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pikopik

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201738A Small WorldđŸ‘¥Pip Sweepjam214.183.894.144.054.574.254.134.14

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by pikopik

LD38 — A Small World

Signal? by voxel 2017-05-10T20:48:38Z

cool concept.

nice effects too except for the image ghosting which doesn't help readability.

Angelic Design by Joror 2017-05-11T03:44:04Z

I'm not really into grand strategy games but that doesn't mean I'm not impressed as heck. great concept too.

(Un)Happy by pcmaster 2017-05-11T01:07:44Z

very similar to the old DOS game UGH! except in space

that said... this is actually one of my favorite jam entries games so far. thank you!

Pip Sweep by WeaverDeveloper 2017-05-11T01:35:45Z

@andrfw yeah, the key part is a bit finnicky but we didn't want to upload a post-jam build just for that.

thanks for playing!

Pip Sweep by WeaverDeveloper 2017-05-12T01:28:02Z

@arch-a-type back in development it was possible to fling items into stable orbits... you wouldn't get them back ever again. which was really funny if it weren't that you lost the game that way.

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Enlightenment by XenosNS 2017-05-11T17:44:27Z

very nostalgic Venture-like graphics worked great for this.

having the camera zoom in on you also felt pretty claustrophobic, in a good way.

OLDDOG by wischutz 2017-05-11T02:12:44Z

audio effects are lacking but the music more than made up for it. plus that really cool intro :ok_hand:

Shelton's Detour by Dining Philosopher 2017-05-11T02:50:19Z

I don't know why but I love that the astronaut is just a regular turtle. I also really like that you used the sun as a sort of time limit!

I was going to comment on the cactus blocks looking almost the same as regular blocks but it seems it's a rendering issue, and the player hitbox seems weird too sometimes. sideways platforming is a really fun challenge though.

Unnamed Space Project by Devastus 2017-05-11T17:19:50Z

I was sold by the dynamic music. good vfx too, nice job

Critter by Skruffye 2017-05-10T22:12:57Z

cute game, very nice execution. the UI could use some love but that's it!

Interstellar Botanist by saiodin 2017-05-10T22:40:15Z

EXCELLENT concept, I would love to see a polished version. this is seriously got all the things I love.

Island Boom (but it's cats so it's okay) by adrian0901 2017-05-11T02:07:01Z

scorched cats! audio was simple but fitting, and the weapon selection was good.

Haven - The Small World by Iluvatar 2017-05-10T23:58:43Z

I wasn't expecting to see many graphic adventures, much less throwbacks to old lucasarts games. very nice work.

Lab 493 by Remicy 2017-05-11T17:01:30Z

that was actually pretty cute, with the sound effects and all of the germs having goofy little faces. played it to completion in 240s or so.

The Microns by Rodrigo DenĂºbila 2017-05-12T00:41:05Z

Clipboard02.png

trying to rate but GameJolt has been very wonky these last few days, I don't think I'm the only one judging by other comments

The Microns by Rodrigo DenĂºbila 2017-05-13T05:53:08Z

spinning the plate backwards makes it go really fast instead. after a while the ovens flame effect stopped working.

other than that it was enjoyable. the treadmill minigame definitely needs something more to it though!

Jumpy Green by markusfisch 2017-05-11T00:45:59Z

jumping on one side of the planet to make something happen on the other side is an interesting mechanic, I think you could do a lot more with it.

Curses and Coconuts by testlab 2017-05-11T00:58:18Z

this is very technically impressive considering it's your own engine, good work.

Godspeed Mankind by cvetk0 2017-05-10T22:30:40Z

with proper balance this could be pretty enjoyable as a mobile game. just improve balance and slow down the gameplay enough that you only have to check on your world a few times a day.

Giant Steps by Lennart Jansson 2017-05-10T22:21:43Z

5 levels in I still couldn't get used to the controls, mentally mapping the keyboard buttons to six directions was pretty challenging. I think clicking would've suited it better, since moving quickly isn't very important

that said I enjoyed the puzzles and it was relaxing with some background music added. good work

Bamboo Life by candlesan 2017-05-10T20:59:37Z

reminded me intensely of a game I used to play as a kid and that's a good thing

Core Fall by Pickler 2017-05-11T02:39:09Z

powerups or rare pickups would increase replay value a bit, but this is a great compo entry.

Little Eco Planet by Wheerd 2017-05-11T05:17:20Z

that was very enjoyable and played it to completion. the tutorial was also very good. simple but polished game, really great job.

Starbob by Gato 2017-05-11T18:00:29Z

my biggest complaint is the lack of air control (sideways movement while you're in the air) which made controls a lot more frustrating than they should. would be a fun game with more polish.

My Precious Orbit by SwiftIllusion 2017-05-10T22:26:21Z

cute character and cute particle effects :ok_hand:

Attack on Smolwurld by smiley 2017-05-11T03:05:23Z

ok I won't lie, the rapid fire powerup gave me a laugh. it came in at just the right time and I was like *I HAVE THE POWER*

the cute music looping seamlessly also made it very enjoyable. great work.

Going Home by Kyona Luya 2017-05-11T01:45:34Z

very knytty. the beanstalk idea is pretty nice, a different powerup could let you throw the seeds instead of planting them at your feet, maybe to solve puzzles.

good work, I had a chill time.

FLUORIDER by anim_ace 2017-05-10T22:07:56Z

I agree it's got that battletoads feel, I was almost expecting the third combo hit to be an oversized toothbrush slap

great stuff

Ain't Big Enough by gustavo.christino 2017-05-11T01:52:14Z

I got to play 2P for a little while and it was pretty fun. simple couch games with friends have always been a blast.

graphics need a little polish, but that's it.