FoonLudum Dare ExplorerLD32 → flowerpower

flowerpower

By pyokoanarogue

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CategoryRankScoreCount
Coolness356
Theme1533.86
Humor5282.84
Mood5293.04
Overall7772.90
Fun8452.57

Comments

r8berto 2015-04-21 15:48

I find it hard to understand the mechanics but it looks good

scorched 2015-04-21 17:10

Nice feel. Consider auto-pickup next time. Also, Z and X icons are pixelated (unreadable in game), and when player is looking any way but south, he is pixelated too) Also I met some giant in the end, was it intended??

pyokoanarogue 2015-04-21 18:16

Thanks for the feedback scorched. Auto-pickup is a nice idea.

frenchie 2015-04-23 03:38

Flowers as weapons. Nice!

seraphki 2015-04-23 03:47

Hahah cuuuuute. I actually yelped screamed when the biggun' came after me.

onlyslightly 2015-04-23 03:47

I love the scan lines and the effort you went through to make it feel authentic. That was such a cool mechanic. So many games resolve conflict with destruction. You're able to defeat your foes by planting flowers and I freaking love that. Great job!

jprogman 2015-04-23 04:48

Nice touch to make flowers the weapon of choice. It needs more to get a better understanding on how the game works. Hope you'll develop it further.

teamcalcium 2015-04-23 12:40

This game looks very beautiful!

victor-rene 2015-04-23 12:43

The game indeed looks coool, but so much for unusual weapon... the mechanics aren't fun for me.

demy 2015-04-23 14:29

Graphics looks nice. I didn't get is there any difference in plant types? gameplay is slightly too simple but game looks good and feels like begining of something cool.

pyokoanarogue 2015-04-23 14:39

@everyone . thanks for the feedback.

@jprogman I'm already working on a post jam version (but find myself overwhelmed with possibilities )
@victo RENE the fun in the mechanics do need to be tuned (tfuned ?)

@Demy yellow are commons, reds are also life, purple (spoiler)are distracting to the last second enemy (/spoilers) thanks for the encouragement BTW http://ludumdare.com/compo/2015/04/22/post-mortem-flowerpower/

taro 2015-04-28 02:21

Seemed like you ran out of time to put together some neat and innovative ideas. A shame, since the graphics looked good, and the controls seemed to work just fine. Also, is that sprite Link?

pyokoanarogue 2015-04-28 02:55

@omiya Games thanks for the comment, thanks to you now i have a motivation surge. that sprite is almost link. those were made (not by me ) for the #FemaleLinkJam an postedn on opengameart.com http://opengameart.org/content/overhead-action-rpg-characters