FoonLudum Dare ExplorerLD46 → Feed Him

Feed Him

By nanocube75 and Jake Bekker

View on ldjam.com

CategoryRankScoreCount
Overall19363.1725
Fun21762.7726
Innovation11873.3025
Theme7163.8925
Graphics17583.1925
Audio13002.9325
Humor5503.4525
Mood19342.9324

Comments

aryanjumani 2020-04-25 07:12

Graphics are pretty good. Nice concept really loved the game!

nanocube75 2020-04-25 07:24

@aryanjumani Thanks for playing glad you enjoyed it! :D

daniel-cox 2020-04-25 07:36

You knew exactly what you wanted to make and executed it. Very good scope for the circumstances of the jam and nothing was lacking.

devook 2020-04-25 08:09

Mechanics were kind of wonky - maybe just not fully implemented? Seems like I could only punch one person at a time, no matter how many were within my "punching range." But, it's very clear you spent some good effort on setting up the graphics and music for the game, and the concept is definitely one of the most unique I've seen in the jam so far!

sonmi 2020-04-25 08:37

haha, munchy munchy crunchy crunchy! fun stuff

congusbongus 2020-04-25 09:36

Haha the sounds were hilarious!

lestat 2020-04-25 16:20

Interesting to say the least. It fits the theme. Good job!

saltfactory-studio 2020-04-26 02:06

Such a hilarious death sound, it almost makes you feel guilty feeding those people to the monster. I feel like control could use a bit more polishing since it doesn't feel very natural yet, but otherwise everything is how it should be. Great entry and great work!

nanocube75 2020-04-26 04:47

@daniel-cox Thank you! and yeah I had the idea at the start and it came out pretty much how i envisioned it.

@devook I know what you mean about the punching sadly I wanted to fix it but didn't have enough time to go back and remake it. And Thanks for the feedback!

@sonmi Glad you enjoyed it!

@congusbongus Thanks!

@lestat Thank you :D

@saltfactory-studio Thank you! I wanted to polish up the controls a bit but alas ran out of time.

akai-0okami 2020-04-26 19:35

Nice game, audio was great. I didn't find the boombox that useful. The guests would walk into the walls and just stay there walking on the spot which made them easier targets. Also I'm not sure what the bars above the guests heads when they're dancing were supposed to represent?

nanocube75 2020-04-27 10:06

@akai-0okami Thanks for checking it out. The boombox is used to gather a crowd of people to one spot so you can lure them closer to the monster. And the bars are distraction meters once they fill all the way up you could attack anyone near them and they wouldn't run making them easier targets but the bar would them be set to half way and you would need to wait for it to fill up all the way. I was originally planning on making the people be able to climb the stairs which would make the game much harder but sadly my partner had to go halfway through the jam so I didn't have enough time.

larsspawn 2020-04-27 14:21

The game is near perfect but there are things like performance and controls are not good enough. Somehow the walk and interaction gives me some delays. Others are fine such as graphics, sounds, musics, and the story. I love how the UI indicator shows, also it's great because it needs a feedback to the players. It's kinda fun actually and stressful at same time lol.

eduardogacn 2020-04-28 06:16

very fun game

red-ash 2020-04-28 14:45

It is a funny game, the space attack seems to have a delay and the characters tend to get stuck in the walls. Gameplay is quite simple, but it works, so well done :)