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OnlySlightly

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TimestampSince previousGameOnlySlightly's comment
Apr 21 02:25:00 Dreamscape Loved it! All the eye candy and particle effects made me happy. I loved that you had a companion system to. Great game!
Apr 21 02:37:00 12m 00s Trashbag Loved the art style and the comical blasts of text after 'Cleansing' the trash. The physics system and particle effects made for a very satisfying game feel.
Apr 21 02:44:00 7m 00s Shopping Riot That was hilarious! Gave me pleasant memories of Postal :) You did a great job of setting up the scene and making everything go haywire. Great job!
Apr 21 02:51:00 7m 00s SUPER BRO THROW Loved the art style! I loved the subtle effects like the scan lines. Really amazing job. Amazing effects too, especially the guts flying straight at the camera. You did a good job playing with depth and scale there. That was a ton of fun!
Apr 21 02:58:00 7m 00s Blockmancer Loved the idea. The music and art style set a really pleasant tone. Very challenging though.
Apr 21 03:06:00 8m 00s Twizards Loved the concept! Very pretty visuals
Apr 21 03:16:00 10m 00s OPERATOR 42 That was awesome. I loved all the audio and voice acting. You have a great style. And awesome mechanic.
Apr 21 03:21:00 5m 00s Dwarf Launcher :) I liked the voice acting.
Apr 21 03:25:00 4m 00s CRUD I love how tiny the window for the game is. It was fun collecting all the garbage and throwing it back at the aliens.
Apr 21 03:32:00 7m 00s God's Going to Cut Em Down Beautiful, absolutely beautiful
Apr 21 03:35:00 3m 00s Solipsism I felt really powerful being able to freeze time. Really great surreal atmosphere. It caught me off guard when I saw beings unaffected by my time freeze
Apr 21 03:39:00 4m 00s respire Really cute! I loved watching the tiny animated dog!
Apr 21 03:44:00 5m 00s Uprooted - a carrot simulator The animation and music was awesome! Really great aesthetic overall but I've come to expect that from you guys ;) Overall game feel was great to. It was really satisfying smashing down on those rabbits. (p.s. I loved that they were on treadmills)
Apr 21 03:50:00 6m 00s Zombie Revenge Party Oh man I loved this. This was too much fun. And those were amazing hats to see on a zombie :)
Apr 21 03:53:00 3m 00s Powerman I felt very super :) Loved the pixel aesthetic and the parallax effects in the background
Apr 21 03:57:00 4m 00s Play Your Doom Really cool concept! I'm very musically challenged but I love it when I can put together a melody to save my life :)
Apr 21 04:03:00 6m 00s Beard Legacy Haha I'd love how you control the beard with the right analog stick. That just felt right. I liked the work you put into the subtle lighting effects and such as well :)
Apr 21 04:08:00 5m 00s SPACE LOVERS? I went into a zen like mode playing this game with the two sticks. With the smooth controls and the music I really dug the tone. I liked all the animation as well, even the subtle work you put into the creature's eyes following the player :)
Apr 21 04:16:00 8m 00s SPOON Wow this has great game feel. I got so much satisfaction out of pummeling donuts. You did a great job capturing and implying the force of each impact through your animations. Great job!
Apr 21 04:21:00 5m 00s Primary Assault This is one of my favorites. I'm in love with the aesthetic. It's super cute. And I love the mechanic. I really enjoyed trying out all the weapons. It's kind of like rubbing your belly and patting your head at the same time as far as collecting bullets at the same time as firing them. Great job! And cute pun ;)
Apr 21 05:11:00 50m 00s Haven't a Clue That was a ton of fun! I love how the conditions are different everytime and I love the clue setting and characters. I loved exploring all of the hidden passageways. The dialogue was really well written too. Great job!
Apr 21 22:33:00 17h 22m Pedestrian Mining Corps Loved the vibe you got going with the music and graphical style. The squishy bouncy animations were great :)
Apr 21 22:52:00 19m 00s There will be color I loved looking at the map and seeing how crazy expansive the world was. I thought it was really cool that you could interact with your companion too. Great job!
Apr 21 22:58:00 6m 00s South Loved the visual style and atmosphere. I found myself very curious about this world and the context. Great job!
Apr 21 23:07:00 9m 00s Selfie Assault! Oh man I loved this concept. This would be terrifying in a horror settings. This was so cool!
Apr 21 23:09:00 2m 00s Food Fight This game was so cute! I loved the music and the aesthetics. I love how you counted out how many times you used each type of food. :)
Apr 21 23:19:00 10m 00s Billy McMath Solves Problems That was amazing and hilarious! I love how you pretended to have bad art but it was easy to see that the artist was incredibly talented. With your unique style for each character and how well you were able to articulate every moment (like the moment their fingers accidentally touched) The writing and dialogue was great. I could go on and on about how happy this game made me :)
Apr 22 00:02:00 43m 00s Symmetric Torpedo I loved that mechanic. I got really anxious worrying about getting hit while simultaneously trying to balance risk/reward wondering whether it's best to launch now or optimize it further. It got really intense and I loved it. Definitely on my come back to play a second time list.
Apr 22 00:07:00 5m 00s Lisa vs. the Tornado I loved what you captured here. You have a strong grasp at creating atmosphere. And I love what you used to tie the narrative of the protagonist's life together.
Apr 22 00:13:00 6m 00s Cocktail Ninja That was really cute and funny :) I liked making it rain with the terror of giant cocktail umbrellas... wait does that make them regular umbrellas?
Apr 22 00:20:00 7m 00s Life Support This was really cool. I loved how you combined horror and arcade elements. That was an awesome mechanic and it worked even when I expected it wouldn't. I loved how if you kept pouring the gasoline while it was on fire it could follow the trail up to you. Really cool effects!
Apr 22 00:24:00 4m 00s A Windy Climb :) really cute platformer. I loved the bright colors and animation
Apr 22 00:33:00 9m 00s Dario DDS I loved the setting :) the bizarre visual style really set a fun tone.
Apr 22 00:55:00 22m 00s Bond This was super fun! This was a really cool mechanic and I loved how creative you could get with it. I was totally entranced. Great job!
Apr 22 01:02:00 7m 00s Bottle Toss Cute idea. Kind of funny the comment it's making about the damage plastic bottles do to the environment while being the protagonist using them to its advantage. I liked the aesthetic :)
Apr 22 01:05:00 3m 00s Laser Kitty Sim I loved how you randomly generated each level and I loved your visual style. It was satisfying shaking the laser pointer at them to make them jump :)
Apr 22 01:20:00 15m 00s Dinos Vs Volcanoes That was a really cool concept! It felt like a geological tower defense game.
Apr 22 01:25:00 5m 00s Paradox I felt like I was the ONE. I liked the visuals and animated backgrounds you had.
Apr 22 01:59:00 34m 00s The March of Melons I loved how satisfying it was to smash the melons. Great animation!
Apr 23 03:03:00 25h 04m Pew Pew Club Really great aesthetic! I really liked the music in the background too
Apr 23 03:09:00 6m 00s Playground Hero: Juice Box Adventure I loved how dramatic the music was. It was really fun exploring a giant playground as a tiny juice box :)
Apr 23 03:12:00 3m 00s Latvian Milk Loved all the lighting and effects. I loved the bit of recoil you included as well. Really fun game.
Apr 23 03:13:00 1m 00s AntiCon I loved the "woo"-ing It was fun playing with the physics and flailing around :)
Apr 23 03:16:00 3m 00s CoolHatGuy I liked the surprise of wondering what the next object will be. I loved the wacky inflatable arm guy.
Apr 23 03:18:00 2m 00s Dental Desperados I love the hand drawn aesthetic and liked all the nice touches like the shadows beneath them. Fun game!
Apr 23 03:21:00 3m 00s Block Trail I loved how smooth it felt and the minimalist aesthetic combined with the physics and block trails made it very pretty :)
Apr 23 03:27:00 6m 00s Tom-Catch I really liked the retro aesthetic. The death animations made killing the cats really satisfying.
Apr 23 03:31:00 4m 00s Cleaning the Attic That was a really innovative and clever puzzle game. I got a lot more enjoyment out of it than I expected :)
Apr 23 03:35:00 4m 00s Hashcon: The Unconventional Convention I love how the programmer apologized at the end :) I liked the animations and drawings
Apr 23 03:37:00 2m 00s UMBRELLA OF DOOM That was really cute. Took me a while to get the hang of but once I did I had a nice flow going. Great job :)
Apr 23 03:41:00 4m 00s Negotiation Tactics Interesting concept. It almost felt like a eurogame. Great job!
Apr 23 03:44:00 3m 00s Bookshelf Brawl I really liked that you put in the time to draw all those book covered. I really liked the mechanic and the context you put it in.
Apr 23 03:47:00 3m 00s flowerpower I love the scan lines and the effort you went through to make it feel authentic. That was such a cool mechanic. So many games resolve conflict with destruction. You're able to defeat your foes by planting flowers and I freaking love that. Great job!
Apr 23 03:51:00 4m 00s A.R.B.F. Loved all the attention to detail with thing like the dust that whips off the cave walls when you jump into it or land on the ground. Very solid and cohesive game. You manage to preserve a sense of tension with the music and pacing chasing after the villain. Great job!
Apr 23 03:55:00 4m 00s Zeldish I loved that mechanic. I liked exploring and gaining access to new areas by taking advantage of that power. It almost felt like I was getting away with something. Great job!
Apr 23 04:19:00 24m 00s You Can Shave the Baby the art was great and I loved all the zany minigames. This is one of my favorites for sure.
Apr 23 04:22:00 3m 00s Dungeon Balls really cool mechanic. Great job on the level design and crafting puzzles :)
Apr 23 04:26:00 4m 00s Bassic It was really fun trying attack in sync with the beat. I liked the attention to detail with the "Nice" or "Sweet!" messages
Apr 23 04:30:00 4m 00s In the eyes of babies I never thought I'd play a game about a granny shooting babies in the face with lollipops. That was a really cute game :) I shudder when I hear babies cry though.
Apr 23 04:34:00 4m 00s KILLIPEDES That was a very interesting mechanic. Took me a while to get the hang of but once I got into the flow it was a lot of fun.
Apr 23 04:46:00 12m 00s I Hate Golf That was such a fun concept. I got a secret glee from ruining all these golfers' days. This was a ton of fun. I was really happy with your level design and the difficulty curve you established throughout the game. (until the end that is) great job!
Apr 23 04:49:00 3m 00s Ay Pinatas! I loved the color scheme you choose here. And thought it was really interesting how the blocks you destroyed were still destroyed when you restarted from the begining. I liked that.I also liked all the candy particle effects
Apr 23 04:56:00 7m 00s <title>Untitled</title> Really cute! I love it when the granny is the hero! Really great music too.
Apr 23 05:05:00 9m 00s Intergalactic Alien Boy Band Conquest I loved getting to see my boyband member at the end. Really cute game. Thanks for making this!
Apr 24 03:02:00 21h 57m Splitting Hares I really liked how the gruesome deaths contrasted with the cute music and graphics :) I liked the attention to detail like the camera shake and such.
Apr 24 03:10:00 8m 00s Pizza Panic A really simple mechanic but a lot of fun once you get into a rhythm/ I'm glad you used the keys on the keyboard to match the vertical locations in the gam.
Apr 24 03:17:00 7m 00s Ricochet Romance It's an oddly affecting game. I know it's a simple mechanic but I actually felt something playing this game.I love the message behind it. :) thank you for making this game. I loved it.
Apr 24 03:23:00 6m 00s Mighty Magnetic Force Really cool mechanic! I appreciated that you gav hints to guide the player through each level.
Apr 24 03:30:00 7m 00s Rescue Mr.Furrybottom I loved the art style and it was really fun seeing all the things I could pick up off the wall.
Apr 24 03:36:00 6m 00s Square Sprint You've got a firm grasp of game feel. Every action has a ton of feedback to it. Every item on the screen is arranged beautifully, nothing static everything moved and felt alive. The audio was great, I felt the force behind me when I smashed through a ton of blocks at once. Great job!
Apr 24 03:41:00 5m 00s Operation H.A.N.D.s I loved the intro. I loved controlling each individual finger :) that was such a cool concept
Apr 24 03:44:00 3m 00s Moss Beautiful game, I loved how dreamy it was being so ethereal and having this impact on the environment around you. Great game!
Apr 24 03:49:00 5m 00s The Legend of the Yo-Yo Salesman Beautiful artwork. I loved "walking the dog". I really wanted to know the context and bakc story to this mysterious character. You made me very interested with the world and person you crafted.
Apr 24 03:58:00 9m 00s Slash The Blob I loved the games style. I like the view you arrived at. It was nice and cozy being so close to the player. I liked the risk reward component that arose from seeing a ton of coins on the level above you and deciding whether it was worth the risk of exposing yourself to danger for the coins.
Apr 24 04:09:00 11m 00s MEGATON That was beautiful. You had the visual style pinned down. It was really cool interacting with the whole world with this tiny computer. The audio was great, things like the new message notification were actually pleasing to hear. You had really nice touches like the dramatic pause before a bomb going off. It really captured the gravity and disconnect of the horrible event you caused just by making a few clicks on your computer.
Apr 24 04:13:00 4m 00s Lumber Jacques I loved the idea of using a beaver to chop down trees. It was pretty horrifying when I first saw a bear on fire. <br/> <br/>Great game!
Apr 24 04:18:00 5m 00s Beacon Beautiful game. It felt really cozy exploring the hedge maze guided by the light from our body. I liked being a little firefly. You are great at capturing a mood and feeling. The art and animation was amazing. Thank you for making this game!
Apr 24 04:21:00 3m 00s Nightfall I liked the concept and how you used the tiles all together. You definitely captured a sci fi vibe!
Apr 24 04:24:00 3m 00s Popup Stick that was really cute, it was fun playing with the physics using the stick.
Apr 24 04:31:00 7m 00s The Foot of God Really cool concept! I loved the tension you were able to create by swarming the screen with monsters while the protagonist needed to do something as passive as praying. It was really impressive when I first saw God's foot come down and smash all the being beneath him. I thought it was a nice touch knowing that his own disciple could be crushed as well. I loved the attention to detail like the blood splatters and god's foot was rendered beautifully. Great job! Thank you for making this game!
Apr 24 04:34:00 3m 00s Duck Attack Lovely minimalist style and hilarious game mechanic. I felt quite powerful harnessing the strength of a duck swarm. Great job!
Apr 24 21:49:00 17h 15m Weight Lifter 2000 I really liked the visual style and the audio was so crisp. It was very challenging.
Apr 24 22:03:00 14m 00s HK-21 Super fun! You had me entertained until the very end. Figuring out I could destroy the turrets with their own bullets was a real "whoah" moment for me.
Apr 24 22:16:00 13m 00s Social Sass I really liked the concept. And I really enjoyed getting to see the messages of the new followers.
Apr 24 22:21:00 5m 00s Chemtrail Madness Really cool mechanic! That was a lot of fun
Apr 24 22:25:00 4m 00s Kiss 'em all?! You were able to make it really cool and atmospheric with the lighting system. Nice drawings. It was fun taking advantage of the physics with how the blown kisses bounce off the walls of the maze.
Apr 24 22:29:00 4m 00s Mr. Whiskers Neat minimalist style. I was digging the color scheme.
Apr 25 00:48:00 2h 19m Kitten I enjoyed the mechanic and the clever platforming puzzles. It had a really cute aesthetic :)
Apr 25 00:56:00 8m 00s COPY GUN Beautiful artwork and I loved that the protagonist was a mandarin. I liked all the attention to detail like how the protagonist looked where you were pointing and how his/her arms followed. I'm not sure about the collision mask on the spikey sheep though.
Apr 25 01:01:00 5m 00s Weapossession That was really fun. You have a firm grasp on game feel. Every object was moving and alive. Every action had just the right amount of visual and audio feedback. Even the mouse cursor had smoke trails.
Apr 25 01:06:00 5m 00s Brainzaxd "a stationary traveller adventure" Really cool and surreal atmosphere. I loved the neon lights and colors in the dark world. And the strangely shaped protagonist
Apr 25 01:10:00 4m 00s TeleFrag Oh man I loved Telefragging in UT. This game was so much fun.
Apr 25 14:46:00 13h 36m HOW TO DESTROY AN ISLAND I really liked that premise. I love how there was a huge collection of zany ways you could destroy the island and I liked imagining how the people would react to all these peculiar destruction techniques. :)
Apr 25 14:49:00 3m 00s Noodle Kombat I really liked the hand drawn aesthetic. It was a really cute game. When fighting I liked how things got into a rhythm and almost became a rhythm game. Though when I first started attacking as the meat ball it took a second to realize that that was his arm and not something lewd. :)
Apr 25 14:55:00 6m 00s Dare To Juice That was certainly an unconventional weapon for a white blood cell! The crunch and plowing through all those things (sorry I don't know what they're called) was very satisfying. And I liked the mechanic of having to preserve the juice through your journey even though it was tempting to just go straight down. Very cohesive and pretty visual style. Great job!
Apr 25 14:58:00 3m 00s Belt Cannon Man I really liked the handmade clay aesthetic. And it was a constant terror deciding whether it was worth running or using the cannon to kill your pursuers. Great job!
Apr 25 15:02:00 4m 00s Gravity Really cool mechanic and visual style!
Apr 25 15:05:00 3m 00s Zombie Slayer That was certainly an unconventional weapon! I liked how you choose to create the zombies as rectangles
Apr 25 15:08:00 3m 00s The Unfortunate Demise of William :( poor william. I liked the surprise when you realized the dog faced man...was a dog faced man :) It had a surreal quality to it and I quite enjoyed it
Apr 25 15:13:00 5m 00s Air'tack I liked the attention to detail you put into it like drawing the grass. And I liked how it ended up turning into a bullet hell
Apr 25 15:18:00 5m 00s The Legend of the Fisherman Really cute style. I like how you drew the fisherman. ANd I liked the setting :)
Apr 25 15:24:00 6m 00s Uncontrollable Robot That was a ton of fun! My favorite part was just getting the chance to knock over objects so I pretty much ignored the goal. :)
Apr 25 15:29:00 5m 00s Love Will Always Prevail Cute premise :) It was fun collecting my own army of underlings
Apr 25 15:35:00 6m 00s Hit The Roach, Jack! Really great visual style. I like how you made timing very much a part of the shooting mechanic. The death animations were great and I'm glad they still left their goo even after you died.
Apr 25 15:43:00 8m 00s In Air Very pretty game! I loved how you combined platformer, puzzle and targeting mechanics all in one game. Very solid and cute game.
Apr 25 16:28:00 45m 00s Super Space Toaster Really cool aesthetic. I like the attention to detail like the smoke trails from the toast and the particle effects. It really added to the game feel.
Apr 25 16:33:00 5m 00s BDOLD I really appreciated the tutorial at the beginning. It was a lot of fun to use all the crazy different objects.
Apr 25 16:38:00 5m 00s the dispatcher I liked the idea of having this rag tag crew that have nothing in common, band together to defeat the rectangles :)
Apr 25 16:41:00 3m 00s Elemental Castle Adventure Awesome aesthetic I loved exploring the dungeon.
Apr 25 16:44:00 3m 00s undo todo shmup with wewe I couldn't move
Apr 25 16:48:00 4m 00s Genesis I really liked the platforming puzzles. Movement seemed smooth, and it was fun when you introduced the physics when slamming into the enemies.
Apr 25 16:51:00 3m 00s Frinja I appreciated the wall climb ability and liked that the ninja was a circle just like his weapons. I also liked the touch where instead of just restarting the level you moved the camera back to the beginning.
Apr 25 16:55:00 4m 00s Plan.IT The graphics were very pretty and I liked the ability to mine resources.
Apr 25 17:04:00 9m 00s Sonny & Gloom Really impressive that you managed to make an online coop game during a jam. Congrats!
Apr 25 17:09:00 5m 00s Spaced I liked all the totems. And liked how huge the map was.
Apr 26 00:53:00 7h 44m MECHAHORN Oh man it made me so happy when I saw the protagonist in his cute fluffy unicorn suit. I love the drawings you put together and it was pretty funny. You did a great job on all the particle effects and rainbows. Great job!
Apr 26 01:02:00 9m 00s Bloomp Purple Super fun game! I love how every item had it's own purpose and it was a ton of fun discovering the unique properties of each one. I wanted to play more!
Apr 26 01:09:00 7m 00s Ani-melee You have a real talent for game feel. The sparks flying with every movement or wall bounce, the camera shake after slamming down the large animals. Everything felt just right. Great job!
Apr 26 06:10:00 5h 01m Fashion I loved the style! The animations and poses that made him expose more of his chest made me happy :) The art and animation was super cute!
Apr 26 06:15:00 5m 00s An Unconventional Weapon The perspective made me nostalgic for old racing games. Even though the subject matter was kind of gruesome it was kind of pleasant driving in the summer day, to no destination in particular. I appreciated all the particle effects, the smoke and blood. And cute touch with the coughing along with the smoke :) Great job!
Apr 26 06:17:00 2m 00s Words Really great concept for a game. I like that you used the mechanics themselves to send a message rather than spell it out. The chalk animated effect was really great. Very solid game :)
Apr 26 06:21:00 4m 00s Panash & Plume Truly beautiful game. The mood and atmosphere you have down pat. I'm impressed that you included a day/night cycle. I almost got chills exploring the world and flying as Plume :) Thank you for making this
Apr 26 07:07:00 46m 00s Space Force I loved this! Using gravity to your advantage to destroy the enemy was a really cool mechanic. It was really satisfying sending a fleet of ships crashing into each other and other asteroids. I was impressed by the speed an intensity of the battles. It made things really exciting. Very solid game!
Apr 26 07:15:00 8m 00s Color Elementals Really cool concept. I had fun scrambling for the right colors. And I felt like I actually learned something :) I liked that even if you didn't use the right color you could still try to turn the color they turned into white. That was fun. Great job!
Apr 26 07:26:00 11m 00s Hugline Miami Wow you have the aesthetic down. Super impressive for a 48 compo. I'm stunned that you were able to accomplish all that and the music as well. It was beautiful :)
Apr 26 07:32:00 6m 00s Mecha Cop 2875 That was awesome! So impressive that you can enter and exit mechs in a jam game. You have a beautiful aesthetic!
Apr 26 07:44:00 12m 00s Myopia I really liked the surreal qualities to this game. I love how the ghost warped and distorted as they moved forward. I love your minimalist aesthetic. :) Very solid game
Apr 26 07:50:00 6m 00s The Hand That Feeds I loved the mechanic and the audio. It was nice being able to scurry your pet along to fight along side you. The graphics and animation were really impressive.
Apr 26 08:52:00 1h 02m Ice Story ( koori monogatari 氷物語 ) This is the most polished LD32 game I've played. Gave me so much nostalgia. Every bit of this game made me super happy. I loved all the sound effects, music sprites, etc. And the arcade-y vibe. It's beautiful :)
Apr 28 03:43:00 42h 51m MEDIUM That was incredible! You have made such a complete and solid game. The stealth aspects were nerve wracking which made it all the more exciting when gaining the powers. Once I realized I could possess people I used them to clear out any paths by killing all the other guides. Thank you so much for those tid bits of text to explain. I hardly ever got stuck and never felt frustrated. The graphics, mood, and atmosphere was great! You are amazing! Thank you so much for making this.
Apr 28 03:52:00 9m 00s C Sharp I love your minimalist style! The graphics were so clean. I liked the metaphors you used with the vinyl records as lives. The movement of the pupil in the eye was very smooth and I felt like it had weight. It felt real, it didn't just feel like it was the x,y of my cursor. It had life and followed like a sentient being. The dreamy music added to the surreal style. <br/> <br/>Great job! I loved it!
Apr 28 03:58:00 6m 00s Specter Snap :D This game made me so happy! I love all the work you put into the details like the jump animations. The robot was adorable! The graphics were gorgeous and I love how you came up with a unique mechanic and framed it into an arcade-y action game. That was clever of you to use a film strip for the 'ammo' bar rather than having a standard colored bar that runs down. Beautiful game! Thank you for making this!
Apr 28 04:14:00 16m 00s Eyes that Fry That was a ton of fun! Making the lasers bounce around was very satisfying :) I liked how well you animated the walk cycle. Great job!
Apr 28 04:29:00 15m 00s Free Samples That was such a cool concept! That was really cute how he was on a skateboard. And simultaneously grim poisoning strangers. It had an odd quality that I really liked :)
Apr 28 23:24:00 18h 55m Bouncy Ball Kingdom This was so much fun! I loved just playing around with the bouncy balls. When I discovered I could send myself upwards by spawning balls beneath my feet I was ecstatic. Even though it was weird, I actually liked the ending. It was surreal seeing the giant bouncy ball and all my clones cramped in there. Great job!
Apr 28 23:52:00 28m 00s Frazzle Dazzle That was incredible! I fell in love with this game the moment I dazzled my first head. You have no idea how happy this game made me. The aesthetic and audio is very solid and the controls felt great. Your instructions were not disruptive and allowed me to jump in without feeling like my hand was held. Your game is great!
Apr 28 23:59:00 7m 00s Adaptation Great job on creating a sense of frantic action! I really liked how it seemed that game was actually communicating with the player rather than just having a bunch of boring instructions.
Apr 29 00:09:00 10m 00s Tactical Module Circullation Device I really liked not knowing what to expect from the gun at any times. I too really liked the super crate box vibe. Good job on the sprites for all the monsters. It was nice how varied the enemies were. All in all, a solid game. Great job!
May 5 03:23:00 147h 14m RocketStep I posted this on reddit but I thought I'd put it here too for good measure. <br/> <br/>Great game! I really liked how you played with depth of field and it was satisfying using their weapons against each other. When it got really intense I got a real rush especially when getting them all to blow up each other at once. I really liked the low poly visual style too.
May 5 03:32:00 9m 00s Ted's Quest Yours was ridiculously cute! I loved the hand made style and paper textures. I really liked how you told the story in the environment rather than interrupting the play. And it finally occurred to me why 9 would be able to speak German :)
May 5 03:42:00 10m 00s Ridiculous Bird Hunting Your game was gorgeous. I smiled so hard when I realized how the Belieber weapon worked. I had to stop and think about what I was doing and try to frame the context (it was still very hard to not make it ridiculous no matter how hard I tried to rationalize it) I loved the saturated colors and the low poly style. I know the Millenium Hawk was supposed to be a joke but it actually looked really cool. Loved it :)
May 5 03:48:00 6m 00s A Night Warden I really liked the art and animation you put into your game. I also liked the story you framed it in. That was bold of you to choose such an intricate fighting system.
May 5 03:53:00 5m 00s Bullet Time Yours was a lot of fun. I liked the attention to detail like the recoil and blood splatters that made it a really satisfying game. The funny quips the bullet mentioned throughout the game as well as the ones in your menu system gave the game some personality. Great job!
May 5 04:06:00 13m 00s Death by Chocolate - Unconventional Cure I loved this! The music, and the mood really framed the story really well. I got really happy, realizing the type of game I've gotten into after reading the letter. Beautiful!
May 8 03:24:00 71h 18m BeatFace In Space Your game was great! The music was perfect and I loved the upbeat spacey low poly style. It was really easy to get into the groove of the music by forcing me to stay in tune with it. :D
May 8 03:39:00 15m 00s ForgeCraft Wow there is a ton of polish here. It feels really close to a commercial game. I really like how you captured the idea of crafting through the materials and temperature mechanics. The match component was actually pretty relaxing.
May 8 03:44:00 5m 00s Unconventional Odds I really liked the idea of using the environment to defeat your opponents rather than yourself. Once I got the hang of it, it was a lot of fun :)
May 8 03:49:00 5m 00s Beermageddon That was really cute! I enjoyed seeing the sprites change to that of satisfaction when I got them drunk enough :) I also really liked the hand drawn aesthetic. Great job!
May 8 04:00:00 11m 00s The Attack of the recycling bins ! Cute theme!
May 11 22:06:00 90h 06m Beacons I love how with such a minimalist style you were able to communicate so much. You were definitely able to get across a since of anxiety. And the slow build up to the huge swarm was great. Great job!