 47s | Stuck on a Hyperloop | ♥ 1 | I had a few laughs with this. Also it's the first FPS I played this LD, so that's nice. Solid entry. |
| Oct 6 10:57:22 | 6m 40s | ShortRails | ♥ 1 | I had a little bit of trouble with changing the tracks. Maybe if I memorized the order in which they changed? Anyway, it's pretty, quite unique amongst other entries, and it's fun to play. Great work! |
| Oct 6 11:33:38 | 36m 16s | Event Horizon | ♥ 3 | It took me a while to get used to the controls, but once your brain adapts it's quite fun. Definitely original, and looks good. |
| Oct 6 11:55:40 | 22m 02s | Loopy | ♥ 1 | Nice... You actually managed to create some challenging puzzles with this mechanic. I didn't finish the game because I'm not much for puzzles that I can't solve quickly, but the game feels well polished, the music track is nice, and the graphics, while simple, are really consistent. It all works so well together. Well done! |
| Oct 6 12:17:44 | 22m 04s | FIND YOUR SELF. | ♥ 2 | I see what you were trying to do here, and it was well executed. The problem I see here is the speed of the movement - everything else would work fine together, but then you spend some relatively long stretches of time just holding D. Not very entertaining, and didn't improve the experience. Au contraire, actually. Maybe loose the few artifical extra minutes of gameplay for a more concentrated and more meaningful experience? Otherwise it's a job well done. Kudos .) |
| Oct 6 12:31:54 | 14m 10s | Aztec Ride | ♥ 5 | Oh damn! This is something else. I have nothing to add. One of the most original and well executed submissions I played so far. |
| Oct 6 12:48:24 | 16m 30s | Hyper Hamster | ♥ 2 | The first proper LOL I had this LD. Sonic the hamster, right? Fun to play, the soundtrack is awesome, and I really like what you did with the theme. Kudos! |
| Oct 6 12:58:42 | 10m 18s | Loopgun | ♥ 4 | Looks amazing, and the audio is great. Also fun to play (although I'd welcome an opportunity to shoot like crazy with some rapid fire blaster.) |
| Oct 6 17:23:48 | 4h 25m | DisasterWheel | ♥ 0 | The visuals are really nice. A cool game idea, and an interesting take on the theme. P.S.: You forgot to include your source. |
| Oct 6 17:30:32 | 6m 44s | Looped Chaos | ♥ 2 | Nicely done! Visually simple, yet pleasant, menus and transitions are well done, feels quite polished, and is fun to play a bit for a while. For some reason, I suddenly feel an urge to play super hexagon. Imma go now. |
| Oct 6 17:44:11 | 13m 39s | Stuck In Paris | ♥ 3 | This game is put together so well. Fun to play around, nice to look at and very original theme execution. "Honk like a parisian" made me laugh throughout the whole gameplay for some reason. Cool stuff. lol |
| Oct 6 18:10:01 | 25m 50s | Satelloop | ♥ 1 | Great game! One of the best submissions I played here so far. Fun to play, with original gameplay that isn't too hard to learn, and the soundtrack is amazing! (I could imagine there being some station upgrades that'd let you craft miniguns and whatnots. That would make me happy.) Excellent job! |
| Oct 7 04:34:45 | 10h 24m | Aboard | ♥ 1 | I'm always amazed when someone pulls off something like this. A few pixels, a few audio clips and a few lines of code, and what you get is something so much greater than the sum of its parts. When I grow up, I wanna be able to do something like this. ✌️ |
| Oct 7 04:46:14 | 11m 29s | Stuck in the system | ♥ 0 | What @sean-holloway said. I was somehow able to complete the first level, but I wasn't able to determine when I'll crash and when I turn around in the second. Would need further explanation. Looks good tho, feels polished, save for a few details: Left click on the dot inside block doesn't always register, and you could also leave the layout you've set after restarting. It's a bit tedious to set the board up every time you fail. |
| Oct 7 05:06:34 | 20m 20s | All A Board | ♥ 2 | Cool idea. Could you make a windows build? The rocks were never flying in the direction I aimed at, and I suspect it might have something to do with the game being played in the browser. Who knows 🤷 Would give it another go. |
| Oct 7 05:31:58 | 25m 24s | Caterpillar Cowboy | ♥ 0 | This is exactly the type of game I reserve 4.5-5 star ratings for. The audio made me lol, also very pretty, original, and good use of theme. I missed some kind of adversity or a challenge, but understand that would be very difficult to implement with how long the "frikin cowboooooy" would grow near the end. |
| Oct 7 05:35:16 | 3m 18s | Dude Ranch | ♥ 4 | I just looked at the screenshots, and I write this comment before trying the game: What the actual fuck? 😀 I'll be back after playing the game. |
| Oct 7 06:17:15 | 41m 59s | Divine Drifter | ♥ 2 | awyiss.png Great stuff. One of the best submissions I played this LD. Thank you! |
| Oct 7 06:49:39 | 32m 24s | Among The Stars | ♥ 1 | Great entry! Did take a while to figure out what hits you and when to "jump" so you can pick up the rings/powerups, but once I did it's great fun and awesome timewaster. Will come back to this. |
| Oct 7 07:10:39 | 21m 00s | Level2 | ♥ 0 | Very fun game. I thought I wouldn't like it at first, but it grew on me. I can see a lot of effort and care went into it. Nice work! A few things: - I shot the wooden crate to the right, and got stuck since I coulnd't go back up. - It would be nice to shortcut spacebar to "level2" button, so I wouldn't have to grab a mouse every time I "finish the level" (which is a lot) - I shot the wall, and before the projectile returned, I grabbed the "be big" powerup, which caused the camera to get stuck in the slanted close-up |
| Oct 7 07:28:20 | 17m 41s | HONK II | ♥ 1 | Great game. The screen shake is too much, and the mouse wheel doesn't work in web version (chrome, win10) Other than that, great entry. Especially love the music track! |
| Oct 7 08:03:29 | 35m 09s | Loopfield | ♥ 1 | loopfield.png Gets repetive after a while, but really original idea, and fun to play. I said it before and I'll say it again: I love well executed simple graphics. Good job! |
| Oct 7 08:25:57 | 22m 28s | Major TomCat | ♥ 3 | Okay, so: I wouldn't have figured out what to do unless I watched your walkthrough, and that's problematic in any game. BUT!: I don't know why, but the game just agreed with me, with all the bizzare logic behind it, and originality of the idea. I'd never have thought I'd rate a game like this on the upper end of the spectrum, but in the end I guess it just comes to personal taste, and your game's aesthetics, gameplay, and most of the things you did here are apparently just to my taste. |
| Oct 7 08:35:17 | 9m 20s | You're A Loop | ♥ 1 | Sometimes I wish everything didn't have to be some shooter/fighter/combat action game / RPG with me, so I could think of something like this. I'm mesmerized and hypnotized, I almost fell asleep, and that is a good thing. 5/5 for mood from me, and theme, graphics and audio are not far behing. |
| Oct 7 08:41:49 | 6m 32s | Virtual Chicken Staring Contest | ♥ 1 | What the fck man xD I had to start over seven times because I was laughing so hard. Damn you for this, thank you for this! |
| Oct 7 09:08:50 | 27m 01s | DFA | ♥ 0 | There's a lot of feeling in there. Nicely drawn, nicely done. |
| Oct 7 09:41:56 | 33m 06s | Shlooper | ♥ 1 | Great entry. Fun to play, looks great, the audio fits it nicely. One of the best compo entries I've seen so far. Good job! |
| Oct 7 09:46:31 | 4m 35s | Infinite Rainbow Tower Smash! | ♥ 2 | Very nice. I can't properly describe what the game feels like, but it was like it was trying to get to know you and be your friend. Mood 5/5 Otherwise well done. Great job! |
| Oct 7 13:11:00 | 3h 24m | Get in the Loop! | ♥ 1 | dark... I have very mixed feelings about this game. Nonetheless you deserve pretty high ratings... Well executed. And now I need to forget I played this and laughed so hard. |
| Oct 8 01:25:44 | 12h 14m | Dino Chomp | ♥ 1 | Pleasant game! I'd add some background so you could know where you go. Less inertia when jumping would feel better, but I didn't have much problem completing the game. Had fun. Thanksdino.png |
| Oct 8 01:47:55 | 22m 11s | Mystic Dungeon & Mighty Mustache | ♥ 0 | Great execution, and also has a lot of potential. Are you planning on expanding on this, maybe? I'd love a minigame for each encounter, or something like that. |
| Oct 8 02:00:14 | 12m 19s | RENT | ♥ 1 | Let us know if you submit the game, please. |
| Oct 8 02:45:40 | 45m 26s | Hoop Knight | ♥ 1 | Marvelous! One of, if not the best compo game I played this LD. It has it all! A silly premise, an original and interesting gameplay, and a monarch that jumps with their royal throne. No nit-picks here. Great work! |
| Oct 10 14:25:25 | 59h 39m | The Titan's grave | ♥ 1 | Ha! Nicely done! This is one of the most fun entries I played this LD. I'd love it if you could move and shoot at the same time, but we can't have it all, can we. Great job! |
| Oct 11 08:23:32 | 17h 58m | It's The Leash I Can Do | ♥ 2 | Very innovative, and a great creative use of the theme. And so cute .) I didn't see the timer anywhere on the screen. Was it supoosed to be theer? Anyway, good job! |
| Oct 11 08:49:38 | 26m 06s | Roller Riches | ♥ 1 | Very enjoyable fun game. I've established the new world order lol. One thing that could improve the experience is if you explained how much money does each part of ride liberate your guests of their money, and also some stat screen for us nerds, so we can optimize our rides for maximum output. Very nice entry! |
| Oct 12 18:07:46 | 33h 18m | Minotaur's Labyrinth | ♥ 1 | An awesome concept! Very interesting, took me a while to figure out what was going on, but then it was great fun to play. Also liked the graphics very much: simple, yet expressive. I did miss the audio tho. Anyway, great job! (btw 5* for theme) |
| Oct 12 18:26:05 | 18m 19s | Loop Cultist | ♥ 1 | Incredible entry! Very well done, fun to play, original, and nice to look at/listen to. Great job! |
| Oct 14 15:54:19 | 45h 28m | Employee 2G1L | ♥ 1 | Interesting concept, though it gets repetitive very fast. Also keyboard shortcuts would help a lot. Is there an ending to struggle towards? Any hints on how to achieve it? |
| Oct 14 16:02:57 | 8m 38s | The Lost Frog | ♥ 0 | Pretty much what was said before. I managed to get over the first wall. I got glitched in the second one after jumping, so I had to shut down and restart the game. I managed to get there second time, but ended up with the same glitch. Since then I have no idea how I managed to jump onto the first obstacle. I have given up after about 30 times trying to jump onto the first obstacle from different positions and angles and with different keys, The graphics are cute tho. Looks nice, and I was really in the mood for this type of a game. Too bad I wasn't able to figure out how to play it. |
| Oct 14 16:19:14 | 16m 17s | LudumDare47 - Stuck in a loop! | ♥ 0 | loop.png I managed to glitch my legs out of the loop. Does it count? .) |
| Oct 15 08:59:37 | 16h 40m | Plasma | ♥ 1 | One of the most fun to play submissions this LD. I understood the controls without reading any tutorial very quickly. The athmosphere is nice, it looks and sounds good, and has fun and intuitive yet original gameplay. Well done. |
| Oct 15 13:53:53 | 4h 54m | Project Loop | ♥ 1 | I played around with it a bit. It has a lot of potential, and I'm curious what'll come of it. I'm following you on itch.io as [Dizztal](https://dizztal.itch.io). Good luck .) |
| Oct 15 15:06:03 | 1h 12m | Bermuda Triangle | ♥ 2 | I had a lot of fun with this game. Sounds nice, looks nice, and the challenge is right on the spot for a gamejam game. Not to mention it's been some time since I came upon a game that was funny like this one. The joke is not in the mechanic, and it's not in the story, and it's not in the graphics or sounds, but at the same time, it is. Great job! |
| Oct 16 16:17:18 | 25h 11m | Purgatory Hospital | ♥ 2 | Interesting gameplay choices. It was fun getting from not being able to walk a few meters without "dying" to being able to get to the exit in a few seconds. I'm also curious if there's a way to avoid the truck. |
| Oct 16 16:54:36 | 37m 18s | Space Police Simulator Platinum | ♥ 1 | I really had fun with this, and had a few laughs. I'd say the narrative and the humor is the strongest point of this game. You should make something longer with this style of humor. I'd play it .) Kudos |
| Oct 17 04:14:11 | 11h 19m | Ayy Leon: An Eggistential Crisis | ♥ 1 | It was entertaining, I had a few lols when the alien got hit by the bus. The art style is rough, but I liked it a lot. Might help delining the aim of the game somewhere. I didn't know if I should "stay in the loop" and get run over by the bus until something happened or not. Nice entry .) |
| Oct 17 04:32:26 | 18m 15s | ENDLESS DUNGEON | ♥ 0 | Very confusing with english keyboard, and I didn't quite get used to it, but I was able to beat the game anyway. Looks good, and the music is nice. |
| Oct 17 05:50:20 | 1h 17m | GOING FOR TAKEOUT WITH MY HOT WIFE | ♥ 1 | WTF is going on here? 😆 I have no idea what's happening, but I'm loving it, and laughing like an idiot. |
| Oct 17 14:53:17 | 9h 02m | The Dungeon's Loop | ♥ 1 | Well done! The game was one of the most fun ones I played this LD, so much so, I was sorry to finish it. I myself try to make game jam games on the shorter side, but in this case I wouldn't mind playing for another 10-15 minutes. But it doesn't affect my fun rating even a little bit .) Even without animations it looked and felt great. Some simple movement animations, audio for attacking, walking, etc., some screen shakes, and lighting might (or in other words, juice) would make this game top notch! Well done friend! |
| Oct 17 15:09:09 | 15m 52s | Caught in the Sheriff's Loop | ♥ 1 | I got to the first level with two keys, opened the doors, cut the rope, got to the horse/carriage thing, and nothing happened. A bug maybe? Anyway, this was fun to play. I actually got used to the rope physics. It does make the game a bit tedious, but I took it as a part of the challenge. Graphics is nice, and game mechanics is a good idea. Well done |
| Oct 17 15:17:49 | 8m 40s | Revenge of Loopy the Turtle | ♥ 1 | loopyturtle.png Very cruel. I felt guilty for laughing at the story/concept. 😄 Had a bit of fun with this. Nicely done |
| Oct 17 15:33:24 | 15m 35s | The Hidden Soul | ♥ 1 | I was annoyed by the controls in the beginning a little bit, but once I got used to it, this game really grew on me. It's really impressive that this was built on a custom C++ engine. The mechanic with movement/shooting is inspiring. Now I feel like making something like this(but also completely different 😆)I don't have much else to say, besides "great work" .) |
| Oct 17 15:45:50 | 12m 26s | Hamster Simulator | ♥ 2 | hamster.png I played this for far longer than I intended. Quite addictive and funny. Music is great, and the virtual hamster is really cool. Surprisingly good game for how simple it is. Good job Edit: Put a leaderboard in this and you have an instant classic |
| Oct 17 15:55:38 | 9m 48s | Crypt of Capitalism | ♥ 1 | Cool game, funny idea. I'd switch the intro screen music with in-game music, since the intro screen music is better, so the player could listen to it more. |
| Oct 19 05:42:34 | 37h 46m | Ludum War | ♥ 2 | I played around with your game for a bit. I'm glad to see there's a victory condition, as well as defeat condition implemented. Also nice to see the two sides differentiated by the art. There was a bug where you could select enemy units and make them move at your command. Combined with the fact enemy soldiers don't defend their base, I could win the game with first soldier I bought. That said, I really enjoyed the game. I built a proper base of about 10 buildings first and second time I played it. The fact that I could look around for ways to "game the game" added a bit of fun to it after winning twice. In the end, it's a game jam game, and your game is all I'd expect from a game jam RTS - short and fun. A very solid effort. Nicely done, it made my morning .) |
| Oct 19 11:12:58 | 5h 30m | In a roundabout way | ♥ 0 | Fun entry! I have to admit I like these iterative carrot-on-a-stick mechanics. You inspired me. Maybe I'll make something like this myself someday .) Also, not entirely related to the game: One round, I missed a diamond ore because I had a sword equipped. So I went to the pickaxe, equipped it, finished the loop, and the diamond was gone. I caught myself saying "Where's the money Lebowski?" out loud. So you made me do that too. Good job 😆 |
| Oct 20 05:13:42 | 18h 00m | Troubled Mind: A Life of Torture | ♥ 1 | I'm really glad I noticed [this post](https://ldjam.com/events/ludum-dare/47/troubled-mind-a-life-of-torture/still-need-5-more-ratings). I had a proper laugh. Short and ridiculous. +++++ humor Great job! |
| Oct 20 05:23:16 | 9m 34s | Ay2 | ♥ 1 | I didn't understand what was I supposed to do. Nothing I did made any difference. Looks and sounds good though, and is kind of cute. |
| Oct 20 09:30:50 | 4h 07m | Looped Fellas | ♥ 1 | Looks amazing, sounds are right on the spot, surprisingly fun to play. Feels super polished (except for the ending screen, but its understandable - the compo time limit always leaves something you wish you could improve) Amazingly well done! Congratulations! |
| Oct 20 11:12:55 | 1h 42m | opLo | ♥ 1 | Very pleasant and fun game. I liked the mood and the message, and had a few giggles. Good job. |
| Oct 20 12:44:57 | 1h 32m | SORO BORO | ♥ 1 | This might be the best compo game I played so far this LD. Took me a while to figure out what I was supposed to do, but it was fun most of the time. Finishing it took me about 10 minutes. An ideal gameplay time for LD game. Thank you for the game, and well done! |
| Oct 20 14:06:22 | 1h 21m | Circadian | ♥ 1 | I loved the music loop. Any chance you've got it uploaded to youtube or somewhere? Other than that... well, the feeling is definitely there. Well done. |
| Oct 20 17:33:42 | 3h 27m | Rogue-Life | ♥ 0 | A very pleasant game! The music, sound, and graphics all fit together very well, and in the scope of the gameplay it's quite a fun experience. Well done .) |
| Oct 21 16:15:14 | 22h 41m | Magmania | ♥ 1 | Great, fun game, and very original too! Graphics is great. The audio is on the simpler side, but does wonders for the overall mood of the game. I won on the normal difficulty. Didn't try on hard, because I assume it would be too frustrating for me. Awesome little crafting game here. Well done! |
| Oct 21 16:34:18 | 19m 04s | Tempus Locus | ♥ 1 | Unique gameplay and atmosphere. I have no nit-picks. I've added your game to my list of inspiring games from LD47. Very well done! Do you plan on uploading the music somewhere, so I can play it time to time? .) |