Forest by Rasmus Clausen 2017-12-05T20:54:34Z
Nice idea! I particularly like the graphics :) I got 1019 points
Foon → Ludum Dare Explorer → Users → Kegnarok
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | A Faithful Village | jam | 225 | 3.76 | 3.63 | 3.18 | 3.39 | 3.88 | 2.97 | ||
| 2017 | 40 | The more you have, the worse it is | 👥 | Stealing Cubes | jam | 119 | 3.92 | 3.75 | 3.97 | 3.63 | 3.88 | 3.37 | 3.62 |
Nice idea! I particularly like the graphics :) I got 1019 points
Love this game! The art is beautiful! It is however quite hard xD And is there any kind of penalty for killing fans?
Awesome music! Great job! I think it would be good to go a bit faster
Really fun game, great job! You also had a very good idea with the theme. I didn't manage to kill the army box xD
It would be nice to be able to drop gold, especially when you are reaaaally slow and far away from your base. By the way, I wasn't able to find it back, so a minimap / some arrows would be useful :)
Love the character design!
Smartscreen says it has a virus
I like the fact that your island gets bigger, and thus spawns more slime! However, I think the game would benefit from islands attaching to other sides than the top one, so you can get swarmed faster. Great art too!
Hmm not sure if it's normal that I die in the second room... But bonus points for that David Goodenough reference!
Finally made it!
Cool idea, but it's more people running into me than me running into people xD And I also think the game would benefit from a bit more light (it's hard to see where you are)
Good game! I think it lacks options for the player, such as deposit a present on the ground for later or something like that
I like your game! I felt like an octopus for a while ;) A tad too easy maybe... I wonder how far you could take your idea: maybe at some point there are two leaks at once (which may have to be fixed at the same time) or you have to type ever more complicated words to fix one!
Nice to see other frenchies here! I didn't really understand what I was supposed to do though...
Nice mechanic! I wouldn't have worked it out if it were not for your presentation though. Maybe an eye drawn on those platform that would open/close help a bit, in a Zelda-fashioned way? :p I think it would also be good if the no-looking condition was a little bit more lenient, because it can happen to accidentally look at a corner of a platform and ruin everything :D
Very nice/ I like it how gold serves so many purposes in your game! I found myself in a state where I couldn't use my axe anymore, wonder if that's a bug? This game is hard though!
Nice game! It's a bit sad that you don't see the monsters, as I'd have liked to see the art! Do your critters lie sometimes?
Very interesting take on the theme! A bit disappointed by the lines of your family, they didn't sound really convincing and kinda ruined the feels for me. Keep up the good work!
Very cool idea! I almost won, if it weren't for that damned hamburger he grabbed on the very last day xD
Thanks @ryan-brenner @ancalagon! Glad you liked the game! It indeed took us quite a lot of time to implement everything, we would definitely have liked to polish it some more with audio and in-game explanation of the mechanics!
Very nice! I love the downwell aesthetic, as well as managing my life/ammo by playing catch and dodge!
Nice game! I agree that it's sometimes a bit hard to guess where to shoot
Nice game! I thought level 2 was impossible, nice twist there ;) I made it to level 3 but didn't understand what was that cross thing. Probably responsible for teleporting me back every few seconds...
Very cool! You managed to make emptying your house and flushing down everything down the toilets very satisfying! Keep up the good work!
Nice! Keep up the good work! It's a bit hard to tell if you hit the enemies of not, maybe next time you could add some sound effect or health bar :) Cool ! Continue comme ça! C'est parfois un peu dur de voir si on a touché un ennemi, la prochaine fois tu pourrais rajouter un effet sonore ou une barre de vie :)