FoonLudum Dare ExplorerLD37 → Deadly Spirits

Deadly Spirits

By jimbly

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CategoryRankScoreCount
Innovation214.19
Mood753.79
Overall1963.52
Fun2303.33
Theme2973.62
Audio3132.80
Humor3592.24
Graphics4462.71
Coolness89346

Comments

cushycode 2016-12-14 16:27

I love the concept of the game. Extending the room was quite challenging and interesting at the came time.

Good submission.

markusfisch 2016-12-14 20:03

Very nice! It's quite hard to actually extend the room while maintaining enough light. Interesting concept. And I very much liked the sounds and the mood. Well done.

prospero 2016-12-14 20:47

Nice game and mood, but quite challenging (for me at least) :)

ahmedmohi 2016-12-15 06:09

nice idea and great work but it was kind hard to grasp what or how i should do things

maartene 2016-12-15 06:39

Love the concept. But, man this is HARD! I tried several strategies, but still get overwhelmed quite quickly. Perhaps you can add some basic (beginner) strategy (a video perhaps?) on how to actually perform well at this game?
Still very good and original submission. Best use of the theme so far.

albert-viader 2016-12-15 11:28

Nice concept of one room! It was too much difficult for me, but I'm not good in this class of games. Good job!

stylo21 2016-12-15 11:46

Love the concept, good game c:

jimbly 2016-12-15 15:17

It is quite challenging, the two important strategies are: 1. take it slow - make sure you're fully fortified before expanding, and 2. maximize internal area compared to perimiter, e.g. you want something as close to a square as possible, though the random room layout makes that difficult. Sometimes you need to break down some walls to make your room a better shape before heading to the next survivor to rescue.

I still lose the game about 1 in 4 tries, so it is definitely difficult =).

gyfis 2016-12-16 19:48

Great! And pretty challenging. Love that. Also would be a great mobile game.

tjmolinski 2016-12-18 16:05

These was an awesome idea, super hard though... I feel like the evil snowballs out of control once you lose a few candles and there is no way to stabilize again.

roborob 2016-12-20 19:25

Nice idea, the game felt extremely hard though.

toeboe 2016-12-21 16:36

Tough! I like the immense strategy of it. Really takes a while to get a hang of. The sound makes the mood eerie and makes the game feel even more tense.

khaos_fang 2016-12-23 07:18

Great idea. The game become easy as more survivors join in. Maybe more map elements can be added.

simonhutchinson 2016-12-25 18:47

This is awesome, but way too hard for me after I start breaking down walls. I gave it a few runs, but perhaps a more gentle difficulty ramp (or an easy mode!) would be great for casual gamers like me.