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Coauctor

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TimestampSince previousGameCoauctor's comment
Aug 2 08:56:46 Goyom ♥ 0 Hi! Play button disabled for some reason, others unclickable, Win10: http://i.imgur.com/1HHUyIS.png
Aug 2 10:10:53 1h 14m Mobile Charger ♥ 0 I like the stylized intro. The mood is also cool! Chill, cause chaos, recharge, restart.
Aug 2 11:19:42 1h 08m Electro Swing ♥ 1 Fighting with different enemy types is cool. My favorite is the shielded one! Also, having a transition from a game over to new game would be nice.
Aug 2 11:35:29 15m 47s Elemental Conflict ♥ 2 Like the concept! Little bit unobvious whether it's my resources or not on the top.
Aug 2 11:40:13 4m 44s Keep Shoveling ♥ 2 I like that the game is based on switching between different actions! The energy bar is a bit unobvious: it's bad when it fills up or vice versa.
Aug 2 11:47:04 6m 51s Coffee Hero: Powered by Coffee ♥ 4 Really cool graphics. It took time to figure things out. :)
Aug 2 11:51:05 4m 01s Back Home ♥ 2 The game freezes right after extremely cool logo. :) Any chance of a standalone version? Thanks!
Aug 2 12:00:56 9m 51s Keep 'Em Alive! ♥ 1 I like the concept! The shotgun aiming is a bit unobvious though. Also, the game doesn't launch in the resolution other than 1366x768 fullscreen (Win10).
Aug 2 12:09:26 8m 30s Power Bunnies ♥ 1 I realized what to do after restarting the game, but then it started to be fun! It's laggy a bit when the area is crowded. Nice idea with energy-powered batteries.
Aug 2 12:14:46 5m 20s Discharged Automaton ♥ 1 Nice platformer! Sometimes you can stuck in the front part of an air platform. Looks like a collider thing.
Aug 2 12:29:00 14m 14s Alone on Mars ♥ 0 Got the idea quickly and started to upgrade defenses and activate drones.Nice! What was unclear: 1. So the enemies attack only the base, not you? 2. There are two types of drones it seems? Those which ride left and those which ride right?
Aug 2 12:35:29 6m 29s Demonic Powers ♥ 1 The core loop is addictive, it hooked me despite simple graphics and audio. Nice. :)
Aug 2 12:43:43 8m 14s Flipswitch ♥ 1 Like the graphics and mood! Gameplay was a bit unobvious at the start, but then I figured things out. Also, Terry is a bit tough. :)
Aug 2 12:48:16 4m 33s Ultimate Fusion ♥ 3 I didn't figure out what to do with the buildings but enjoyed the mood and audio. The game about stars, yay!
Aug 2 12:55:16 7m 00s November Hail - LD39 ♥ 0 Looks like I caught a bug (Win10): http://i.imgur.com/rWj73Pu.png Shortly after the game starts, the background turns red and there's strange collider thing. Looking forward to play the game still!
Aug 2 13:00:35 5m 19s Lost Soul ♥ 3 Turned music louder, it's really cool! same goes for the mood. Sometimes body possessing didn't work, or maybe I didn't figure out how to do it properly.
Aug 2 13:05:56 5m 21s Electronaut ♥ 0 Love the idea of controlling characters in different dimensions. It's slightly unclear whether I should defend the battery or not though. Great mood and cool inspiration!
Aug 2 13:13:23 7m 27s Save The Day ! ♥ 2 129 km. :) Asteroids look cool and also the ship (when it's big like on the promo art). Nice work!
Aug 2 13:17:31 4m 08s Last Wish ♥ 0 Those eyes! :D The art is really nice. Also, to my taste, it would be better to move slightly faster or with some specific pattern, not just slow.
Aug 2 14:16:50 59m 19s Extraction ♥ 2 What I liked the most: 1. Art style 2. Camera behavior at the start 3. Dynamics created by enemy waves 4. The base has five turrets, which also contributes to the dynamics What confused me a bit: 1. I had a feeling that sometimes the robot sticks to a turret 2. Seems like sometimes you can't stop firing Overall, cool polished little game with nice details!
Aug 2 14:30:55 14m 05s Modular Destruction Labs ♥ 2 Love the visuals, audio and core loop. Building robots this way is a huge fun! Scientists in the test environment give an additional goal hehe. The funniest game I've played so far.
Aug 2 14:38:37 7m 42s Coffy ♥ 1 What I liked the most: 1. Great visuals and audio 2. Customers is an interesting adding to the match-3 mechanics What confused me a bit: 1. Why can't I swap two tiles? 2. Too many customers at the start, at the end I started to swap tiles randomly Nice game nevertheless, thanks!
Aug 2 14:43:27 4m 50s Last chance to Mars ♥ 3 Despite simple art, I enjoyed this game a bit because of the cannon controls. You really want to shoot those damn asteroids.
Aug 2 14:48:21 4m 54s daemon ♥ 2 Yeah, the game is kinda hard. :) Maybe adding less difficult jumping challenges among the others could've help. Graphics are simple but cute in a way!
Aug 2 15:33:40 45m 19s Blobby ♥ 1 A simple idea executed in a good way. What I liked the most: 1. The ball shrinking gives you feedback on your charge change 2. The movement felt easy and smooth What confused me a bit: 1. The third level is really hard. :)
Aug 2 15:48:33 14m 53s Recoil ♥ 0 I like the idea of height-changing platforms and the movement is fluid enough. Also, I'd prefer more tense gameplay dynamics maybe.
Aug 2 15:58:00 9m 27s Solar-Powered Guns ♥ 1 I like the graphics and the idea, the one thing I'd want to see in the game is a goal. What if there's more energy rods and you need to go from point A to point B? With the scrollable screen it would be more engaging I think. Imagine different obstacles and monster formations, for example. Also, I'd prefer faster movement. Thanks for the game!
Aug 2 16:03:59 5m 59s The devil works in an open space ♥ 1 Quite an optimistic song for such a transformation case! I'd prefer more dynamic gameplay, but this one is okay too. Thanks for the game!
Aug 2 16:07:15 3m 16s The Crossing ♥ 1 I like the idea and the mood but I don't get what's the difference between eating and drinking. I had a feeling that you can drink or eat or sleep with no consequences. Kudos for keeping the prototype simple though!
Aug 3 16:16:44 24h 09m Rats will kiss the gunner's daughter ♥ 1 I enjoyed finding a traitor though it seemed a bit difficult because of a number of facts. The art style is cool, and there's this tension on days 4-5 which I'd like to reinforce even more. Thanks for the game!
Aug 3 16:22:25 5m 41s Wayside : A world awaits you ♥ 0 Simple but addictive. I'd prefer faster movement, but it's not critical. Also, the presentation is cool. All hail the minimalism. :)
Aug 14 20:17:13 267h 54m Glitch ♥ 0 Usually, I don't like platformers, but the aesthetics kept me playing longer. Audio and visuals combined together in a cool way. Also, the mouse guide is quite intriguing. Thanks for the game!
Aug 14 20:27:32 10m 19s DraBot ♥ 1 The graphics are quite good but I didn't get the hero's attack. Looks like the only thing he's able to do is to stop and generate electricity? Also, got a bug: on the wave #4 enemies stopped appearing. Thanks for the game!
Aug 14 20:32:33 5m 01s Temple of Illumination ♥ 1 Thanks for this cute platformer! The spike colliders seem a little bit bigger than the sprites, so it's tricky to avoid them sometimes. Nice idea with the reducing power, though the core mechanics are too simple for me. Cheers!
Aug 14 20:38:58 6m 25s The Overseer ♥ 1 To my opinion, the idea has good potential. The core loop feels a bit shallow, but I believe there's a space for improvement. Definitely would play the post-jam version. Also, the graphics are smooth and simple. Cheers!
Aug 15 13:59:51 17h 20m COAL ♥ 1 Controls are tricky and html version was a bit slow, but I enjoyed the game. Camera angle change adds this train feel. Also, it's cool that the furnace fades off. Would be cool to play a post-jam version!
Aug 15 14:08:58 9m 07s FireMan ♥ 1 I did not understand how to break chairs at the start, so a text hint or visual feedback would be great. For some reason, I liked the mood of the game. The giant cookie adds to the mood for sure. :D Thanks for the game!
Aug 15 14:14:25 5m 27s Nyctophobia ♥ 1 I like the idea of sharing lights with stationary objects losing your own energy, but I don't get the premise of it. Does it reduce darkness? Nevertheless, the mechanics are interesting enough to play the game few times mostly because of the fading and shadow spreading. Cheers!
Aug 15 14:19:55 5m 30s Out Of Rage ♥ 1 The graphics caught my attention and I started playing shortly after seeing the post. I didn't understand how to beat monsters more efficiently though, and it would be cool to move / run faster. Also, the music is really energizing. Thanks for the game!
Aug 16 16:14:36 25h 54m Lantern ♥ 1 The core gameplay is addictive enough to play few times. It would be great to walk through. :) The art is simple but it works. Thanks for the game! Any chance of post-jam version?
Aug 16 16:22:56 8m 20s Encounters ♥ 1 Pretty simple mechanics but I played to the end nevertheless. Fireworks moment was awesome, just as a hint in the end of the game about saving money. ;) And nice art, of course. Thanks for the game!
Aug 16 16:33:05 10m 09s Ardis Mobile Mission ♥ 1 The concept is really interesting. Mimicking real device is a great idea. I didn't find all the info, but it was fun. Surprisingly, I enjoyed game over state with charging the phone animation. :) Hope you can't beat the game just by pushing all the buttons in every app. And yeah, art is AWESOME. Thanks for the game!
Aug 16 16:40:18 7m 13s Nex Machinan ♥ 1 My score is 1924! :) The art is coherent with simple but addictive mechanics. I was surprised that you even managed to make the boss enemy. Also, obstacles spawning adds variety to the gameplay. Cheers!
Aug 17 11:43:53 19h 03m Character Building ♥ 1 I become a homeless cat person. :D The graphics and audio kept me focusing on choices. Sometimes I felt like there's no choice that increases parameters, however. Hope it's not like that. You made really nice commentary on losing power. Thanks!
Aug 17 11:51:40 7m 47s Mad Trax ♥ 0 The gameplay is too simple for me, however, it was interesting to shoot enemies for some time. Also, the music feels a little bit out of place with such visual style. Thanks for the game!
Aug 17 11:56:20 4m 40s TITAN, Defend Earth before it's too late ♥ 1 Really interesting idea with splitting the screen for indirect controls. The thing I did not understand is whether I need to use other chairs or not. Also, it's unobvious how to recharge energy. Graphics and audio are cool, I especially liked TITAN design. Thanks for the game!
Aug 17 12:03:21 7m 01s CHAINED ♥ 1 Cool idea with chains! I was pleasantly surprised at the start of the game seeing the chained monster for no particular reason. Despite the mechanics are too simple for me to play more than 3-5 minutes, these minutes were fun because of the movement and dynamics. Also, the mood and audio are just what you need for this kind of game. Cheers!
Aug 18 10:31:32 22h 28m The Quest for the Mighty Battery Charger ♥ 1 Nice little prototype you have here! Visuals and audio hooked me so I played longer than usual. The game lacks variety, but the enemy behavior is interesting enough. It was fun luring enemies to hit rocks or collide with each other. The global timer did not matter much to me, so I didn't feel the global progression. I'd play post-jam version for sure. :) Thanks for the game!
Aug 18 10:43:32 12m 00s PLASMAGUN! ♥ 1 The game is stylish for sure! I enjoyed this "Soooo..." phrase at the start. Overall, I played more because of the audiovisuals than mechanics. Prefer more tense gameplay, but that would be too hardcore. Stopped at level 3 after the first death. Thanks for the game!
Aug 18 10:52:45 9m 13s AEOS ♥ 1 I enjoyed riding a boat, it was really relaxing. Especially with a clean and moody visual style like that. So cool to see a core loop based on non-standard action. I didn't get the goal of the game, however, but I got my fun. Thanks for your work! We need more relaxing games with riding a boat.
Aug 18 10:59:14 6m 29s Last Bot Standing: Game of the Year Edition ♥ 0 The web version starts freezing the browser (Chrome, Win10) for some reason and Windows link is the same as web version. Any chance for a standalone build? Thanks!
Aug 18 11:07:24 8m 10s Quoala ♥ 1 That was so cool. The audiovisuals serve the narrative in a great way. I like especially how different people have different beeps for their speech. Also, thanks for skip intro button. More of that, it's good to know that I opened 3 endings out of 7. The game is small but I enjoyed it. Thanks!
Aug 19 10:06:27 22h 59m The Music Box ♥ 0 Extremely good for a jam game, congratulations! Audiovisuals create a very nice mood. I enjoyed just walking around, giggling at funny banana references, hiding under the table. My motivation was too low to solve the time loop, but I got my fun. Thanks for the game!
Aug 19 10:13:38 7m 11s Scale of Life ♥ 1 Simple but enjoyable mechanics along with the mood got me relaxed for a bit, thanks! I did not understand what "tap space as late as possible" means at the start but figured out what to do after ~30 seconds. Would definitely play a post-jam version. Cheers!
Aug 19 10:29:13 15m 35s THIRST ♥ 0 At first, I thought that there are too many elements in the game (scary tutorial!) but then all them combined in an understandable mechanics. Build your path --> fight enemies / get power-ups --> scan --> get close to the exit. The only thing I did not understand is how to actually exit the level. There was a square hinting at the location of the exit... So I need to build a path that can be prolonged right to the exit point? If yes, how do I know where to build the road from the start? Kudos for a variety of enemies and the prototype resonates with the theme. Would play a post-jam version. Cheers!
Aug 19 10:38:40 9m 27s The Light City of Karola ♥ 1 Despite simple mechanics, jumping and sliding are satisfying and fun. The mood got me playing through 5 or 6 levels. Also, cool idea with respawning enemies (start at point A, go to point B, return to point A). Thanks for the game!
Aug 19 10:48:48 10m 08s Hoverboard Electrician ♥ 1 It was cool to see how skyscrapers react to my loss of energy. The one thing I did not understand is the time limit. Should I get to the exit point as fast as I can? Thanks for the game!
Aug 19 11:03:20 14m 32s LOW BATT ♥ 1 I did not get the goal if there was one, but it's cool and relaxing to charge the batteries listening to the rhythm. Increasing the number of batteries was oddly satisfying too. Thanks for the experience!
Aug 19 20:16:17 9h 12m Plug Me ♥ 1 Well, this is five-for-all game, to my opinion. :) Clever idea, great execution. I had no difficulties with understanding the mechanics. Straight-up fun. Thanks! P.S. I stopped at level 10.
Aug 19 20:35:48 19m 31s Tax Rebel ♥ 1 Funny enough to steal some energy! It's great that robots pursue you upon spotting. I suppose there's an optimal level solving algorithm, but that did not spoil the fun. Thanks for the game!
Aug 19 20:38:52 3m 04s Constellation Exploration ♥ 1 Hey, I'm not a loser! :D With all this music and visual style the game shifted me into relaxing state. Good enough to spend some time and consume stars, but not too long. Thanks for the game!
Aug 19 20:46:07 7m 15s Power Dronomics ♥ 0 Cool prototype you have here! The core loop is simple and addictive enough, although I wanted some global goal, like, "Destroy all spawners!" or something like that. Thaks for the game!
Aug 20 17:57:44 21h 11m Surge ♥ 1 My result is 4:04. :) The mechanics are simple and easy to understand. It was fun balancing between building new turrets and recharge the old ones. For me, however, the game lacked dynamics at some point. It would be great to repeat some quick small actions for investing in long-term development or something like that. Say, you can build walls with scrap or upgrade the turrets. As for the audiovisuals, it was simple but effective enough to turn on my imagination. Thanks for the game!
Aug 20 18:28:02 30m 18s Radrover Snap!! ♥ 0 It's always cool to see a game based on a non-standard action like photographing. I had fun taking pictures of girly robots and creepy aliens, but at some point, I started feeling a little bit boring. Scoring system or something like that would help maybe. The audiovisuals are appealing and it's quite satisfying to traverse Mars like that. Thanks for the game!
Aug 20 18:38:10 10m 08s Breathless Parks - Running, out of Power ♥ 1 Oh man, being old is hard. :) I did not win and got tired on the third run. It's actually easier just to stay at the start and breathe. Not so heavily at least as when you move. :D The art and audio feet the gameplay, reinforcing this feeling of oldness. Thanks for the game!
Aug 20 18:59:22 21m 12s Berzerk Hunt ♥ 1 So many animals killed before a viking started crying. :D Sometimes the controls were buggy with the viking moving toward the screen border. Except that, everything was simple, fun and understandable. Oh, and eyes of the foxes made me giggle few times. Thanks for the game!
Aug 20 19:10:15 10m 53s The P.U.R.G.E. Protocol ♥ 1 Well, another AI killed me for the greater good. :D Simple and interesting enough to play few times trying to survive through the questions. Thanks for the game! And 42.
Aug 20 19:17:15 7m 00s Run, Joseph, run ♥ 0 Got a nasty bug with a window resolution it seems (Win10, post-jam version): http://i.imgur.com/jze4qaG.png Can't see a text so to play properly is a bit tricky for me. Aside from that, cool graphics and audio. :) Cheers!
Aug 20 19:22:46 5m 31s Soul Gun ♥ 2 Oh, these graphics reminded me of the xeno levels in Contra. Sweet! Nice movement mechanics that feels unusual in a good way. It was fun to match jumping and shooting before actually doing it. thanks for the game!
Aug 20 19:29:07 6m 21s Buddies Bad Day ♥ 1 I beat the game, Buddy can go get some robot beer. :D It wasn't super fun, but the mechanics are good in away that there's still a possibility to make more interesting levels using this core loop, I think. Also, a bar or something like that for energy would be helpful. Thanks for the game!
Aug 21 17:14:40 21h 45m Space Dog ♥ 1 Wow, this is one of my favs so far. I just love the concept. The fantasy of being a space rescue dog is awesome. The atmosphere, visuals, sound are great. Even the game over feels so mmm piercing because you're just a dog who wants a bone. Five-for-all. Thanks for the game!
Aug 21 17:20:13 5m 33s Robocre:8 trials ♥ 0 I was pleasantly surprised by the variety of enemies. Because of that, even with the simple mechanics, the prototype felt fun. I got to the third wave. Thanks for the game!
Aug 21 17:46:07 25m 54s REAMS ♥ 2 It was great to use a tablet for navigating in the dark. Even when the robot killed me. :D The prototype is very coherent. Everything resonates with the theme, especially the voice. Would definitely play a post-jam version. Thanks for the game!
Aug 21 17:50:10 4m 03s Power Rhythm ♥ 0 I'd prefer more space for a mistake at the start of the game, but nevertheless, it's fun. :) Usually, rhythm games are too simple, but this one differs because you need to switch between the tracks. Thanks for the game!
Aug 21 18:00:41 10m 31s PRAY FOR TESLA ♥ 2 Slightly confusing at the start, but addictive and fun when you figure out the amplifying and enhancing stuff. Really cool idea with pulsation and harvesting the energy only by mouse hovering. Thanks for the game! Psychodolphins ride on rainbows!