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Goat Slaughterbox
Goat Slaughterbox
By gib3d
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 305 | 3.08 | | |
| Humor | 359 | 2.55 | | |
| Theme | 559 | 2.75 | | |
| Audio | 570 | 1.43 | | |
| Fun | 644 | 2.17 | | |
| Innovation | 645 | 2.25 | | |
| Mood | 661 | 2.14 | | |
| Overall | 701 | 2.25 | | |
| Coolness | 776 | 45 | | |
Comments
gib3d
2012-12-16 09:05
https://dl.dropbox.com/u/17783172/Ludum%20Dare%2025/Goat%20Slaughterbox%20-%20Ludum%20Dare%2025.html
There's the link to the actual webplayer. I had renamed the "Windows" slot to Web and put the link in there and that was a bad idea. It's not letting me edit the page right now for whatever reason.
gib3d
2012-12-16 16:00
Fixed the link up top
Well, it's pretty much what it says on the tin!
I could not find the BBQ pit (?) shown in the screenshot, however. I am sad.
gib3d
2012-12-17 13:51
Look down when you first start ;)
iiatlas
2012-12-18 03:59
Hmmm ran incredibly poorly for some reason. Hands were glitching in and out of view, and when I punched it stayed forever. I was running at around 6-10fps (if I had to guess). Any clue whats up? It could definitely be on my end :)
pretty good game but I would like a campaign mode
brant
2012-12-18 15:31
It let me punch the goats but the punches didn't do anything oh god! Anyway, it was ok.
eelfroth
2012-12-18 17:39
I tossed some goats into the meat grinder, punched others to tiny bits and laughed like a maniac.
loren
2012-12-18 19:07
Punch the goat, win the game! Works great for me :)
gib3d
2012-12-19 01:38
@iiAtlas
I was running out of time and didn't see the animation glitch till the last minute. It only happened to me on the very last time I tried to test the game. Also I'm not sure why it could be running slowly for you because there's not a whole lot going on inside the game for that to happen.
The Idea is so good but the game have a lot of bugs! fix and add music and it will be awesome!
Nice idea, but buggy as hell. The arms don't recede after punching. And what's with the horrible shacks? Do they serve a purpose? Are they there to remind us of the horrible (nonexistant) human settlement the player is destroying? The game could be improved by just leaving them out :P
dek
2012-12-25 14:32
Hmm, I am missing the "game" in this :/ Running smooth though.
gib3d
2012-12-26 09:26
@WiseGAMER
There's so much I wanted to do with this. I wanted to add upgrades and a point system but I was dealing with bug-after-bug and was running out of time.
@matthias_zarzecki
The arms were using an IK script to move them at first but that started bugging out. I added animation later which worked but it stops playing for unknown reasons. The shacks are a free model on Unity's asset store (I needed something quick). I was originally going to make it look like some middle-eastern place with mud houses (is that what they're made out of?).
I tried, I just wish I had more time.
gib3d
2013-01-08 16:13
Thank you all for your honest opinions and ratings ;) Hopefully the next game will be better.