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Feedback comments for LD50
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| Timestamp | Since previous | Game | 0x746564's comment | |
|---|---|---|---|---|
| Apr 4 20:47:20 | Uranium | ♥ 1 | Music is very relaxing (and amazing, as usual). Game is unique and fun to play. Starts to become like a precision platformer the larger your atom becomes. Reminds me of catching fireflies with all of the little blue lights floating around. | |
| Apr 5 00:11:00 | 3h 23m | Down to the Wire | ♥ 4 | Challenging puzzle game with an interesting mechanic. Was only able to get the level 23, but will probably come back and play it a bunch more to try and beat it. A bit curious how the scoring works. Is your score the time left when you beat the game? |
| Apr 5 01:13:58 | 1h 02m | Terrible Brakes | ♥ 2 | Has that classic Tim Beaudet "One More Time" feel to it. I'm terrible at it, but it's still fun. This about sums up my skill level: terrible_brakes_1.png Audio is fun. Music is a bit loud, something that seems to usually plague Unity WebGL builds in my experience. Looking forward to seeing a screenshot of the finish, because that is the only way I'll see it! |
| Apr 5 02:05:26 | 51m 28s | Highrail to hell | ♥ 1 | Won't need to do any forearm workouts after playing this. Played on Windows and the controls were a little unresponsive at times for me. Could just be my keyboard. I would love to be able to play with a gamepad. I love your graphics style and the added twist of having to break down the door. I would definitely play more levels. |
| Apr 5 21:36:12 | 19h 30m | Different Strokes | ♥ 2 | Amazing work! Loved walking around and seeing all of the artwork. Will probably come back and create more artwork during the rating period! |
| Apr 5 21:48:28 | 12m 16s | No Match | ♥ 1 | Graphics, audio and general presentation were spot on! Love the mood as well. Very well polished and an interesting take on the "Memory" card mechanic! |
| Apr 5 22:41:23 | 52m 55s | Cold and Alone | ♥ 1 | Graphics are great. Impressive scope for a compo game. I enjoyed the gameplay and the narrative piece was well done. I agree with others about the audio. I saw that I could rate it, but as far as I could tell, there was no audio. |
| Apr 5 23:25:38 | 44m 15s | Oort's Escape | ♥ 1 | Loved the planet graphic with the little CRTish shimmer. Mouth explosion sound when the comets hit the planet were great! There were a few times I tried to place a satellite but nothing happened and I lost my ability to place it. That last comet though. |
| Apr 5 23:40:25 | 14m 47s | STAY | ♥ 1 | Great graphics! Loved the CRT / Video Camera effect. Sound was a bit loud for me. Good choice of music, really fit the game well. |
| Apr 6 00:10:22 | 29m 57s | Garden War | ♥ 1 | Couldn't stop playing, had to try and find a way to stop them from eating all of my hotdogs! Thought I would build fences but they just kept knocking them down! Very impressive for a jam game! |
| Apr 6 00:23:22 | 13m 00s | Extremely Exteme Sports | ♥ 2 | Loved the game. Music is a little repatitive so I appreciate the ability to turn it down. Sound effects were great though! Art is cute and fun. Had fun playing with some of my favorite twitch streamers! I only have one question: where is the Yeti?! |
| Apr 6 01:05:39 | 42m 17s | Dinosaur Disaster | ♥ 1 | Graphics are cute. Audio gets a little repetitive, would be nice if I could turn it down. I think I broke it though. I got 100% power right at 0:00 and was able to keep playing. |
| Apr 6 01:15:21 | 9m 42s | Word Game | ♥ 0 | Not really sure what the objective is here. Looks like you are working on something that allows people to create word puzzles somehow? I think the tile dragging is well implemented. I would love to see your dragging code as I've had a lot of trouble with that in Godot. |
| Apr 7 00:54:08 | 23h 38m | OSTRO | ♥ 1 | I enjoyed this a lot! It's very close to something I've always wanted to create. Had to go back through and play it again after I realized I cheated 😄. LOVED the hum of the computer. |
| Apr 7 01:03:30 | 9m 22s | Salary Zombies | ♥ 1 | Interesting mechanic, although it kinda sucked when I had several block moves with no Zombies around. If you do work on this post-jam, I think adding a deckbuilding mechanic like in your list of features would be a good way to go. Also, kinda got myself cornered a bit here... salary_zombies.png |
| Apr 7 01:10:22 | 6m 52s | All Charged Up! | ♥ 1 | Fun, but I am terrible at this! Mostly I was doing figure 8's and donuts. Music is great, reminds me of some KOEI simulation games on SNES. |
| Apr 7 01:16:36 | 6m 14s | Fire Up! | ♥ 1 | First thing I did was go right into the black hole... Audio is way too loud and it seems that the enemies are over powered, even on the easiest mode. Might want to add some type of "no go" zone around the black hole when placing the things I have to rescue. I had one appear right on top of the black hole. Graphics are fun! |
| Apr 7 01:41:19 | 24m 43s | Campfire | ♥ 1 | Beautiful art, audio and narrative. I really enjoyed it. Well done! |
| Apr 7 01:52:18 | 10m 59s | RUN COFFEE RUN | ♥ 1 | Loved the art and audio! "Bed zones" as checkpoints was great as well! I am not very good at it though 😄. |
| Apr 7 02:16:09 | 23m 51s | Company Calamity | ♥ 1 | I love these types of games. Good job on creating your first game and participating in your first Ludum Dare! I agree with the previous comment that it could use some more instructions. I wasn't really sure what the goal was. I know you were trying to fit a lot of info on the screen at once, but a portion of it was cut off for me and I had to scroll to the right. Something to think about for your next game! |
| Apr 8 00:38:28 | 22h 22m | Cooperate with your shadow! | ♥ 1 | I love the concept, but the lack of things I might expect in platformer (coyote jump being one) made it a bit frustrating for me. Also, I would easily slide off the edge of things if I got even a few pixels over an edge. |
| Apr 8 01:01:32 | 23m 04s | Nuclear Arms 8.5er: Skeleton Survivor | ♥ 3 | I've never played the games that inspired this, but it was fun! Surprisingly calming to play, perhaps it was the awesome music! Sound effects were a little loud compared to the music. Also, is the environment art timefantasy? |
| Apr 8 02:06:59 | 1h 05m | Giraffe o'Clock | ♥ 1 | I really enjoyed the way the character controlled in this. I know others have said it was floaty, but I found it perfect. Also, thanks for the gamepad support! That made it way more enjoyable to play for me. Dialogue was fun. Graphics and audio were great as well. |
| Apr 8 02:26:05 | 19m 06s | Populus Romanus | ♥ 1 | Very polished for a jam game! Was fun to play once I got the hang of it. Reminded me a bit of Tiny Islands. Would love to play a version that had some more variety of buildings and levels! |
| Apr 8 21:08:01 | 18h 41m | Kiwis Can't Fly | ♥ 1 | This is the definition of games as art. Simple, but powerful. Amazing work! Almost feels like it should be a children's book. |
| Apr 9 14:41:18 | 17h 33m | DashFight | ♥ 0 | Frustrating but fun. You want to button mash, but it seems to be counterintuitive. I found that spacing out my key-presses rather than mashing them worked better. I think if you adjusted the difficulty ramp-up so that it doesn't get so difficult so quickly, it would be even more fun to play. dashfight.png |
| Apr 9 15:25:54 | 44m 36s | Helly Belly | ♥ 1 | I liked the twist of not being able to control the rotation of the ship directly. The mechanic of only being able to dodge until you've collected the power-up was fun as well. I think the difficulty curve ramp up was good. I also enjoyed being able to pick my color theme. |
| Apr 9 16:59:19 | 1h 33m | Tanky the Eternal Tank | ♥ 2 | Enjoyed the graphics and penalty for making it to the next level. It helped balance the upgrades after death. Didn't seem like there was a point to killing the regular enemies, unless I missed something. The first boss changed from a ghost to Minotaur after I died. Not sure if that was intentional. I was also able to jump on top of it and cheese it. |
| Apr 9 17:23:36 | 24m 17s | Somnokid | ♥ 2 | Very impressive for a jam game. The strategy component to building the level before losing your wings was a good twist. Love the art. Really wish I could play with a game pad (only because I suck at platformers with keyboard). |
| Apr 9 17:38:35 | 14m 59s | I Would Like to Thank the Academy | ♥ 2 | So, some of the most surreal landscapes I've ever seen. Totally transformed by man. And that got me to go out and buy a bigger house. And with that, I was asked to exit the stage. This made me laugh, which I needed, so thanks for that! Interesting take on the theme. |
| Apr 9 17:50:09 | 11m 34s | Handbot in... Scrap Heap | ♥ 4 | Took me a while to figure out what I was supposed to be doing (still not sure I know), but it was fun to play. Graphics are unique and have a great style. Ambient sounds were great. Also enjoyed the mechanic with the wood. I got stuck after taking the shortcut, probably needed to time that one better. |
| Apr 9 18:04:43 | 14m 34s | Precious Sleep | ♥ 3 | Leader boards, audio settings, key bindings and graphics settings all in a jam game? Very impressive! I found myself saying "just one more try" several times. I do agree with others that there wasn't much room to move around. I was not really a fan of the bombs damaging me since they were my only attack, but I get how if you didn't do that you could just spam bombs. |
| Apr 9 21:17:30 | 3h 12m | The Pit | ♥ 1 | Interesting concept with the deck building element. Sometimes it felt like their were too few coins. At least once there was a level with only 1 coin that I could see. I could have missed the others. Audio and graphics are fun. I would be interested in playing a post-jam version of this concept! |
| Apr 10 00:52:12 | 3h 34m | Rockmageddon | ♥ 1 | The story made me chuckle. Sound effects, graphics and music were all well done. Gameplay was fun, but as others mentioned the difficulty curve could use some work. Hard to balance games like this, especially in a jam. |
| Apr 10 01:38:49 | 46m 37s | Asteroid Defense Force | ♥ 1 | Love the concept. Wish there was an upgrade that made the shooting more accurate, or gave it a wider beam and a way to make the ship launch area larger so it is easier to launch ships. |
| Apr 10 02:04:14 | 25m 25s | Car of Theseus | ♥ 0 | The hand-drawn graphics are fun! Sounds made me laugh. I was able to figure out how to get the sand worms to give me oil and shake tires from trees just fine the first few times, but after a while they stopped working. Also, I wasn't really sure what I was supposed to be doing, but it was still enjoyable to play. Maybe a way to skip the intro text would be nice. |
| Apr 10 02:18:43 | 14m 29s | Somnus | ♥ 2 | Very immersive. Loved the idea of users leaving messages that other players could read. The music fit perfectly, but when it stopped between the buildings it was a little jarring. The character graphic was nicely done. The text was cut off for me on the initial screen unless I played in full screen or maximized the browser window. |
| Apr 10 02:29:53 | 11m 10s | Stop The Clock | ♥ 0 | stoptheclock.png I concentrated on protecting the hours after my arm got tired of clicking. Looked away for a second and lost. A neat variant might be having to type in the numbers rather than clicking on them. You'd have to make it so the numbers didn't overlap though. |
| Apr 10 02:44:45 | 14m 52s | Brakeless | ♥ 1 | Driving around was satisfying. I got stuck in one of the platforms that move up and down, which made me chuckle. Not sure if there was a way to "win". |
| Apr 10 11:36:02 | 8h 51m | Emergency Escape | ♥ 1 | Like others, I had some difficulty at first understanding what I was supposed to do, but I figured it out. I was not able to figure out how to launch the escape pod though. Fun music and cute graphics. |
| Apr 10 11:53:54 | 17m 52s | Healer's Handbook | ♥ 3 | Graphics and audio are well polished. Gameplay loop was unique and interesting. I could see myself playing a full game with this spell casting mechanic. My brain had a hard time with the shape for the red spells for some reason... |
| Apr 10 12:34:23 | 40m 29s | RIITA | ♥ 7 | This was really fun! Loved the songs. Thanks for having the 6-0 keys as well, it made the game much more enjoyable than trying to play with just 1-5. |
| Apr 10 13:22:48 | 48m 25s | 1 Man 6 Bullets | ♥ 3 | Has me wanting to come back and play it over and over to get better. I love the graphics. That chromatic aberration effect, along with the music, creates a great atmosphere. Would definitely play a post-jam version of this! |
| Apr 10 19:02:35 | 5h 39m | Tap to Snooze | ♥ 1 | I liked that the puzzles varied between plays. I couldn't get the "Hold for 1 second" to work in the web. Could have just been my mouse. |
| Apr 10 19:09:51 | 7m 16s | Leaf the Ghost behind | ♥ 3 | Cute graphics. I enjoyed the pseudo 3d design. Music is nice. Still listening while I write this. Not sure if this was intentional, but there were some surfaces where I was halfway in the ground. Also, coyote time on the jump would be a nice "quality of life" improvement. |
| Apr 10 19:29:46 | 19m 55s | Dino Village | ♥ 1 | So much clicking. I enjoyed the hand drawn graphics. Music and sound effects were nice as well. Took some strategizing but I got it eventually! I wasn't sure if something was supposed to happen when I bought the shelter (like if I was supposed to build it). Also didn't realize I could build where the dinos were walking around until the first time I got the flood. |
| Apr 10 19:46:59 | 17m 13s | Stuck In The Hypertext | ♥ 1 | Wasn't able to figure out how to finish the game, but the concept is great. Gave me goosebumps when I realized what was happening. Audio was great. Loved the background noises in the coffee shop. |
| Apr 11 00:11:38 | 4h 24m | Make a Manga Series but It's a Fishing Game | ♥ 1 | Big fan of the hand drawn graphics. I made it to week 9. Seems like there are not enough different fish to make a good show as you move from week to week, which I guess is the point. It is a very interesting concept though. Music was super loud for me, a problem I often encounter in Unity WebGL builds for some reason. Also, the "Start creating your first episode" button wouldn't work for me after I lost. Had to refresh the page to play again. |
| Apr 11 00:40:21 | 28m 43s | Beach Breach | ♥ 2 | Loved the sandcastles breaking down when they were attacked. Graphics are cute. The first time I played it bugged out after wave 3 and no more enemies came. After I restarted I made it to wave 6. Thank you for giving me a way to turn off the sound, because it was super loud for me! |
| Apr 11 01:07:16 | 26m 55s | I Sink Not | ♥ 2 | Audio is nice, but was very loud for me. I seem to be having that issue a lot lately, so it could just be me. Love the painted parallax background. The boat graphics are very nice as well. Seeing a good amount of hand drawn style games this jam, and I like it! Gameplay was fun. Had me wanting to try again to see if I could build a better boat. |
| Apr 11 01:16:09 | 8m 53s | Extinction is inevitable | ♥ 1 | This is really fun. Have to pay attention to what is happening around you when choosing what to evolve. I do wish I could skip changing something for a turn, maybe as a penalty. Would also be great to have some stats at the end, and maybe a picture of my latest evolution. I would definitely be interested in a post-jam version of this with expanded content. |
| Apr 11 23:46:19 | 22h 30m | Crushed | ♥ 1 | Interesting concept. Art was fun. Music felt a little too upbeat for what was happening, but maybe that was intentional. I need to know how big the houses are for the large Peeple. I agree that having some sense of how close I am to the town would be nice. I thought I was crushing it because I bounced the lizard back up the hill a bunch, but it turns out that I wasn't doing as well as I thought. |
| Apr 12 00:53:55 | 1h 07m | Gods of Divine Stuff: RAgnarök | ♥ 1 | Very nice art. Thank you for the volume settings! A good amount of polish for a jam game. Music was nice but it seemed that the WebGL version suffered from the Godot audio glitch. Seemed like it was too easy to gain favor and I wasn't sure I had a limit on how many things I could place until I ran out early in a round before much had happened. |
| Apr 12 01:07:36 | 13m 41s | Beavers Inc. | ♥ 1 | This was really fun. The graphics were amazing. The humor in the dialogue was great. I chuckled when I put two beavers on the same tile and "recruited" another beaver. Seems like you didn't do the music, but it really fit the game. I'll be back to try again later for sure! |
| Apr 12 01:14:29 | 6m 53s | Ghost In The Washing Machine | ♥ 0 | I'd be surprised if this didn't rank high in humor when rating is done. I got stuck on the second washing machine. It just kept saying something wasn't high enough. Did I miss something about the controls? |
| Apr 12 01:31:09 | 16m 40s | Doomsday Run | ♥ 2 | Great music! Graphics are cute and gameplay was fun. I'll be back to try and get on the leaderboards! |
| Apr 12 01:56:13 | 25m 04s | Shades of Deception | ♥ 4 | Really nice work on the graphics, story and audio. The amount of voice acting, story and content was impressive for a jam. I think the issues I had with the mouse bugging out was either my mouse settings or browser (Vivaldi). |
| Apr 12 02:14:50 | 18m 37s | Cramzon Ad Creator | ♥ 1 | I ran out of adjectives! This was a very creative idea. Made me chuckle quite a bit. Wish I realized I could get the alliteration bonus sooner! |
| Apr 12 02:37:13 | 22m 23s | Last Stand | ♥ 2 | Interesting take on the Tower defense genre. I didn't realize I was supposed to be building from the ground up at first so I placed things floating in the sky. Others have mentioned it but a reset screen would have been handy. I did think it was fun that you could play on the gameover screen. |
| Apr 12 10:57:49 | 8h 20m | Video Games : the game | ♥ 1 | Interesting concept! Loved how the music sped up during crunch time. I wasn't sure how I was going to lose until I ran out of money and went bankrupt! Graphics are great! Would be neat if you could get some upgrades other than new cards to your deck, like being able to increase the top number of the stress counter. |
| Apr 12 22:26:43 | 11h 28m | One Fuse | ♥ 1 | Love the idea! Graphics are very nice and the animations on the bomb's face as the fuse burned down was a nice touch! I think some sound effects might have helped make the game feel a bit more immersive. Had to open it in two browsers to experience the multiplayer part. Would love to see the chaos of a ton of people playing at once. |
| Apr 13 01:51:00 | 3h 24m | Caravan to Empire | ♥ 1 | This was an interesting take on the classic snake game with the added colony building mechanic. I felt like the controls could maybe use some tuning. The turning precision seemed off a bit. I liked how you could reduce the size of the caravan by making the buildings. I got to a point where a quests menu appeared, but didn't have any quests. I'll probably go back and try again to see what sort of quests I get. |
| Apr 13 02:02:23 | 11m 23s | The Great Horde | ♥ 1 | ld_50_great_horde.png I ran into an enemy that killed me in one hit with 30HP. Thank you for the audio sliders! Nice work for a compo game. It didn't seem like there were many reasons to wander far away from the castle. |
| Apr 13 02:08:51 | 6m 28s | Save the Planet!! | ♥ 2 | I appreciate the audio settings, but when I restarted after losing, the audio levels reset back to their defaults. The difficulty level does ramp up pretty quickly once you get to a score of about 20. Might also be nice to have some sort of delay after losing before the menu appears. Since I'm clicking a lot I accidently clicked on restart before I was able to see my score. It was a fun concept, nice job! |
| Apr 13 02:24:10 | 15m 19s | International Shipping Simulator | ♥ 1 | I'm in love with this! Love the GPS voice telling me pirates are blocking my shipping lanes. Music was a little repetitive, so the mute button was nice after a while. Would be nice to be able to see how many port works each port has and the max. If you were to work on this post jam, adding more maps would be a good edition! Also, the source code link gives a 404 error. |
| Apr 14 00:53:56 | 22h 29m | 🐸 Froggy Thunder: Toad-al Recall 🐸 | ♥ 2 | That was interesting, to say the least. Not really sure what I was supposed to be doing. The sound effects were great though. |
| Apr 14 01:01:00 | 7m 04s | DEORBITING | ♥ 1 | I agree with the previous poster. It was difficult to read the instructions and play at the same time. There was probably too much text. Maybe find a way to show the instructions visually with animations. Graphics and audio were well done. |
| Apr 14 01:10:38 | 9m 38s | Executioner Must Be Present | ♥ 1 | More people need to play this! It was really well done! Graphics and audio were great. Loved the death animation. Has a "one more time" feel to it. I'll definitely be back to play some more! |
| Apr 14 01:20:42 | 10m 04s | On Thin Ice | ♥ 1 | Interesting take on the snake game format! Graphics were simple, but worked. Sound effects were nice. I need to know who was in charge of the cows! |
| Apr 14 01:30:09 | 9m 27s | RAD | ♥ 0 | Really nice art! Loved the audio as well. Fit the game perfectly. Platforming controls were OK for me. I was not a fan of the little imperfections on the ground near the first little hill. I kept getting stuck on them. |
| Apr 14 01:38:30 | 8m 21s | Gladiwaitor | ♥ 1 | I appreciated the option for "always face enemy" and the keybindings. Impressive for a compo game! My character got stuck in the "roll" state a few times, but if I clicked RMB again it fixed itself. |
| Apr 14 01:44:44 | 6m 14s | Don't Wake Azathoth! | ♥ 1 | Nice graphics! Audio was ok. It felt repetitive, even for a rhythm game. I like the addition of the monsters and power-ups. |
| Apr 14 01:52:07 | 7m 23s | Extinguished | ♥ 1 | Graphics and audio were well done. Felt a little hard to make precise movements with the character. Animation of the characters eyes was a nice touch. I really enjoyed the "health" animation. |
| Apr 14 02:05:41 | 13m 34s | Cyber Revolution 2789 | ♥ 0 | Was able to do better my second time around. Would be nice if there was some sort of score, otherwise it's hard to keep track of how far you got which makes it unlikely that I would play again to try and do better. I liked that I could bribe the "not ferengi". ;-) |
| Apr 14 02:13:03 | 7m 22s | Boulder Rush | ♥ 0 | Wasn't sure what I was supposed to be doing with the relics. I could only carry one and when I got to the pit of spikes I had to drop it to whip the switch. Graphics were really well done, as was the menu and death scene. Music was fun. |
| Apr 14 02:21:07 | 8m 04s | FrameRaid | ♥ 0 | I thought this was very innovative with how your health was tied to FPS. Fun to play. Might be neat if you made the waves smaller and added some upgrades between waves. Thanks for the game pad support! |
| Apr 14 11:10:52 | 8h 49m | Cat in the Bag | ♥ 3 | Interesting concept. It was a bit short, but I'd call that "properly scoped for a game jam". Graphics and music were well done. A bit of humor in the dialogue, although maybe less dialogue would have been nice. A bit confused that even though I thought I should have won, my human still died. After reading through the comments I get that this was your intention, but still might have been nice to have a way to win. |
| Apr 14 23:53:56 | 12h 43m | Boop The Balloon | ♥ 0 | Art is very cute, especially the animation for the dog's jump! Sound effects fit the game well. The little mini interactions were fun, wish there were more of them. It was pretty easy to keep the balloon up. Maybe you could add a little more variability in how the balloon moves to make it more engaging. |
| Apr 15 00:40:30 | 46m 34s | Defence Under Construction | ♥ 2 | This was really fun to play! It seemed to be a bit easy early on and the towers were pretty over-powered because of their range. I wasn't sure what the UFOs did until I got to about wave 13. Music really set the mood. One of the few games where I actually wanted to crank the music! Animations were really well done. I had trouble seeing some of the flying enemies, especially the bats? Some sort of game over screen would have been nice as well. I beat the game, it zoomed out for the end sequence and it stayed zoomed out but I could still play. |
| Apr 15 01:00:43 | 20m 13s | Void Prison | ♥ 2 | Interesting take on the bullet hell genre with the way enemies forced you into the barrier. Very fast paced and challenging for me! Graphics were well done. Music was really loud for me. Would have loved to be able to play with a controller. |
| Apr 15 01:18:35 | 17m 52s | Card Crawler | ♥ 1 | Neat concept! Card designs and graphics were fun. Audio and sound effects Might be interesting to add some upgrade elements between waves. Some way to heal would also be nice (unless I missed it). |
| Apr 15 01:31:03 | 12m 28s | Push, Rethink, Undo, Repeat | ♥ 3 | Thanks for the volume slider and gamepad support! Graphics and music were well done and fit the game. The puzzles being randomized caught me off guard at first, but I think it's a nice twist and adds to the replayability. |
| Apr 16 00:54:30 | 23h 23m | Quota Qrunch | ♥ 3 | I need to speak to whoever is in charge of the warehouse layout, they did a terrible job. Fun game! Graphics were cute. Really enjoyed the spatial audio. Dialogue for the characters made me chuckle a bit, and I enjoyed that they each had their own "voice". |
| Apr 16 01:11:31 | 17m 01s | Caution! Sniper! | ♥ 1 | That was a bit disturbing. Other than some graphics glitches, the game seemed to play well for me. I got a 142 because I couldn't find a shop when I needed to kill one. I had punched some shops earlier in the game though. The one game play issue I had was that I couldn't tell which flowers I had killed. I was trying to talk to dead flowers for a while. ld50_sniper.png |
| Apr 16 01:19:40 | 8m 09s | Sn002e | ♥ 2 | Music is very relaxing. Actually made me a little sleepy! Graphics were nice for what the game was doing. Didn't notice the screwdriver on my first play through. Hope I was just knocking the mouse out! |
| Apr 16 01:38:40 | 19m 00s | Official Planetologist | ♥ 1 | Am I supposed to be able to do something other than send settlers to Ross 128 B? I've sent settlers and seeds to every planet but got nothing out of it. Otherwise, it is an interesting concept. Maybe I missed it, but if you had to figure out a combination of planets to use, like a puzzle, I think that would help add to the game. |
| Apr 16 01:54:02 | 15m 22s | Windtrails | ♥ 1 | Very relaxing game. I appreciate the controller support, especially for a jam game! While it was nice, music was a bit loud for me and not a huge fan of being forced into full screen, but I get it. Much more immersive that way. Really enjoyed the sound effects and graphics. Also loved being able to go up high, nose dive and then pull back up. Very satisfying controls. |
| Apr 16 23:05:15 | 21h 11m | The Endless Night | ♥ 1 | Game play was unique. Really love the atmosphere of the game. Graphics and audio are great! Having a hard time coming up with things I didn't like. Good job! |
| Apr 17 21:11:37 | 22h 06m | Shotgun King: the Final Checkmate | ♥ 1 | A variable CRT filter? Very well polished. Amazing graphics and sound. The only thing I didn't like was having to go back to the title screen to play again. The "skip intro" option made it a little less annoying, but being able to restart from the game over screen would have been nice. |
| Apr 17 21:47:35 | 35m 58s | Death is The End | ♥ 1 | Nice game! Graphics and story were well done. Audio was a bit loud for me and it got a little repetitive after a while. I didn't quite grasp what I was supposed to be doing the second round, with the blocks turning into different shapes after clearing / matching. |
| Apr 17 21:55:34 | 7m 59s | Mike Quarter (The Kitchen Porter) | ♥ 1 | Music and sounds were great! Loved the voice acting. Really enjoyed the gameplay. Wish I could mess up a few more times before losing, like maybe sending a dish down the wrong lane wasn't the same as letting one drop. Quarter! |
| Apr 17 22:04:31 | 8m 57s | Waiter Tray | ♥ 0 | Neat concept! Sometimes it felt like I was doing better only to actually do worse. Leader boards made me want to keep trying to get a better score. Some sound effects when placing the objects might have been a nice addition. I think some tense music could also have really added something. |
| Apr 17 22:23:32 | 19m 01s | Morituri | ♥ 1 | I like the graphics and think they fit well. The music was nice and surprisingly relaxing given the narrative. Good job on submitting your first jam game! |
| Apr 17 23:05:14 | 41m 42s | NewGame+ | ♥ 0 | That was pretty difficult! Not sure I understand how I was leaving drops for myself, the upgrades seemed random. Audio was nice, but really loud for me. I agree with some of the other comments about the camera. I didn't mind the shake, but it didn't seem to be following my character like I would expect. |
| Apr 17 23:21:21 | 16m 07s | Lava Tactics | ♥ 1 | This was an interesting entry. The map and lava movement reminded me of Sim Earth. Impressive amount of options for a jam game, especially with all of the world customization. If I had any criticism it would be that it felt like the only useful item was the ice and it would be nice to have the dead firefighters show a bit differently. The game really lagged with the lava height overlay on which was unfortunate because it seemed like it would be really helpful. |
| Apr 17 23:53:33 | 32m 12s | Cat in Mint | ♥ 0 | Cute graphics! Was really into trying to find more cats. Music was very nice and relaxing. Fit the game really well. Moving around the world was a little difficult though, especially at the edges. Not sure what I was supposed to be doing with the cats though. Also, is that a cat with toast on its head? ld50_cats.png |
| Apr 18 00:06:28 | 12m 55s | Inevitabone | ♥ 1 | Graphics and audio were well done. As others have pointed out, controls were a bit floaty. A duck command might come in handy. I do appreciate the amount of health I started with. |
| Apr 18 01:37:46 | 1h 31m | Reversary | ♥ 0 | Love the graphics and story! I only realized at the end that I could do different types of magic. I'm guessing the "slowness" was intentional, being that I am a giant boss. The one complaint I would have is that the camera seems to move with the hero, rather than with my character. A bit jarring at times when I am pushed offscreen. |
| Apr 18 02:05:10 | 27m 24s | Baking Simulator 2022 | ♥ 1 | Really like the art work. Game was fun to play, even though you made me do math. I messed up and put 100BU of salt into my cake instead of 10. Music was very relaxing and fit the game perfectly, so good addition there. If I had any criticism it would be that some of the UI covered the fridge. |