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Skel3ton

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TimestampSince previousGameSkel3ton's comment
Oct 4 16:45:02 Heroic Chrono Fantasy ♥ 3 Nice game. It was fun. I liked the idea of how the characters changed based on their stats. It would certainly be nice if it was reflected in the gameplay.
Oct 4 16:58:37 13m 35s Decachronomorphia ♥ 2 I certainly liked the style in which the game is set. A 2D paper character in a 3D environment has its own charm. However, the difficulty of the game and the untuned controls spoil the overall impression of the game for me. I appreciate the randomly generated environment.
Oct 4 17:15:26 16m 49s C'est la fête! ♥ 2 Really cute game, by the end I'm pretty stressed out from all the guests and that's a good thing. It took me a while to figure out what to do. Interesting idea
Oct 4 21:20:40 4h 05m Ev'ry's 10 Second Adventure! ♥ 1 Best game I've played so far. I like the game mechanics. I originally had a similar idea, but I didn't even know how to come up with it to make sense in the game, and here it worked. Good job
Oct 5 08:04:26 10h 43m Torquemada, Heretic Slayer ♥ 2 I really like the graphics. It's exactly the style I like. I enjoyed the game a lot. The movement and shooting of the character itself was satisfying
Oct 5 16:33:02 8h 28m Spooky Glitch ♥ 7 neat game. I like the music and the graphics. the pumpkin cursor was funny, it was a shame that I didn't use it in the required minigame.
Oct 5 16:38:26 5m 24s FocuSlash ♥ 1 very cool game. I liked the implementation of the tutorial. I would have appreciated a little better enemy intelligence. Movement, attacks and defense are all controlled to perfection. Definitely a great job
Oct 5 16:47:33 9m 07s 9 To 5 ♥ 1 a peculiarly addictive card game. I would appreciate if I could see the number of life in some visual bar instead of ordinary numbers. I appreciated that I could also create my own card decks and the topic of fights in the office is realy funny
Oct 5 16:55:28 7m 55s Rush Hour ♥ 1 Great idea and very nice graphics. Looking at all the food made me hungry. I was annoyed that I couldn't use the item I had selected multiple times, but I still enjoyed the game
Oct 5 17:08:39 13m 11s Escape From Planet Earth! ♥ 1 At first it seemed pretty boring to me, but as soon as I understood the concept that I could properly upgrade myself, I was suddenly hooked. Couldn't the ship be in the middle rather than in the corner? It would be a shame not to use the space to the right of the ship. Anyway, good job
Oct 5 17:30:56 22m 17s The Zero Countdown ♥ 1 a typical shooter with fighters. I would have appreciated more creativity in the enemies, but otherwise I played it quite well
Oct 5 17:38:57 8m 01s Tempo traveller ♥ 1 I am absolutely inept at keeping pace in everyday situations. I am an absolute loser in this game :D.Maybe if there was much slower music playing at the beginning? I love puppies with knives. Very cute enemies.
Oct 5 17:50:16 11m 19s Hell's Kitchen ♥ 1 It took me a while to figure out what to do. It took me the most time to understand that if I put the ingredients somewhere, I still have to turn on the appliance and then I couldn't find the plate for a long time. I would also appreciate a panel with orders from demons. But what I have to appreciate is the pixel art graphics that just look great. Everything looks as it should and everything is perfectly recognizable. This is what pixel art should look like.
Oct 5 18:00:58 10m 42s Twilight Souls ♥ 1 so this has been quite a ride. I couldn't tear myself away from the game. A little difficult to control on the keyboard, but I believe that if it could be controlled with a controller, I would personally enjoy the game all the more. And not to mention the absolutely perfect graphics that took my breath away. And all the game mechanics that the game has? I couldn't help but be amazed. Perfect game.
Oct 5 18:06:34 5m 36s R-Corn ♥ 2 An interesting idea where the whole game changes every ten seconds. I enjoyed the space part. On the other hand, the part with the unicorn annoyed me a lot, I understand that moving with it is supposed to be more difficult, but it seems to me that the controls could be improved. But when I got back into space, I felt a certain satisfaction
Oct 5 18:11:56 5m 22s Come Shell or High Water ♥ 3 That was fun. the best thing is that after finishing one game I feel like I haven't discovered much and I want to keep playing. Good work
Oct 5 18:17:14 5m 18s Void Well ♥ 1 This one has a great idea and great execution. It was very hard for me personally, mainly because I kept destroying my cubes, but I enjoyed it. And I really liked the graphics. the minimalism of only 4 colors is great
Oct 5 18:25:35 8m 21s Tiny Jukebox ♥ 1 I'm too clumsy to play this game :D but that's just my problem. This game has great audio and very nice pixel art. And I enjoyed that.
Oct 5 19:03:33 37m 58s Rockatoo ♥ 0 that was great. I really liked the whole style and drawing in pixel art. It looks great, everything is perfectly recognizable and actually the whole graphics didn't have to work much. It's just drawn well and smart at the same time. The soundtrack absolutely rocks and if I wasn't clumsy I would have enjoyed the game a lot more. But that's more my problem. I enjoyed it anyway
Oct 5 19:09:43 6m 10s Flip and Swap ♥ 3 Nice well thought out idea. I find it a great pity that the stick figure is very clumsy to control. And the shift function for running faster is useless anyway. But the graphics are not ugly, and I think the level desing is also good.
Oct 5 19:19:54 10m 11s A Ghostly Survival ♥ 2 It started out fun, but after a while the game crashed. I don't know where the problem is, maybe a problem with the antivirus. anyway, for the moment that I was able to play, I have to say that the movement of the ball definitely needs to be improved, but it was fun
Oct 5 19:25:24 5m 30s Schrodinger's Afterlife ♥ 3 interesting idea, I really appreciated seeing the other world in the mini screen. The controls would like some fine-tuning, and the music was probably cut in the hellish world. It was great to be able to exit the level in different ways. I liked the level design a lot.
Oct 6 12:41:11 17h 15m Starshot ♥ 2 the game is very addictive and I couldn't tear myself away from it, it would have helped me a lot if I had apson a little preview of the whole map before starting. Quite often, and especially later, it happened to me that I went in a certain direction and hoped that I would come across a flag. Because of the high walls, I had no idea if I was going the right way and it just happened somehow. I also regretted that when I finally got a better weapon I immediately lost it because I died. It was fun anyway
Oct 6 12:53:14 12m 03s Clock Caper ♥ 3 I love the cuphead style in the games. I found the difficulty well balanced. When I got my hands on it I scored a beautiful 22 points and it was a very rewarding feeling. Music, gameplay, graphics all great.
Oct 6 17:53:12 4h 59m EPOCH ♥ 3 great game, the graphics look terrible at first glance, but then when you realize that it fits the theme and then play for a while, you will actually find out how great the graphics are. I really liked the glitch animation. Which annoyed me a bit when I got stuck in a dead end and ten seconds later I got stuck in another one. That was frustrating and it would have been nice to have some sort of wall breaking feature or something. The idea is good and even though I didn't know what to do at first, I got the hang of it very quickly.
Oct 6 18:33:26 40m 14s KILLING TIME: The Dimensional RPG ♥ 4 i hate your Timemaster boss. When he killed me when he only had 6hp, I ragequit, cried and will try to beat him again tomorrow. I developed a love/hate relationship with him. The graphics weren't bad, but it looks to me like it was made by people who couldn't match their art styles. The main character looks like he doesn't belong there and the whole background is so freaking weird and it really bothered me. I like the originality of the whole concept, but also the little things, for example attacks from enemies. Stolen vowels will haunt me in my dreams for a long time. Good work. Love your job :)
Oct 6 18:45:56 12m 30s Night At The Orphanarium ♥ 2 I survived until day twelve and then lost. It was great fun. The graphics are very original and the audio, which reflected day and night, is also perfect. I would like it if the wooden pegs that I extract from the trees are collected automatically at a greater distance from them. Walking around stumps and other obstacles was a bit awkward. I also appreciate the function that if the vampire does not have time to kidnap the orphan by morning, he will die thanks to the sun. I immediately felt that the game was fair.
Oct 6 18:53:13 7m 17s Gigabite ♥ 3 A beautiful simple game. I appreciated that the instructions for what the monster wanted to eat were clear and I didn't have to figure out what to feed it.... The individual "foods" were different enough so that I wouldn't confuse them. I also appreciated the fact that I didn't have to click directly even on smaller parts like the brain, when I clicked a little bit next to it, the game forgave me and I picked up the food, which is a great thing.
Oct 6 19:02:19 9m 06s Nine Knives ♥ 3 Definitely an interesting and original idea. I found the controls to be good and shooting the knives both while attacking and jumping was quite satisfying. To be constructive, it seems to me that the big problem with the whole idea is that the game basically punishes the player by taking away his ammunition when he jumps. Like enough ammo. And then the players miss it. So I collected the most points when I stayed down and didn't jump at all. I liked the larger number of enemies and the variability of their attacks.
Oct 6 19:17:01 14m 42s Spooky Doctor ♥ 1 Great game, at first I was scared of what the game actually wanted from me and what I would have to learn, but very quickly I understood what and how to do. So the game is not difficult to understand and I appreciate that if I do something wrong, the game does not turn me off but simply gives me a lower rating. This type of star reward suits me much better.
Oct 8 15:59:21 44h 42m Every ten seconds, the game skips... ♥ 1 The game completely reeks of nostalgia... both from the music and from the graphics. The controls really annoyed me.. shooting only where the stick figure goes and not where the mouse is for me was just too complicated :D but the movement of the character as such was fine.
Oct 8 16:09:57 10m 36s Lavalette ♥ 3 very nice relaxing game, I actually didn't want to turn it off because I had a good rest with it
Oct 8 19:40:51 3h 30m Shattering Star ♥ 2 I'm confused about the last riddle, I somehow did it but I don't actually see how and what the key was. I liked the spaceship setting and its design. certainly an interesting and original concept
Oct 8 22:26:20 2h 45m Foodmnesia ♥ 2 I enjoyed the game, I like the chef character and the catchy music. Great job! To be constructive. I think the game is punishing me for playing it. And that's completely unnecessary. And whether it's from clumsy control of the character, or poorly marked ingredients that I'm supposed to collect. How many times have I not taken something just because for some reason the green ring was not properly visible. Difficult games are fine, but this just feels unfair.
Oct 8 22:34:42 8m 22s Baltic ♥ 1 Nice game - I liked the graphics, it wasn't very complex but it was fun and enjoyable. the menacing winter is a great theme
Oct 8 22:48:09 13m 27s Groceries Please! ♥ 1 I appreciate pico-8 - the game is pleasant, I really enjoyed the fact that I can't even breathe for a moment. Good work
Oct 8 22:53:47 5m 38s ZombieGrade ♥ 1 funny, the zombies had too much life for my taste but ok i enjoyed it and how simple it all is it's very good and catchy
Oct 8 23:00:51 7m 04s Flocker ♥ 1 Very interesting idea and very nice, the particles and their movement is really beautiful. good job
Oct 8 23:06:51 6m 00s FLARE ♥ 1 Only after playing a few times did I figure out what I could or could not click on, but then I gave up anyway. A tutorial would definitely help
Oct 8 23:13:20 6m 29s Emotimon ♥ 0 I liked the idea of the sentence in the dream I didn't understand how the combat system works at all. it would definitely need a tutorial there. The game definitely has good potential
Oct 8 23:17:18 3m 58s J-Menuing ♥ 1 simple, fast, fun. I like the fact that the player has to figure out what works for whom and what doesn't
Oct 9 19:38:58 20h 21m Earth tremor ♥ 0 the game has a great idea and the theme of ten seconds is really some mechanic that forces the player to strategize. But sometimes the character didn't jump when it was supposed to, or it didn't bounce off the wall as I wanted.
Oct 9 19:44:47 5m 49s DingDongDie ♥ 1 that was cool, at first I thought the game had a bug because it couldn't be played, then I noticed a small box at the bottom and when I unclicked it the real ride started... quite a great feeling to shoot and then wait to see what happens.
Oct 9 20:07:54 23m 07s Chicken farm ♥ 0 having chickens is too big of a responsibility for me so i let them die... Although they are very cute and i enjoyed playing with them for a long time.. i missed audio... any audio. Even the clucking of a hen would be better than silence. But I had a lot of fun
Oct 9 20:19:43 11m 49s Thornscatter ♥ 1 great game, I enjoyed the fact that I create a new obstacle with the attack and therefore I have to think a lot about its use. Great idea and well executed
Oct 9 20:28:21 8m 38s Ten Secs To Pack! ♥ 0 great game, I enjoyed the fact that I create a new obstacle with the attack and therefore I have to think a lot about its use. Great idea and well executed
Oct 9 20:46:10 17m 49s Counterspell ♥ 1 I managed to finish it on the first try, but it was definitely not easy, don't rush anywhere is the number one rule :) I love it when I see it loading my magic. It fits a lot there. Simple but nice graphics and pleasant music only complete the overall experience. Good game.
Oct 9 20:55:04 8m 54s Shaking Robots Revenge ♥ 1 that was great fun. I think the hardest thing is to fight with the scythe, so I would give it a little more chance to hit at a greater distance, but I enjoyed it and had a lot of fun with it. I didn't mind the small variability of the enemies either. I enjoyed the game very much, good job
Oct 9 22:13:09 1h 18m Every 10 Seconds I Find New And Exciting Ways To Hate Myself ♥ 1 it was really funny, even though I see myself in all three characters, I laughed at the absurdity of the whole game. At first it didn't occur to me that I really had to wake up the others with the guy with the glasses. very original idea and execution. the graphics were a lot like pokemon. Thanks for that :)
Oct 11 20:39:35 46h 26m LASER BEAM! ♥ 2 I missed any music, but I really appreciated the sound signal that indicates when the shot will be fired
Oct 12 13:13:50 16h 34m For Greater Good ♥ 1 great music, I liked the animation chuze, I had fun even though the whole game is sick :D but in the right way. good job
Oct 12 17:46:02 4h 32m WindBots ♥ 1 I enjoyed this game, when I first wondered about the torch control, I was horrified that it looked complicated, but I guessed it wrong. The game was easy to understand and all the mechanics were easy for me to grasp. it was a pity that the puzzles were too easy, but within the short time frame for development, I completely understand and do not see it as a negative.
Oct 12 18:06:06 20m 04s Night of the Spook ♥ 2 We had the same idea for a game and I really like how you approached it and what kind of game you actually created. I enjoyed it a lot, it was nice to have visualization and accompanying sound for the shot. I appreciate a lot the variability of enemies and upgrades. If I had to criticize something constructively, it seemed to me that the enemies are almost immortal and the rat enemy, even though I understand that you shouldn't be seen, it seemed a bit unfair, especially when I ran right into them. The game was lagging a bit, when I looked into the settings, they weren't showing up correctly. But those are the little things. I think the game is in many ways better than the one we made :) and I enjoyed it... I was hoping that a train would come along the tracks and get rid of a lot of enemies :D
Oct 12 18:34:08 28m 02s Frogwatch ♥ 3 I really liked the graphics... the frogs were cute enough to motivate me to protect them. I also liked the animations. After a while, the music started to annoy me, and the fact that my character is not faster also slightly bothered me. But these are a few shortcomings of an otherwise very beautifully crafted game. the bow tie frog was the best. I didn't give up on that one.
Oct 12 18:55:19 21m 11s Stella Brown and the Curse of the Grocery Witch ♥ 3 that was very funny. I had to play the game twice to see both endings and I'm glad she didn't do the sandwich in either one :D The cutscenes were great and I liked how they were drawn. But for some reason, the audio worked and the cutscenes slowed down a lot, so I couldn't see everything that was drawn I missed a timer, but the music was perfect, you could tell it was beautiful, but I personally don't have a good ear for it, so in some moments I couldn't properly estimate the change. Anyway, very good game. I would easily play it again if it had other endings
Oct 12 19:46:42 51m 23s Make Haste, Detective! ♥ 2 A very nice game... although there was a ten-second time limit and I would have appreciated it more if I had, for example, two minutes to crack it, but I understand that the topic was clearly specified and you dealt with it as best as possible. And you dealt with him very well...
Oct 12 19:58:18 11m 36s Choo Choo Crossing ♥ 1 153 HAPPY PASSENGERS... this was very nice, but I really didn't expect what would happen at night and it was a disaster. in a good way. Audio and music perfect.. sometimes I lost my character but that's probably the only thing I can fault the game for.. very nice piece of game:)
Oct 13 20:22:16 24h 23m Cubical Mayhem ♥ 2 that was very cool and quite original, at the beginning I was confused and it took me a while to realize what was actually happening and therefore I would improve some of the communication with the player.. but the truth is that I soon understood anyway. Graphics very nice music too and I enjoyed all the confusion in the raw materials. It was good that the game didn't punish me. When I messed something up, I just fixed it when I had the chance. I just had to play it longer :) Good job
Oct 13 20:34:29 12m 13s Cook'n'Slash! ♥ 1 I was very surprised by the quality of the graphics and animation. The chef's movement was also light, but as far as the fight was concerned, something was just off. In the end, I always ran into the enemy and just slashed around and hoped to survive. Same with impaling their remains. It's hard for me to describe it, but it would definitely be worth improving the controls. Maybe be able to attack from a little more distance, or even defend yourself somehow? To conclude, I still enjoyed the game and I think the idea is really very original
Oct 13 20:48:16 13m 47s Curse of the Wereburger ♥ 1 it was very original and very funny. The drawing is excellent. Unfortunately, even though the animations look good, I feel that they delay terribly because they are slow. Of course, they can be jumped if I don't wait for the animation to finish and just click on the arrow, but at that moment I lose a bit of an overview of where I am and what's going on, and it doesn't help much that I have marked where to jump. Then when more farmers with forks appeared on the map I was already confused or had to accept the slowness of this game. If the animation didn't drag on so much, it could definitely help. But that's probably one big complaint I have. Otherwise I can't complain. I had a lot of fun. And the level design of the level seemed very well designed. I laughed at the werebuger and next time I'd rather order a pizza :)
Oct 13 20:55:54 7m 38s Quick Save ♥ 0 The potential is there, but I have no idea what is wanted of me. First the game makes me turn everything off and turn off. Then nothing happens and then I lose. When I try again, I can finally do something on the computer. but I lost out of nowhere and I didn't even know why and when I wonder, the mission passed screen suddenly appears. I understand the idea and what should probably happen... but unfortunately it doesn't happen and I think that's a shame
Oct 13 21:19:25 23m 31s Decaedia ♥ 2 I don't want to play this, yet... I want you guys to take it, tweak it all out of jam, and then I'll play the full game that wasn't made so fast, because this is great and I'm just sorry I can't play the full finished version. Because I just peeked into this world and I already adore it. Please don't put this game in the drawer, try to finish it. This is exactly the type of games I love and I hope to play the finished version one day. Really great work
Oct 14 15:57:51 18h 38m Cascading Clockwork ♥ 1 wow good job, I really like how simple it actually is even though it took a lot of work. There is nothing extra, nothing is missing, everything is just right. I like the game a lot.
Oct 14 16:16:40 18m 49s Holospecter ♥ 1 wow I enjoyed this game a lot. I love your graphics, both pixel art and other drawings. The character is very cute, I fell in love with her right away. If I can be constructive, I would point out a few problems. What bothered me the most were some yellow walls that I could only run through as invisible. Why are they the same color as the floor I'm walking on? I killed myself about three times before I realized that they were going to kill me and that it wasn't a bug. Danger and Hazard should be visible and recognizable at first glance. in addition, you already have the color for danger. What about the orange light from the cameras... I believe it would serve much better. When I used invisibility for maybe only 4 seconds I had to wait for it to recharge before I could use it again. I thought that was a shame because it was holding me back from progressing through the game. The controls weren't terrible, but they could use some fine-tuning. I missed a tutorial on how to control it. When the game tells me to use "special" or "dash", I didn't know which button to use. I had to go back to your LD page and find the controls. Oh, and in one level I somehow mysteriously jumped over the gate that was supposed to take away my invisibility and thus I got to the goal very early ;) Look, these are such little things. Even though I've written a lot about them, it's still true that you made a great and fun e with an interesting story, great artwork and nice music. Good work :)
Oct 14 16:24:12 7m 32s Gelato Drift ♥ 2 that was fun, I'm very glad that the kids can't run over because I would have run over them all I found something wrong with the controls. But I can't describe it properly. I guess I didn't like such a strange turn-around in relatively narrow streets. But it's also possible that I'm just clumsy and looking for an excuse :D I would appreciate it if I could pass the ice cream without coming to a complete stop. Again, I appreciate that I can give it from quite a distance and the game will allow it. good job
Oct 14 16:43:45 19m 33s Attuned ♥ 1 I really liked the originality of the whole game and I have to admit that I really relaxed while playing At the beginning, I really had no idea what to do and it took me a long time, (it doesn't help that I'm not a native speaker and I don't have such big problems with English, but I probably translated something wrong) So the game didn't seem very intuitive at first because I clicked everywhere and a lot. But then I let go of the crayons, slowed down, thought and enjoyed it. I then played it again a few more times and the harder version and it was very nice. I don't have a musical ear either, but at least it was a pleasant challenge. The game didn't really punish me for anything, and that felt right for this game. good work
Oct 14 18:08:32 1h 24m Friendship Deathmatch ♥ 1 great game. I had fun and there is probably no animal that I would not like to play as. Although I think the fight against the bears was unnecessarily complicated... they shut me down before I could look around, but maybe it would have helped if the player didn't die on the first hit. I would also appreciate some sound signal when changing animals. but those are little things. I enjoyed the game even though I didn't get a high score
Oct 14 18:45:01 36m 29s Sweet Seconds ♥ 1 very nice game, I really appreciate the tutorial that explained everything I needed and I think that the difficulty curve is also growing as it should. I enjoyed the graphics and music a lot. very nice game. I had a nice rest. I have nothing to complain about. Realy nothing
Oct 14 20:23:12 1h 38m Arrows Between Worlds ♥ 1 you have created a nice simple game it's a shame that the game doesn't communicate properly with the player... (what to do when you shoot all the arrows, how to get arrows, why it's better to shoot by stretching the string properly, etc.) The difficulty is unnecessarily raised even by the fact that quite small locations, and I don't see why. And I understand the idea that the character can't walk while shooting, but then the enemies are unnecessarily fast. or that they are fast but that a man can move at any time. I know I sound harsh, but it's these little things and different mechanics that bring down an otherwise great game. :)
Oct 14 20:38:01 14m 49s Match it Fast ♥ 3 yeah this was fine.. i had a mini heart attack from every room but it was always manageable. I liked the system of upgrading abilities and very soon I felt that I was very powerfull. good entry
Oct 19 18:39:45 118h 01m Pandora’s Box [WebGL/Win/Touch] ♥ 0 nice game, frantic pace and super graphics go well together. What bothers me is that the platforms that you can jump on are also a really annoying obstacle. I had fun anyway