cinar 2022-04-05 13:14
Hard to understand at first. But fun and polished. Well done!
Foon → Ludum Dare Explorer → LD50 → Emergency Escape
By neon-glass, Dragonayzer, Yerkwell, LionRichard, kowatello, Dragonburn and EvilEbolai
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 980 | 3.30 | 22 | |
| Fun | 1032 | 3.05 | 22 | |
| Innovation | 467 | 3.52 | 22 | |
| Theme | 1062 | 3.30 | 22 | |
| Graphics | 798 | 3.50 | 22 | |
| Audio | 466 | 3.50 | 22 | |
| Humor | 667 | 2.97 | 20 | |
| Mood | 907 | 3.27 | 20 |
Hard to understand at first. But fun and polished. Well done!
Some polishing issues aside, a very fun experience and a nice fit for the theme!
Good game, good music, addictive gameplay:)
Really attractive and fun! I was really happy that I could fill and prepare one pod... Literally made me cry when I realized that I have to save them ALL. And it actually made me sit, sweat and try to save as many as possible. I'd really like to play this more and would be happy if this goes to PostLD. Nice visuals, soundFX and gameplay. Perhaps, I'd suggest to think about controls and making characters' hitbox a little bigger. Also, would be great to switch between characters using number buttons or smth else and see the current char's icon somewhere :)
Well done, guys! I'm glad to see you alive and doing nice stuff.
Fun game, reminded me of FTL! Maybe the gameplay could be expanded a bit in a similar way with hazards, attacks, etc. At first I thougth the 2 mouse button controlls were unnecessary, but when trying to switch between selecting and commanding different characters It made a lot of sense. Maybe make the characters gather around the stations or the one you select always be the one that got there first though, as I now moved away characters gathering resources, interrupting them, rather than the ones that were done.
All in all, great fun, good work! And I loved this little guy ;)
Skärmbild 2022-04-06 144659.png
I like how the captain is "useless" :) Definitely feels chaotic when having to micro all the the characters around. I wish there was a way to drag and select characters!
It was a bit hard to tell who should be doing what, without having to repeat consult the instructions on the LD page.
Very cute! Took me a brief moment to realize the roles of people but once I did I was on a roll
Really like the art! This has the potential to be a really cool project! The thing that I struggled the most with was the controls. Because of the color pallets of the different cute space guys it wasn't always clear who I had selected. This was made worse by it being a bit tricky to select them sometimes, a bigger hitbox for clicks would help a lot.
It suits the theme fantastically, and with some polish on the controls I would love it even more than I do! Fantastic job!
Cute art :) The little guys had an issue of not always doing what I told them though
This is what would happen if FTL met Rimworld and it's just as amazing as it sounds. The different crewmates can be hard to distinguish from each other in the beginning but once you understand what they do you can really plan ahead and have a lot of fun. Also the soundtrack slaps.
Nice job, it took me some time to realize how to properly play this game but once I understood it I had some fun! This could definitely be expanded into something huge!
I also had a bit of trouble understanding exactly how the game worked; I think you mostly need to improve feedback on; when the cursor is over a character, when you have a character selected, and what a currently selected character's designated objective is
I had the pod bars full but still was unable to escape somehow. But I enjoyed the music and the different classes of characters. There's a lot to the game for being a game jam, which is a good thing.
Good game, kinda cool music but i dont liked it but for this game it matches perfectly. Nice fit to theme. Well done
loved the music. the fact that the characters actually rotated around was a nice detail.
Like others, I had some difficulty at first understanding what I was supposed to do, but I figured it out.
I was not able to figure out how to launch the escape pod though.
Fun music and cute graphics.
Thanks for the feedback! I've updated the instructions with, well, the instruction on launching the pod - hope that helps for now!