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Feedback comments for LD54
0x746564's games and stats for all events →
| Timestamp | Since previous | Game | 0x746564's comment | |
|---|---|---|---|---|
| Oct 4 23:14:43 | Tiny Tour | ♥ 2 | Fun little puzzle game. Very polished for a jam game. Love the graphics and sound effects. The music is fun, but a little repetitive. | |
| Oct 4 23:29:24 | 14m 41s | Flicker of Lumina | ♥ 1 | As others have mentioned, the music and mood were great but the hitboxes were a bit unforgiving.. Feels like what you would get if you were asked to turn breakout into a roguelike / bullet hell. Also, thanks for the volume controls! |
| Oct 5 00:16:46 | 47m 22s | Tiny Island | ♥ 1 | Very relaxing. Graphics are nice and I think you did a good job adding 'juice' to the game. I also like how the island cards add a bit of strategy. |
| Oct 5 11:18:33 | 11h 01m | Bert the Introvert | ♥ 2 | Fun concept! I enjoyed the art. I like how the dog is the only one Bert wants to spend time with. It didn't seem like eating snacks impacted my health though. How does Bert have two kids if he dies spending a second with his wife... FYI, the itch.io link is a 404. |
| Oct 5 22:17:09 | 10h 58m | The King is Watching | ♥ 3 | Probably my favorite entry so far. Really polished for a jam game. Amazing work. As others have mentioned, the color palette, sounds and music were all top notch. |
| Oct 6 01:38:11 | 3h 21m | Ma|n|dness at shopping | ♥ 1 | Kind of reminds me of the TV show supermarket sweep. I did expect a bunch of inventory management game in this jam, but you put a little bit of a twist on it. As others have stated, being able to go to the cashier multiple times took a bit of the challenge away, but I'd imagine it was easier to design the puzzles this way. I'm afraid to ask why I was leaving puddles behind... |
| Oct 6 02:01:16 | 23m 05s | Before The Trip | ♥ 2 | I liked how you can fold some of the clothes, stack items and fit items inside of bags. The first time I tried to play the Snowy Mountain level didn't load any of the items, but a refresh fixed it. Here is my best score so far: 2023-10-05_20-52-16.png |
| Oct 6 12:04:50 | 10h 03m | Nice Park! | ♥ 3 | Loved all the little graphics touches like the leaf piles moving when you drive over them. The exhaust really helped when I got turned around and couldn't tell whether I needed to go forward or backward. Music and sound effects fit the game well. Also, thank you for the volume slider! |
| Oct 6 12:15:52 | 11m 02s | Packed to the Gills | ♥ 2 | I can see why this has so many ratings and comments! I really enjoyed playing. The music, sound effects and graphics were all really well done. I also loved how each different position was introduced. It wasn't clear to me what I was supposed to do with the "stolen" trains. Was that good, or bad? It seemed like most of the little jellyfish would have been able to fit after I got on... Very good job! |
| Oct 6 23:18:26 | 11h 02m | Modular | ♥ 1 | Loved the concept! I can see why you reset the inventory every level, much easier to design the levels that way. One thing that could be improved would be the control scheme. Too many buttons mixed in with the mouse made it difficult to control. I think you could polish this and turn it into something more post-jam. |
| Oct 7 01:14:06 | 1h 55m | Burn Beetle | ♥ 2 | Graphics are very well done! Your artist is very talented! I did have issues loading the HTML version and it ran slow if I took my time to let the brambles build up, but if I moved quickly and burned the brambles it was fine. |
| Oct 7 01:44:36 | 30m 30s | Tiles and Sea | ♥ 0 | Very relaxing. I could easily get lost playing this. Good choice on the graphics and sounds, everything was well put together. |
| Oct 7 12:40:35 | 10h 55m | Package Express | ♥ 3 | Loved the chaos of all of the packages pilling up! This was fun and challenging. Could have used some 1x1 grid packages to help compensate for my sub-optimal packaging. ;-) |
| Oct 7 13:40:59 | 1h 00m | Bit Golf | ♥ 2 | Interesting concept! Fits the theme really well. Audio is top notch. That music is just so relaxing. |
| Oct 7 13:51:22 | 10m 23s | Limited Parking Space | ♥ 2 | I love the concept. I think you could really do something with this post-jam. Music and sound effects fit well, but were way too loud (seems to be a common issue with Unity games). The controls could use some work (you accelerate too fast and turning seemed unnatural), but that sort of added to the challenge. |
| Oct 7 14:12:03 | 20m 41s | A Little Bag Story | ♥ 1 | Concept was interesting. Graphics are really well done. As others have mentioned, having some audio would have been nice, but I understand the challenge it presents in a jam. Because the two columns of items overlapped, I sometimes clicked the wrong thing, although increasing the scale of the items when hovering did help. Adding more variety of items would also have helped. Once I figured out the best load-out, I just did the same thing every run. |
| Oct 7 14:30:45 | 18m 42s | Ventory's Inn | ♥ 3 | Don't forget 'bout some food! The customer requests made it feel like more than just an inventory management game. I also liked the addition of needing to remember the food rations for the number of days they were traveling. The audio, especially the ambient background noise, was great. Would have been nice to keep the shop's inventory screen open all the time. Since it seemed like there was some generating of the requests happening, it would have been nice to get more variety. Some of the customers always requested the same things and were traveling for the same amount of days. |
| Oct 7 15:47:00 | 1h 16m | Space Freight Ltd. | ♥ 3 | Interesting concept. Too me a while to figure out how to actually deliver the goods to each planet, dragging them onto the planet didn't seem to work my first play through. Love the music - very space western vibe. |
| Oct 7 16:27:59 | 40m 59s | Unlimited space | ♥ 2 | Found this by playing one of the other space trading games. I like the added twist of being able to lose (and then recollect) the cargo and enjoyed the subtle humor. The music was very relaxing and the sound effects fit well. |
| Oct 7 16:37:42 | 9m 43s | PHYLLON | ♥ 1 | Enjoyed the ambient sounds and how they were tied to the sliders. I sort of understood what I needed to do, but couldn't figure out how to produce the required variants for the order. I had to fail an order to even see what the requirements were, so it would be nice to see them up front (unless I missed something). The sound effects that happen when you germinate were super loud compared to everything else. |
| Oct 7 18:22:40 | 1h 44m | Pack It Up | ♥ 1 | Pretty sneaky with that last level there! While the style of the graphics is on the more simplistic end, everything fit well together. Audio wasn't too loud (thank you!) and fit the gameplay well. I must say though, the main character has some oddly shaped luggage... |
| Oct 7 18:49:01 | 26m 21s | Cubic | ♥ 0 | Very original puzzle idea. Felt like there were more than enough levels for a jam game. Music was relaxing and fit the gameplay well. The only other feedback is that it would have been nice to have a 'Game Over' screen after finishing the last level. |