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| Timestamp | Since previous | Game | nyxkn's comment | |
|---|---|---|---|---|
| Apr 10 08:39:53 | Priestess of Larak | ♥ 1 | Took a little bit of time to figure out, and all the text does indeed look daunting at first. Especially since once you know how to play, you only look for very specific parts of the text and a lot of the rest is visual clutter. Loved the 0 rations option! :D | |
| Apr 10 08:47:52 | 7m 59s | Last Robot Survivor Needs Energy | ♥ 0 | This was a bit painful to play :D I like the voice sounds and humor. But gameplay wasn't very well balanced. Monsters join at a much faster rate than what you can kill. And since you can't aim, it's really frustrating to have the guy switch target when one more hit would have killed a monster. Music is a bit annoying as well (but loved the inclusion of volume slider!), and I'm generally of the opinion that no music is often better than annoying music. |
| Apr 10 08:54:01 | 6m 09s | One Sided Pong | ♥ 1 | Very basic. A game like this really needs more juice. Nonetheless, I was very amused when the humor of the situation struck me :D The score counter makes all the difference. |
| Apr 10 09:04:33 | 10m 32s | Door Man | ♥ 2 | Game was smooth and enjoyable to play. Theme isn't present but I can see how it might have worked with more levels. The cactus I found very funny :D |
| Apr 10 09:13:28 | 8m 55s | Department of Fire Deferral | ♥ 1 | Didn't understand that anything was happening at first since the percentage doesn't go up. Only after like two minutes of running around I noticed the tiles changing color. Gameplay itself wasn't very engaging either; just mindless running around. Level generation is a cool technical feature but doesn't add much to the gameplay! Anyway, watching the tiles change color is actually quite fun when there's lots of them on fire. A simple visual cue that is very effective. |
| Apr 10 11:36:12 | 2h 22m | Cold and Alone | ♥ 1 | 47 days and 22 hours. Such a great experience!! I had to sleep until I died just to see the ending. Could have been slightly more difficult towards the end. The art is beautiful and the UI looks great. Really everything is perfect! Some sounds would have been great, even if just for moving around in the menus. |
| Apr 10 14:47:51 | 3h 11m | Wait For It ! | ♥ 1 | Brilliant entry! Super fun to play and a really charming setting. Not much bad to say about this :D Making all those different mechanics in a short amount of time seems like a very impressive feat! |
| Apr 10 15:52:04 | 1h 04m | Oh No My Trophy | ♥ 1 | Great entry! Got to 655. Great humor and fun gameplay :D Very simple but also very entertaining! Difficulty ramps up a bit too quickly towards the end. I wished the sprays were a bit more effective or that they could be used a bit longer! |
| Apr 10 17:44:03 | 1h 51m | Over the Rainbow Bridge | ♥ 1 | Omg what a beautiful game. The presentation is amazing, already from the menu. Love the color scheme and the art. And the story!! You managed to fit so much meaning in such a simple and short game. Brilliant work. |
| Apr 10 17:49:14 | 5m 11s | Planet Saver | ♥ 1 | Cute idea and nice bit of social commentary. Gameplay itself though isn't very engaging and strategy is so basic you don't even need one of the two arrow keys :) Nice art! |
| Apr 10 18:00:56 | 11m 42s | The Final Day | ♥ 1 | Impressive art and presentation! Trained a bit, bought some stuff, took the portal and got one shot by the angel. 10/10 would do it again. Very good game concept and implementation. Great setting and theme fits Really well. Excellent amount of content/replayability. Gameplay maybe isn't so engaging in itself so something could be improved there. Impressive result nonetheless for a compo! |
| Apr 11 17:08:22 | 23h 07m | Atlantis | ♥ 1 | What a beautiful game! Really good presentation and addicting gameplay. The balance of cards at the start is a little confusing, how you have to figure out the only good order that works to set the first few things up. But after that it flows very well. Ended up filling all the island :D |
| Apr 11 17:16:00 | 7m 38s | Losing Your Sheet | ♥ 1 | Such a fun game! Took a moment to figure out how to play. The help screen didn't really help. Got to 120. Beautiful art and the sheet sound is great! |
| Apr 11 17:31:30 | 15m 30s | Rocket Lawnchair | ♥ 1 | :D Got to 4 or something. Had no idea how to improve upon that. Super fun idea! The dialogues and humor were glorious. |
| Apr 11 17:37:28 | 5m 58s | Crystal Castle | ♥ 1 | I have no idea what was going on :D But the movement was actually very fun! Menus and restart screen were a bit clumsy. Got to 20 something just by going around without a clue what I was doing :) |
| Apr 11 17:41:13 | 3m 45s | ...Rise of the Toasty Tomato | ♥ 0 | On the linux build I could not get past the initial choose an event screen. |
| Apr 12 08:02:27 | 14h 21m | KEEP THE POWER | ♥ 1 | Hey brilliant entry! Love the the bit of social commentary and what a great subtle humor! The mechanics were a little confusing at first. But once I figured it out I didn't feel like restarting yet another time because of how slow the gameplay was. |
| Apr 12 08:13:19 | 10m 52s | Frame Buster | ♥ 1 | Dudeeee this was absolutely glorious!! I swear it's the most fun I've had so far! Using the framerate as a mechanic is brilliant. Great art and great music as well. Everything fits together really nicely and feels great to play. Who doesn't love bouncing chicken!? Thanks for the experience :D |
| Apr 12 08:21:47 | 8m 28s | Keep It Warm | ♥ 1 | Hey actually very nice game! Gameplay isn't very fun admittedly, but there's purpose and it's well designed. Graphics are charming and good amount of polish with the visual and sound effects! |
| Apr 12 08:32:32 | 10m 45s | Apartheid | ♥ 1 | Wow what a beautiful entry. Really immersive experience. Thanks for this. The art is beautiful, and the music fits really nicely as well. Great presentation! Nothing bad to say about this. Even the menu looks really polished. Maybe I thought the sound effect for the buttons was a little out of place compare to the style of everything else, but that's just nitpicking. |
| Apr 12 08:35:00 | 2m 28s | Numerus Maximus | ♥ 1 | Still no idea how to play :D But it looks quite polished. Only misses sound effects. |
| Apr 12 08:43:15 | 8m 15s | Dilate the time! | ♥ 0 | The game had a really interesting premise, but falls a bit short on delivery. For time-dilation being the main mechanic, there was surprisingly very little running to do. Level 8 is the only one that felt appropriate and actually fun. Everything else felt like a regular platformer with slightly annoying camera every time you move :D Controls were hard to master as well and somewhat frustrating and required a lot of slowing down and precision movements, which definitely gets in the way of trying to experience the time dilation! Overall great concept and implementation, but level design fails to make use of the mechanic in a meaningful way. Also music was actually great and fits really well. |
| Apr 12 08:49:27 | 6m 12s | Lava is Deadly | ♥ 1 | I couldn't figure out how to get past the first timed blocks. Actually I think I figured it out just now as I was typing this comment. HAH. Anyway, mechanic was a little confusing at first, but once figured out I though it was actually a brilliant and very unique way of interpreting the theme. Great game idea! |
| Apr 12 08:57:39 | 8m 12s | Timeflight Alpha | ♥ 0 | Nice game! Feels good when you get the powerups :D The powerup icons were way too small though. Also having to wait at the base for the time to run out felt annoying. Overall I think there's very little incentive to progress and it all feels quite meaningless, so it's hard to stay engaged for long. Great amount of polish on the flight mechanics and effects though! Also long intro texts are always quite annoying, so I recommend looking into alternative ways of providing instructions! |
| Apr 12 09:04:44 | 7m 05s | ENTROPY | ♥ 0 | Dude, 10/10 for soundtrack. That was a brilliant idea for music. Definitely borrowing for my next work :D Game was very well implemented. The flight of the balls felt very nice and really good to look at. The randomness of the whole experience can get frustrating in the later levels, but very good game! Maybe theme feels a bit weak. |
| Apr 13 12:10:13 | 27h 05m | AstroPhysical | ♥ 1 | Hey nice game! A bit overwhelming at first. The solar beam space bar felt very difficult to use and a bit frustrating to see the bars going down :D Nice game ideas though! Art is very nice and music feels appropriate. Good humor. The linux build worked okay for me by the way! |
| Apr 13 12:14:37 | 4m 24s | Harry the Haemophiliac Vampire | ♥ 1 | The game is very basic, but the opening sequence is brilliant :D |
| Apr 13 12:37:20 | 22m 43s | BLACKSUN | ♥ 1 | The mechanics of this were really good! I really wanted to play more (it's VERY addicting!), but towards the end it gets very unwieldy: you have to mouse over every entry all the time to check what it does, and then find the proper item in the inventory to see how much of that you have. Quite cumbersome! Also The bottom entries text was cut off. Art was really nice and overall very well presented. Music or at least sound effects would have been very welcome for this type of game. |
| Apr 13 12:42:30 | 5m 10s | Into The Light | ♥ 1 | Really beautiful art and presentation! Also very unique and fitting rendition of the theme. Not many negative things to say at all really! Also great polish as it feels like a properly finished game. |
| Apr 13 16:14:04 | 3h 31m | Farming until bankruptcy | ♥ 1 | What a charming little game! This was really well done. Really nice art, good amount of polish and smooth gameplay. I missed the dialog that presumably told me of the failed payment because I was spamming E for farming. Maybe a different key to clear the dialog would have been ideal. Not much else to say really. This was pretty neat! Love the black and white theme. |
| Apr 13 17:41:08 | 1h 27m | Impending Doom | ♥ 1 | Really really nice game! Who doesn't love a good clicker :D Really well executed. Loved the plot twist at the end! I for one actually thought the balance was quite good, so that it is winnable on the first playthrough. But after the first asteroid I was kind of expecting another bigger one. That would have been a good low-effort way of making the game go on longer! |
| Apr 13 17:56:47 | 15m 39s | Soul Dilemma | ♥ 1 | Impressive entry! The humor of the audio clips was brilliant :D Beautiful graphics and great gameplay. My only gripe is that the audio was distorted. Maybe recorded too loud? Anyway really good job! |
| Apr 13 18:05:15 | 8m 28s | MAGICAL JUGGLER EXTRAORDINAIRE | ♥ 1 | Really, really nice! Very polished and fun to play. Feels like a finished game! Air is OP :) Got to like 300 something with that and eventually decided to drop the ball so I could try the other spells :D Great job with this entry! |
| Apr 15 08:43:31 | 38h 38m | Model-5C | ♥ 1 | Impressive graphics! Adding neon lights everywhere seems like a really smart way of spicing up the visuals. I played the html version and it still looked really good! Very nice atmosphere as well and the music is great. The sound of the robot moving was a little loud and annoying. Also nice and unique story! The github repo is empty. |
| Apr 15 08:51:28 | 7m 57s | FUSE | ♥ 1 | Game is rather simple and a bit repetitive. Good amount of polish and the flames look really nice. Music was a little annoying :) |
| Apr 15 09:01:03 | 9m 35s | B-Game | ♥ 1 | Really beautiful art! This game is so charming! Owl was a little confusing at times and wasn't really sure where he was pointing. Sound effects and music are also really on point. Very very good and cohesive game! |
| Apr 15 10:51:04 | 1h 50m | Hex'd | ♥ 1 | Really beautiful art and audio! I was confused about the "out of time" dialogs, as they seemed to happen both as a human and as a slime, and as a slime there is no time counter? Running out of hearts also shouldn't make you restart from the beginning, as that's a bit frustrating and gets people off the game I think. Anyway beautiful presentation! |
| Apr 15 11:12:27 | 21m 23s | teleBOTation | ♥ 0 | Really cute game! Art is beautiful and the music fits really well. The teleport swap would sometimes not work and that felt a little frustrating. Otherwise really well made game. |
| Apr 15 11:16:26 | 3m 59s | BOX IN OX | ♥ 0 | Cute graphics. Didn't understand how to actually play or what the purpose was though! |
| Apr 15 11:22:04 | 5m 38s | Evacuation Station | ♥ 1 | A bit messy and unpolished. The audio effects getting louder when happening at the same time is a bit annoying, and the music is very repetitive. The story and premise was actually very good though! Loved the population counters at the bottom. |
| Apr 15 18:30:40 | 7h 08m | My Girlfriend Wants a PUPPY!! | ♥ 1 | Dudeee, this was brilliant! I was smiling the whole time :D Super cute art! And the music was really good too. Great mood overall! The game idea was great too and very unique. Definitely the most charming interpretation of the theme I've seen yet. |
| Apr 15 18:38:00 | 7m 20s | Elbativeni | ♥ 1 | This was really pretty! Music is really charming and fitting. The game mechanic was very interesting, but a bit clumsy to engage with. I also thought the monster catches up with you too quickly. I wish I had more time to play around with moving the rooms, as that was quite fun. |
| Apr 16 09:46:26 | 15h 08m | 書 shū | ♥ 1 | Dudeeeee, this was amazing!! The most beautiful compo game I've played so far. The minimalist aesthetic is gorgeous. The game mechanic is super addicting and the atmosphere is spot on. Wish there were more levels! I could probably find myself playing this for hours :D 5/5. Also a reminder that you're required to share the source code for compo. Would love to see that! |
| Apr 16 09:54:31 | 8m 05s | Deathly Delay | ♥ 0 | Really pretty art! Game was short and fun and felt polished. Definitely a solid entry! |
| Apr 19 11:48:00 | 73h 53m | Evacuation Route | ♥ 1 | Very nice! Good old classic gameplay done well. Feels decently polished and very fun to play. Music is also very nice and fits well. I thought maybe the difficulty was a bit easy. Could have probably added another option for hard mode as it was quite fun to play and I'd have happily given that a try. Solid entry! |
| Apr 19 11:55:39 | 7m 39s | HEXATTACK! | ♥ 1 | Really good game! The gameplay was fun and placing walls felt very satisfying. Sometimes I would lose without understanding why. If the bad hexagons reach your base you fail as I understand, but other times it didn't look like they had reached but I'd still fail, so that was a little confusing! But otherwise the mechanics are really solid and fun to play. Music also is very well done and fits well. Good amount of polish! Instructions were a little confusing in the first screen so I'd look into alternative ways of explaining gameplay. |
| Apr 19 12:12:32 | 16m 53s | Closure | ♥ 2 | Omg dude, this was a masterpiece! The first scene in the car was absolutely brilliant. I'm awe-struck by the ingenuity! A solid 5/5 entry. As a few nitpicks, I wished the text would move along faster. I found myself always key pressing to get the dialog to complete, but it would have been nicer to just sit and read at times. I've made this mistake before with scrolling text, and my conclusion is that you should find a speed that does not annoy your reader. A bit too fast is always better than a bit too slow. The gameplay was brilliant. The graphics are so simple yet they convey meaning perfectly. The subtle use of color highlight to know what to do was also perfect. The dialogs had great content, but I thought were a bit too long-winded at times and you might want to work on being just a little more concise in the writing. Music and sound was perfectly fitting and added a lot to the atmosphere. My man, thanks a lot for the experience! (and please do more voting so your game gets ranked :D It would be a shame not to!) |
| Apr 19 12:31:44 | 19m 12s | Eschaton, Dark Forest of the | ♥ 1 | What a brilliant entry! Incredibly immersive. A really really good interpretation of the theme. Bullet hell gameplay was simple but quite fun. I really liked the strong emphasis on how pointless it all was, even how you could refuse to delay the inevitable! Loved the story and characters. Beautiful experience really. My only nitpick is that dialog scrolling was very slow. I've made this mistake in the past as well, and even though it might seem a good fit for the mood, my conclusion is that it's never a good idea to annoy your readers with inescapable slowness and limitation. A little too fast is always better than a little too slow. Either way, solid 5/5 entry. Great job! |
| Apr 19 12:48:05 | 16m 21s | FEEDING_LOG_01172013 | ♥ 1 | Ayyy, I really wanted to play this but unfortunately it doesn't run with wine on linux :( Crashes when (presumably) videos would start playing. If you get linux to work I'll be happy to play and rate! |
| Apr 19 13:01:35 | 13m 30s | Ravenous | ♥ 1 | Very unique ideas and really nice fit for the theme! I loved how ridiculous it all was and at the same time managed to seem very serious as well. I felt so bad about luring all those unsuspecting victims to grandpa after telling them they dressed well, but I felt I had some duty to carry out. The spells choice menus were definitely a bit confusing and cluttery. The yellow font above people was quite hard to read and a bit more contrast would have helped. Overall I think this is a REALLY great idea that just needed a bit more polish and possible smaller scope. |
| Apr 19 13:06:07 | 4m 32s | Hole In No | ♥ 1 | This was so funny omg. So addicting as well! This is a perfect example of really well planned scope and great execution. Very simple but with a great core mechanic and very good polish. The golfer is so well animated! A solid 5/5 entry. Well done! |
| Apr 19 13:49:26 | 43m 19s | A Halting Problem | ♥ 1 | Really well made! Twisting curve was EVIL. Took me way longer than I care to admit. Really well executed game. Good scope and great polish. The level select menu was really pretty! Glad to see menus receiving some love. Music got a little annoying after a while so I'm glad there was a volume slider. The only criticism is that on failure I would have liked to see the old code to better connect what I had written to what had happened. |
| Apr 19 14:25:12 | 35m 46s | Distant Colony | ♥ 1 | Hey, nice ideas. Overall felt a bit rough. Controls are a little confusing. And the towers didn't seem to do enough damage to keep up with the swarm, so I wasn't really sure what I was supposed to do. Also after a while FPS would drop considerably. Music was nice but the volume was very low by default. Nice humor on the items descriptions! |
| Apr 19 14:27:13 | 2m 01s | Whoa! It's like a space game or something! | ♥ 0 | Game didn't run for some reason and I only saw a blank gray screen! |
| Apr 19 14:31:24 | 4m 11s | Fifty Dollar Smash | ♥ 0 | Very basic game, but hey it works :) Gameplay isn't very fun and the weapon pickup didn't seem to do anything. Game needs more and bigger shooting :D |
| Apr 19 14:55:00 | 23m 36s | MacBooler | ♥ 1 | Well, today I learned what boolean addition is :D Got to 120. Quite addicting! Pretty good and unique idea. Good fit with the theme. Music on/off button was a nice addition, but I would have liked to disable sound effects as well as it gets annoying after a while you hear the same thing! |
| Apr 19 15:12:28 | 17m 28s | Hotel Lazarus | ♥ 1 | Hey this was a beautiful game! Overall I felt there was a bit of confusion about how to spend the money at the beginning (there was only one viable strategy and if you bought the wrong thing you would lose). But after that was clear the game actually felt a bit too easy and strategy was very straight-forward. Got to 40k and decided to stop playing. Really pretty graphics! And music was excellent - fits well and manages not to be annoying! I didn't understand if there was any difference between the various rooms you could build. If you had managed to adapt the difficulty a bit better it would have been perfect. (the importance of play-testing that we always unfortunately leave for the last minute!) |
| Apr 19 15:20:03 | 7m 35s | Lag Tha Magma | ♥ 0 | Nice game. Wish the difficulty ramped up a bit faster as I mostly just had to sit and wait for the lava to see how my constructions would hold. Overall really nice ideas! Could have been a bit more entertaining with better balance and more action. Sometimes I would get stuck when trying to jump up, but other than that actually quite polished and working well. |
| Apr 19 15:25:02 | 4m 59s | IGNA | ♥ 0 | No idea what I was doing or what I was supposed to do. Met a Claire or something is all I know and then exploded (I think) :D But other than that, the visuals, music, and atmosphere were impressive. I didn't think a pico8 game could look This good. Truly awe-inspiring. Thanks! |
| Apr 19 15:35:10 | 10m 08s | Meteor Power | ♥ 1 | I didn't seem to understand how to play? UI and wasd were working, but left clicking didn't do anything so I couldn't move the robot. Am I missing something? :D Game looks super pretty and menus are really polished! |
| Apr 20 16:00:16 | 24h 25m | Block or Bust | ♥ 1 | This was an absolute masterpiece. I'm at a loss for words. The amount of content you managed to create is impressive. Gameplay rocks as well! It was incredibly fun and very immersive too. You end up truly caring for the store and it feels like there is meaning to what you do. The plot and setting is hilarious and really well thought-out and cohesive. An absolute 5/5 and I fully expect to see this among the top entries. |