FoonLudum Dare ExplorerLD26 → Cellvorsum

Cellvorsum

By airrider3

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CategoryRankScoreCount
Fun353.71
Overall1153.57
Theme1163.71
Audio1203.45
Graphics2383.33
Mood2433.06
Innovation3372.76
Coolness172030

Comments

crazi456 2013-04-30 07:58

Was pretty amusing!

sick 2013-04-30 07:59

Cool, well executed simple idea. Kudos for gamepad support!

mchaza 2013-04-30 08:00

Osmos style gameplay in a rather neat theme, controls were a bit sensitive tho.

hadyn 2013-04-30 08:10

Great style and cool audio, though gameplay feels a lot like games I've played before (Osmos springs to mind, though I'm sure there are others). The gravity/mass element is a nice touch, but it means the game gets hard very fast after the first level - I'd lost the third level within seconds because all the little bits got eaten up before I could reach them!

That said, it's hard not to enjoy something so well presented. Nice job!

aquilicoco 2013-04-30 08:10

Good idea, and well executed.

derosa 2013-04-30 08:23

Nice one! I enjoyed playing it. As Hadyn said, it get a bit frustrating after a while, but overall a great game with cool colors and style. Thanks!

airrider3 2013-04-30 08:27

Thanks for your comments, I really appreciate them! :)

@mchaza: I agree with you, if you play using 'WASD' it gets a bit hardcore. Playing with a gamepad is much easier, the analog lets you control the thrust and it feels quite natural. (at least to me)

@Hadyn: Yeah, sadly it's quite an exploited mechanic. The game evolved in different ways. In the beginning, I created a prototype of an 'universe'. Even in the actual version, every 'cell/planet' is attracted to each other using Newton's law of universal gravitation.

After having the universe model complete, I was not very sure how to follow. I started working at 23.30 PM Sunday, so I couldn't make something very difficult to code either. I was thinking about a space shooter, in which the ships were affected by the gravity of the planets, and you had to escape from other ships/destroy them, collect some floating cargo... (I might make that game on my free time, seems it seems fun). Or a racing game in which you have to race through checkpoints.

I ended up with this game though. I tried to polish it as much as possible, adding sound effects, improving the design, adding the gamepad support. I'm actually pretty satisfied with the results, since it's my first solo game with gamepad support, and using html5!

About the levels, I did have planned to make them harder and harder, and giving a name to each of them. It might be disappointing to know that each level is as hard as the rest. Thanks for your comment! :)

bloatedhippo 2013-04-30 09:43

For some reason I wasn't getting any music on Web version.

But I like it!

airrider3 2013-04-30 09:48

@BloatedHippo: Thanks! A friend of mine doesn't get any sound either when playing it on Linux using.. ¿Chromium?. I guess I'm not using a completely cross-browser/platform solution for the music. :/

matthias_zarzecki 2013-04-30 10:21

Nice game! Love the trail-effects and the graviotional pull of the object.

hadyn 2013-04-30 10:43

Haha, the placebo effect... I could have sworn it was getting harder ;)

I'm impressed by the tech! I hadn't actually noticed it was all html5 - I just assumed it was Flash for some reason. And yeah, nice job getting gamepad support in - it was nice to take a break from mouse and keyboard to sit back with my 360 pad for a bit =]

ilovepixel 2013-04-30 19:43

Nice game! kind of like a minimalistic version of Osmos. I likes this kind of games. Sometimes when I restarted I lose right away because there was a ball next to me.

jellycakes 2013-04-30 21:36

Really cool, reminded of osmosis except 100% easier to control. Really nice to play nice job

tamik 2013-04-30 21:39

Nice bit of fun, and i want that music. Controls took a few rounds of figuring, but worked nicely when you realized how things moved.

albertnez 2013-05-01 09:35

Cool game, full of fun. I also loved the blur effect ;)

terrivellmann 2013-05-02 12:47

Cool! Fits the theme really well

davidwparker 2013-05-02 13:04

Cool music- extremely fast pace. Kind of osmos-like.

siewart 2013-05-20 10:27

Could use a little better movement indication (a full white bg doesn't give you an idication of your speed) and a little less blur would also be awesome.

Besides that a very well executed game!

2015-03-15 15:58

Cool game!