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Sli

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TimestampSince previousGameSli's comment
Oct 5 23:14:34 Return 0; ♥ 4 Great entry I couldn't beat first boss. I liked the floating guns and all controls in general. The game could use some indication of hitting and getting hit.
Oct 5 23:30:20 15m 46s Laces and Loops ♥ 0 Pff the Mafia guys are tough. They got me. It is a little bit slow and repetitive I guess, I wouldn't want to retry. I feel I saw the whole game, even without beating it. Maybe I missed something cool at the end. Otherwise as far as game design I think it is a good entry. Liked your Idea/Story. You could try aim at mouse direction.
Oct 6 00:01:29 31m 09s Space Wrangler ♥ 3 Very, very beautiful! Good job. Great idea and execution. I liked the lasso and stake mechanics a lot. Overall It is a great entry. If I must give any negative feedback It felt a little irritating having seconds remaining in 60+ seconds level and wolfs falling on rabbits heads. But that's pulled out of my fingers. You get a good score πŸ‘
Oct 6 00:29:17 27m 48s 3 Minutes ♥ 3 Really nice. I felt like in an escape room. Good Take on the theme. I liked you took your time to change up codes and stuff. Good Job
Oct 6 00:34:19 5m 02s Stranded ♥ 1 I don't see a game link. Only source.
Oct 6 17:58:37 17h 24m Lily The Bee ♥ 3 Very cool. I liked the plot very much. It seems that Lily has some lives, before her death, but there is no indication of that. Overall great entry!
Oct 6 18:06:32 7m 55s Eternal Voyage ♥ 0 Comment when you fix it, so that we can play.
Oct 6 18:21:59 15m 27s Skicret Agent ♥ 4 Great Job. I was hoping the end was just a checkpoint I would have played more. The game is very good overall as it is. Nevertheless if I must suggest something I think it would be fun if you had some randomization of the obstacles and maybe even replaying the level with harder ones. That would easily give you 4,5 more levels on the game as it is.
Oct 6 18:55:25 33m 26s Chicken Leggacy ♥ 5 Great entry. I agree with other comments it is great overall. It gets pretty challenging, but in a good way. Maybe if we had 1,2 more retries, before the big game over πŸ˜…
Oct 6 19:18:39 23m 14s Retro Loop ♥ 1 Great theme take. The ball seems to go slower to the left. If you were going for this setting then it is OK, I guess it makes it challenging, but it made the orange block level impossible for me. Overall great first jam. Also (being nice πŸ˜‰) Getting feedback nice or not is the best thing that can happen to all of us. EDIT: while rating you I saw by accident that Q is for left. You should fix that. Most users use WASD for movement by default. I will try again.
Oct 6 19:38:33 19m 54s Stuck in the Luntic ♥ 2 Great take on theme. You could make some hints, so that we get indication if progress is made. It gets too repetitive and probably the player wouldn't finish it. Music and SFX will change the experience completly.
Oct 6 19:51:07 12m 34s Loop Stuck ♥ 2 I got out. Good Job. Great take on the theme. Could use some music. Also most of the levels you don't need your dead bodies. I would utilize this more. Overall great good job.
Oct 6 20:18:44 27m 37s Stuck in the Rhythm ♥ 1 Great, Great Stuff. I gave up at the third pattern. This rude boy keeps pushing me, not giving me a chance to learn the steps 😒 I liked it very much. Good Job guys.
Oct 6 20:47:34 28m 50s Circular Dependencies ♥ 1 I got the cup, Yeey. The best puzzle I have played from some time in general. I liked how you utilized the mechanics and also managed to do theme relevant. On the last door I noticed the smile as soon as I realized I blocked my creates pretty bad. πŸ˜„ Great stuff. Good job guys.
Oct 6 21:40:27 52m 53s This House Looks Familiar ♥ 1 Wow!! Great experience thank you. Pretty suspenseful as well. Great, Great stuff. Good Job!
Oct 6 21:49:48 9m 21s break; ♥ 1 Great entry. Liked the puzzles design. Good Job.
Oct 6 22:02:58 13m 10s 4 Minute Work Week ♥ 1 Wow so much content. Good job!! Great entry. Beautiful and funny. Btw the automatic run from the rat, broke my controls and got stuck.
Oct 6 22:31:22 28m 24s The Holy L∞ptown ♥ 3 Great entry. So much wanted to see the ending, but couldn't. I finished 4 quests and couldn't advance anymore. Just wandered far too long and quit. Overall Great entry. Very impressive.
Oct 6 22:42:59 11m 37s Dangled ♥ 1 Wow super hard from level 1. Hardcore πŸ˜„ I managed to beat. A gamer shouldn't quit on level one. About the game, it's great. I liked your mechanic very much and the music was nice. I wanted to play more but this is too hardcore. Please consider making difficulties next time πŸ˜„
Oct 6 22:56:59 14m 00s Cat Box Fall ♥ 1 Wow. Great Puzzle. Good take on the theme.
Oct 7 21:34:16 22h 37m X-periment ♥ 2 Great concept. I was ready to play more levels. I liked how you made your colliders. This can be expanded pretty well I think. The web build is OK btw.
Oct 7 21:44:01 9m 45s Frozen Potency ♥ 1 That was surprisingly fun and addictive I liked it very much. Great Job.
Oct 7 21:55:18 11m 17s Resurrection ♥ 1 Nice work. Good take on the theme. The game is not complex, but you compensate with great mood. btw I noticed that you can pass the whole 1st level if you stay still.
Oct 7 22:11:28 16m 10s Not Enough ♥ 1 Ha. That was a nice experience. You made so many levels. I was starting to get "enough" of it, but managed to finish. I liked it very, very much. Good job.
Oct 7 22:50:05 38m 37s The Vendor ♥ 1 Cool concept. I liked how you hint only one item per group. This makes the player think and not just scramble. Level 2 gets you stuck with some combinations.
Oct 9 19:33:54 44h 43m Hamsterwheel ♥ 2 I hade fun. Good Job.
Oct 9 21:40:27 2h 06m Looping for lΓΆΓΆps ♥ 2 I got only 68 loops. Nice work. I would love to see more levels of that one. I liked how you made some loops impossible to get. Overall great.
Oct 9 22:02:48 22m 21s Loopin' Gluey ♥ 1 I looked into it with interest. Very original. The concept is nice. The theme is good. You should really think of expanding it with some non-standard deck cards. There are a lot of card deducting games, that are pretty successful. Good Job
Oct 9 22:13:53 11m 05s Anybody there? ♥ 1 That was fun. Great work on the audio.
Oct 9 22:21:11 7m 18s Debug Or Die ♥ 1 Heh. Some treat for programmers. I liked it very much good job.
Oct 12 13:10:35 62h 49m Beam from Beyond ♥ 1 hmm very interesting concept. I had no buddy to play with, so I just fooled around a little bit. I would love to see it in action, so that I can feel the game better(like is it fun to play, is balanced and so on. Maybe if there was a bot(witch I realize you maybe didn't have time to do) we could see more or less of the game. Overall I like to see new stuff, so I like your project very much.
Oct 14 21:07:25 55h 56m Mars Loops ♥ 0 It took me 10 loops. Nice puzzle, the music is the best part for me. Great mood. It took me some time/tries to realize I can actually go to the box, because you have to be precise between the obstacles. I didn't have other issues with gameplay. Pausing breaks the game and you have to restart and even reload the whole game.
Oct 14 21:22:09 14m 44s Tloop - The looping tank Shooter ♥ 2 Wow that was fun. but....I WAAANT POWER UUUUPS πŸ˜„ Overall pretty good job guys. I can see this one expand to a full game.
Oct 14 21:34:32 12m 23s General Phantom ♥ 1 The concept is great. If only you gave yourself more time to add a couple of more levels. Controls were OK for me. They were clearly explained.
Oct 14 21:46:07 11m 35s SatOrbit ♥ 0 Wow great job. I think the mechanics are great. You just need more polish and gameplay. I managed to destroy the the planet after all, but I'd love if there was some easier control over the trajectory
Oct 14 21:57:11 11m 04s Shape Escape - A minimalist strategy game ♥ 1 Wow pretty nice. I also liked the permanent version better. Maybe you can try some input magic. If you hold button longer it is temporary if you click is permanent.(If this is even doable in your project). Overall I liked it very much good job.
Oct 14 22:18:23 21m 12s Escape. Where? ♥ 1 Wow great job. The puzzle part was good. The rooms layout was so difficult. It really felt like you were in a loop and the rooms were changing places. My only complaint is the timer. I think you had to give more time. Because for a new player it is impossible to beat this in five minutes. So you have to restart the level again and again and quickly lose interest. I think your game would be more fun if the player really tried to find him self around and beat the game, but the urgency just takes this away (That is personal feeling of course) Maybe boost timer every time you solve something. Overall great job.
Oct 14 22:53:54 35m 31s LoopBerries ♥ 1 Wow nice concept. Took 2,3 tries to figure out what is going on. And then played far too much πŸ˜„. My only issue is when there are to many barriers (like 40+) it is pretty difficult to mix them. I would love an option to cancel a choice, because when you misclick when they are so small you are basically screwed. Also this is not big but when you are mixing you are still moving and this leads to being hit by the shadow some times. Overall I had great fun. I didn't try easy mode. I had great fun. I will actually play one more now πŸ˜„ Edit: I managed to run it out of memory πŸ˜„ So i went for smaller combos 2020-10-15.png 2020-10-15 (1).png Great fun, great fun, I am going to bed now πŸ˜„
Oct 14 23:38:33 44m 39s Once More, Through the Desert ♥ 2 Very beautiful. I played it trough. Good Job!
Oct 14 23:46:27 7m 54s CoronaLOOP ♥ 1 Nice game. Sometimes seems that there less viruses then the UI suggests.
Oct 14 23:59:17 12m 50s Stuck in a Hoop ♥ 0 Pretty nice game. Challenging as well, but in a good way. You designed the levels pretty well. I liked it good job.
Oct 15 00:07:40 8m 23s Stuck in the system ♥ 0 Good first try. Do come back next time 😊
Oct 15 00:15:26 7m 46s Over and Around ♥ 0 As for the theme good, you nailed it πŸ˜„. The game is pretty simple and it works, but next time try to add more. Like some increasing difficulty. It doesn't have to be something complex, even some polish or simple sounds could go far.
Oct 15 00:26:08 10m 42s ReBeat ♥ 1 Fun and challenging. Good job
Oct 15 00:30:58 4m 50s Loopero ♥ 1 Good job with graphics and player feedback.
Oct 16 21:57:01 45h 26m Cashier Every Day ♥ 1 Nice take on theme. It took me a little time to figure out that the item with no barcode is the separator for next customer. I liked your idea of upgrades. Good job
Oct 16 22:21:37 24m 36s The Serpent of Scorhill ♥ 1 Nice take on the theme and the snake game. I got 64% on medium. On small it did break when there is one free box left. Overall I had fun. Good Job.
Oct 16 22:38:04 16m 27s Looping ♥ 1 Wow. Great job. You managed to hook so many levels. The game is great all around. My only issue is it is a little frustrating when you are brought 2,3 levels back, because of taking a chance. Usually this is a good mechanic to punish mistakes. But your game is intended for trail and error progress. So when randomly choosing a pit to fall in, I don't feel I make a mistake. I hope you understand my point. I got to level 18 and I quit. Overall Good job.
Oct 16 22:59:03 20m 59s While(True) ♥ 1 53 death for 1 loop LOL I liked it, It feels simple at first but is fun and challenging and yet it is not frustrating. Controls felt pretty nice in my opinion. I liked the persistent blood touch. Over all Good job. Finishing it in five hours is impressive on its own.
Oct 16 23:11:56 12m 53s Stuck in Room ♥ 0 Fun and challenging. I see people complaining about friction, well it does take time to get use to and it does make it even more challenging with this enemies, but if it by design I guess who can blame you. - The twist - a little harsh, I think. Generally it is not a bad mechanic to punish players for mistakes or poor play that way. But choosing doors randomly is a chance, not skill, so it is normal to be frustrating. I also liked some of the touches you made, that were forementioned. Overall good job.
Oct 16 23:25:07 13m 11s opLo ♥ 1 Good take on the theme. You managed to finish many levels and the loop part didn't feel boring or what ever you wrote. I don't know if if it is by design, but the controls felt a little bit clunky. Overall good job.
Oct 17 23:18:29 23h 53m Arthur Fisher Intelligence ♥ 2 Great puzzle. I don't have a screenshot for you, but I fooled around pretty long at the last level. Sadly block tiles don't appear in the inventory when I create them. Do I miss something or U just didn't implement it. Any way great game, good job. I had so much fun
Oct 17 23:23:23 4m 54s Into the loop ♥ 1 Interesting take on the theme. Pretty original to use the IDE.
Oct 18 20:21:14 20h 57m Fire Exit ♥ 0 This is a fun puzzle game. I liked it a lot, music is good as well. A speed up mechanic would work great. On the 5th or 6th level I pressed "Menu" accidentally. So I quit and didn't play it trough. Overall great entry
Oct 18 20:32:56 11m 42s In a roundabout way ♥ 1 Great take on the theme. I liked it over all. The "press return to restart" doesn't work for me.
Oct 18 20:45:41 12m 45s TIME TO DANCE! ♥ 2 Pretty fun. The mood and feel is great. Good job.
Oct 18 20:55:43 10m 02s Flip-flop ♥ 2 Nice remake on the original puzzle. I liked it and played it trough. if you add a move counter and some polish, this one is ready for the mobile market. Good job.
Oct 18 21:09:09 13m 26s The Myth of Sisyphus ♥ 0 Pretty impressive, Good job. I liked the thematic ending. The crows were a nice touch, I don't know if there are supposed to harm you, but I liked that you can kill them with the stone. Over all great job. I can see this becoming a finished product
Oct 18 21:35:33 26m 24s The Brave Little Hamster ♥ 1 Cute puzzle platformer. Also this looks exactly as my kid hamster πŸ˜„
Oct 18 21:43:18 7m 45s B.O.M. ♥ 0 Very cool. I like this concept. Maybe a bit more info would be nice, but even that way it was pretty clear what you need to do. BTW spamming DMG upgrades is a little OP.
Oct 18 21:54:57 11m 39s Loopy's run ♥ 1 Great concept. It looks and feels pretty good. The problem for me is the camera is going crazy, Maybe you should tweak it more. I managed to take the "green thingy", by hiding, so that there are not so many bullets. All the bullets seem to pour in one place on the level and they still hurt you, and the thingy spawns in the middle of that. Over all great concept. I liked it
Oct 19 11:28:29 13h 33m A Day in the Woods ♥ 1 This is great. I loved the design and feel. Very relaxing exploration game. I personally liked the "you are not listening" mechanic. It makes you slow down and think a bit. So if it feels frustrating, it is not the mechanic itselft, but more like there is no instant feedback what is happening and if you miss something you are basically stuck. I myself reached the chest, but after several restarts couldn't figure out how to advance more. Over all I liked it very very much. Good job!
Oct 22 20:23:50 80h 55m Loopsie ♥ 0 Nice take on the theme. I got to level 5 and it started to get repetitive. I liked that going to the menu, doesn't back you to level 1.
Oct 22 20:37:06 13m 16s A-Cornered ♥ 1 This was fun. A little challenging I think, but yes pretty fun. Maybe you could start just a little bit slower. I liked the graphics. Over all good job!
Oct 24 09:49:03 37h 11m Station 8 ♥ 0 Fun game. More feedback on why you die would be great. I didn't try the other difficulties, but easy was challenging enough for me πŸ˜…
Oct 24 09:58:40 9m 37s HarmonyMaybe ♥ 1 Interesting concept. It looks like it needs more work to be done, in other to engage the player more. As it stands now you press on random spots, with no control and goal what so ever. I read your reply in one of the comments explaining your idea and motivation. It sounds pretty awesome.
Oct 24 10:09:30 10m 50s The Monkey Weekend ♥ 0 It looks really good, The mood is great as well. The game and story idea is great, but in way it is not fully translated to the player. The goal doesn't become clear from the game itself, maybe if we got some guidance or clues it would be better. Overall great job πŸ™‚
Oct 24 10:25:37 16m 07s The Magician's Maze ♥ 1 I manage to beat it. All the magic is mine now πŸ˜„ Here is some constructive feedback: -as it stands now it is only trail and error. This takes away from the player feeling smart in anyway. I liked how you change the door knob color. -The guards were a nice add for complexity. But sometimes there is a bug that there is no guard around you and you still get hit. Maybe you have some collider issues, I don't know. -The controls feel a little bit clunky at first, but then you get used to it. Maybe you should try turning with the mouse instead of A/D Overall I liked the idea very much. It just needs more polish and more player control. Good Job!