Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → SimonHutchinson
Feedback comments for LD37
SimonHutchinson's games and stats for all events →
| Timestamp | Since previous | Game | SimonHutchinson's comment |
|---|---|---|---|
| Dec 11 21:23:00 | Barrel Survival | Fun! I wasn't sure what I was doing the first time, but it's simple and challenging! | |
| Dec 11 21:58:00 | 35m 00s | Graveyard Cleaning Shift | I love a good Pico-8 mini-game. Nice graphics and great feel. |
| Dec 11 22:43:00 | 45m 00s | Attack of the aliens! | Hahahaha. Very nice. My clicking finger is exhausted. |
| Dec 11 22:44:00 | 1m 00s | One Rum | Very cool graphics and groovy idea. Makes me want to drink and grumble to myself. |
| Dec 11 22:54:00 | 10m 00s | Tell me who you are in one Room | Beautiful. I didn't come up with a screenshot I liked, but I do so like rolling around pastel blocks. |
| Dec 11 23:02:00 | 8m 00s | The Tea Room | Very cool! Works perfectly for me in Firefox (though I think my tea was likely way oversteeped). |
| Dec 12 00:14:00 | 1h 12m | The Magic Workshop | Whoa. That is a total trip and really fun! |
| Dec 12 02:07:00 | 1h 53m | 1 biT Strike | Stylish, and I love the visceral feel with the SFX and screen shake. Crunchy! |
| Dec 12 02:10:00 | 3m 00s | Dungeon Protector | Whoa! Crazy cool. I love me some turn-based strategy. |
| Dec 12 15:07:00 | 12h 57m | Ultimate Hamster Carnage | Very cool. Fun to play and great overall aesthetic! |
| Dec 12 15:15:00 | 8m 00s | Loading... Please Wait | Wonderfully subversive! |
| Dec 12 15:20:00 | 5m 00s | Lily's Adventure | Hi. Running on Mac, but I'm not sure if it's not working or if I just don't know what to do! I got from the bedroom into another room, and couldn't figure out what to do next! |
| Dec 12 15:25:00 | 5m 00s | Killing Room | Nice work. (No problems running on Mac). Really nice and straightforward, and the upgrade system really makes it much more interesting. |
| Dec 12 15:43:00 | 18m 00s | One Hotel Room | I am a terrible, terrible hotel manager, but the game is fun. Great use of the one-room theme. |
| Dec 12 15:54:00 | 11m 00s | Tamagogeek | Cool. There's a lot going on here, but I like the feel of it all (and the UI). |
| Dec 12 15:58:00 | 4m 00s | IG/IRL | Very cool concept and nicely executed. Definitely food for thought for those of us who spent the weekend hunched over the computer in pursuit of gaming. |
| Dec 12 16:12:00 | 14m 00s | Slimy Throne Room | Yes! This is great. I love how there are multiple solutions, and the overall graphics/feel/aesthetics is just packed with playfulness. |
| Dec 12 22:19:00 | 6h 07m | Concierge | Very original. I like the logic-problem aspect of it, but I wasn't every able to save everyone. I'm sure there's a way, but I couldn't do it. |
| Dec 12 22:28:00 | 9m 00s | Dark room | Cute! Found it! |
| Dec 12 22:31:00 | 3m 00s | 'Sukitup' (Robot Vacuum Simulator 2016) | I like the idea of rotating the room, but it doesn't work so well on my machine (Mac) for whatever reason. <br/> <br/>I love that this is the SECOND Roomba-related game that I've played in this LD. Those robots need all the love that they can get. |
| Dec 12 22:34:00 | 3m 00s | SuperBoomBoost | Whoa. Brutal little game you have here. I'm playing the web version (no Windows machine available at the moment). The SFX make this feel so much more raw. |
| Dec 12 22:40:00 | 6m 00s | The Ninth Circle | The current version works fine on my Mac. Fun! But also really hard (though admittedly a bit out of my wheelhouse). Keep up the great work! |
| Dec 12 22:48:00 | 8m 00s | Mouse House | Page not found! |
| Dec 12 22:48:00 | 0s | Sleep Well | Groovy! I love the 8-bit horror vibe. Super-impressive for a 48-hour game! |
| Dec 12 22:55:00 | 7m 00s | Storage Guy | Nice! My brain doesn't move fast enough, though. Great idea, and fun too. |
| Dec 12 23:00:00 | 5m 00s | Dungeon Room Speedrun | Fun idea! This is tough for me, because I'm not really sure about the elemental stuff (perhaps I need to play more Final Fantasy). Great concept, though. |
| Dec 12 23:06:00 | 6m 00s | Roomiverse | Beautiful atmospheric idea. I think I blew it and pressed 5 before I had the correct stuff, though, which is a bummer. |
| Dec 12 23:55:00 | 49m 00s | Rhythm Rink | Beautiful! Controls feel really good and I love the vaporwave vibe. <br/> <br/>Great work. |
| Dec 13 00:07:00 | 12m 00s | Christmas Time | Very cool idea. I did get it stuck once (running on Firefox on a Mac), but nothing a quick restart couldn't fix. |
| Dec 13 00:25:00 | 18m 00s | Elephant in "The Room" | Works for me - Firefox on a Mac. I love the beautifully hideous graphics and simple gameplay! |
| Dec 13 00:29:00 | 4m 00s | Life.exe | Cool. I got stuck on "Insert" though, just when the going was good. |
| Dec 13 00:36:00 | 7m 00s | Triskaidekaphobia | Cool. I love the overall vibe and the graphics style. The controls were a bit frustrating for me, something about how the isometrics lined up with the arrows, I kept pushing in the wrong direction, but that's probably just me. |
| Dec 13 02:28:00 | 1h 52m | Finding Home | Great! It's structured just like a children's story, with repetition and evolution in nice balance. If there were voice acting my son would love it! |
| Dec 13 02:34:00 | 6m 00s | This One Room | Fun art and music! |
| Dec 13 03:18:00 | 44m 00s | Faster Chef | I'm not sure that I figured it out. Running on a Mac, and I tried a bunch of different resolutions, and it seemed like some things were cut off on the sides. I did serve one salad though! |
| Dec 13 03:22:00 | 4m 00s | ISS - Infuriating Space Simulator | Really nicely put together, especially in terms of graphics and audio. <br/> <br/>... and it is indeed infuriating! |
| Dec 13 03:31:00 | 9m 00s | Explosive Heist | Ah! It took me a while, but I got it. Those cracks in the walls are REALLY hard for me to see (admittedly my vision isn't the greatest). <br/> <br/>Once I got rolling this was good puzzle-action fun. |
| Dec 13 14:27:00 | 10h 56m | Danger: Mondays | Great! A truly original and horrifying situation. It's a great take on the theme too. <br/> <br/>I guess scatological humor is ok if it's in lofi graphics form. |
| Dec 13 14:47:00 | 20m 00s | Last in Time | Super-cool Lovecraftian vibe. I want to finish this game, but I'm stuck! I'll have to wait for the final version with walkthrough. |
| Dec 13 14:57:00 | 10m 00s | sit down | Cute! The students bounces are sometimes a bit unpredictable, but I guess that's the challenge of the game. |
| Dec 13 15:19:00 | 22m 00s | The Dash Club | Awesome! I could play this all day. It looks, sounds, and feels great! <br/> <br/>Man, I love being a dancing gecko. |
| Dec 13 15:26:00 | 7m 00s | Bruce, the escaping ant | Nice. I love the stylized art (perhaps a necessity for a 48-hour jam, but still unique). It's a little hard for me, but I wouldn't consider myself a real gamer. <br/> <br/>Since the rules keep changing as I go it feels like a bit of trial and error. Perhaps a little more time to think and casual gamers like me would be thrilled. |
| Dec 13 15:33:00 | 7m 00s | 13 jellyfish | Very cool. Really impressive that all of the art was done during the jam. The difficulty ramps up pretty quickly after the music changes. It was quickly too much for me. <br/> <br/>Love the music too! |
| Dec 13 15:42:00 | 9m 00s | Cure4Life | Wow. Super-fun game. I love the "Hold E" mechanic for upgrades, etc. I will say I couldn't find a chance to get the rifle. Once I had enough scraps the zombies were too thick for me to hold E long enough. <br/> <br/>Also, my axe stopped working halfway through. Is that supposed to happen? |
| Dec 13 15:45:00 | 3m 00s | Three Minutes to Midnight | Great atmosphere in the visuals and audio. It gives a real gravitas to the situation at hand--very tense. |
| Dec 13 15:54:00 | 9m 00s | Space Mail Room | Nice. Well, this probably simulates what it's like to work in a post office in outer space. <br/> <br/>It's the most I've ever typed the word "Uranus." |
| Dec 13 15:56:00 | 2m 00s | We Need A Hero | Great concept! It reminds me of this mobile game I played years ago called something like "middle manager of justice." <br/> <br/>I'm playing the web version, and the text is a little hard for me to read. |
| Dec 13 16:31:00 | 35m 00s | The Singularity Room | Cool! I love turn-based strategy games. I feel like I'm playing pixel-art X-Com. <br/> <br/>Love the music and art style too. |
| Dec 14 02:57:00 | 10h 26m | Test Chamber | Cool! Nice integration of the theme, and a fun platformer! A little too hard for me, but I do like how you instantaneously just restart the level so you can try again. |
| Dec 14 03:18:00 | 21m 00s | Mighty Lints | Whoa. I'm not sure what just happened, but I won. Awesome frenetic action. <br/> <br/>Anything with a little Mozart as a backdrop will catch my fancy, though. |
| Dec 14 03:23:00 | 5m 00s | The Visitors | Cool! I got hooked on one of these clicking games a few months back, so I know how addictive they can be! (and I actually had to stop myself). <br/> <br/>Great music and atmosphere. |
| Dec 14 03:32:00 | 9m 00s | UNH4CK3D | Very cool. Though the imaginary hackers hurt my feelings since I didn't know what I was doing. Ah the perils of the internet. <br/> <br/>Great playlist. |
| Dec 14 03:36:00 | 4m 00s | Galactic Petting Zoo!!! | I touched a thing! Cool integration of the theme and definitely an original idea! <br/> <br/>The sound design is really what makes it though. <br/> <br/>More like this! |
| Dec 14 03:40:00 | 4m 00s | Nuclear Arms 3: Atomic Reckoning | Hahaha. I got silver-surfered. Well done, sir. |
| Dec 14 03:46:00 | 6m 00s | Childroom | Fun. It has a groovy retro vibe! I like the sounds, and I want to shoot more of those creepy clowns. |
| Dec 14 03:57:00 | 11m 00s | Stain This Planet With Cosmic Prism | Great! Simple mechanics but rewarding gameplay. I like how you're not the one doing the shooting, but a kind of indirect agent. <br/> <br/>Nice work! |
| Dec 14 16:57:00 | 13h 00m | Broken Breakout? | Excellent concept and execution. It's totally one of those "why didn't I think of that ideas!" <br/> <br/>Very well done! |
| Dec 14 21:26:00 | 4h 29m | Machina | Cool! It took me a moment to work out what was going on (not sure it it's my screen, but it was super dark... kind of like a Kitty Horrorshow game). But once I got rolling it was great. <br/> <br/>Definitely an idea worth expanding on. |
| Dec 14 22:09:00 | 43m 00s | General Room | Wow. Very cool. Great idea for a game, and excellent execution in setting the mood with the sound design and visuals. |
| Dec 14 22:31:00 | 22m 00s | I Clean Toilet | Ha! Great fun, and smart integration of the theme (if there's only one room...). <br/> <br/>I love the pixel-art despite the gross humor! |
| Dec 14 22:50:00 | 19m 00s | What's Inside? | Great work. Really nice graphics (I love whatever post-processing it is that you're doing), and good atmosphere overall. |
| Dec 14 22:57:00 | 7m 00s | Smallest Dungeon | Great! This is tons of fun and fast paced. I'm not sure that I'm doing it right, but I do OK. <br/> <br/>Love the speedy feel and casual graphics style. |
| Dec 15 02:28:00 | 3h 31m | Spellbound | Cool game, great music! Seriously, that's a crazy amount of music for a weekend. Congratulations. |
| Dec 15 02:36:00 | 8m 00s | ToyZ | Sweet! Tower defense! It looks and sounds great too. Nice job. |
| Dec 15 02:52:00 | 16m 00s | Umbra Exitus | Nice. Cool cyberpunk aesthetic, and pretty fun and satisfying to slash my sword around (and great animations too, by the way). |
| Dec 15 02:58:00 | 6m 00s | Slime Box | Whoa. Really nice work. I wasn't sure what I was getting myself into at the start here, but this was delightful. A really clever puzzle game and great integration with the theme. |
| Dec 15 15:21:00 | 12h 23m | The Painted Lady | A very well put-together interactive experience. My usual comments include comments such as "fun!" and "nice!" but I don't think those words can appropriately describe the experience (and, of course, that's not what you were shooting for). |
| Dec 15 15:27:00 | 6m 00s | Conștiență | Cool! Great atmosphere (and fantastic music). I like that it's a kind of sophisticated "spot the difference" game. I felt the ending was a bit abrupt (and possibly a little heavy-handed), but I really enjoyed the experience! |
| Dec 15 15:33:00 | 6m 00s | One room, one life | Erg! I died.... again. Great graphics and mood. I think I just need to practice my first-person controls.. |
| Dec 15 15:40:00 | 7m 00s | ROOM | Whoa. Great concept, groovy graphics and sound. Not sure why I have an oven and toilet in the same room. As a "casual gamer" I needed more hints on how to get around (had I been hardcore I would have drawn myself a map). That said, I believe I found the poster! |
| Dec 15 15:50:00 | 10m 00s | Voyage | Great work. An unexpectedly grim turn at the end, though. Kind a pixelated "Dead Space".... <br/> <br/>Fantastic job on the graphics. I'll have to check out Pyxel Edit! |
| Dec 15 18:18:00 | 2h 28m | Neat (Ludum Dare 37) | Neat! Oh wait, everyone is already making that joke. <br/> <br/>But, really, that's a great way to put it. Straightforward idea, and clean execution. Well done. |
| Dec 15 18:21:00 | 3m 00s | Bouncing Balls with the Boing Boing Boys | Great. Nice overall aesthetic, and great music. Unfortunately I don't have any friends, so I had to play by myself. |
| Dec 15 18:24:00 | 3m 00s | Agoraphobic | Wait. Did I just play a South Park? |
| Dec 15 18:29:00 | 5m 00s | Planetary Tycoon | This is a great idea. And I loved the dog theme (it made me nostalgic for the ending of "Silent Hill 2"). <br/> <br/>I keep getting embargoed, though. |
| Dec 15 21:53:00 | 3h 24m | Last Pig Standing | It's a pig! Cute graphics. Congratulations on your first Ludum Dare. Well done. |
| Dec 15 22:03:00 | 10m 00s | Namcap's Nightmare | Ha! Ok. I have to admit it took me a moment to figure it out (which I like, rather than being bashed over the head with the reference). It's a little hard for me, especially with the lighting. I had to crank up my brightness, and even then I had to strain a bit (that said, I'm old). |
| Dec 15 22:34:00 | 31m 00s | Together | Cool. I love the puzzle games people make in Ludum Dare, since I would be so stumped as to how to put that together in 48 hours. But you got it: simple mechanics leading to complex emergent puzzles. |
| Dec 15 22:38:00 | 4m 00s | One Room to Freedom | Erg. My poor space bar. I like the idea, and the fact that I as the player have to invest some serious effort, but I've got to admit that clicking games aren't my bag. I feel like I'm in a "Resident Evil" QTE. |
| Dec 15 22:42:00 | 4m 00s | Factory-Room | Cool idea! The difficulty ramp was too much for me, but I'm not an experienced factory worker. |
| Dec 15 22:47:00 | 5m 00s | Top Down Room Escape | I did it. Great integration of the theme, and I've thankful for straightforward controls! I had to peek at your hints below in order to figure out the second puzzle, I have to admit. |
| Dec 15 22:52:00 | 5m 00s | Executioner | Grim stuff! Even though this is text-based, it's quite a gruesome trip (perhaps maybe its BECAUSE it leaves everything up to my imagination). Of course I think that's what you're going for! <br/> <br/>I think your idea of introducing a tutorial level will help a lot. |
| Dec 15 23:02:00 | 10m 00s | Domain | Fantastic. This is definitely the most fun game that I've played so far--fast-paced and interesting mechanics. Well done. <br/> <br/>I'd definitely play more levels if you end up expanding it in the future. |
| Dec 15 23:14:00 | 12m 00s | Pixel Artist Simulator | Your game gave me a sad. Just replace "pixel artist" with "musician," "photographer," or any other creative career. <br/> <br/>Great graphics and fun feel, though. |
| Dec 16 00:23:00 | 1h 09m | LeDoomDevil | Whoa. Crazy. I'm not sure what just happened, but it was awesome. The level reminded me of Super Metroid. <br/> <br/>Great work with the art. Even in silhouette all of those monsters looked really menacing. |
| Dec 16 01:58:00 | 1h 35m | Never-ending Spacemare | Really cool integration of the theme. |
| Dec 16 02:00:00 | 2m 00s | Cold Day in the Office | Disgusting and seasonably appropriate. |
| Dec 16 22:24:00 | 20h 24m | Hikikomori | Ha! I failed at being a hikikomori. Great graphics and animations for a 72 hours! |
| Dec 17 00:20:00 | 1h 56m | Gogol | Wow. Great work. The graphics are fantastic, and it's a genuinely fun romp. <br/> <br/>Perhaps a little too harcore for me, but I don't think that's a problem. |
| Dec 17 02:08:00 | 1h 48m | TISIC IZIEB | Great game. I'm blown away that people can make puzzle games in 72 hours. <br/> <br/>You've got a great, simple mechanic that you teach well, and the puzzles end up being quite challenging through the emergent complexity! |
| Dec 17 02:14:00 | 6m 00s | One Room Hotel | Fantastic work. Really fun and unique integration of the theme. It feels really nice, and the audio is perfect. |
| Dec 17 15:21:00 | 13h 07m | Loop Hell | Ha! Ok. <br/> <br/>Great visuals, and the looping music in the background is irritatingly appropriate! |
| Dec 18 21:53:00 | 30h 32m | Tomb of the Glitch King | Very cool! It took me a moment to figure out what to do ("Why can't I get there?"), but I think you did a great job slowly ramping things up and "teaching" the game mechanics. |
| Dec 18 21:57:00 | 4m 00s | Last Wights | Neat! I like the mechanics and the concept! |
| Dec 18 22:09:00 | 12m 00s | KillThatHipster! | Fast and frenetic! Is hipster-hate still a thing? Did that go the same way as yuppies? |
| Dec 18 22:12:00 | 3m 00s | Beware Of The Spiders | Cool. Cat vs. spiders! I love the pixelated splash screen at the beginning. It reminds me of "Zombies Ate My Neighbors." |
| Dec 19 00:09:00 | 1h 57m | #BUTERATOS | That was a thing! I love the art style, and the backstory comic. I'm not sure if I was doing the biomechanical lizard any damage, but I loved the trip! |
| Dec 19 00:45:00 | 36m 00s | One Step Back | Cool. I played it twice and got very different paths, but with the same ending (not sure if there are other options). <br/> <br/>Great work for 72 hours. I'd be interested to see where the "finished" version takes you. |
| Dec 19 02:00:00 | 1h 15m | VR Block Buster | ^ Same error for me on the web player. |
| Dec 19 02:09:00 | 9m 00s | emily VS everything | Awesome! Go Emily! <br/> <br/>I love how "Bravery" is the measure of success, and failure comes from getting too scared. Well done. |
| Dec 19 02:14:00 | 5m 00s | Hitlers Cactus or only you can stop Trump | Very cute. I love the various headlines that you can create. |
| Dec 19 02:29:00 | 15m 00s | Roomba Rampage | Wow. So this is I think the third Roomba game that I've played in this jam, but by far my favorite! <br/> <br/>It's got a Katamari vibe, where there's just this boxing match happening, and it has nothing to do with your goals in the game. It's just something that happens to be going on. <br/> <br/>I love it. |
| Dec 19 22:49:00 | 20h 20m | Detective Noword and the case of the floor tiles | Cool! I have to admit I had to peek at the walkthrough to find the "hidden" item. <br/> <br/>It's a neat idea for a one-room mystery. I'd play a series of rooms like this. |
| Dec 20 00:22:00 | 1h 33m | 32 Days | Great graphics, and interesting story. <br/> <br/>The difficulty ramp is a bit too much for me. Level 2 was already a bit crazy considering the responsiveness of player controls. I'm ok with my guy being a bit unwieldy, but then asking me to do speed trials is a rough for a casual gamer like me. |
| Dec 20 00:48:00 | 26m 00s | What happened to Michael? | Cool. A nicely put together, moody piece! <br/> <br/>I got a little tired of the "not now." Especially as I was trying to figure out what the rules of the world were, but once we got swinging it was great. |
| Dec 20 02:16:00 | 1h 28m | Pimp My Room | Cool. I clicked on things. The room got pimped! |
| Dec 20 22:15:00 | 19h 59m | Cardinal Cell | Wow. I love this game (and I played it until I was acquitted). <br/> <br/>Really nice work for 48 hours! |
| Dec 20 22:25:00 | 10m 00s | BBS. Room One | Neat! Fun concept, and I love how your abilities slowly unfold as you're taught the game. <br/> <br/>The platforming is tough for me as a casual gamer. There are weird things where you bounce off walls when you jump, and when you're dangling from edges. |
| Dec 21 00:22:00 | 1h 57m | Room Messers | Sweet! Simple mechanics, and very challenging. <br/> <br/>The old-man-crushing sound is rather disturbing. |
| Dec 21 22:39:00 | 22h 17m | Room Service | Hahaha! Cool. I love that it's pandas (for no particular reason). |
| Dec 21 22:47:00 | 8m 00s | Ernő & Rubï | Superb concept, and excellent execution. I love it. I lost track of time creating different situations. <br/> <br/>The music could change too! Multiple layers of audio supporting your visual concept! |
| Dec 21 22:59:00 | 12m 00s | Jar! Jarl! Halla! | Very cool. I was a little nervous about all the instructions, but once I got rolling it was a lot simpler than I thought (and fun too). <br/> <br/>I also like how the music changes! It keeps things from getting dull. |
| Dec 22 00:16:00 | 1h 17m | Cat and Robot | Great! It reminds me of "Robo-Rally." Definitely a game for programmers! |
| Dec 22 00:21:00 | 5m 00s | Little Room of Horrors | Neat, but way too hard for me. I'm not sure I understood what "feeding the room" did, but I think that's a really interesting mechanic. |
| Dec 22 00:27:00 | 6m 00s | Junk in the Bunk | Very cool (and original) take on the theme. And cute graphics and mechanics. <br/> <br/>I had a glitch on getting my final couch in (it disappeared from view, then some invisible item refused to be put in the bunk). |
| Dec 22 00:48:00 | 21m 00s | The Princess Trap | Fun! I really like the great animations (old school) and straightforward mechanics. <br/> <br/>I would definitely play an expanded version of this. |
| Dec 22 01:48:00 | 1h 00m | Claustrophobia | Very cool! Also, very hard! |
| Dec 22 01:53:00 | 5m 00s | Freedom | Very cool, but when it started blinking it gave me a bit of a headache so I had to stop. Great job increasing the difficulty gradually, though! |
| Dec 22 01:57:00 | 4m 00s | Decube | Sleek! But super-hard. Bullet-hell is a bit much for me. I can only ever avoid one volley. |
| Dec 22 02:01:00 | 4m 00s | Chrono Pugna | I need more friends to play these 2P games with! |
| Dec 22 14:15:00 | 12h 14m | Mouse Trap | Cool and grisly. |
| Dec 22 23:03:00 | 8h 48m | LocusLudi | Cool. Great that you were able to create multiple minigames over the course of 48 hours! |
| Dec 23 02:29:00 | 3h 26m | Obelisk | Very cool. It's like a mini Hyper Light Drifter! Great art and music. |
| Dec 24 20:09:00 | 41h 40m | MFBFS | The real Dark Souls starts here! <br/> <br/>I love this idea, and the execution of it. It's a little more grindy than DS, but great feel and really impressive work for 72 hours! |
| Dec 24 20:15:00 | 6m 00s | My Name Is LD-37 | Cool! Short and sweet, with great retro-synth music. |
| Dec 24 20:20:00 | 5m 00s | Red Panda Express | Great graphics and control. It took me a moment to figure out I couldn't kill enemies with boxes, but after that it went much more smoothly. |
| Dec 24 20:59:00 | 39m 00s | O No! She's Grabbing the Mic! | Funny. I actually really like Yoko Ono! <br/> <br/>Great sound and fun game! |
| Dec 25 02:42:00 | 5h 43m | Xenopunch | Wow! Tremendously polished, great music and graphics, and really fun. <br/> <br/>Outstanding work for 72 hours! |
| Dec 25 14:28:00 | 11h 46m | Zombie Swarm | Cool! One-room survival horror! I didn't realize how sparse the bullets were at the beginning and I held down the fire button, leading to my swift demise. <br/> <br/>My second run went much better. |
| Dec 25 14:29:00 | 1m 00s | kobalter | ^ Same. |
| Dec 25 14:48:00 | 19m 00s | Digital Dojo | Extremely challenging, but a really impressive compo entry. Perhaps it could ramp up a little slower to give the player a chance to get a hang of the controls. <br/> <br/>Great animations! |
| Dec 25 16:06:00 | 1h 18m | Fear and Freedom | Nice work integrating a story into your game in such a short time. I get a bit frustrated about hitting the side of spikes. <br/> <br/>Nice level design. |
| Dec 25 17:51:00 | 1h 45m | Who Will Bell The Cat | I had the cat running back and forth a bunch, but I couldn't figure out what the next steps was. Any hints? |
| Dec 25 18:17:00 | 26m 00s | The One Room Experiment | Super slick with really nice detail (and thematic unity). Everything works so well in the world of the game. <br/> <br/>I did a couple runs and couldn't get to the end. I'm really bad at top-down jumping (had issues with it in the Game Boy Zelda too). |
| Dec 25 18:35:00 | 18m 00s | A Claustrophobic Nightmare | Neat. I wasn't able complete any of the scenarios, but I love that you were able to create three separate game mechanics! |
| Dec 25 18:47:00 | 12m 00s | Deadly Spirits | This is awesome, but way too hard for me after I start breaking down walls. I gave it a few runs, but perhaps a more gentle difficulty ramp (or an easy mode!) would be great for casual gamers like me. |
| Dec 25 18:50:00 | 3m 00s | Arena 3000 | Nice little arena fighter here! I think your difficulty curve is really nicely set, but after 6 waves I was quickly overrun. <br/> <br/>I had fun up until then! |
| Dec 25 18:57:00 | 7m 00s | Dragon Defroster | Cute and clever. Really nice, simple mechanics and really fun gameplay with nicely designed puzzles. |
| Dec 25 23:30:00 | 4h 33m | Ball in Room - Learning Unity :( | As advertised, this is a ball in a room! I think my final score was -3. <br/> <br/>Good luck with your continuing work in Unity! |
| Dec 25 23:37:00 | 7m 00s | Surveillance | ^ I'm not sure it's working for me either. How do I know if a camera is recording? Is it recording as long as I click and hold or am I toggling it on and off? Maybe some visual or audio feedback as to when we're rolling? |
| Dec 31 02:23:00 | 122h 46m | museumroomtwrdef | I love tower defense games, but I can't quite figure this one out. How do I place my towers. Perhaps it's because I'm trying to play the web version? |
| Dec 31 02:24:00 | 1m 00s | Radio Room | "An error occurred running the Unity content on this page. See your browser's JavaScript console for more info. The error was: <br/>uncaught exception: incorrect header check" |
| Dec 31 13:25:00 | 11h 01m | The Mermaid Situation | I escaped! I like the art style you have, and I'd love to see it animated (even in a low-fi kind of way). |
| Dec 31 13:56:00 | 31m 00s | Dwarfsplosion | Wow, really impressive work for 72 hours. I love the detail in the graphics and gameplay. |
| Dec 31 13:59:00 | 3m 00s | Roombat | Another roomba game! Cool and challenging. I wish the marbles were a little more serious of a projectile. |
| Dec 31 14:03:00 | 4m 00s | Studio Apartment Simulator | ^404 Not Found <br/> <br/>The requested URL /~rob/apartmentsim was not found on this server. |
| Dec 31 14:05:00 | 2m 00s | Game Jam Fail 01 | Great work for 2 hours. Meta-Ludum Dare 37! |
| Dec 31 14:09:00 | 4m 00s | Ocean View | ^ 404 not found. |
| Dec 31 14:33:00 | 24m 00s | Escape One Room | Nice little adventure game. Some more object descriptions (or mouse-over stuff) might make the puzzles a little less opaque. |
| Dec 31 14:37:00 | 4m 00s | The Man and The Whale | Looks like a great idea! |
| Dec 31 14:46:00 | 9m 00s | The Torture Room | Grisly and mildly addictive. Great work with the graphics (and I like the chippy music too). |
| Dec 31 14:51:00 | 5m 00s | In a room with a small button | Whoa, that was a trip. <br/> <br/>Am I hypnotized now? |
| Dec 31 14:53:00 | 2m 00s | OneDirtyRoom | Very disturbing. It reminds me of the old NES game thriller. <br/> <br/>I really like the design of those giant flies. |
| Dec 31 14:56:00 | 3m 00s | Lucky Much? | I'm running the web version on Firefox, and it seems to not be fully functional (crashes on betting on the match, can't click to bet in roulette, etc. |
| Dec 31 15:04:00 | 8m 00s | Robot Gambit | This is a fantastic idea, but I feel a little overwhelmed. Since I don't know what combat is going to be like, it's hard for me to spend all this time outfitting robots and setting up behaviors. <br/> <br/>Perhaps you could start with one robot, and a really limited set of behaviors? <br/> <br/>I really like this kind of algorithmic combat (like FFXII), and with a bit of polish this could be dope. |
| Dec 31 15:20:00 | 16m 00s | Trash Mario | That was a thing. Parody? Game surrealism? <br/> <br/>Wait, aren't there two rooms? |
| Dec 31 15:24:00 | 4m 00s | Poor Mister Bubble | Very cool. I love the graphics and the little detail of people walking in front of the tank. It keeps reminding you that you're a fish in a tank. <br/> <br/>Neat entry. |
| Dec 31 15:27:00 | 3m 00s | Unfinished Shaman Game Demo | Graphics look good. |
| Dec 31 15:30:00 | 3m 00s | Full House | Where's John Stamos? <br/> <br/>Cool game. The controls take some getting used to, but I like that you added more dimension than just shoot-the-other-guy. |
| Dec 31 15:42:00 | 12m 00s | Cranky Adventure | Cool idea and neat game. Really impressive graphics and aesthetics for 48 hours of work. <br/> <br/>I'm playing on Mac and a lot of the text overlaps for me, so I think I missed a lot of what was happening. |
| Dec 31 15:55:00 | 13m 00s | I'm the Last One | Really nice graphics. I love the style (even though I failed to defend the human race). |
| Dec 31 16:03:00 | 8m 00s | One Tough Room | This is a great idea, and a really clever integration of the theme. <br/> <br/>I'm not sure what my goal is (score attack?). |
| Dec 31 16:09:00 | 6m 00s | Monstra | It took me a few minutes to figure this out, but very nicely done. The simultaneous aspect is really what makes it. <br/> <br/>I also really like the abrupt start and stop to the music during the short action sequences. |
| Dec 31 16:13:00 | 4m 00s | Zomploder | I died... <br/> <br/>Oh well. <br/> <br/>Nice work! |
| Dec 31 16:16:00 | 3m 00s | Freak Arena | I like the lo-fi graphics style here. The lion heads kicked my butt, though. |
| Dec 31 16:25:00 | 9m 00s | Skip Work! | Great original idea. I'm not sure I completely understand the clock, but I like the idea of skipping work. |
| Dec 31 17:32:00 | 1h 07m | Annoying Fly | Great innovative take on the theme, and I like the chill-out background music too. |
| Dec 31 17:42:00 | 10m 00s | Diplomacy | Wow. I really don't get it, but I really like it! I seem to be able to achieve peace consistently. <br/> <br/>Great art/music style. |
| Dec 31 18:31:00 | 49m 00s | The Set Of All Self-Containing Sets | Ahhh! Fractals! <br/> <br/>Great concept, but I'm not sure I understand the reason for force-based controls. |
| Dec 31 18:36:00 | 5m 00s | No More Monkeys | My mama called the doctor, and the doctor said this game is fun! <br/> <br/>...Ok, sorry, I probably should take a nap. <br/> <br/>Great graphics/aesthetics. A really fun kids' game. |
| Dec 31 18:40:00 | 4m 00s | HumanZoo | I played for a bit then got this message: <br/> <br/>"Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings." <br/> <br/>Fun idea! |
| Dec 31 18:44:00 | 4m 00s | Pure Fire | Cute! Love the graphics. I wish I had a game-pad to hook up because these things never feel right with the keypad and mouse. <br/> <br/>There are a lot of twin-stick shooters in this LD! It's great to see the variety in aesthetics though. Let me know if you ever want some music! |
| Dec 31 18:47:00 | 3m 00s | Cure the Zombie | Oh man, the zombies took over the world because of me... <br/> <br/>I really like the concept, but this is a little hard for me. I wish I had an iframe or two when opening and closing cabinets. <br/> <br/>Great door sound! |
| Dec 31 19:27:00 | 40m 00s | An Intergalactic Quest For Interior Walls | Very cool. I dig the surrealist space theme, and I like the puzzles. <br/> <br/>My music got crazier and crazier as time went on, perhaps things are stacking on top of each other unintentionally? |
| Dec 31 19:32:00 | 5m 00s | One Roomba | Oh man, this reminds me of writing "turtle" back in the day (that's what it was called, right?). <br/> <br/>I love me some algorithmic gameplay. |
| Dec 31 20:52:00 | 1h 20m | Emily | Herm. I got the birthday, but the phone implies I don't know what it is... a little frustrating. <br/> <br/>Cool game, though. Nice graphics, interesting mechanics, engrossing story. |
| Dec 31 22:03:00 | 1h 11m | A ROOM | Great graphics and feel. <br/> <br/>I found the key... where's the door!? I wish I could carry the key and a gun at the same time. |
| Jan 1 14:31:00 | 16h 28m | Code Red | Super sleek and beautiful. Fantastic work for 72 hours. <br/> <br/>The difficulty ramps up a little quickly for me (once turrets start popping up), but I know most gamers would be fine with that! |
| Jan 1 14:51:00 | 20m 00s | Little Lab of Horrors | Awesome. I like this kind of game, and I think you have the scale just right (much longer and it might get tedious). <br/> <br/>Great graphics. I got a little tired of the music loop in the background. If you were looking to revise/expand, I might consider changing the music for the different seasons. |
| Jan 1 16:02:00 | 1h 11m | Your the only person that matters | Is this just the same as your LD35 entry, except with a web version? |
| Jan 1 16:04:00 | 2m 00s | Wall 'em up! | Nice idea. I like the exponential ramp up of walls. |
| Jan 1 16:08:00 | 4m 00s | Cursed Dungeon | That was a trip. I love the art style and overall aesthetic. The attack and move controls didn't feel great, but I'm not terribly used to these things (not since Link to the Past)... |
| Jan 1 16:18:00 | 10m 00s | These greedy children belong to you | I win! <br/> <br/>Very cool. I love the art style, and I really like the whole idea of the "game" too. <br/> <br/>FYI, for me, in Firefox, the right side of the game is cut off, so I had to keep guessing the last word of each line. |
| Jan 1 18:33:00 | 2h 15m | Flip | Great puzzles! This could be a really interesting game if you choose to pursue it. <br/> <br/>My one issue was that even when I knew the solution to the puzzle, executing it was sometimes irritatingly difficult. This started on level 5. I have no problem with tricky stuff, but perhaps if you revised the controls to feel a little tighter it would fix all of that. |
| Jan 1 19:05:00 | 32m 00s | Stuffed Office | Love it! Great graphics and fun puzzles. <br/> <br/>It needs some fun BGM! |
| Jan 1 19:47:00 | 42m 00s | Super Boss Room | Cool! A boss is me! <br/> <br/>I'm not sure the music is terribly appropriate... |
| Jan 1 19:51:00 | 4m 00s | Nightly Routines | Hmmm. Interesting idea, but I'm not sure I'm clear on objectives and how to achieve them... At some point I died, but I guess I'm already a ghost. <br/> <br/>I'm not sure the nudity serves any real purpose here. |
| Jan 1 20:04:00 | 13m 00s | Room Designer | Couldn't place the titles (in HTML5 verision). |
| Jan 1 20:24:00 | 20m 00s | My room is too fucking small | Nice. Short and to the point, and it's a tile-sliding game with some motivation! |
| Jan 1 20:31:00 | 7m 00s | Furry Heist | Cute. I love the NES-style graphics and especially the sound. I also like how this twin-stick shooter has and ending condition! A lot of the LD games this time were infinite waves, which is great, but it's sometimes nice to have a goal! |
| Jan 1 21:22:00 | 51m 00s | You're the Boss | I am the boss! <br/> <br/>Fun idea, and nice parody! |
| Jan 1 22:14:00 | 52m 00s | A monster doesn't let me leave my room | Wow. Fantastic story, very cosmic-horror-ish. The whole plot unfolds in an interesting way too. I would play a series of horror games like this (like a set of short stories). <br/> <br/>Is there more than one ending? |
| Jan 1 22:38:00 | 24m 00s | Make One Room Great Again | I made it great! <br/> <br/>Fun game. Nice mechanics, and I want more levels! |
| Jan 2 00:02:00 | 1h 24m | Maze Room | Neat! |
| Jan 2 14:02:00 | 14h 00m | The Other Incidental Tumbler | Wow. I love the style and the animation. I assume that I've done everything in the incomplete version by clicking around a little bit. <br/> <br/>Is this drawn-on-film animation? |
| Jan 2 14:09:00 | 7m 00s | Pixelshooter | Really innovative idea. I love the mix of low-fi graphics with a modern game concept. <br/> <br/>This is especially impressive for a compo entry made from scratch! |
| Jan 2 14:59:00 | 50m 00s | Mini Dungeon | This is a neat little old-school Game Boy game! |
| Jan 2 15:02:00 | 3m 00s | Sweet Dreams | Nice job taking the twin-stick shooter in a slightly different direction. I really like the little details like how the room splits apart for the enemies to come in. |
| Jan 2 15:06:00 | 4m 00s | Ludum Dare 37 | Very cool original idea. |
| Jan 2 16:39:00 | 1h 33m | Kill that Robot | Nice work! |
| Jan 2 19:46:00 | 3h 07m | Claustrophobia | Whoa. Very cool and nicely put together aesthetic. I really like the audio concept (I should have been wearing headphones!) <br/> <br/>The text jitters a bit to much for me, maybe a smidge less would help me understand what I'm doing! |
| Jan 2 20:19:00 | 33m 00s | Star Room | This looks great! I don't have Windows, though, so keep us posted when the web version is ready! |
| Jan 3 00:10:00 | 3h 51m | Dungeon Cleaner | Kind of neat (and actually the second dungeon cleaning game I played this Ludum Dare!). I really like the art style, and the efforts you put into that too. <br/> <br/>There's a lot of reading to learn the game, and it's made challenging by the action happening off screen. Perhaps post-jam you can integrate more show-not-tell. |
| Jan 3 00:16:00 | 6m 00s | HackedRoom | Minesweeper! Great! <br/> <br/>The 3Dness of this makes it a little hard to know where to click. I got a bit nervous when doing my DoS attacks. |
| Jan 3 00:18:00 | 2m 00s | Disco Vampire | Very cool! I love the audio and graphics (and concept) <br/> <br/>The game is a pretty challenging, and doesn't seem to reward skillful play sometimes. |
| Jan 3 00:20:00 | 2m 00s | Color Attack | Ha! Nice! Another twin-stick shooter, but this time it makes beautiful impressionist art! Well done. |
| Jan 3 01:06:00 | 46m 00s | Arcane Incrementalist | Love it! (But it needs music and sound). Great comic-Lovecraft crossover. <br/> <br/>No ending? I got Cthulhu and all the books... |