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matthias_zarzecki's games and stats for all events →
| Timestamp | Since previous | Game | matthias_zarzecki's comment |
|---|---|---|---|
| Apr 29 02:11:00 | CubeMaster | I broke the game by moving onto a pile of blocks right before hitting the ground, which sent the stack sky-high :P <br/> <br/>Do the colorful blocks appear later on? They look quite interesting, especially with the overlapping lights. | |
| Apr 29 02:13:00 | 2m 00s | ClicketyClick | The music makes this strangely appealing :) <br/> <br/>Go show this to Oujevipo, he takes and interest in anti-games and might perhaps give a shout-out to this. <br/> <br/>Who is the artist, btw? I'd like to see if there is more |
| Apr 29 02:16:00 | 3m 00s | Schizophrenic Astral Return | Ha, this is a fun idea! Especially when all the bodies are radially arragned and move in an iris-shape :P |
| Apr 29 02:21:00 | 5m 00s | Time to Think | Solid game so far! <br/> <br/>I like the contrast between the first room and the white rooms afterwards. Music fits nicely as well. <br/> <br/>Level-Design could use a bit of work though, the player-speed is motion-sickness-high, and the jumps very difficult. |
| Apr 29 02:23:00 | 2m 00s | minsweeper | Lovely idea! Like the minimalist artstyle :D <br/> <br/>It does tend to get a bit trial-and-error-y though |
| Apr 29 02:31:00 | 8m 00s | Dream Fishing | Omg this is adorable! I caught a magical dream-fish! :D <br/> <br/>The walking-sounds make this thing, somehow. Can't stop grinning at the tap-tap-tap-noise |
| Apr 29 02:51:00 | 20m 00s | Grand Theft Minimal | Surprising how well this idea works. <br/> <br/>Nice work! Love the huge city. Car-variety is also quite cool |
| Apr 29 02:58:00 | 7m 00s | Please Ignore The Dancing Llama | Holy Crap this is amazing. <br/> <br/>Seriously, everything works. The Wario-Ware-Gameplay is easily grokkable. Music fits beautifully, especially with the dancin Llama (DO YOU KNOW HOW HARD IT IS TO IGNORE IT). <br/> <br/>The color-changes in tune to the music work well, and make you forget it's in monochrome most of the time. What tools did you sue for the music? Turned out quite well. <br/> <br/>I'd say the rapid flashing in the menu might be a bit too cepilepsy-inducing, the in-game-speed would probably suffice. <br/> <br/>Also love how "condensed" the dialogue is. The speed makes it much more interesting, and doesn't feel like it could be wasting my time. Also I love stereotypical british gentlemen. <br/> <br/>potato |
| Apr 29 03:03:00 | 5m 00s | the pretentious apple | Ha, this idea is great! I haven't seen a ball-game with this control-scheme before. <br/> <br/>Artstyle works quite well. I think the start black background might even work in its favour, contrasting with the high-detail objects. <br/> <br/>Also nice work on the "story"-integration, to increase the artsy-fartsy-factor |
| Apr 29 03:08:00 | 5m 00s | Whatever Game | The Narration is brilliant, awesome work :D <br/> <br/>Props to name-dropping Mondrian. |
| Apr 29 04:17:00 | 1h 09m | Downcast | Fishing! <br/> <br/>Nice work on the water-material, its cartooniness works quite well. |
| Apr 29 04:20:00 | 3m 00s | Antichromatic | Nice work with the monochromatic colors! It doesn't feel like black/white at all. <br/> <br/>Gameplay is also quite punchy. Not sure about the extensive text-boxes, they kind-of impede gameplay. |
| Apr 29 04:21:00 | 1m 00s | Staring Contest | Oh, this is great. The music makes it :D |
| Apr 29 04:23:00 | 2m 00s | Space, Space, Space! | what is going... <br/> <br/>Lovely gag! I thought it would be kept to the "title-screen", but then it wouldn't stop and it got a bit unsettling. So bonus-points for mood I guess :P |
| Apr 29 04:27:00 | 4m 00s | BLOB | Excellent platformer! <br/> <br/>I like how the levels get more and more complex, and introduce concepts one at a time. |
| Apr 29 04:30:00 | 3m 00s | Dodge | I like that you move on a grid, this makes it much more tactical than other "avoider" gamer |
| Apr 29 04:32:00 | 2m 00s | The waking of a dream | Interesting concept! Quite difficult to figure out what to do thought, especially with the lengthy text-flow |
| Apr 29 04:35:00 | 3m 00s | The Creation | Lovely idea! <br/> <br/>..and exceptionally difficult. |
| Apr 29 04:38:00 | 3m 00s | Moiety | Nice work on the graphics! I like how half the objects merge with the background, and the other half with the rocks. <br/> <br/>Don't forget to upload the source, so it actually counts to the competition :P |
| Apr 29 05:12:00 | 34m 00s | Leak Tracks | Nice idea! |
| Apr 29 05:13:00 | 1m 00s | Click You Luck | this is like a reverse-russian-roulette that gets worse every round :P <br/> <br/>...wait does that even make sense? |
| Apr 29 05:18:00 | 5m 00s | Pyramid | Lovely idea! It's great how you immediately go "Oh, Pyramid. I get it" <br/> <br/>Minimalist artstyle works surprisngly well. I like the brighter upper right "border" on the squares, gives the world not to be underestimated amount of depth. |
| Apr 29 05:20:00 | 2m 00s | ++Pet; | A virtual pet! |
| Apr 29 05:24:00 | 4m 00s | Velocibox | Nice infinite runner! <br/> <br/>I like the contrast with the white world, adn teh fish-eye is interesting, although it gave me a headache on my second run. <br/> <br/>I think the speed could use some tweaking, it starts you off incredibly quickly. Also when you switch to the right side I think the camera does a 270°-turn to the left. |
| Apr 29 05:30:00 | 6m 00s | Existential Journey Into The Abyss Of Self Actualization And Peace | Solid idea! <br/> <br/>Took me some time too figure out what to do though. Also the phasing blocks are decidedly un-fun, and at some points it is impossible to get on top of one. |
| Apr 29 05:33:00 | 3m 00s | Shoot the Apple | Solid title! Gameplay is quite punchy, I like that. The increasingly difficult puzzles are also quite cool. |
| Apr 29 05:35:00 | 2m 00s | 10 Second Language | Ha, creating stuff randomly/haphazardly is fun :) . Although I have no idea what's going on in the grand scheme of things. |
| Apr 29 05:38:00 | 3m 00s | The Sentient Cube | Rolling around is fun! ...although I couldn't quite figure out what was supposed to happen |
| Apr 29 05:42:00 | 4m 00s | Path | Nice idea! The perspektive makes aiming impossible, though. This is like an MC-Esher-Painting |
| Apr 29 07:07:00 | 1h 25m | <Insert Title Here> | Nice take on the avoider-genre! Once again music improves it greatly. |
| Apr 29 07:10:00 | 3m 00s | Without Light | Love the idea of throwing flares - reminds me of AvP and Tomb Raider. Way to few games do this any longer. |
| Apr 29 10:35:00 | 3h 25m | hru | This is quite lovely, I love teh aesthetic. |
| Apr 29 10:38:00 | 3m 00s | SSSS : Super Simple Smart Shooter | Nice ammo-mechanic! Making the enemies drop it periodically is a great move. |
| Apr 29 15:26:00 | 4h 48m | FOLD | Well, that was mesmerizing. Music fits beautifully. |
| Apr 29 15:29:00 | 3m 00s | BASHLAND - Breakout Mario Mashup | This fells like a fun reverse version of breakout. Nice work! |
| Apr 29 15:30:00 | 1m 00s | Shape of shades | Nice mechanic! I haven't seen anything like that before |
| Apr 29 15:33:00 | 3m 00s | PONK | It won't run on my non-c64-machine :( |
| Apr 29 15:35:00 | 2m 00s | Fortuitous | ..move with arrow-keys and use space to jump? That is insane. <br/> <br/>Like the sound and graphics, but the actual game seems ..difficult. I keep automatically falling through the floor and dying. |
| Apr 29 15:37:00 | 2m 00s | Color Quest | Solid idea! Could use a lot of polishing though :P |
| Apr 29 15:38:00 | 1m 00s | COLORUS | Oh that is a great idea. Nice work! |
| Apr 29 15:41:00 | 3m 00s | Flight 128 | Ha, this is a great idea! Nice work :D <br/> <br/>Remember to upload the source, so this counts in the compo :P |
| Apr 29 15:45:00 | 4m 00s | Nega-girl | Aww, that's adorable |
| Apr 29 15:51:00 | 6m 00s | Abstract | Ha, this is a great idea! Love it. |
| Apr 29 15:53:00 | 2m 00s | Another Day In The Life | Nice work with the automatic interactions, it works quite well. |
| Apr 29 15:55:00 | 2m 00s | minimaliZm | Screenshot looks interesting. But we need a link, or else we can't play it :( |
| Apr 29 15:59:00 | 4m 00s | The Road | Ha, this is great. The text makes it. Physics are also quite punchy. |
| Apr 29 16:01:00 | 2m 00s | raveGRID | An assassin-game. Nice idea! <br/> <br/>Artstyle is also quite unique. |
| Apr 29 16:03:00 | 2m 00s | Extermitrons | A real-time-strategy-action-thing? Impressive! <br/> <br/>Love the idea and evironment. Took me a while to figure out how to control guys though. |
| Apr 29 16:05:00 | 2m 00s | Minimize This! | Solid puzzler! |
| Apr 29 16:07:00 | 2m 00s | simple | You actually made a card-game. <br/> <br/>Impressive! And it comes on a print-sheet. Looks solid. |
| Apr 29 16:07:00 | 0s | potato audio poetry | It is mesmerizing. Extra Points for Minimalism. |
| Apr 29 16:09:00 | 2m 00s | ProductionVille | A city-builder, awesome! <br/> <br/>Sdly it seemed to bug out after I placed something. <br/> <br/>Remember to upload your source so this counts in the compo :P |
| Apr 29 16:12:00 | 3m 00s | TATERUSH | Ha, this is fun. |
| Apr 29 16:17:00 | 5m 00s | DoubleW | Ohh, artsy-fartsy. Nice work on the "physics" and color. |
| Apr 29 16:19:00 | 2m 00s | Winter's Bane | Lovely idea :) |
| Apr 30 07:41:00 | 15h 22m | shon | Fun idea, I like it! Implementation is also pretty smooth. |
| Apr 30 07:46:00 | 5m 00s | A thing about nothingness | Well, this feels "heavy". Nice work! Music is a good touch. |
| Apr 30 07:51:00 | 5m 00s | Captain Blowhole | Interesting shooter! Nice work on the asteroids, it feels a lot like the engine in worms. |
| Apr 30 07:53:00 | 2m 00s | HAX | Lovely idea! |
| Apr 30 07:58:00 | 5m 00s | Defender. | This gets the Defense-feel quite right. |
| Apr 30 07:59:00 | 1m 00s | Everybody Fail | Nice one! |
| Apr 30 08:05:00 | 6m 00s | please survive | Nice Shooter! I love the cubistic style. |
| Apr 30 08:07:00 | 2m 00s | City-States | With a PDF to print them out? Nice work! |
| Apr 30 08:11:00 | 4m 00s | Yellow Space | Great infinite "runner", quite fun. <br/> <br/>Would love an option to reverse up/down controls. |
| Apr 30 08:12:00 | 1m 00s | Dropblocks | So many cubes! <br/> <br/>This quite lovely. Nice work! |
| Apr 30 08:16:00 | 4m 00s | Naked Shades | Persistence, in a twine game? Nice work! |
| Apr 30 08:21:00 | 5m 00s | ^2 | Ha, great idea! Love rolling around. <br/> <br/>Then I fell through the ground and got stuck in a wall :( |
| Apr 30 08:23:00 | 2m 00s | Budget Squad | Nice work! The story-beats are great. |
| Apr 30 08:26:00 | 3m 00s | Color Blind | Fun idea! The period where you see it going to the wrong color and want to switch is agonizing :P |
| Apr 30 08:32:00 | 6m 00s | White Light | Nice work with the bloom-effects! |
| Apr 30 08:34:00 | 2m 00s | Multiplied Screens | This is kind-of hard to figure out, especially with the 30sec "intro". <br/> <br/>Still, rotating around that thing is fun! |
| Apr 30 08:36:00 | 2m 00s | Obnoxious Friend | Cool idea! Really conveys the feeling of "obnoxiousness" |
| Apr 30 08:40:00 | 4m 00s | climbing 208 feet up the ruin wall | Nice idea to simulate! |
| Apr 30 10:19:00 | 1h 39m | Dream Island | But the themse is Minimalism, not Surrealism! :P <br/> <br/>Who cares, it's fun. THe Dinosaur rocks :D |
| Apr 30 10:21:00 | 2m 00s | Cellvorsum | Nice game! Love the trail-effects and the graviotional pull of the object. |
| Apr 30 12:21:00 | 2h 00m | X PRESS | This is great! Love the visuals and the Pink/Neon-Style. Controls are gameplay feel punchy enough too. The world switches make things interesting, but the game remained quite easy. <br/> <br/>This game goes Off The Rails once you are done. Wow. I did not expect that. <br/> <br/>There are a lot of things that it doesn't really need, though, which I think detract from the game. The story-screen only delays the actual "game", the title-screen is enough. The "Achievements" are quite obnoxious. there are better ways to include story-beats, like thought-bubbles,voice-narration, etc. <br/> <br/>Also you don't have to explain how to press x in a special text, as it is all over the game :P |
| Apr 30 12:40:00 | 19m 00s | The Paper Concord | Ha, this is great. Riding momentum is fun, and quite well implemented. <br/> <br/>The 3-2-1 could be bigger, my first two tries were confusing because the plane didn't want to move for 3 secs. |
| Apr 30 12:58:00 | 18m 00s | Pipe Dreams | Nice puzzler! Like the "level-select"-idea. <br/> <br/>Jumping-physics are somewhat off. you can reach max height only when already in motion, so you often don't seem to get over simply obstacles. |
| Apr 30 13:12:00 | 14m 00s | PRISMA | A music-game? Nice work! <br/> <br/>Putting the sounds together is a lot of fun, and totally works. I think an orthographic camera would work well, you kind-of look up/downon the hexagons. <br/> <br/>Pacing could also be tighter, the "Titles" take up a LOT of time I don't want to spend being read something to. |
| Apr 30 13:24:00 | 12m 00s | Sisyphus | "I am Sysyphus. I pissed off Zeus and now I use a mchinegun to fight exploding zombies, while wearing this sweet camo-dress. Also, I can walk through Trees" <br/> <br/>Nice Take on The Idea, is what I'm trying to say :P |
| Apr 30 13:27:00 | 3m 00s | hedraSeed | Nice idea! <br/> <br/>Movement is a bit wonky, and falling down every step is definitely not fun. <br/> <br/>Also, I can move during the intro. Is that on purpose? |
| Apr 30 13:36:00 | 9m 00s | Nod | Ha, this is great :D <br/> <br/>If only life were as simple. |
| Apr 30 13:37:00 | 1m 00s | That day | Lovely sneaker! I like the high number of interaction-points |
| Apr 30 13:42:00 | 5m 00s | Illuminion | Nice little puzzler! <br/> <br/>The mechanics are quite solid, and should provide for a ton of possible constellations. Also like the music :) <br/> <br/>The death-light could be a bit stronger, right now it's very hard to make out. |
| Apr 30 13:48:00 | 6m 00s | Katana Senpou | Love the idea of a "single move", it makes this quite tense. |
| Apr 30 14:12:00 | 24m 00s | Hi Me Ro Me | This is a great idea for a jump'n'run! You never die, just fall back to the last ledge. |
| Apr 30 14:14:00 | 2m 00s | Spaceship builder | This is a great combination! Making the created thing go through a mini-roduelike makes it much more interesting |
| Apr 30 14:26:00 | 12m 00s | ._ | Lovely idea! |
| Apr 30 14:50:00 | 24m 00s | Potatosimplificationarmaggedon | Nice idea! I didn't like having to return to the sphere though |
| Apr 30 16:32:00 | 1h 42m | Jetpack Jester | Fun idea! |
| Apr 30 16:36:00 | 4m 00s | Game of Tao | "Nice Font!" was my first thought. <br/> <br/>Game is interesting too :P |
| Apr 30 16:54:00 | 18m 00s | Bridge Crosser | Ha, this is a great idea. There is a lot of fun in going through all the different variations. |
| Apr 30 18:00:00 | 1h 06m | Minia | Solid platformer! <br/> <br/>It looks a bit fuzzy - could that be as it auto-scales to screensize? |
| Apr 30 18:08:00 | 8m 00s | Iceberg Explorer | Ahh, the rare Linux-Only game. <br/> <br/>Got to respect that, but alas, few people will be able to play. |
| Apr 30 18:24:00 | 16m 00s | Slope | Nice little runner! The ball-grow-system is fun. <br/> <br/>Alas, I do not believe this is on a slope (nice try though :). This is an even line with angled blocks next to it :P <br/>(show the even beginning and a slop beneath it on the title-screen, and the illusion works better) |
| Apr 30 19:33:00 | 1h 09m | The Last Night | Solid Shooter! |
| Apr 30 19:37:00 | 4m 00s | Suprema | Nice puzzler! |
| Apr 30 21:16:00 | 1h 39m | Justice | Nice idea of making a lawyering-game! <br/> <br/>The intro is painfully long though |
| Apr 30 21:22:00 | 6m 00s | Where is Pixel | Ha, nice work making a set of difficulties! |
| Apr 30 21:23:00 | 1m 00s | Less than Shadows | Lovely idea! A bit hard to figure out, though. Also doesn't help that the first move you makes catapults you out of the gameworld |
| Apr 30 21:25:00 | 2m 00s | Way Home | Fun little ball-game! I like the ramping up of the difficulty. <br/> <br/> <br/>And somehow I think the clouds works really well. Nice job, clouds. |
| Apr 30 21:29:00 | 4m 00s | Ming Imah Lism the Wizard ! | Nice little adventure! <br/> <br/>The mana-reloading-machanism is quite nice, it the idea of magic in that world scope. <br/> <br/>Aiming is a bit difficult, as the fireballs appear on top of the character. |
| May 1 22:21:00 | 24h 52m | Minimalist Horror Story | Oooh, Spooky. Nice work with the lighting. I also like the windows, and how they show nothing but blackness beyond. What demonic world lies beyond them? |
| May 1 22:25:00 | 4m 00s | Cube Colors | Lovely mechanic! |
| May 2 05:57:00 | 7h 32m | Robot Meditation | Nice mood. Not sure if the "intro" was irritating, or the right length |
| May 2 06:00:00 | 3m 00s | Soldier of Yellowism | This is a great combination! I love the fact athy ou can run around the "overworld", and then it turns into low-fi Pac-Man. <br/> <br/>Nice work! |
| May 2 17:14:00 | 11h 14m | Orb | Lovely puzzler! The sound-effects are great, as is the orb getting brighter :) |
| May 2 17:29:00 | 15m 00s | Shoot (AAA_FPS_GOTY) | Wow, impressive work! Bots are very hard, though <br/> <br/>Love the sound-effects, they make this a lot more fun :) |
| May 2 18:11:00 | 42m 00s | The Minimalizer | Lovely jump'n'run! Music is great. <br/> <br/>Could use some balancing though. You see the word "gun" very often, yet you can't shoot, despite your enemies being able to. The "obstacle" looks just wide enough to fit thourhg, so turning left is not very apparent. Also jumping is so powerful, you often jump out of the level. <br/> <br/>Still, nice work, and it is fun :) |
| May 2 18:45:00 | 34m 00s | Atom That Matters | Nice work on the orbital physics! |
| May 2 18:48:00 | 3m 00s | Police Escape | Feels pac-man-y :) |
| May 2 19:31:00 | 43m 00s | Pencil (OUYA) | Ha, that's a fun idea. |
| May 2 19:57:00 | 26m 00s | grayscale square assassination Quest | Nice work on the story! <br/> <br/>Level 3 got me stuck, I fell into nothing |
| May 2 20:13:00 | 16m 00s | Zen Fighter | That's fun. Would be awesome if there would be more of it :) |
| May 2 20:19:00 | 6m 00s | , | The comma was cerebral. I got it quite quickly, I wonder if others will :P |
| May 2 20:21:00 | 2m 00s | A | Nice idea! |
| May 2 20:29:00 | 8m 00s | The Lamp | This is great, amazing work! <br/> <br/>Love the gentle vibe, which contrasts nicely with the brutal monsters in the dark. |
| May 2 20:41:00 | 12m 00s | Min | this is quite cerebral. Nice work! |
| May 2 20:45:00 | 4m 00s | Not Complex | Fascinating idea. |
| May 2 20:50:00 | 5m 00s | The Square - By Suese | The Intro is great :D <br/> <br/>Also nice work on the music. The game itself turns out to be somewhat difficult. |
| May 2 20:53:00 | 3m 00s | X = 3 - 1 | This gets Innovation-points for using the LD-website as engine :D |
| May 2 21:01:00 | 8m 00s | Minimal work | This is fun! Feels a lot like Descent :) <br/> <br/>Love the use of light and trails |
| May 2 21:09:00 | 8m 00s | Mr. Triangle | Nice idea! <br/> <br/>A bit unforgiving though. The forced 3-sec-wait until yu can restart is painful. |
| May 2 21:10:00 | 1m 00s | Shoodir | Interesting shooter! Haven't seen that kind of control-scheme before. |
| May 2 21:12:00 | 2m 00s | Kall Me Krieg | Pressed D and switched to a collider/view, which was somehow much more interesting :P <br/> <br/>Then I kept spacebar pressed, and the tank spawned infinite projectiles and the game puked and died. |
| May 2 21:17:00 | 5m 00s | Essence | Great idea! Took me a second to realize movements were mirrored, then the game took off :) |
| May 2 21:19:00 | 2m 00s | Ellsworth | Lovely tile-effect! |
| May 2 21:22:00 | 3m 00s | Brian's School of Minimalism | Ha, this is great! Love the voice-over |
| May 2 22:08:00 | 46m 00s | Murder on the Tuberosum | It's a spacehip! With a bridge and aliens and everything! |
| May 3 18:16:00 | 20h 08m | Wandering Darkness | Nice work with the light! |
| May 3 18:23:00 | 7m 00s | Chez Angelo | Nice game! <br/> <br/>The dialogue at the beginning intrigued me. The jump to another level was totally surprising, I did not expect that. <br/> <br/>Too bad it doesn't have an ending :( |
| May 3 20:37:00 | 2h 14m | Geneva Convection | Well, that is amazing. <br/> <br/>Love the heaygonal art-style. Colors are great too. Music fits nicely, and the boffin adivsing you is great :D <br/> <br/>It's very hard to figure out what to do, though. The systems are somewhat complex, adn not everything gives direct feedback. <br/> <br/>Still, awesome work! |
| May 3 20:44:00 | 7m 00s | MIN | Holy crap this is great. Lovely trippy effects, and the monster showing up is great. <br/> <br/>Getting the weapon might be a bit tricky though. I glided up the side of the mountain, thinking it's a bug. Many people might quit beforehand. |
| May 3 21:57:00 | 1h 13m | Bezier Challenge | Solid title! <br/> <br/>Love the graphics and the general idea, which I haven't seen before. <br/> <br/>It doesn't get quite clear that some of the points can be moved, while others are decorative, though. |
| May 3 22:06:00 | 9m 00s | Leaf Me Alone | Well, this is amazingly lovely. Nice work! :D |
| May 3 22:07:00 | 1m 00s | Cleaner Bot | The viewpoint makes this quite interesting :) |
| May 3 22:10:00 | 3m 00s | Cimi Mal | This is a great idea! Just walking around the level is fun :) |
| May 3 22:13:00 | 3m 00s | Lumiere | This is aamazingly beautiful. Nice work! |
| May 3 22:15:00 | 2m 00s | Moonshine | This is fun! Narration adds a lot to this. |
| May 3 22:50:00 | 35m 00s | Pillow Pets | This is super adords |
| May 3 22:55:00 | 5m 00s | minobi | This is great! But the first puzzle is quite hard :( |
| May 3 22:57:00 | 2m 00s | OZE | Lovely idea! like the musiv and level-progression :) |
| May 3 23:00:00 | 3m 00s | SOLIX | Nice puzzler! |
| May 3 23:03:00 | 3m 00s | Unfalling Star | Neat idea! Ridiculously hard, though |
| May 3 23:10:00 | 7m 00s | Showdown by Team Sleipnir | Solid title! |
| May 3 23:17:00 | 7m 00s | Swimming Fool | Lovely game! nice music and graphics. Too much talking, detracts from "game"-part |
| May 3 23:20:00 | 3m 00s | Potato The Destroyer | Lovely! Though quite hard |
| May 3 23:24:00 | 4m 00s | Paddlewhite | Nice work! |
| May 4 13:48:00 | 14h 24m | Rook, Troll, Scribe | Ahh, the rare mac-only game. It is always sad not many people will be able to play. <br/> <br/>Still, the screenshot looks nice! :) |
| May 4 14:05:00 | 17m 00s | Bunneh | This is great! <br/> <br/>Love the simplicity of the setup, and the gameplay that emerges. Cool that the first level is simple, and then ramps up. Also quite adorable :) |
| May 4 14:27:00 | 22m 00s | Truth Only | Solide shooter! <br/> <br/>Works surprisingly well. The gun is powerful, and the effects are nice. <br/> <br/>I think at one or two points enemies spawned behind me, that was a bit irritating. |
| May 4 18:09:00 | 3h 42m | Four Scepters | Well, this is great! <br/> <br/>nice work boiling down an rpg/roguelike. I like the fact that every room is just one object, and there is no actual movement within. |
| May 4 18:10:00 | 1m 00s | Piano Stairs | Ahh, the rare Mac-only-game. It's sad not many people will be able to play it :( |
| May 4 19:08:00 | 58m 00s | 9 | Fun idea! |
| May 4 20:32:00 | 1h 24m | Super 1-Bit Space Arena | Nice shooter! Gameplay is fun, and music fits. <br/> <br/>It feels a bit "overcrowded" though, there is way too much stuff on the screen to easily read it. |
| May 4 20:53:00 | 21m 00s | Potato | Lovely music! |
| May 4 21:02:00 | 9m 00s | A Bird's Love | Nice take on endless runners! |
| May 4 21:04:00 | 2m 00s | Caelum Maior | Solid idea! This could work quite well. |
| May 4 21:09:00 | 5m 00s | Minimalism : Find the red Cube | Interesting work with the light! |
| May 4 21:24:00 | 15m 00s | Potato Dungeon | Great work! Love the graphics and the sword-fighting. <br/> <br/>The speech-bubble has a lot of potential, and could be extended greatly. |
| May 4 21:27:00 | 3m 00s | Zenbox | This is great idea :D (if quite difficult) |
| May 4 21:30:00 | 3m 00s | Spaceminz | Android-Only? Interesting choice. |
| May 4 21:36:00 | 6m 00s | Stargazers | Ohh, this is lovely. |
| May 4 21:51:00 | 15m 00s | MOMOM // �£ï¿½ï¿½�£ï¿½ï¿½�£ï¿½ï¿½�£ï¿½�ª�£ï¿½�º�£ï¿½� | A sequencer. Funky. |
| May 5 06:59:00 | 9h 08m | Taking Sides | Fun music! |
| May 5 11:08:00 | 4h 09m | MONO | This is great! Love the simplicity of the concept (reminds me a bit of my own game), and the way the elements are combined. Bouncing is really fun :) |
| May 5 11:26:00 | 18m 00s | Amish Brothers | Fun little puzzler-thing! Love the scenario. |
| May 5 11:40:00 | 14m 00s | North Korea World Savior | Android-only? interesting set-up. Too bad not many peiople will be able to play it :( |
| May 5 11:53:00 | 13m 00s | Mobius | Fun little platformer! |
| May 5 11:57:00 | 4m 00s | People | Love the rising music :) |
| May 5 15:17:00 | 3h 20m | The Fair King | Great idea! <br/> <br/>I thought it said "Fat King". Then I was said it didn't :( |
| May 5 17:51:00 | 2h 34m | Time for Ascension! | Holy crap this is well written. It might take several playthroughs to uncover it all. |
| May 5 21:10:00 | 3h 19m | Save Bug | Ha, this is fun :) <br/> <br/>Don't forget to upload the source, so it counts in the competition :P |
| May 6 05:56:00 | 8h 46m | grow. | Interesting idea! I like the low-fi-ness. <br/> <br/>Controls are a bit iffy though. Why does the ball tend to "jump" to certain areas? |
| May 6 05:58:00 | 2m 00s | Grid Blaster | Solid shooter! Love the re-growing grid. |
| May 6 18:44:00 | 12h 46m | Minimalist Living | Ha, I love this! It's fun walking around and discovering sutff (Potato!). The interaction-button is great too. |
| May 6 19:19:00 | 35m 00s | Just Because | Fun shooter! |
| May 6 19:25:00 | 6m 00s | One Bullet | Ha, fun idea! |
| May 6 19:36:00 | 11m 00s | _M_ | This one was quite tricky. |
| May 8 19:09:00 | 47h 33m | Angry Viking vs Minimalist Hipsters | Ha, this has the best name yet. The intro is also great, I luaghed when they hung up the painting :D |
| May 8 19:11:00 | 2m 00s | Save the Potato, Save the world. | Robotater is a great name. Solid game! Love the music |
| May 8 19:49:00 | 38m 00s | Angry Reviewer | Ha, fun idea. Turns out it's really difficult thinking of good bad words to use |
| May 9 08:07:00 | 12h 18m | end | Nice idea! Like the musical steps. Also good use of unity-resources. |
| May 9 09:54:00 | 1h 47m | Balls! | "Balls", eh? Reminds me of my own game :P <br/> <br/>Nice work! Love the level-design. It loops optically interesting, and the ramping-up of the difficulty is well done. <br/> <br/>The target-particle-effect is also quite nice. |
| May 9 10:05:00 | 11m 00s | Lunarium | Fun shooter! I like how you can't jump and shoot at the same time. |
| May 9 10:23:00 | 18m 00s | Compositions | Ha, this ia a great idea :D |
| May 9 10:32:00 | 9m 00s | F I N D | this is a great idea. Nice work! |
| May 9 10:36:00 | 4m 00s | Music with the sky | Nice idea! <br/> <br/>But saying "Play this note!" is horrible. So unless you already have extensive knowledge of how to translate a letter into music using an unknown interface you have never heard of, this can be very frustrating. |
| May 9 10:52:00 | 16m 00s | Rebound - Creatively Bankrupt | This ia a great idea! And fun :D |
| May 9 12:15:00 | 1h 23m | Something Has Changed | Android-Only? Ballsy choice! |
| May 9 12:19:00 | 4m 00s | Cubique Noire | This is fun. Seriously, nice work. The gun-mecahnic is great. The shells appearing is great. The Atmosphere is nice. The visual appearance is nice. <br/> <br/>EXCEPT FOR THE BLOODY TEXT <br/> <br/>which keeps interrupting what seems like a fun game and will hold it hostage until I acquiesce to its demands, which is stopping the "game", looking aways form the fun characters, comprehending the unnecessary text, and pressing "E". <br/> <br/>Otherwise nice work! <br/> <br/>Except for the text. I already mentioned that :P |
| May 9 12:29:00 | 10m 00s | Nine Tails | Nice work with the level-design! I like how the levels keep getting more complex. |
| May 9 12:41:00 | 12m 00s | Zmore | Etra-points for allowing Azerty-layouts :D |
| May 9 12:45:00 | 4m 00s | Tiny Ninja 26 | Lovely platformer! The "trail" is a neat feature, and the music is well chosen. <br/> <br/>It's a bit slow though, and difficult. |
| May 9 16:54:00 | 4h 09m | Abduction - finally... | Fun little game! |
| May 10 19:02:00 | 26h 08m | Metaballs | Balls, eh? reminds me of my own game :P |
| May 11 19:02:00 | 24h 00m | Nothing | The music reminds me of Aquaria :) |
| May 19 19:16:00 | 192h 14m | .Dot | Nice little runner! I like the choice of music. |
| May 20 07:12:00 | 11h 56m | Untitled Part IIIa | Linux and Mac Only? Ballsy Choice :P |
| May 20 08:24:00 | 1h 12m | Steel Guy! | Jumping-physics are quite fun! |
| May 20 08:26:00 | 2m 00s | ZIN | This is lovely! The tutorial is great, and I like how the game ramps up afterwards :) |
| May 20 11:32:00 | 3h 06m | Super Rope Dungeon | Nice swinging mechanic! Graphics and sound fit quite well too. <br/> <br/>The world is a bit inconsistent though. Somethimes jumping down a chasm is the only way to advance, other times it kills me, eg |