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Erlioniel's games and stats for all events →
| Timestamp | Since previous | Game | Erlioniel's comment | |
|---|---|---|---|---|
| Oct 6 18:08:36 | Lööp Runner | ♥ 1 | Nice result, even tho it's pretty simple :) | |
| Oct 6 18:42:38 | 34m 02s | RunnyMcDodgeFace | ♥ 0 | It's pretty funny to play, hovewer the controls are not so cool from my perspective. It might be (and actually should be) more natural from controls perspective. Did you draw the art as well? I think the robo model is from free assets, right? |
| Oct 6 19:26:55 | 44m 17s | The Holy L∞ptown | ♥ 3 | So overall I would like to respect the art. It is very impressive for the limited amount of time! Especially the church. Hovewer didn't get the gameplay. Quest zones are very limited and annoying from time to time, additionaly will be nice to have some information for controlls, because this was unclear as well. Hope to see the next beautiful game with hints and more clear controlls from your team! |
| Oct 6 20:30:47 | 1h 03m | ronron Therapy | ♥ 1 | Hi, I'm actually want to say that have absolutely the same feelings as @steventus above. Just to be fair I want to additionaly say that I'm impressed by the art. That's absolutely stunning result. |
| Oct 6 20:48:19 | 17m 32s | TRAM OF WISHES | ♥ 3 | Wow, voice over? Really? :D Awesome art and style! |
| Oct 6 20:55:52 | 7m 33s | The Lone Starmen | ♥ 1 | Like everyone in the thread have to respect art skills. For real it's amazing. Didn't get why we can't do it in fullscreen. |
| Oct 6 21:02:55 | 7m 03s | Loopy Mansion | ♥ 0 | The game is unavailable :< |
| Oct 6 21:24:48 | 21m 53s | Caterpillar Cowboy | ♥ 1 | Just the freaking best game I've played for this LD at the moment :D |
| Oct 7 08:20:01 | 10h 55m | Do-While-For | ♥ 2 | @primitive-concept @threehams fix the build by disabling compressing in unity - https://forum.unity.com/threads/uncaught-referenceerror-unityframework-is-not-defined-at-htmlscriptelement-script-onload-webgl.803967/ |
| Oct 7 08:48:07 | 28m 06s | Gorilla Taxi | ♥ 1 | Like the game actually, spend quite a time to play, but didn't finish it since it completely freezed at some point after some bugs :< Which is very sad. But the traffic system is working well and I do like the overall feeling :) Great result! |
| Oct 7 11:28:54 | 2h 40m | Princess stop the princes | ♥ 2 | I got the fun, and like the humor of the game (especially Link's shield :D as a throwable item), but didn't like that the game is missing some kinda of consistency in art. Most of the art is awesome, but for example the guys on the final screen if differ a lot from the princess on the same screen. Overall I did like to play it :) Great result! |
| Oct 7 11:51:42 | 22m 48s | Stuck in a portal | ♥ 1 | Got some fun passing by levels, but sometimes the way how portal is set really frustrating because of camera. And also there is even bigger (from my perspective) problem of the game that it's not hard to find out the solution, rather to implement it. But overall pretty nice result, like it :) |
| Oct 7 12:02:33 | 10m 51s | TIME TO DANCE! | ♥ 2 | Amazing one, like the art & music :D |
| Oct 7 19:54:33 | 7h 52m | Loop Factory | ♥ 0 | Like the game, it is very simple and cool :D Additional respect for art :) |
| Oct 7 20:06:11 | 11m 38s | Set in Stone | ♥ 1 | I played it and I can say that the core mechanic is working fine. Except the fact that it's very small amount of levels even for this small game :) Don't left levels to the very end in the next time and the result will be even better :) |
| Oct 7 21:30:17 | 1h 24m | Home Office Survivor | ♥ 2 | Played the game for a while and should respect an art attempt. However, the gameplay might be less annoying and painful. Let me cry for a while since I'm a Java developer and all this stuff is quite depressing me. Joke :) Actually, it's pretty nice ;) |
| Oct 8 17:07:14 | 19h 36m | All A Board | ♥ 1 | Wow pretty nice one! The only issue for me was that there is no intro or smth and everything is SUPER fast. But a great one anyway |
| Oct 8 17:15:35 | 8m 21s | My Summer Roller Coaster | ♥ 2 | Same problem with extinguisher, it's very strange working. And at all that's quite strange that user can't anyhow predict damage and so on. Everything is very scripted. On the other hand it's pretty nice, sound and graphic design is funny :) Well done |
| Oct 8 17:28:59 | 13m 24s | Looponaut | ♥ 2 | I like the way how this game sounds and looks. Really nice atmosphere. I would say that level should mutate somehow more interesting rather just added additional HP to every enemy. But overall it is very nice, love it! |
| Oct 8 17:38:38 | 9m 39s | Oplo | ♥ 1 | For sure very nice puzzle game. The only problem I see that when you just appear to the new level it's not clear what move to do to avoid a hit. Basically I got all my damage like that :< But anyway it is very impressive result! |
| Oct 8 17:44:38 | 6m 00s | Loopy Dungeon | ♥ 1 | I tried as well and can agree with @just-dante. The idea itself is very nice, but it should be polished to be more playable. But overall good result |
| Oct 8 17:50:37 | 5m 59s | Time Saver | ♥ 2 | Like this one. But I would recommend you next time keep some consistency between background and foreground styles. Mixing vector art and pixel art is not the best choice IMHO |
| Oct 8 18:03:13 | 12m 36s | Permafrost Pirouette | ♥ 0 | Nice one, great job. |
| Oct 8 18:20:47 | 17m 34s | Unnatural Selection - Circle of Life | ♥ 1 | @robinerd I've tried to play, but didn't manage anything alive :D Maybe I'm bad from evolution perspective :) But as a big fan of Spore I do like the idea and respecting your game :) Well done |
| Oct 8 18:23:12 | 2m 25s | FORNAX-11 | ♥ 1 | Interesting idea and I can imagine how cool it might be to have it standalone and polished. Art is pretty nice as well, I do like it. What I don't - is the energy system and the fact that there is no option to restart from the very beginning with full energy (you have to spam restart till you'll die). |
| Oct 8 18:43:05 | 19m 53s | Clockmaker | ♥ 1 | I actually love it. It it very interesting as idea, the levels are giving you a reason to think before passing them by. The art style is also very nice and cool. Overall one of the best games I've played so far. So take my respect with this one. |
| Oct 8 18:59:05 | 16m 00s | Crypt Loop | ♥ 1 | Like the visual but don't know, from my perspective the puzzle difficulty is quite low. I've found a pretty easy way how to solve it and since then the game itself started to be boring for me. However it is a good game, I think it's just should have more different mechanics to be more interesting in long run. |
| Oct 8 19:03:43 | 4m 38s | SentIO | ♥ 0 | Dunno, didn't find a way to run it (tried jam and patched versions). :< |
| Oct 8 19:54:36 | 50m 53s | Periphery | ♥ 1 | Like the result. Didn't beat speadrun mode, but overall the game is pretty nice and competitive. For COMPO category this one is for sure is a very nice result |
| Oct 8 20:09:35 | 14m 59s | SPÅRVAGN | ♥ 0 | @dustyroom as a big fan of your previous crafts and owner of cellshading asset you created for unity my opinion for sure is not objective. But I really love the style, it's amazing! |
| Oct 8 20:28:27 | 18m 52s | GLITCH LOOP | ♥ 0 | Amazing one |
| Oct 8 20:40:44 | 12m 17s | Choo Choo Circuit | ♥ 2 | Pretty nice result, but I think it will be even better with a few levels instead of one with some difficult progression. But overall I think the time constrain didn't allow to do that, so anyway well done, mate! |
| Oct 8 20:49:03 | 8m 19s | Skycrawler | ♥ 1 | Thank you for such a nice game :D Don't know what to criticize in it. It's small and very well done from all perspectives. skycrawler_cameo.png |
| Oct 8 20:55:08 | 6m 05s | Hiccup Time | ♥ 2 | @ericbolseiro I doubt that it is fair to have 'art' category if you aren't creating art. Aside of that I tried to play but didn't get what to do with the very beginning of the game :< |
| Oct 9 08:25:44 | 11h 30m | Project Loop | ♥ 2 | Hi dude, find out that you are asking for feedback and here it is. Don't get it wrong, I'm quite positive and this is a nice result, especially if you didn't have enough time or experience (don't know your background, sorry :<), but I will point a few weak spots that might be not so hard to manage and, at the same time, will completely change the way how the game feels: - **Art**: The attempt is nice and I see that there is some idea behind character designs. I do like it, but the dungeon itself looks like a placeholder. Try to add some decorations, maybe [use random](https://ldjam.com/events/ludum-dare/47/cycloop/small-hint-to-have-a-better-visual-result) to do that. - **Levels**: Aside from the visual part it might be more interesting from the gameplay perspective - some simple random enemies or some small traps/puzzles in the rooms might give additional motivation to discover new rooms. A reward is welcome as well - And last but not least: **Game cycle**. That fact that the theme is 'Stuck in the loop' doesn't mean that game shouldn't have a start and an end. The start you did very well and I was even thinking that it might be not a visual ideal but a very good story-based game (like this for example - https://ldjam.com/events/ludum-dare/47/delivery-boy-forever) but it turns out that there is no end at all. Consider developing the game process somehow during gameplay and find a way to reward players for finish the game. But again, don't get me wrong, I liked it, but for sure there is a big room for improvement. So I hope we will see big progress for you in your next game ;) |
| Oct 9 08:41:58 | 16m 14s | Dude Ranch | ♥ 0 | WTF?! I like it :D Almost as fun as https://ldjam.com/events/ludum-dare/47/caterpillar-cowboy :D (check it if you didn't) |
| Oct 9 08:56:44 | 14m 46s | Lost Woods | ♥ 2 | The mood and music is just magic. Didn't find a way how to beat the game (mantis just one-shoted me), but overall I have a good feeling about it. Well done. Btw. congrats with 20+ ratings :) Your team deserve it |
| Oct 9 11:48:21 | 2h 51m | Cycle of Pawmerce | ♥ 1 | Relly worth to play one, art & music is just amazing :D As well should respect an option to play hotseat - quite unusual for the jam games. What I didn't like is a control scheme, it took quite a while to get used to it. As well amount of goods (considering limited amount of time and no possibility to go in any direction) is I guess too big to find out good strategy. But overall a really well done one! |
| Oct 9 12:00:44 | 12m 23s | Disco Loop | ♥ 1 | Hi, played it for a while. What I did like: The idea, art style and quite minimalistic sound design. What I didn't: The timeframe is REALLY tight and it's hard for me to hit in a correct time. But that's subjective. What's not - that the level is not actually restarted after pressing X. The timings are failing after the restart. For example on first attempt the rat (?) is passing spikes - after restart spikes are killing it. Which makes a game quite less predictable. |
| Oct 9 15:53:23 | 3h 52m | Loop Industries | ♥ 1 | I actually do like it. For the COMPO record this one for sure is a nice one. By points: - It has a story start & end and both feeling rewarding - Everything working smoothly, including level design and sound - Models are cute and overall the game is very well done for the limited amount of time I can agree with @icxon that there is a way to slightly optimize work to have a better result, but overall I like it :) The only problem I see that it's barely using the theme. |
| Oct 9 16:02:01 | 8m 38s | Streets Of Loop | ♥ 1 | Nice one :) Small and simple, but pretty clear what to do. The only problem for me was the fact that the character is turning back every hit. Of course, I understand that this is kinda a feature, but it took some time to get used to it. And at the time when I got used to it - the game ended :D |
| Oct 9 16:16:12 | 14m 11s | Unholy Echo | ♥ 5 | It's really interesting boss fight (was even thinking to ask for possibility to recreate it in scope of one of mine prototypes). But really short one. Would like to see the whole dungeon with the final boss and some story about it. |
| Oct 9 16:18:59 | 2m 47s | Looper | ♥ 0 | I doubt you need more feedback than: add some levels, put it to mobile phones and you'll be rich. Okay, maybe not rich, but at least get some popularity and money :) Overall is scope of Jam one of the best 'production ready' games. Additional respect for this beauty itch page :) |
| Oct 9 16:29:34 | 10m 35s | Blank Tape | ♥ 0 | Wow this one is nailed theme so hard. And overall very well done, I was challenged by the last level, but figured out how to shortcut it. Love it! |
| Oct 9 17:09:03 | 39m 29s | I Reboot | ♥ 1 | Overall I should say that it's very nice concept but I doubt that it's fair that you should kill the enemy and enemy shouldn't kill you to get a portal :D |
| Oct 9 17:15:28 | 6m 25s | Loop City | ♥ 1 | I really love the idea! Well done mate, the art and humor as well very nice. |
| Oct 9 18:03:57 | 48m 29s | Hyperloop | ♥ 2 | So let me point correctly, it is a very nice, short, but ready to deploy game. Not a prototype, but a game. The another question that it's quite hard to rate it, mostly because it was done by so many people. I guess I'll not rate at all, because I don't understand how to compare this game with prototypes made by 1-4 people. |
| Oct 9 18:32:27 | 28m 30s | Knights of the Holy Loop | ♥ 1 | Wow guys, that's absolutely nice result! First of all it is using the theme, it has story line and the art is just awesome. Absolutely love it, even tho I've managed to get it stuck somehow :D |
| Oct 9 18:42:46 | 10m 19s | Loophole Kingdom | ♥ 2 | Absolutely love the art :D And the story line, if you did it alone (everything!) I have to throw my hat away as fast as possible. Amazing result cameo_loophole_kingdom.gif |
| Oct 9 21:39:08 | 2h 56m | Beyond Death | ♥ 4 | Hey, played the game and actually don't know what to say. On one hand is the fact that it is working, level design is nice, voiceover and animations neat and so on, on another hand it's hard to place this game in a row with other games made by 1-3 people (usually). Will it be fail if I'll rate it with keeping in mind that 6 people were working on it, right? Overall no matters what is the rate the result is nice. Well done, guys. |
| Oct 9 21:49:31 | 10m 23s | break | ♥ 1 | Like it actually. Yes it is pretty simple and small, but quite funny to play just because the gameplay is very native. Additional like for mute hotkey :) |
| Oct 10 08:02:30 | 10h 12m | RESCUE ATTEMPT #[REDACTED] | ♥ 1 | Overall is very nice entry. Like the art style and consistency, the only thing - intro and outro images might be slightly more polished. But the fact that you have them is anyway is a good reason to give you some complements - not a lot of games remember that player should be rewarded in the end. Ah... controls also might be slightly less old school :D But overall it is very nice! |
| Oct 10 08:24:48 | 22m 18s | Death Day | ♥ 3 | Interesting idea but controlls looks weird. Mixing together mouse & keyboard in a game, where mouse is not needed at all is a strange decision. But overall very nice graphic and atmosphere. |
| Oct 10 08:36:25 | 11m 37s | Amusement Shark | ♥ 1 | Okay, that's pretty nice game, but the ingame graphic might be better fin the main art style. But overall I got my fun playing it, well done :) |
| Oct 10 10:21:26 | 1h 45m | Fort Loop | ♥ 1 | Just amazing one, can't imagine that this game was done only by you. It is not complex, true, but for real, very stylish and nice one. Well done mate, you got my 5 stars. |
| Oct 10 10:29:31 | 8m 05s | ONE MORE TRY | ♥ 1 | Small one, but really simple. I guess these guys are deserve more attention, gameplay and story line. But anyway well done :) |
| Oct 10 10:46:59 | 17m 28s | Under The Moon | ♥ 1 | I like it actually. Nice art style and the idea is working. But I kinda thinking that the idea is to linear for this theme. Hovewer I do respect the result for single person and so small amount of time. Well done, mate |
| Oct 10 13:17:13 | 2h 30m | Looped Fellas | ♥ 1 | Love it but it took quite some time for me to get what's actually is required from my side :) Some small ingame tutorial needed probably. As well didn't find out is there some ending or not. Anyway well done, for compo it's incredible result. And for sure the art style is amazing! |
| Oct 10 14:14:08 | 56m 55s | a Damsel a Day | ♥ 0 | Really love this minimalistic art style :) Overall ofc it's not balanced (should it be?) and I lost only because train was spavning in front of me, but who cares, right? Well done mate! cameo_damsel_day.png |
| Oct 10 17:33:55 | 3h 19m | It's The Leash I Can Do | ♥ 4 | I actually love this one :) It deserves more time to polish, but it is very nice and cute idea. My dog is also doing this all the time :) Only problem is there is no restart button and it's very easy to mess with the leash (like in real life, right?) cameo_leash.gif |
| Oct 11 11:01:31 | 17h 27m | Anomaly | ♥ 1 | Well done from atmosphere point of view, but for me (personally) it was hard to get what to do and what to expect. It was unclear that 'anomaly' is actually will just return you back to start point. As well not clear how to heal the ship. Overall I like the style, but I guess gameplay might be polished. As well maybe small tutorial and intro for story line might help. But anyway well done, guys, I like it. |
| Oct 11 11:03:38 | 2m 07s | Impunity | ♥ 1 | It's really hard to put some rating for that. First of all because for me, as for a guy with A LOT unfinished projects, it's also very personal. But from other perspective aside of the idea there is almost nothing left, unfortunately. Would like to have more options and less intense time pressure, but probably it won't fit the idea. Dunno. However I do like the art and the idea. It feels very personal, and I guess it should be. So from that perspective well done, mate. |
| Oct 11 11:15:16 | 11m 38s | HONK II | ♥ 1 | Looks like ready to release game. The only problem - no theme at all (at least I didn't find it). But sure, that's not critical, yes? :) |
| Oct 14 17:44:34 | 78h 29m | Not Enough | ♥ 1 | Wow dude, that's very solid result for single man. Honestly I was expecting something more crazy, but you managed in in a good way. PICO-8 looks like a good option if you want to do something that's really feels retro, will keep it in mind, but honestly can't imagine how to do animations without cool tools like aseprite for example. Hovewer to the result. I should say that it is very good and well done. ... BUT ... PRETTY ENOUGH :) |