Foon → Ludum Dare Explorer → Users → peterfsat
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | A100P | jam | 1095 | 3.30 | 2.61 | 3.47 | 3.33 | 4.00 | 3.11 | 3.77 | ||
| 2017 | 39 | Running out of Power | sunset | compo | 2.00 | 1.20 | 1.80 | 2.60 | 2.80 | 2.40 | 1.00 | 2.66 | |||
| 2015 | 32 | An Unconventional Weapon | 60 Second Opera Death | compo | 576 | 3.15 | 3.03 | 3.51 | 3.95 | 2.68 | 3.64 | 3.86 | 3.13 | 75 |
Hey Christina! Really nice and consistent art style. Loved the extra difficulty of picking up dinosaurs after freezing them, even though I didn't manage to complete the first level :p!
Nice to see a Greek making a great game! Congrats!
Awesome game! I didn't quite get the wok mechanic at first, but it is a really cool idea! The graphics style is simple and fitting.
Nice interpretation of the theme! At first I couldn't understand how attack works but other than that solid!
One of the best I've played! I liked the slowdown effect and the camera movement!
It might be just me, but I think you had one too few arrows for the first levels...
What programming language did you use? Great job!
A little chaotic at the beginning! Great job at making an RTS!
Good concept. I didn't know that I should run away from the tiger at first, but after some replays I got it. Didn't manage to get to the second stage!
Cool idea, gameplay feels a little bland though!
Pretty detailed game, but I don't get why it's an unconventional weapon... There should also be some way to predict the path the probe will go.
I liked the mechanics! Night time was a little disoriented but ok!
Liked the encouragement! Also the gameplay feels solid for a rage game! Didn't manage to get past the first level.
Cooldown feedback would be great to have! Other than that, solid game.
Tried 3 times but couldn't get around to playing your game. Sorry :(
Funny as hell! Reminds me of the old Wario games :)
Loved the graphics... Needs some ambient music!
Wow awesome idea! I loved your mechanic - that random walking makes it hard! I really like the graphics, animations feel complete and consistent!
One of the best games I've played in this compo ;)
Awesome game! I like the art style and the LEFT CLICK thingy! Aiming was a bit hard though.
Insane idea! Ice seems to end too fast tho!
Game was too short! What do different teas do?
Cool concept! It was a little too hard for me but that's what makes it fun.
Didn't expect the zombies coming from both sides!
Wow it is so dark! Instructions sometimes are unclear and the gameplay is pretty plain, but yeah solid idea!
Loved the weapon names! Nice and hard gameplay too! Flawless for a contest like this :)
For some reason I had to press really fast to catch the first fish! Other than that I liked that you programmed this in raw C++/OpenGL! Some basic sound would be awesome.
I liked the concept for the mechanics... It was just a little difficult to play with the owl though :p
Cool to see something similar to my game! Even though I know music, the keys where difficult to map without a guide or some hint. Nice game though!
Funny game!
The controls were a little lagging, but other than that well done!
Maybe it's just me, but I didn't like the fact that I have to install the game first! (I don't know if this is required when using GameMaker)
I enjoyed the graphics and the game plays well - nice job on the particle system too!
I liked your idea!
I liked it! It was different from the others, great idea and implementation!
Haha loved the description! Crazy music too! Nice job.
Nice implementation! Have to agree that QAZ are cumbersome for the gameplay though.
Cool game, loved the juicing! Took me a minute to get it.