Foon → Ludum Dare Explorer → Users → h2n0
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Home Escaper | compo | 2.37 | 1.87 | 2.50 | 3.50 | 2.50 | |||||
| 2016 | 36 | Ancient Technology | Unnamed Entry | compo | ||||||||||
| 2016 | 35 | Shapeshift | Tree Line | compo | 830 | 2.71 | 2.70 | 3.05 | 2.36 | 3.08 | 2.53 | 2.81 | 49 | |
| 2013 | 26 | Minimalism | Asteroid Blaster | compo | 790 | 2.95 | 3.00 | 1.95 | 2.63 | 2.84 | 2.25 | 30 |
Best game i have played so far :D
Could not play very far as my phone doesn't have an external camera button so i shall not vote but other than that it is a very good game music is very nice but after a while seemed repetitive :( but good game other than that one fault
Thanks all for the feed back nice to see one of my creations being played :D and i will try to fix the errors for the web version
I don't know why i'm laughing while i play this game but i love it very minimal :D can't wait to see your next one
Good game very nice menu system best part personally reminded me of Simon, only downside music was a bit repetetive
Very simple game, I like the concept of it as well never seen anything like it really , Good job :D
very interesting game like the ideas of it, its also very polished and the potato game mode didn't change much but nice to see someone take part in that challange
Good game only criticism is that i seems kind of hard to doge the enemys in the later levels but other than that great game and greatly re-playable
DAMN. this is harder then i anticipated, very challenging game
Nice game very interesting pretty fun as well good job :D
Very good game Very re-playable
Grate little game to pass the time, at first I thought that it would be easy and that the x2 speed was too slow, but I was gravely mistaken. I found myself losing track of what I had made and found myself using the 0.5x speed constantly.
Very well done.
Thanks for the feedback. @guckstift I'll append my description with a better explanation of the controls. @zugende sadly yeah, moving diagonally is possible but I didn't think of a way to implement it until this morning, there was sound at one point but Java didn't like it on Linux so I scrapped it. Hopefully there will be sound in the post-jam edition.
Fun little game, I really enjoyed guess what made each child scared the most, brilliant was to pass the time, trying to name my mad creations was fun as well.
I had to read the description again to understand what to do, but I think if the idea where to be polished and improved slightly it would become more enjoyable.
Nice and simple idea. At first I thought it was running kind of "sluggishly" but then I realized it was kind of a super hot mechanic where things move when you do, very nice.
I got to the final floor on the first level twice and both times I couldn't move once I was down there, probably a bug?
Great game overall.
Why did it take me so long to find a true Linux game, I tip my hat to you for this. I really liked playing this, I lost my self in the game for a good 20 minutes, brilliant little game. The only flaw that I found was that the high score system didn't work, I overlooked this when I rated the game.
I was unable to rate the game as I couldn't get it to run under either Python 2 or Python 3, I have installed the latest Pygame and still it doesn't work. I tried under a Linux environment as I don't have access to a windows one at the time of writing.
A fun little idea, its a shame it doesn't reset when you die, had to load the game back up a few times.
Nice game, I didn't realize that when the floor dropped/raised you could still play, I probably would have been my best score if I knew it sooner.
Unable to rate as the game is massive, 406Mb compressed. I'll have to remove some stuff before I can play it
I was unable to rate the game because I couldn't get it to work under a Linux environment.
I couldn't really work out what I needed to do and after 5 minutes of trying I decided to check the submission page for some instructions but I couldn't find any.
Simple game, although there should have been more on the info page about what state can dodge which obstacle.
Good game, didn't manage to finish it, but what I have seen of it was brilliant, trying to collect the "optional" pieces was more challenging then I thought it would be.
I really like the Limbo aesthetic that you went for in the game, it played well to the simple mechanics.
I think that there is a good idea in there somewhere, its just trying to find it I guess.
Not too sure what this i meant to be, but I managed to get it to run just by commenting out the first line.
Great little game. I think you managed to nail the difficulty curve for this, and trying to get 3 stars on the last 2 levels was solid I must have tried it at 10/15 minutes but no luck.
Very confusing to know whats going on. its a good idea but there are a few flaws that need to be ironed out.
Freaking beautiful!!!! The best game I've played so far. Its so addicting, I will be level 5
Interesting idea, but a few things hindered it. The physics felt too "floaty",and the controls for the bird form didn't seem as responsive as the "boy" form. Good idea though, I think it just needs polishing.
If there was a short explanation at the beginning of the game it would work far better than just throwing the player into the game. There may be something here though. I think it would work well as a mobile game.
Interesting representation of the theme. The jump movement felt very "floaty", but I think with more to show it could be a fun little game.
That was a really nice little game, Good job on the puzzle mechanic. However. The camera shake while climbing the walls allows you to pass through areas above the character like on level 4, you can skip the second coin and by holding right and up pass through the ledge to the finish block. Brilliant little game though that one "feature" hasn't affected the rating I gave.
Its a fun little game, had to read the instructions twice to understand what to do. Only thing that I would change is the speed at which you can swap shade.
Fun game, loved having to try and find my way around with such a limited space to move in. Made me think about how I needed to move through each room and manipulate the slimes to open doors for me
Really fun game, got into automating as much as I can. Maybe you could add some background music or ambient sounds.Panda.png
Super fun and challenging. My highest score was 60 (so close :cry:) The music worked for me on firefox.
Very confusing at first (I didn't read much of your description) but I got the hand of it in the end. I really liked the co-op aspect of the game and having the houses as lives (I think thats what they were) was very interesting. The AI doesn't seem too bothered about reviving me after I died but would help each other?
Nice short game with simple mechanics. I liked that I became more and more dependent on the shield.