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Feedback comments for LD46
SaltFactory Studio's games and stats for all events →
| Timestamp | Since previous | Game | SaltFactory Studio's comment | |
|---|---|---|---|---|
| Apr 22 00:13:34 | Pirabbit | ♥ 1 | Your gameplay loop is really addicting with the juicy art animations and sound effects. If I were to add something, I would like the game to have more UI as to tell me what the level of the player does or what the bar on the bottom means. But overall, really solid work, great job! | |
| Apr 22 00:28:55 | 15m 21s | Keep That Boy | ♥ 1 | The gameplay, which did take me a minute to figure out how to play, is really nice and chill. Adding some feedback to the UI buttons like a drinking sound effect when pressing the drink button would go a long way for the game's immersion. Overall, really great art, music, and work guys! |
| Apr 22 02:28:49 | 1h 59m | Feed Charles | ♥ 1 | Great visual with a simple yet engaging gameplay. Control does take a few tries to get a hang of it, but once you do it's hard to stop playing. I do wish there are some more variation to the level as the player progress to increase the challenge. Nevertheless, great game and great job! |
| Apr 22 02:35:09 | 6m 20s | Operation inside | ♥ 1 | Gameplay is nice and simple and the music gives off an eerie vibe that helps make the player feel like danger is coming. I would suggest adding a timer/countdown so the player can feel that extra rush of time running out. Good job! |
| Apr 22 02:42:24 | 7m 15s | Fuel the Flame | ♥ 0 | I found your choice for the game's aspect ratio to be really interesting. The game itself is also nice and has a good gameplay loop with players being able to replay the game fluidly without losing immersion. I especially liked your interactive tutorial with the player being able to see how the controls work in a little testing area. Overall, really great submission for this Ludum Dare! |
| Apr 22 02:47:28 | 5m 04s | ChargeMe | ♥ 0 | Great environment with amazing graphic and audio. Great work. |
| Apr 22 02:48:15 | 47s | Overwatch | ♥ 1 | Yoo, I loved the voice acting and background track for this game. It really added to the game's suspense and sense of danger. The art assets are also simple yet really well done for having such a short time period to work. While the player does sometimes spazz out when reaching a certain tile, I found the whole game itself to be really enjoyable and fun. I can easily see this becoming a much bigger and more fleshed out project if you decide to keep working on this game. Great work! |
| Apr 22 02:55:05 | 6m 50s | Bon Bon and Eggward | ♥ 1 | Music is great and I really dig the art and animations for the game. The world that you built is vibrant and really shows off your creativity. While I did find the tutorial to be a bit hard to beat (the high jump before learning how to sprint as well as the spikes for sprinting took me multiple tries to get past), I love your game idea and can see lots of potential for world building and level design in this work if you decide to keep polishing up the game. Nice job! |
| Apr 22 03:00:07 | 5m 02s | A Case of the MOONDAYS | ♥ 1 | Gameplay is simple yet engaging, movement could be improved but certainly did not take away the fun. The audio really does drive you near the end. Great work guys! |
| Apr 22 03:14:46 | 14m 39s | Rickety, Rickety Robot | ♥ 2 | This game is certainly harder than it looks, and I had a great time playing it. Great puzzle design and the last one took me some time figuring out. Well done! |
| Apr 22 03:25:40 | 10m 54s | Fueled by Fire | ♥ 1 | Movement controls and attacks all feel really fluid and super impactful. I also really like the taking damage effect where the player's view shakes and gets kinda hazy from the enemy's attacks. Tutorial is nice, simple, and to the point. The bonus feature of the leaderboard is sure to add lots of replayability for more competitive players out there as well. Really great job for this Ludum Dare! |
| Apr 22 03:32:32 | 6m 52s | Enshrine | ♥ 1 | I love it, a really unique puzzle game that require players to think their about their next steps. Instruction was thorough and easy to follow. Sometime I though I would get spotted but end up being fine and other time vice versa. Overall, amazing work. |
| Apr 22 03:34:42 | 2m 10s | Type or Die | ♥ 2 | Really creative submission you have here, I'm always a sucker for typing games. Great way of implementing memes in your work as well. Nice job! |
| Apr 22 03:41:00 | 6m 18s | To Save a Princess | ♥ 1 | You sir are crazy for making a RPG for a Ludum Dare game jam. I really like the music and art style of the game. Like everyone else mentioned, the game does get stuck often when talking to NPCs. However, I really liked how fluid the controls felt, especially the movement. I'd like to play this game more when you've debugged some of the prominent errors and fleshed out the world you've created. Good job! |
| Apr 22 04:02:18 | 21m 18s | The Forest Below | ♥ 1 | This game does take a while for me to get a hang off, maybe because I couldn't understand the instruction well enough. The environment design is stunning though, it is very immersive. Great job! |
| Apr 22 04:19:57 | 17m 39s | Tankageddon | ♥ 0 | Since the player have to wander outside for health, ammo, etc, I felt like a minimap would've been helpful since the map is pretty huge. Also, I think having a variety of weapon upgrade could be beneficial to the gameplay. Nevertheless, good job on the game. |
| Apr 22 07:04:43 | 2h 44m | A Walk In The Park | ♥ 1 | The aesthetics of the game are really nice. The music as well really complements the peaceful and chill atmosphere of the entire scene. I especially liked being able to interact with objects to see how they would react to real-life physics. Well done on a good game. |
| Apr 23 02:54:31 | 19h 49m | Useless Machines Inc. | ♥ 1 | Took me a while to understand what I had to do, but best I could do was 2 minutes lol. Amazing graphic, simplistic but matches the atmosphere. Great job! |
| Apr 23 03:07:30 | 12m 59s | Memory of the Fallen | ♥ 1 | I would suggest condensing the map size since there's a lot of empty space around, and maybe you can try scaling up the tileable texture so it doesn't look too repetitive. It is an interesting game overall, so great job! |
| Apr 23 03:22:53 | 15m 23s | Keep It Alive from nuclear explosion | ♥ 1 | I like how scraping the side of the road can drastically slow you down, I think that is a nice touch to the game to make it more realistic. I also felt that adding more variety to both level and upgrade can make the game much more interesting as the player progress. It is a simple game and I enjoyed it. Great work! |
| Apr 23 03:33:09 | 10m 16s | Maintenance | ♥ 1 | Great atmosphere combined with the music really helped with immersion. Not really sure what to do at first. Nevertheless, I really love the camera work and transition between the trains, it's quite cinematic. Nicely done! |
| Apr 23 03:39:32 | 6m 23s | Bubba's Beach Balls | ♥ 1 | Very nice physic in the game, make swinging around really satisfying. Great job! |
| Apr 23 03:45:38 | 6m 06s | The Battle of R'lyeh | ♥ 1 | It's really nice that you included a tutorial in the game itself even though the game is fairly simple. Really love the art style of the game. I do wish there might be more levels with different layout and such. Great work nonetheless! |
| Apr 23 03:57:56 | 12m 18s | LAST HUMAN | ♥ 2 | Really nice music throughout the game, and gameplay is exciting and fast paced since you are forced to move around and aim. I also like how the player can feel the impact of each shot, it just makes the experience more immersive. I totally forgot about the inventory system the first playthrough until people mentioned it in the comment. Great game and great work! |
| Apr 23 04:05:29 | 7m 33s | Stroller Rover | ♥ 1 | Loved the game mechanic and art style of the game. Really cool level with realistic mechanic such as charging with sunlight make the game really fun to play, even better with a radar to guide the player back to the rocket. Great work! |
| Apr 24 02:49:19 | 22h 43m | NightForestWatch | ♥ 0 | I feel like some audio or sound effect could really enhance the gameplay, like how you're alone in the dark surround by animals. Other than that, great art style, very clean looking model and environment. There's a few things here and there that can use some polishing but overall it's a great game. Nice job! |
| Apr 24 03:00:40 | 11m 21s | Kaya | ♥ 0 | I love the camera control in the game so that you have a clear view of the player at any angle. Though I feel like bullets is quite scarce though so I spent most of the time running from the enemy, and maybe that's the point of the game? Anyway, it is also cool that there's an inventory system and having to collect items to keep up. Great entry! |
| Apr 24 21:45:31 | 18h 44m | Genki | ♥ 2 | Like @noirdrive said, I really like how you focused on the gameplay of the game by providing simple, yet still pleasing, graphics. The movement controls and shooting all felt really fluid, which is important for a shoot-until-you-die game like this one. I can't seem to find a way to quit the game after I die though, so maybe if you had more time, add some more UI to help keep the players immersed in your game. Overall, nice job! |
| Apr 24 21:55:04 | 9m 33s | Protect_the_Dog | ♥ 1 | I really like the visual aesthetics that you chose for this game with the camera perspective being higher up as well as the art assets that you have. Having some visual and audio feedback for when things take damage, allies and enemies, would really make each laser shot feel more impactful and make your game even more fun to play. Some more UI, like the dog's health and the enemies' health, would also be nice feedback for the players to understand what is happening in the game. Great job man. P.S. Make sure to rate and comment on other people's games as well so that your game gets more visibility. You need at least 20 ratings on a game for you to see your game's overall ratings. Hope to see you in the comments too and have fun! |
| Apr 24 22:01:24 | 6m 20s | Memories | ♥ 0 | I really liked the sound and mood that you conveyed with your game. It fits extremely well with the theme of memories and really helps me as the player feel immersed in your game. I also liked your game idea of incorporating the memories theme with the mechanics of a memory game. Combined with the mood you created, I would love to see this game be further worked on and polished because it's so unique and has so much potential to grow. Good job! P.S. Make sure to rate and comment on other people's games as well so that your game gets more visibility. You need at least 20 ratings on a game for you to see your game's overall ratings. Hope to see you in the comments too and have fun! |
| Apr 24 22:09:26 | 8m 02s | Don't Hang Up on Mom | ♥ 0 | Sound effects and visuals really help made the game entertaining to play. Once I loaded up the game and saw the mom image, I knew this game was going to be something else lol. Nice work! P.S. Make sure to rate and comment on other people's games as well so that your game gets more visibility. You need at least 20 ratings on a game for you to see your game's overall ratings. Hope to see you in the comments too and have fun! |
| Apr 24 22:14:21 | 4m 55s | Fish in Peril | ♥ 1 | Like everyone else has mentioned, the game looks extremely polished. The amount of art assets and animations for the movable animals is incredible for such a short amount of time. The gameplay itself is also simple and enticing due to the amount of visual and audio feedback you put in the game. I also really appreciate the accomplishments and high score that you put at the end of the game. They really help make me want to keep playing your game more as to achieve everything that can be unlocked inside the game. Overall, it's a really great game and I hope to see more in the upcoming Ludum Dares |
| Apr 26 01:53:20 | 27h 38m | Highway to Hell | ♥ 2 | The feeling of driving is conveyed well by the movement controls that you've programmed for the car. There is also an incredible amount of environmental art and assets in this game given such a short time period. Well done! |
| Apr 26 02:00:18 | 6m 58s | Nightwatch | ♥ 2 | Really cool visual and atmosphere you got here, despite this being a simple game. It does seem a bit creepy at first wandering into the dark, and I was worried not being able to find my way back in complete darkness. Nevertheless, keep up the great work! |
| Apr 26 02:06:33 | 6m 15s | Feed Him | ♥ 2 | Such a hilarious death sound, it almost makes you feel guilty feeding those people to the monster. I feel like control could use a bit more polishing since it doesn't feel very natural yet, but otherwise everything is how it should be. Great entry and great work! |
| Apr 26 02:19:38 | 13m 05s | Keep It Alive | ♥ 1 | Not only that the soundtrack in the background is impressive, but also the storyline. Really well written that just makes the reader wanting more after every lines. Combined with the music that slowly pushes you along, this makes a great horror reading experience. Amazing work!. |
| Apr 26 02:29:32 | 9m 54s | Touch it! Do it! | ♥ 1 | There is a variety in the environment here, so each felt like a challenges on its own. It would be nice to have an extra sound effect or two such as attack sound or indication that the cube has been switch. I got to the four cubes only to get teleported back down, so I'm not really sure if that's the conclusion of the game or not. |
| Apr 26 02:39:54 | 10m 22s | The Last Tree | ♥ 1 | Really cool graphic you got going here, the art style is very fitting to the music and the environment. The map has plenty to areas to be explored meaning player have much more freedom. I feel like control isn't the most ideal when having to move around with mouse click, and that the game could be optimized a bit further. Other than that, this is a solid entry. |
| Apr 26 02:58:01 | 18m 07s | Night in the Garden | ♥ 2 | Level design was exceptional, sometime I am genuinely scared walking into the dark. The atmosphere of the environment is very fitting with the theme. The monster plants are very unique, especially the small alien-like monster. My only problem, really, was the control of the flashing and movement in general. I felt like it could be better but overall this is amazing. Great job! |
| Apr 27 02:01:46 | 23h 03m | Super Rally | ♥ 1 | A simple yet enjoyable game of tennis, though I might suggest implementing levels of difficulties into the game as the player gets higher score to sort of challenge the player. Great work! |
| Apr 27 02:20:09 | 18m 23s | The Wait | ♥ 1 | This is a great survival game where the player doesn't just worry about one thing. Having to worry about not just the fire dying but also your hunger and warmth makes the game much more interesting. Controlling the player could use some more work, since it doesn't feel very natural walking around. As a result, in my experience, that makes picking up food a bit more challenging compared to woods, probably due to its size. I really love the randomly generated level layout though, so each level brings a unique experience, like one time my camp was at the corner of the map. Great work and great entry! |
| Apr 27 02:28:44 | 8m 35s | Hack'n Dice | ♥ 1 | First of all, the art style of the game is exceptional, it fits in really well with the gameplay and overall theme. I was confused about the function of the dice beside the HP one, so some tutorials or hint along the way would've been nice. Also, I didn't find the dice to influence the fight much, though I know how to direct our heroes to a specific enemies instead. Either way, with the given time you guys have, this is really amazing, and with some more tweaks and polishing this game could go a long way. Amazing work! |
| Apr 27 02:39:03 | 10m 19s | The last baby ninja | ♥ 1 | Really enjoyed the mobility of the player, such as allowing wall jump or double jumping in order to avoid the enemy. Loving the simplistic art style, and sort of remind me of my submission last year in LD 45. Control are a bit odd in my opinion. Still, I can tell that there is a lot of effort put into the game and it shows, so good work! |
| Apr 27 02:55:27 | 16m 24s | Keeping Your Fire Alive | ♥ 1 | The atmosphere can be absolutely terrifying at time, and that the glowing eyes in the dark really does it jobs. For some reason, I found the smaller eyes to be much scarier than the large red one. The ambient sound really makes you feel like you're alone in the dark, and that I was expecting something to jump out of the dark after I cleared all the trees. The mood of the game is exceptional, great work! |
| Apr 27 03:12:13 | 16m 46s | Keep It Alive | ♥ 0 | Great game, really test your attention to the order and suck. Sometime it feels good to randomly being able to guess the order in time. I love the complexity as the level progress, it was really fun to deflect the laser away. Great game indeed! |
| Apr 27 06:00:02 | 2h 47m | Keep Them Alive | ♥ 0 | Great art and really solid gameplay. I definitely think the game's difficulty ramps up a bit too quickly for my liking (maybe I'm just bad though) but I really like the mechanic of controlling people. Nice job! |
| Apr 27 06:10:03 | 10m 01s | Birb Island | ♥ 1 | I love this creative rendition of your typical collectible game. I can see lots of potential in this project becoming a full fledged game given enough time and polish. Like others have mentioned, I also feel like procedural generation for your islands would help keep the gameplay fresh and interesting. With your crafting system as well, there is lots of emergent gameplay to be had for your players within this game. Nice work! |
| Apr 27 06:17:57 | 7m 54s | Heart Runner | ♥ 2 | Really creative game idea of trying to keep the player's heartbeat and oxygen levels stable while running. I also really like the overall aesthetics of the game. All the art and visual effects that you put in this game jam is impressive given such a short amount of time. Good job! Make sure you rate and comment on other peoples' games to get more people to rate and comment on your own! |
| Apr 27 06:22:51 | 4m 54s | Forest Idle | ♥ 1 | Really creative game idea of restoring the world back visually through color as you fight against an evil force. I also love me a clicker game as well. Great job given such a short time period! |
| Apr 27 06:28:09 | 5m 18s | Pet Slime! | ♥ 0 | I really like your game idea of trying to breed and grow the best collection of slimes as possible. It reminds me a lot of breeding and training in Pokemon for some reason. While I do wish you could control multiple slimes at the same time, maybe micromanaging was an intended gameplay mechanic that you wanted. Regardless, this game is a great submission for this Ludum Dare. Great job! |
| Apr 27 06:44:02 | 15m 53s | DEBUGGER | ♥ 1 | I love the graphics for this game. It reminds me of the GameBoy and all the amazing games I used to play on that thing during elementary school. The solid control scheme as well as having plenty of visual and audio feedback is extremely impressive for a game jam. Really nice work! |
| Apr 28 02:26:30 | 19h 42m | Keep it alive | ♥ 1 | Really cool idea and fun gameplay overall. I loved how you can hit through multiple enemies with one shot, that makes it all the more satisfying. I managed to beat all the level, and the different enemies look pretty cool too. Great work! |
| Apr 28 03:13:49 | 47m 19s | The Planetarian | ♥ 1 | This turns out to be a lot of fun, and the gameplay doesn't get dull fast. Really love the crafting system and gathering resources. Really good presentation throughout, especially at the start of the game. I was glad to be able to solve the last puzzles and beat the game. Absolutely amazing, great work! |
| Apr 28 03:34:29 | 20m 40s | Perish alive | ♥ 4 | Really cool concept and gameplay, having to managed three crew workers between five or so stations. At first try I didn't really know what to do, but eventually I got a hang of it on next try. It does gets pretty challenging later on to the game, so I pretty much can only use one crew to farm resources while the other two have to constantly man the station to fend off the jellyfish. Excellent art style and music, really sets up the mood of the game. Great work! |
| Apr 28 03:50:53 | 16m 24s | 9Lives | ♥ 3 | First level took some time figuring out, even though the goal is to get the cat to the gate. It's great that there's story behind this. Really love the cut out graphic, it has a very unique look to it. Cool game! The UI text are a bit blurry though. |
| Apr 28 04:15:28 | 24m 35s | Desert Decryptor | ♥ 1 | It is a cool sight to be able to stand on top a moving rover and watch the landscape fly by. The atmosphere and art style of the game is pretty good. I like that it is a puzzle game and challenge you to think as you play, and it is challenging in my opinion. The direction wasn't very clear at first, but it is simple enough, I just couldn't figure out the second puzzles. Nevertheless, solid work and great game! |
| Apr 28 04:24:05 | 8m 37s | Stay Stoked | ♥ 0 | Loved the pixelated art and the soundtrack. Really remind me of old school game. If I were to make one suggestion it would be adding some more variety to gameplay, such as different enemy types, since gameply does get a bit repetitive the longer it goes on. I really like the attack animation you there though, pretty cool. Overall, great theme and really great work for first time entry! |
| Apr 28 04:43:31 | 19m 26s | Seafood | ♥ 1 | Everything about the game is simply amazing. Really cool environment thanks to both the art style and the music, it really set this mood throughout the game. Gameplay was fun and engaging, I wished there were more levels but it's been great so far. The only minor problem I ran into was the baby fish getting stuck occasionally on the wall, so I had to back track a bit. Beside that, this is crazy amount of work for two days, great job to the both of you! Really cute character design too. |
| Apr 28 04:46:02 | 2m 31s | Keeper of the Flame | ♥ 1 | The music and art for this game is well done for a game jam. If you had more time, I would suggest including more UI for player feedback as to what the player does (ex. chopping wood sound effect when collecting wood). But overall, I really like this implementation of combining a collectible game with the Keep it Alive theme. Good job man! |
| Apr 28 04:56:14 | 10m 12s | Hextayin' Alive | ♥ 1 | Really interesting game with unique concept, though I couldn't figure out what to do. Maybe the game is too complex for me personally for nevertheless great work! |
| Apr 28 04:56:50 | 36s | Save the torch! | ♥ 1 | Like everyone else has mentioned, this game has amazing graphics and looks great. The background music also fits in well with the visual aesthetics that you have going on. Personally, I do feel like the player character is a bit hard to control but that may just be me. I like the combat system and the enemies' ability to explode into flames that can hurt you even after death. It made the game a little bit more difficult, but it's difficulty that I can appreciate. Overall, really great work for this jam! |
| Apr 28 05:05:52 | 9m 02s | The God Of Adventurers | ♥ 3 | Graphics are great, I love the visual look that you have going on. The gameplay itself is also pretty interesting and has a lot of depth for a game jam submission. I know there probably wasn't enough time, but adding a tutorial for the different mechanics that you have in the game currently would help make the game a lot more enjoyable for players. Overall though, nice job! |
| Apr 29 02:38:26 | 21h 32m | Mothership | ♥ 1 | Simplistic but engaging gameplay, doesn't get any better than that. Took some time running around at the start figuring out what to do, but once I got the hang of it it's quite easy. Great work! |
| Apr 29 02:52:38 | 14m 12s | Friendly Fire | ♥ 1 | Loved the music track during the game. Overall a neat and fun game with interesting gameplay. I liked the unique items scattered around the map that has different effects. Nice work! |
| Apr 29 03:08:43 | 16m 05s | The spruce of life | ♥ 4 | Really nice idea for gameplay and environment. I could barely get past second level because I can't seem to handle a flower pot properly. End up breaking it more than a dozen time. Great game though. |
| Apr 29 03:17:49 | 9m 06s | Egg Defender | ♥ 1 | Good game overall with simple art style and lighting, plus the depth of field effect makes its more dramatic looking. My only concern is that it's hard to tell what is the range of the player, and if the shot have impacted the enemy. Right now I have to get real close in order to guarantee hitting them. Nevertheless, this is a great simple game, nice job! |
| Apr 29 03:25:50 | 8m 01s | Emergency Call | ♥ 2 | Fun little game of trying to do two things at once. It's a good concept and just need some more polishing. That being said, the crazy hand movement is cool to look at even though control is difficult. Great work! |
| May 4 22:05:42 | 138h 39m | Hamorigami | ♥ 1 | Like others have mentioned, the visual aesthetics of the game is very appealing and the music sounds great. Some UI to help the players figure out the win/lose state of the game would help make your game much more appealing. All in all, great work! |