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Memory of the Fallen
Memory of the Fallen
By axefall
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.69 | 15 | |
| Fun | | 2.53 | 15 | |
| Innovation | | 2.57 | 15 | |
| Theme | | 2.46 | 15 | |
| Graphics | | 2.61 | 15 | |
| Mood | | 2.63 | 13 | |
Comments
2020-04-20 16:35
Got some framerate issues on my 4k monitor and I was disappointed the villagers didn't react differently once I got the mask, but otherwise it was not bad. I liked the satisfying knockback when you hit an enemy, and you almost got a full fledged adventure system in place, nice work!
I would suggest condensing the map size since there's a lot of empty space around, and maybe you can try scaling up the tileable texture so it doesn't look too repetitive. It is an interesting game overall, so great job!
As someone who took a similar approach to the "Keep It Alive" theme, I have to give you kudos for that. However, there's a few problems I had when playing, the biggest being there's a lot of empty navigating with nothing else happening alot of the time. This is a really ambitious game for a jam though and good on you for getting it done and submitted.
More time and this might be great game.
Neat game. Game feels a bit spaced out and needing more life to it for me. But within the time given you created an amazing game. Keep it up and continue working on this it seems promising if worked upon.
sode
2020-04-27 16:08
You should probably look into some tiling tricks so it doesn't look so odd here is how to do that in blender if that is what you use for example your house models or floors https://www.youtube.com/watch?v=-VgtSL5ZpYc&t=1204s and you might want proceadualy generate from a single seed and go on from there that way the terrain looks more natural as you have some odd spiky things here is an amazing series about that https://www.youtube.com/watch?v=wbpMiKiSKm8&list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3 remember just to copy the terrain while in play mode so the noise doesn't change hope I could help @axefall :)