Sacrilicious by garethiw 2018-12-06T21:29:21Z
Honestly it feels like a perfect game. Everything is well executed. Graphics are clean, music is awesome, gameplay works great. That's really impressive for 72h. Good job.
Foon → Ludum Dare Explorer → Users → Benjouille
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | KOGOSEI | jam | 1661 | 3.30 | 2.70 | 3.85 | 3.92 | 3.94 | |||
| 2018 | 43 | Sacrifices must be made | 👥 | Peregrinations | jam | 812 | 3.05 | 3.09 | 3.51 | 4.13 | 3.57 | 3.42 | 3.09 |
Honestly it feels like a perfect game. Everything is well executed. Graphics are clean, music is awesome, gameplay works great. That's really impressive for 72h. Good job.
Pretty simple, but finished product. Didn't get the use of the jump. The gameplay is kind of nobrain once you get it. Maybe it need some new interactive element, or an order to do actions. Good job keep it up.
Very interesting. Honestly I didn't get the game for the first few tries, but once I did it works very well. The difficulty increase well so it kept me interested. Maybe it need more visual or audio feedback when you trap a note in the safe spot, I often left with it still following me. Visual are really cool. Awesome work keep it up !
Very clever and well executed. Really immersive to see the city grow. Maybe it need more audio and visual feedback for the minion actions.
Really clean entry. I like the 8nit coldwar theme, very smooth UI.
I didn't play to the end, but still like it very cool entry. Impressive for a compo. Good platform feedbacks. Just need a bit of work in the level design, to make it less repetitive. Nice art for the background. Good job !
Wow, I played the entire game, and what a production you made. That's really impressive for a 72h gamejam. The result is very polish. The gameplay works well, maybe it need more of a "sacrifice" mecanics. Anyway that's excellent work good job.
Thank you for the laught. Completely absurd and really funny. Really cool little piece of game.
Really funny little game. It's fun and it works well. The fireballs are fast enought to get the player in tension, it keep my mind busy during the play. There is something to dig in the differents actions de player can make with the sacrifices, but it's still very good for a jam. Good jab !
This is really cool. As said upthere, very cool visual, shots animations are smooth, and the music fit well with ll of this, maybe it need some SFX feedback (when hitting or collecting HP). The gameplay is interesting, maybe a little confusing at start, but I tried ti push harder and I find it really cool. Awesome job keep it up !
That's a really ambiouse game for 72h gamejam. Enjoyed playing it, I liked the sloapy/slinding controls, kind of tricky but that's fun. The visuals are cool, especially the FX for shooting and impact. Great work !
Wow, that's a very impressive level of polish for a gamejam. You guys worked very hard on this. The game is stunning, from the menu to the text font. Maybe gameplay need a little more feedback on player action, it's sometime hard to understand what we did wrong. Really great game, can be proud.
Awesome prototype. The voices really make it alive. The offerlings are cute. I would love to play to a more complex version of this game. Good job !
Impressive quantity of work for 72h. The visuals are stunning. The sacrifices gameplay works well. Just needs a few work in the attack control as said previously in comments.
Had a really good time playing. Graphics are nice and clean. It's really satisfying when you succeed a nice shot. Maybe it's a game that would worth a multiplayer mode ! Nice piece of work good job.
Kind of lost during the first waves of cube, can't get if I was doing things right. But when it get clearer after that, and once you understand it works pretty well ! Maybe it need more feedbacks on the action of the player. Great work keep it up.
That's a really clever little game. I totally feel involved is the story and regrets any bad choice. Really well executed narrative game good job :)
Wow that's really cool to finnaly play some fps in this ludum, good job with that. The control and shooting work well, so really smooth to play. Maybe it just miss some SFX, at lest for the shoot and the dammage. Very good entry congratz !
Very nice game, works great. Very difficult, too hard for me honestly haha, but that's good thing. Game mecanics arre really clever. Great job :)
Wow that's really awesome. It works really good. Really immersive. I was really afraid to get wrong every time. Very good level of polish for a gamejam game. I just don't really get the purpose of moving a caractere around, but It's good to occupy yourself during the first phase of the game. Awesome work !
Very good gamefeel. Easy, to understand and really fun to play. Well done.
Really cool atmosphere. It take a few minutes to get the controls but the restart is instantaneous is I don't mind. The game is stressfull in a good way. Maybe it need a slower start. Awesome work keep it up.
Really innovative and well executed. It works well, it's addictive, the music is awesome. Really cool piece of work.
Cool concept. Just not easy to undestand what does each slider do. It's fun to mess around with tornados haha. Good job for a 72h jam, keep it up !
Simple and short, but well executed finished product. Maybe it need a loop to make the game keep going or something. Loved the pixelart . Keep it up !
The gameplay works well, it's simple but efficient. Visual and audio are cool. It just need the fullscreen mode. Good job :)
@maruki It's metal so it can't burn ! (it's not visible enought tho) Thank you for your kind comment :)
Super impressive work for 72h. The shadows and light look great. And the horror part works super well, congratulation.
I'm really happy to have tried this game tonight. It work so well, making me fell nostalgic about this kind of liquid crystal toys I own when I was a child, you really recreate the same feeling. It super polished, what a great idea to do in a jam, make more of this !
Concept is cool, mechanics work fine but it need some tuning. It's too hard right from the start, and the alarm sound is very stressful haha. But globally the game is cool it doesn't need a lot of work to be really fun, good luck !
Well that's an impressive quantity of work, especially for the graphics part, you don't often see this quality of visual in gamejam. Very polished congratulation.
That's the best game I played during this jam for now. You nailed it the game works perfectly, the audio interactions are super fun and the controls really playful. Awesome job congratulation.
Pretty simple but works well, had a good time. Pretty clean for and smooth good job !
Well that was fun you nailed it. It really works well I was trying so much haha. Audio and graphics are coherent, that's a great job congratz.
It's super cool to see a mobile game on the jam, especially a good one like that. Pretty simple concept but very well executed. Very smooth and satisfying to play. Just a feedback : sometime it's hard to estimate if your movement is going to break the egg, and you end up surprised of loosing. Except that it's a super cool game really enjoyed.
Well this quality of game is unusual for a jam, you nailed it congratulation. All the production is impressive. Just a feedback about the card gameplay, I end up mostly using only one card and waiting to have the good one to make it evolve, I not use the other card often, but maybe I'm just playing badly. Anyway , congratulation for you awesome work !
Super good idea, well executed. Dialogues fell really natural and human, with the look of the plant it create a lot of empathy. Awesome job congratulation.
Well honestly at first I had the feeling it would be a regular top down shooter, but it isn't it's actually pretty cool ! Your game have some depth and originality, the gamedesign is well balance, the upgrade system works well. I had a great time playing congratz !
Great job it works very well, simple but effective. This cat is super chill in all this chaos making the game really funny.
This is really cool. Awesome worj on the character and the fx it's super clean. The controls works well and are smooth. Great jobs !
What an impressive work, it's rare to see such a ambitous and polished game on a gamejam you nailed it. Just a few feedback, the font for text is kinda hard to read. Also there are some blocking parts of the environment that are not easily visible. But it still a great game good job to the team.
Wow that's really ambitious to work on a minigame collection for a jam, especially alone. But I think you n,ailed it, there are all fun to play, congratz !
I have trouble with the combat system, it's hard to get the right distance. Also you run faster in diagonal. But I still finished the game and had fun ! Graphics where cools that's a great work for a jam, good job !