mfischer3d 2020-10-05 21:20
Liked the graphics of your game. The gameplay felt a bit slow to me though
Foon → Ludum Dare Explorer → LD47 → RunnyMcDodgeFace
By zest-is-best and Quiny101
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1435 | 2.96 | 47 | |
| Fun | 1236 | 2.95 | 47 | |
| Innovation | 1280 | 2.85 | 47 | |
| Theme | 1503 | 2.70 | 47 | |
| Graphics | 871 | 3.47 | 43 | |
| Humor | 1144 | 2.12 | 41 | |
| Mood | 1361 | 2.76 | 44 |
Liked the graphics of your game. The gameplay felt a bit slow to me though
My Initial Times: - Section 1: 10,84 - Section 2: 29.26 - Section 3: 24.51 - Section 4: 28.68 - Overall: 93.28
@mfischer3d Post your times! :D
my hair is purple, green and bald and even I enjoyed this game
My times: * Section 1: 13.01 * Section 2: 15.9 * Section 3: 17.08 * Section 4: 23.7
Overall: 69.69
Screenshot 2020-10-06 at 00.07.13.png
Here is my all time best RunnyMcFace.PNG
@quiny101 Sub-10s section 1 is insane xD How did you do that?
Section 1 for 249.38 :) Game is fun!
I'm not going to post a best time. They had a field day running into me. Lots of fun, great job. I really appreciated that you didn't die. I got beat up a lot but didn't feel like I was failing.
Nice game
This is speedrun material, once you know the tracks, you can master the game and get better times. I think some more polish would enhance the game a lot. Graphics are pretty good btw.
In non fulscreen mode, the UI is a bit big and the game feels a bit slow for what is supposed to be a racing game. Apart from that, good job.
Thanks for all the feeback guys! Really appreciate it all!
Please also comment your best times if you managed to finish the track!
- 79:71 by ToxicSurge - 79:84 by Charlie - 84:41 by ZEST_is_BEST - 91:93 by Quiny101 - 133:36 by jndm - 136:32 by Matty - 141:40 by Blaine
Really like the visuals, definitely speedrun material
Cool game but I wish the powerups were more frequent
Its was fun, but a ball patterns felt a bit random or hard to predict. Abilities were also a bit confusing at the start and abilities should be more understandable - like, I don't know when invurnabiltiy will end. Jumping was also confusing (controls wise).
you have an EXTREMELY solid foundation for a cool speedrun-type game. Nice work!
I wish the timer screen wasn't so large. It was really distracting.
Also i've got to know what SHITnJEANS means.
Not gonna lie I got a little lost at some points, also when I first started playing I completely glossed over the right click to move function, so I thought I could only move with the abilities xD
I only figured out I was missing something after I beat section one and hand to change directions lol
This looks like it was a bit too ambitious for the 72h, I found the gameplay somewhat clunky and slow, the game could really use a bit of gamefeel polish. It does look quite good though !
I kept pressing R to restart in order to set a new record, maybe it's a loop, too clever. (However I tried a lot of things and I don't know how to finish the first part in 10 seconds)
Super fun game! My best 1: 12.96 2: 37.04 3: 31.22 4: 42.00 Overall: 133.36.
@jndm Awesome dude! Will add you to the current list of times! :D Check the GIF at the top of the page to see how we do the first section in 10seconds. No idea how Quiny got it in under 10 seconds. My best now is 10:07
@m7rk Haha where the heck did you see "SHITnJEANS" xD I suppose you'll have to stick around to find out xD...
@stracker Thanks very much, dude! Yes definitely - we were two programmers, one of which had just downloaded unity for the first time :P Ambitious is one way to put it! We agree polish is sorely needed here!
@thecreator Hehe definitely should've added a menu! Did you manage to finish the track and get a time?
It's pretty funny to play, hovewer the controls are not so cool from my perspective. It might be (and actually should be) more natural from controls perspective. Did you draw the art as well? I think the robo model is from free assets, right?
@zest-is-best It was something scary bad xD I kept hitting the orbs lol
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Nice game! I liked the game mechanics. The player character moved a bit slow for my taste.
really cool game peeps. It took me a while to realize the controls were similar to LOL but once I got that hang of it controlled really nicely a bit sluggish but all in all not bad. Well done ;)
Cool game. Q would benefit from dashing in direction of mouse and maybe W as well, like in Heroes with quickcast on. Also, Maru is best.
@super-hadoken Firstly - I like you :P Thanks for getting the Zest reference. Secondly, thanks for the awesome feedback - I think it’s actually a great idea. I’ve become a bit addicted to speedrunning my own game at this point and have discovered about 20 new speedrunning strategies. Current best time is actually under 79 seconds total time :P We’re thinking of making it into a full release and all this feedback is really great - appreciate you all guys! @rickkmurray
I really liked your game, it has beautiful graphics, and I would like to leave my comments, 1 - I believe that if the character rotates to the side that he is aiming for is cool, 2- the buttons that are on the bottom side when clicking were with their active functions, 3-the teleportation goes through the bridge, I don't know if it's correct or I'm missing something, 4- the game would be much more fun if it had audio, 5- after a while enemies show incorrect behaviors "shake", needed to add a tutorial because normally games that use combined functions tend not to be so intuitive, I hope it helped, a big hug.
Game looks and plays very well! I'm personally not a fan of speed running, so the "stuck in a loop" theme felt a little far-fetched to me. Also, I'd probably prefer having checkpoints and getting reset when I fail rather than just losing time, as I don't really care about time, and once I realized there's no penalty for failing I stopped trying as much and it didn't feel that exciting anymore. Still, it's great for a 3 day game, good job! :)
The game is related with theme. Game play is a bit slow.With sound and faster actions it would be nicer. It is open ended game and you have chance to develop it more.
Would have loved some SFX and music with this game. The controls could have been a bit better, found that the right clicking with the mouse a bit annoying maybe you could have just had a direction indicator that the character would follow? Would have liked a slightly higher pace in the running so you could get a little bit more stressed :D Great entry though, well done!