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matthias_zarzecki's games and stats for all events →
| Timestamp | Since previous | Game | matthias_zarzecki's comment |
|---|---|---|---|
| Dec 15 15:36:00 | A Maze Game | You made it, woo! <br/> <br/>It's somewhat fiddly, but the acceleration is a nice touch. Too bad you didn't have more time. | |
| Dec 16 12:59:00 | 21h 23m | Getaway | This isn't half-bad. I like the heist-theme and the bomb-mechanic. With a lot of rigorous polishing this could very well work. |
| Dec 16 17:55:00 | 4h 56m | Heist! | Aww, this is cute! Took me a while to figure out what to do though. Still fun! |
| Dec 17 03:16:00 | 9h 21m | And No, I Won't Tell You What It Is Yet | Well, that was... awesome! <br/> <br/>Love the minimalistic graphics, and it oozes charm. What gameplay there is works also quite well. (although it probably could've done without the flashing) <br/> <br/>Nice work! |
| Dec 17 03:19:00 | 3m 00s | A trip along the railroad tracks | This is great! Love the idea, and it feels positively like those old-timey lcd-games that sell tehmselves on being like game-boys :) <br/> <br/>Nice work! |
| Dec 17 03:21:00 | 2m 00s | Bad Santa | Love the idea! Surprised it hasn't been done sooner. Also like the blueprint-aesthetic :) |
| Dec 17 03:26:00 | 5m 00s | Unhappy Holidays! | This is great! Love the little physics-touches, it feels solid and hefty. Blasting Zombies is great! <br/> <br/>Movement on Z+X is horrible, however. I kept reaching for the arrows. Still awesome! |
| Dec 17 03:27:00 | 1m 00s | Escape | Interesting idea, but somewhat difficult to understand. Still has potential, though :) |
| Dec 17 03:32:00 | 5m 00s | Harold is an Executioner | Jesus Christ this is depressing. I feel horrible now. <br/> <br/>Nice work! :P |
| Dec 17 03:37:00 | 5m 00s | Goat-Nappers | A Card-game! And it looks good. Rules are simple, cards are clean and afficient. Nice work! <br/> <br/>Using the term "trump" is useless, though. People who know it can understand the rules without it, people who don't know the term are irritated and confused. |
| Dec 17 03:43:00 | 6m 00s | No Heroes Allowed | Ha, this great!. Love the low-fi-tower-defense aesthetic. The names of the heroes are also cool :) |
| Dec 17 03:51:00 | 8m 00s | "I Never COULD Get The Hang Of Thursdays..." | Is saying "It's A typical Zed-Game" good or bad? Because it totally is! <br/> <br/>Love the low-fi-approach. Nice work on the minigames, the "Yeah!" is awesome :D |
| Dec 17 03:56:00 | 5m 00s | Burglary | Solid game! I like the light-mechanics, and the line-of-sight of the guard has a lot of potential. <br/> <br/>The mini-game is ...interesting. It's a nice idea, but it took me some tries to understand what was actually going to, and it was essentially trial and error. Then I realized I spent more time in the lockpick-screen that in the actual "world" :P |
| Dec 17 04:01:00 | 5m 00s | CYBERQUEEN | The use of twine is wonderful. Love the intro, the text-flashes appear at the /perfect/ speed to create emotional impact. |
| Dec 17 04:09:00 | 8m 00s | G.O.A.T. | Truly, you are a villain in this game :) |
| Dec 17 04:11:00 | 2m 00s | Spy Trouble | Nice Platformer! Love the sliding and the dust-effects. And entire game just around sliding (a runner, for example) would be awesome :D <br/> <br/>A few on the screen-transtitions were a tad difficult (if not outright unfair and punishing) though. |
| Dec 17 04:18:00 | 7m 00s | THE CONDEMNED | Ha, Nice take on point+clicks! Took me a while though figure out how to control it. <br/> <br/>Like the intro and the atmosphere. Good work also on the 3d-modelling! |
| Dec 17 04:22:00 | 4m 00s | Rogue Thief Stealer Person | I'd love to play this, but sadly I get <br/>Unable to load mono library from "C:/Users/XXXXX/Desktop/DAJ_LD25_COMPLETE/BUILDS/DALD25_Data/Mono/mono.dll" (error = 126). |
| Dec 17 04:27:00 | 5m 00s | Tiny Sorceress | The timing is beautiful. Awesome work! |
| Dec 17 10:24:00 | 5h 57m | From The Black | Something mildy different, woo! Love the upgrade-system, as always :) |
| Dec 17 10:28:00 | 4m 00s | Vampyr (Incomplete) | Sucking blood? Awesome! <br/> <br/>The buildings not being "done" isn't that bad, actually, but it would help a lot if there were the same level of quality. The smoothed, untexture ones are ok, the "blocks" stand out sorely. |
| Dec 17 10:41:00 | 13m 00s | Swag | Lovely sprites! <br/> <br/>The isntaller is a bad thing though :( (people don't like these). Then the game crashes at a certain point in the level. |
| Dec 17 10:44:00 | 3m 00s | Globe Hacker | Love the graphics and icons! The low-fi approach works really well. <br/> <br/>On the other hand, it was soemwhat difficult figuring out what was happening. |
| Dec 17 10:51:00 | 7m 00s | Random Adventure | This isn't half-bad. Love the low-poly trees! <br/> <br/>...then I fell off the level :( |
| Dec 17 10:54:00 | 3m 00s | TerraForma | Lovely idea for a puzzler! The blocky aesthetic is great, and the game feels quite polished. Nice work! <br/> <br/>Remember to upload the source-files so it can actually compete :) |
| Dec 17 11:24:00 | 30m 00s | Angry Purple Monster | Nice work on the graphics! |
| Dec 17 11:28:00 | 4m 00s | social commentary | Oh noes now they are shooting each other :( <br/> <br/>Awesome work! |
| Dec 17 17:49:00 | 6h 21m | Bad Driver! +1 | Awesome idea! Love the flood of popups :) <br/> <br/>Did you make the driving-engine yourself or is that a plugin? (also remeber to upload the source, so the game counts :) |
| Dec 17 17:51:00 | 2m 00s | Infidel | This is a really good basis! The game is alrady fun, avoiding guards feels good, and teh shadow-mechanics are great :) <br/> <br/>Nice work! <br/> <br/>But why is the mouse inverted ahhhhh |
| Dec 17 17:55:00 | 4m 00s | Meteors: Look at them go | Lovely idea! Also like the shadow-effects :) <br/> <br/>Movement is bit wonky, as in "how do I move forwards". I move sideways, but "forward" (away from camera) seems impossible. <br/> <br/>(Remember to upload the source, so it actually counts :) |
| Dec 17 17:58:00 | 3m 00s | Tale of Scale | This is a nice array of mechanics :). Probably better that nothing is explained. Nice work! |
| Dec 17 18:01:00 | 3m 00s | Crook | Nice work! |
| Dec 17 18:03:00 | 2m 00s | Ghosting | Love the graphics! <br/> <br/>The game doesn't respond though. I keep auto-running off the level |
| Dec 17 18:18:00 | 15m 00s | Just kill Stuff | Not the kittens! YOU MONSTER :P <br/> <br/>A lot of stars for being so villainous! |
| Dec 17 20:10:00 | 1h 52m | Anta Gogen | Mighty impressive! Loe the idea and the low-fi graphics. The green splash is awesome :) <br/> <br/>Scrolling is a bit fiddly though. On startup I auto-scrolled to the top of the level, wondering what was going on. |
| Dec 17 20:32:00 | 22m 00s | The Quite Annoying League | Nice one! <br/> <br/>You're getting better at effectively conveying story and humor. I especially love the Naked-Gun-Style-gags, that are just there, and nobody notices :D |
| Dec 17 21:20:00 | 48m 00s | Bad Ufo | Awesome choice of music! |
| Dec 17 22:27:00 | 1h 07m | Missile Bombardment | Like the idea of the flak-screen :) |
| Dec 18 09:33:00 | 11h 06m | Outcast (DEMO) | Love the atmosphere! The grungy visuals and the music fit well together. Nice touch with the dirty-overlay. I wonder if you could make it scroll with you. <br/> <br/>That being said, the intro is HORRIBLE. That was 3 minutes of me hammering the buttons to get to the actual game. |
| Dec 18 09:37:00 | 4m 00s | Vixen | Wonderful pacing. This is too good. Why am I an evil fox I don't want to be an evil fox ahhhh *SOB* <br/> <br/>Nice work! |
| Dec 18 09:45:00 | 8m 00s | Mad Princess | This is lovely! Love the music and visuals. Gameplay is fun too, but ramps up way to hard in level 2. |
| Dec 18 09:47:00 | 2m 00s | Intergalactic Slave Wars | Fun idea! Could use some polishing though, it was often hard to figure out what was actually going on. |
| Dec 18 09:49:00 | 2m 00s | Land of the Weebums | This is weirdly fascinating. Nice work! |
| Dec 18 10:06:00 | 17m 00s | In Flames | Great idea! |
| Dec 18 20:25:00 | 10h 19m | ON THE RUN | A heist and backstabbing-simulator! Love the story-touch :) |
| Dec 18 20:27:00 | 2m 00s | A Minute in the Park | Good lord his mood is evil. <br/> <br/>Nice work! |
| Dec 18 20:30:00 | 3m 00s | AL | This is an awesome idea. |
| Dec 18 22:53:00 | 2h 23m | Glimmy | Lovely idea! Could use some clarification though, I wasn't quite sure what to do. |
| Dec 18 22:56:00 | 3m 00s | MEMEX | Nice puzzler! The first level being laid out in a way that made me instinctively fail 4 times is a bad thing though :P |
| Dec 18 23:20:00 | 24m 00s | Alphanauts | Impressive polish. Love the idea! <br/> <br/>Too bad it doesn't have anything to do with the theme :( |
| Dec 18 23:54:00 | 34m 00s | Rainbow | Uhh, that is a lovely mechanic! |
| Dec 19 09:40:00 | 9h 46m | Eat A Goat! | Evil Goat-Cannibalism! :D <br/> <br/>Evil ghost-goat moves faster when straddling the border of the screen. esoteric bug? |
| Dec 19 13:39:00 | 3h 59m | Notoriety | Finally,, a world-domination-simulator other than my own! <br/> <br/>Needless to say I love the idea :D. The space-station view is great, and the music adds a nice eerie feel. |
| Dec 19 13:59:00 | 20m 00s | Muffin the Destroyer | That was brilliant pacing. Nice work! |
| Dec 19 14:06:00 | 7m 00s | Keep our Dungeons EVIL | Impressive builder! Love the style and the atmosphere. Takes a while to figure out what to do, though. |
| Dec 20 12:08:00 | 22h 02m | Scary Chicken | This is lovely :) |
| Dec 20 16:03:00 | 3h 55m | Twisted Neighborhood | This is a great idea! The graphics also fit beautifully. <br/> <br/>But in dire need of polish. Why does the intro-screen take so long and is unskippable? The controls are also unintuitive. |
| Dec 20 18:26:00 | 2h 23m | Somso | Nice flinging-mechanic! |
| Dec 20 18:30:00 | 4m 00s | Tourist Trap | Wonderful little game! Didn't liek hte first level insta-kills you several times before your get it. |
| Dec 20 18:36:00 | 6m 00s | Barback | Lovely title! Like the low-fi graphics, and how the 3d looks 2d :D <br/> <br/>Didn't like the unskippable intro though, and the "looping" movement, where you suddenly jump from the rightmost side to the left. Also too bad it isn't really about "villainy" :( |
| Dec 20 20:23:00 | 1h 47m | Deenergize | Love the low-fi-visuals. reminds me of ShamusYoung's Procedural City. Music is oddly fitting. <br/> <br/>Gameplay is a bit confusing though. What is happening? What do I do? Am I making progeress? What's with the mini-map-thing? And why am I moving automatically? Is that a bug? |
| Dec 20 20:25:00 | 2m 00s | Black Was Sad | This is a great idea! Love the story and the concept :), Nice work! <br/> <br/>But it could do with a lot of polishing. The Text-intro is way too long. Controls are unintuitive. It isn't really clear what to do. and it takes excrutiangly long until you can make a move again. |
| Dec 20 20:27:00 | 2m 00s | Boss Level | This is lovely! (once you figure out what to do :P) |
| Dec 20 20:40:00 | 13m 00s | Kittenzilla 3: The Return of Mecha-Kittenzilla | Lovely! Like the destruction and the low-fi city. Could do with some kickass music :D |
| Dec 20 22:41:00 | 2h 01m | Black Sheep | awww, this is sad |
| Dec 20 22:50:00 | 9m 00s | Epic Rampage | Nice idea! It'd kind-of a bad idea of being able to destroy the buildings from ground-level, removes incentive to climb them, which is fun :) |
| Dec 20 22:53:00 | 3m 00s | Dig-Dug Dungeon | Love the music! |
| Dec 20 22:58:00 | 5m 00s | Death Vadar VS Averagers | Nice little RTS! took me a while to figure out how it works, then I relized the potential for tactics. <br/> <br/>About the music: Everything has to be created by yourself, so sadly it doesn't count :( (although it fits beautifully :) |
| Dec 21 00:18:00 | 1h 20m | The Most EVIL Breakfast | Nice work on teh Virtual-Boy-Color-scheme :) |
| Dec 21 08:05:00 | 7h 47m | Kroc Le Vilain | Nice work! love the graphics. Idea is a bit hard to understand without intructions though |
| Dec 22 08:45:00 | 24h 40m | Picker Pocketer | Love the stealing-mechanic! It does get my heart punmping |
| Dec 22 15:10:00 | 6h 25m | Super Space Goat Thief Standoff!! | The story makes it so much better :) |
| Dec 22 17:40:00 | 2h 30m | Cruel Cruel Dastard | This is lovely :) |
| Dec 22 19:55:00 | 2h 15m | Korruptor | This is a great concept! Music is fitting too :) <br/> <br/>The entire mouse-swivel-setup is horrible though, the game moves way to fast to do on-the-fly calculations |
| Dec 23 10:20:00 | 14h 25m | Trina of The Depths | This is lovely! The animations are cool, and I love the music/mood. <br/> <br/>The actual "game" is a bit difficult to figure out though. Movement = great. Is that a checkpoint? Did I activate it? What are those orbs under the crustacaen? Can I buy them? Why would a cephalopod have a system of monetary value? THIS IS ALL SO CONFUSING :P <br/> <br/>Still, nice work :) |
| Dec 23 12:21:00 | 2h 01m | Piracy: To Yarr and Beyond! | Nice idea! |
| Dec 23 12:34:00 | 13m 00s | Kim Jong UnIcorn | Lovely idea! And fun too. I never unlocked the bomb though. <br/> <br/>Also,you have to make Everything, including music, yourself, so I can't give any stars in that category :( |
| Dec 23 12:38:00 | 4m 00s | Bad Business Croc, Nobody Likes You | Solid platformer! Jumping feels great :) <br/> <br/>The narrative doesn't quite work though, and it doesn't really feel like "villain" |
| Dec 23 14:33:00 | 1h 55m | Love Lines | Love the music! the game is a bit difficult to figure out. What is going on? |
| Dec 23 14:36:00 | 3m 00s | Salvation | Love how at the end it just goes "oh you're evil because of this" :D |
| Dec 23 14:49:00 | 13m 00s | Gin Monster Bob | A drunken stealth game? Brilliant! |
| Dec 23 14:55:00 | 6m 00s | Artificial Incompetence | Intesresting idea! <br/> <br/>But I don't like it boiling down to "do this now". A simple way to combat this would be the ability to assign targets at will, because when I "re-assign the target" there is no other way than on the ship. |
| Dec 23 15:00:00 | 5m 00s | Bad Guys in the Power | Nice work! Love the low-fi aesthetic and music. <br/> <br/>Respawn-time was sometime irritating. I don't want to wait 1 second. THe longest time I am willing to wait is ZERO seconds. <br/> <br/>Also, the intro was horrible. There is no need whatsoever to have a non-game-video at all. The information could'Ve easily been conveyed in the level, without making the player wait. <br/> <br/>Still solid! |
| Dec 23 15:05:00 | 5m 00s | Close My Side | Impressive. |
| Dec 23 20:30:00 | 5h 25m | Under the Bed | This is an incredible idea :D |
| Dec 24 12:43:00 | 16h 13m | The Adventures of Tim Burr | Nice littl stealth-game! Music fits weirdly wel. |
| Dec 24 13:04:00 | 21m 00s | Fugitive X | Nice work on the atmosphere! |
| Dec 24 14:10:00 | 1h 06m | Konkey Dong | That is a wonderful concept! I like how you have to avoid the barrels and then send them. Unfortunately you can't pay attention to what goes on below. |
| Dec 24 14:12:00 | 2m 00s | Seeds of Wrath | This is great! Love the gameplay, and the music is well chosen :) |
| Dec 24 19:11:00 | 4h 59m | MARTYR | This is TOO ADORABLE. I don't want to hurt the little guy :( |
| Dec 25 12:54:00 | 17h 43m | Cookie Caper | The bubbles are a great idea :D |
| Dec 25 12:58:00 | 4m 00s | Goat Slaughterbox | Nice idea, but buggy as hell. The arms don't recede after punching. And what's with the horrible shacks? Do they serve a purpose? Are they there to remind us of the horrible (nonexistant) human settlement the player is destroying? The game could be improved by just leaving them out :P |
| Dec 25 13:02:00 | 4m 00s | Missile Rider | Fun control-scheme! |
| Dec 25 13:08:00 | 6m 00s | Rude Bear | This is lovely! Also, nice choice of music :) |
| Dec 25 14:45:00 | 1h 37m | President VS Eevol | Fun sneaking-animation! Also nice work with light and the music. |
| Dec 25 14:49:00 | 4m 00s | Revenge of the Vampire Goat Killer | Nice one! I like the different enemy-types, and that they react to you :) <br/> <br/>Movement is rahter less useful, the grids make it very constricted. And it's quite easy, especially once you learn that enemies are blind from above and below. |
| Dec 25 14:52:00 | 3m 00s | VillaPlat | Interesting take on implementing 2d- adn 3d-stuff, but I'm not sure it really works. <br/> <br/>Are those pick-ups in the ground? Can I even each them? If not, this is unfair and irritating. If those are actually ads, it's even worse. |
| Dec 25 15:02:00 | 10m 00s | Alien Rampage | Fun idea! Love the tractoring-mechanics and the music. <br/> <br/>Dying and having to wait 5+ secs to respawn is highly irritating though. The highest number of seconds I am willing to wait is ZERO. Also, why do I have to mouse-click to start? nothing else uses the mouse. |
| Dec 25 16:12:00 | 1h 10m | Sunburn | Oh. That is EVIL. :P |
| Dec 25 16:30:00 | 18m 00s | Evil Wall | Fun idea! Also good use of pathinding. |
| Dec 25 21:17:00 | 4h 47m | Abrupt Salvation | This is beautiful. The graphics, the screams, the fitting music... nice work! <br/> <br/>I like the effects on the ground-floor, when the tiles rise. Also laughed when I got hit straight in the fac with a giant bomb from te right. <br/> <br/>Right-clicking produces a popup. You can disable that in the player-setting, wo this doesn't happen. Alo, the windows-download links to your file-hosting-service, not the download. You can actually change that, it's within the rules. |
| Dec 25 22:48:00 | 1h 31m | Makarun | Like the music! |
| Dec 25 22:55:00 | 7m 00s | Save The Princess | Nice TD, but waaaaay too slow. |
| Dec 26 15:45:00 | 16h 50m | Lumberjack | Impressive character and animations! <br/> <br/>The gameplay is fun, but confusing. How do I cut things? WHy is cut and jump the same button? And how do I even make a high cut? |
| Dec 26 22:50:00 | 7h 05m | PrisonBreak | Nice little stealth-game! Love the music-switch, and the menu is nice too. <br/> <br/>Controls are really fidlly though. The entire game resetting is also infuriating, it punished experimentation. |
| Dec 27 00:06:00 | 1h 16m | Pineapple Dreams | Fun idea! Smashing things is quite satisfying. Love the jumpinh-animation. <br/> <br/>The slanted movement does not work however, and is highly confusing. The connection of the mouse to the bat-position is erratic as well. |
| Dec 27 14:54:00 | 14h 48m | Caluminator | Seal-clubbing, eh? Now that's evil! |
| Dec 27 17:37:00 | 2h 43m | Leave My Dungeon Alone ! | Love the character :) |
| Dec 27 17:42:00 | 5m 00s | Revenge of the Simian | I feel "Attack of the Plumbers" would've been better :D |
| Dec 27 18:24:00 | 42m 00s | Space Restaurant | This is slick! Great work! <br/> <br/>Love the movement and the feel. Imploding people is a nice touch, especially since it's difficult. Music fits nice as well. <br/> <br/>Didn't like the unskippable intro. After 1-2 min the game got also kinda repetitive after bit, but the basic gameplay remained fun :) |
| Dec 27 18:31:00 | 7m 00s | Real Eyes | I'd really like to play this, but installing is a puzzle in itself :P <br/> <br/>104mb? Installer? + manual file-moving? This is really difficult. Also it says I need some sort of XNA-file, which I don't know would be included in a recent XNA-package or not. A download-link (in the top, right next to the others) would be useful :) |
| Dec 27 18:41:00 | 10m 00s | Chaos! | Great idea! Love the tophat :D <br/> <br/>I feel it could've been better if the ovjective swaped tim-based, not progress-based. It was really hard finding enough flowers |
| Dec 27 18:45:00 | 4m 00s | Bad Bad Pigeon | Lovely game! <br/> <br/>Saw kindalate that this is quite complicated, what with different kinds of bars and pickups. Perhaps that is oversimulating things. <br/> <br/>Still, nice work! |
| Dec 27 20:42:00 | 1h 57m | Dr. Vile in The Greater Good | This is lovely! like the intr, but it's way too long. a 3rd would be enough |
| Dec 27 23:35:00 | 2h 53m | Evil Dragon | This is great! Love the controls, they make the entire game. |
| Dec 28 00:35:00 | 1h 00m | Kill Ville | This is a great idea :D |
| Dec 28 14:00:00 | 13h 25m | Internet Avenger | This is great. Love the intro. Great choice of music. <br/> <br/>Gameplay and level-design could be tightened a bit though. Most platforms being near the top is bad, as is the player jumping out. THe projectile moving at the same rate as the player is peculiar, at least. I also didn't like the platforms and evemies being build so ou essentially blind-jump into it. <br/> <br/>Some diversity in level-design would be fun and easy too. Not every level has to have a "chasm", some could be flat. <br/> <br/>Still, awesome work! <br/> <br/>(also how did this get 50k plays? Is that normal for a flash-game on newgrounds? :P ) |
| Dec 28 15:44:00 | 1h 44m | Battle Goats: The Card Game | Nice deck-visualization :) |
| Dec 28 15:53:00 | 9m 00s | Hell Guy Hells It Up | Nice work! Gameplay is fun, music is well chosen, and I love the low-fi colorful graphics. The princess-models is great too :D |
| Dec 28 21:24:00 | 5h 31m | Journey Of Evil | Interesting thing! <br/> <br/>"Go right" is kind of a useless instruction though, as you probably spun around a lot at that point :P |
| Dec 29 18:04:00 | 20h 40m | Executioner's Calling | Nice idea! <br/> <br/>not sure I like the controlling-mechanism. I think I would've preferred it if it you click to change direction, and then it would stay that way. |
| Dec 29 21:43:00 | 3h 39m | TYRANOFORCE | Love the unity-spawn-system :D |
| Dec 30 13:20:00 | 15h 37m | Heroes are so Annoying! | Lovely made! |
| Dec 31 21:27:00 | 32h 07m | The Fall of Mr. Wily | Wow. Amazing work. Love how it turns around. Music is done beautifully. Props for organizing this :D |
| Jan 1 20:07:00 | 22h 40m | Evil Cat | Oh my god this is brilliant. Love the dialogue :D |
| Jan 1 21:29:00 | 1h 22m | Money Manager | Love the agents :) |
| Jan 1 22:55:00 | 1h 26m | Airship Infiltration | Solid title! Love the music and animations. <br/> <br/>Level-design could be a bit more tighetened. Guards can shoot you, while you can't shoot back. It would also be useful if health replenished on level-switch. |
| Jan 2 14:15:00 | 15h 20m | YOU ARE WASPS | Truly, 'tis the most villainous if all :D <br/> <br/>Love the idea. Movement is a bit iffy. Music is weirdly fitting, but gets a bit irritating after the while. The "You ruined the picnic!"-messages are the best part. Nice work! :) |
| Jan 2 14:31:00 | 16m 00s | You are the Blob - The Alexgator | Well, this is insane. Nice work! |
| Jan 2 14:38:00 | 7m 00s | A small village | Solid little shooter! Nice work on the music, it felt quite evil. Didn't like that ctrl also shot though. |
| Jan 2 14:56:00 | 18m 00s | Werewolf! | Fun idea! It would be great if the night-change would also be visible. Still, nice work! |
| Jan 2 21:56:00 | 7h 00m | We Meet Again, Mr. Mond! | Best. Idea. Ever. |
| Jan 2 21:59:00 | 3m 00s | Villain??? | Lovely character. Also like the spikes :) |
| Jan 2 22:19:00 | 20m 00s | Mad Professor | Solid title! Like the music and the upgrades/pickup. Graphics are nice too :) |
| Jan 3 20:14:00 | 21h 55m | Greater of Two Evils | Impressive! Love the low-fi images. Gameplay looks solid too. |
| Jan 4 00:11:00 | 3h 57m | Villain Glance | Fun idea! |
| Jan 4 01:15:00 | 1h 04m | Villain OS 8 | Best use of cat-petting ever. |
| Jan 4 01:23:00 | 8m 00s | Unknown Game (unfinished) | Yeah, placeholders don't work. Although it kind-of is useful to know, since we never quite know how many games were attempted but not submitted. |
| Jan 4 01:29:00 | 6m 00s | Trolling | Fun game! The unicorn is great. <br/> <br/>Feedback for the deaths would be nice. Right now it feels kind-of arbitrary, and it isn't really clear what happened. |
| Jan 4 19:51:00 | 18h 22m | Two Souls | Nice music! |
| Jan 4 20:14:00 | 23m 00s | They All Fall Down | Solid puzzler! |
| Jan 4 21:39:00 | 1h 25m | Smite the King! | This is a horrible name for a game. |
| Jan 4 21:53:00 | 14m 00s | Slender Man The Demented Demon | This makes my browser puke and die :( |
| Jan 5 12:40:00 | 14h 47m | Super Evil Machine | Nice idea! Like the unique color. <br/> <br/>Controls were a bit iffy, it took some time to realize that movement changes depending on where you click. It also wasn't really clear wehre the guys have to be dropped. <br/> <br/>Music is weirdly fitting. What tools did you use? |
| Jan 5 15:13:00 | 2h 33m | The Twist | This is great :D <br/> <br/>Love the eatehtic, especially in the menu-screen. Too bad the silent-film-black&white doesn't extend into the game. <br/> <br/>It was also a bit hard to firue out what actually to do and how to control the mustache. <br/> <br/>The ragtime-piano makes it awesome. Which tools did you use to compose it? |
| Jan 5 16:10:00 | 57m 00s | The villain's Rules ! | Nice work! Love the graphics and music. Gameplay is brainy too, but takes a while to figure out. Also, the "Kill this one last"-rules are very advanced. This would've been so much better with several levels, which rise in complexity. |
| Jan 6 00:22:00 | 8h 12m | The Rise and Fall of Professor Moriarty | Fun game! Love the music, and the style is great. <br/> <br/>Didn't like so much that I had no idea what's going on, and controls were a lot of trial+error too. |
| Jan 6 09:49:00 | 9h 27m | The Tim Thomery Extravaganza!!! | Nice work on the artstyle - this would be perfect with a ragtime-piano |
| Jan 6 13:22:00 | 3h 33m | The Red Hood | This is lovely! nice work on the graphics and sound-background. <br/> <br/>Took a bit too much to get off, I think. I also wasn't really clear what you're actually doing. <br/> <br/>Still, awesome game! |
| Jan 6 17:06:00 | 3h 44m | The murder! | Ooh, edsf-controls. Cool. <br/> <br/>Colid basis! Like movement, music and world-setup. |