FoonLudum Dare ExplorerLD43 → O' Soliloquy

O' Soliloquy

By elmeri and damienp

View on ldjam.com

CategoryRankScoreCount
Overall3.4310
Fun3.0010
Innovation3.6810
Theme2.8110
Graphics4.0610
Humor2.0610
Mood3.5010

Comments

stlunatick 2018-12-04 20:29

Nice artwork, never seen something like that.

kegnarok 2018-12-04 20:30

Nice to see other frenchies here! I didn't really understand what I was supposed to do though...

luckyluke 2018-12-04 20:31

really love the graphics. gread idea and fun game.

benjouille 2018-12-04 20:39

Very interesting. Honestly I didn't get the game for the first few tries, but once I did it works very well. The difficulty increase well so it kept me interested. Maybe it need more visual or audio feedback when you trap a note in the safe spot, I often left with it still following me. Visual are really cool. Awesome work keep it up !

sadsmile 2018-12-04 20:40

This game has great potential!

Pros: I really like the art design! The gameplay was fun too (once i figured it out :P)

Cons: This is one of those games where i wished the audio design was a bit better. Could have made this game into one of those "art experiences" (Journey, Flower etc...)

Overall good job tho!

kaeveris 2018-12-04 21:19

That is a really cool concept, very original! Great visuals and awesome soundtrack make this game a great experience! :heart:

nanda 2018-12-04 21:27

I really didn't understand what I was supposed to do. I figured out I could Lead the notes into those boxes, but when I managed to make all 3 boxes change I lost anyway... The art is really interesting though

raisethedead 2018-12-05 21:34

Very nice game, the concept is really interesting !

damienp 2018-12-06 10:55

@stlunatick @luckyluke @raisethedead @kaeveris Thanks :) @kegnarok Comment tu as deviné ? How did you guess? :p @kegnarok @benjouille @nanda Yes, we wanted to make a game without an extensive manual or overly verbose tutorial. In that respect, we succeeded, but the goal of each level may not be clear enough… @benjouille @sadsmile Better audio feedback and design would have been great, but we didn't have enough time to tackle it properly. The bubble sound was initially a placeholder, but it made its way into the game. @nanda There was a bug in the build you played, whereby you couldn't actually finish the game… :/ This should be fixed now!