jami 2013-04-29 13:35
Um... I... No, I don't get it, will come later to figure out ;) Nice colors though.
Foon → Ludum Dare Explorer → LD26 → DoubleW
By charlesboury
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 135 | 4.04 | ||
| Graphics | 170 | 3.74 | ||
| Innovation | 451 | 3.25 | ||
| Mood | 788 | 2.65 | ||
| Overall | 888 | 2.86 | ||
| Fun | 1167 | 2.21 | ||
| Coolness | 1364 | 46 |
Um... I... No, I don't get it, will come later to figure out ;) Nice colors though.
Ohh, artsy-fartsy. Nice work on the "physics" and color.
Interesting, got the rectangle at the top to the end then when it went back to the start i stopped. Nice colours
Uh, I got the thingy at the top all the way to the right also, is that a good thing? xD Enjoyed it eventhough I didn't understand it, which speaks for itself. Great work!
This is great. If only it had audio :(
Yeah, audio is my nemesis.
But as programming was my nightmare before, next time I will force myself to integrate sounds.
Thank you for your feedback !
Beautiful colours, and strangely fun to bounce the ball around. Definitely simple and minimalistic!
Very pretty, kind of hypnotic, and amazing what you can do with just a circle and three polygons. Boing... Boing... Boing...
Love the animation on the ball, feels like a disney film! Always refreshing to see physics that don't feel like standard game physics. That said, I didn't know what to do after I got the ball to the top and got bored.
Odd one, this. Nice use of color.
Elegant and undeniably minimalist. I like your muted palettes, and the fact that there are no points or shallow win conditions. As others have said, however, audio would have added a lot. Nice job!
Very nice. Your colour palettes are gorgeous.
Beautiful.
I really loves the gameplay too, even if it's more a toy than a game (or I didn't get it :/). I wished it was more difficult to pierce the...things, cause keeping the down arrow pressed always do the job.
The good thing is that even if I knew this would work, I acted like I didn't and try to be coordonate with the ball. Good job!
I got through all the levels, quite an odd little gem you have here. The last one was way too hard, but it was pretty enjoyable. I feel bad for everyone who barely spent any time on it.
I enjoy hearing you say that you're not sure if the way you play was good or bad.
But, as in minimalist art, there is so little to interpret that everything a player feels can be a good interpretation. This is why I had a lot of difficulty to chose a title. It can skew so much !
So I'm very happy that this game lacks of explicit feedback. I think this is its strength.
@Pierrec a relative told me : "See ? I can block the space bar, and the game plays itself. You shouldn't have permit it". But do you open the last page of a book in front of its author and say : "I know the end without having to read all your book ! You failed to entertain me !".
So I don't know : is this coming from my game ? or from the sincerity of the way you play ?
Nice "physic"!
Not real ending: I didn't notice if the difficulty increase with the second loop...
I found the last level much more challenging than the others, a more gradual increase of the difficulty would be good, and a bit of audio. But good job overall, and nice colors :)