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Feedback comments for LD47
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| Timestamp | Since previous | Game | joonamo's comment | |
|---|---|---|---|---|
| Oct 5 05:38:27 | Race Condition | ♥ 2 | The track crossing itself was a great idea! I've never had so much fun racing against myself. | |
| Oct 5 08:31:38 | 2h 53m | Lonely UFO | ♥ 3 | Nice variation on the puzzles, I like how many different designs you had with just movement available! I almost lost my patience when I had to wait in the beginning, though... |
| Oct 5 08:35:01 | 3m 23s | Minecart Dungeon | ♥ 1 | Fits well in the theme, reminds me of the old-school Zelda games. |
| Oct 5 08:40:18 | 5m 17s | Tokamak: Fusion | ♥ 0 | Your game looks and sounds pretty cool. I felt like I was in charge of a Soviet fusion generator ๐ Maybe an explosion in the end would have put a cherry on top? ๐ฅ |
| Oct 5 08:47:22 | 7m 04s | Rocket Factory | ♥ 2 | Really makes you feel like you're working in a factory. Looks and sounds pretty cool, but I wished there was a bit more variation on the rocket parts and recipes. |
| Oct 5 13:46:45 | 4h 59m | Mobius Station | ♥ 1 | Playing on a Mobius strip hurts my brain in a good way! ๐ |
| Oct 5 13:52:20 | 5m 35s | Loop Labs | ♥ 1 | I had trouble understanding how to combine items. I put two items on the table and then took second glowing thing there to have bar fill up, but later this didn't work any more... The game looks and sounds pretty good! |
| Oct 5 14:00:42 | 8m 22s | Programmer Nightmare | ♥ 1 | I love the walk animation loop! ๐ |
| Oct 5 14:09:23 | 8m 41s | Oplo | ♥ 1 | Great music and art, the jellylike animations work excellently! The banger of a song made me instinctively move to the beat like Crypt of the Necrodancer. Great job packing so much in the game! |
| Oct 5 16:05:20 | 1h 55m | Track Day | ♥ 2 | It wasn't me, it was the other cars doing the infractions! ๐ |
| Oct 5 16:16:23 | 11m 03s | Loop Back to the Future | ♥ 1 | Now this brings back memories! My father had to modify my slot car controller to limit the maximum speed so I wouldn't just continuously crash my car. Now I was able to continuously crash cars again on my computer! ๐ I love the simple instructions of "Press any key to play". Fun game and I managed to finish all the tracks. |
| Oct 5 16:30:07 | 13m 44s | Cyberail | ♥ 1 | The art style is just amazing, easily the best looking game I've played in the jam so far! |
| Oct 5 16:35:00 | 4m 53s | Last Trip of the Monorail! | ♥ 1 | The fireworks in the end really brought a smile on my face! ๐๐๐๐๐๐๐๐๐๐ |
| Oct 5 16:41:49 | 6m 49s | ShortRails | ♥ 1 | Looks brathtaking and fun to play. I found it a bit confusing that I was supposed to run over the ladies and leave the bandits alive ๐ค |
| Oct 5 16:58:19 | 16m 30s | The Bullet of Sisyphus | ♥ 1 | Very satisfying to see the enemy health go down fast with dozens of my past selves shooting at it! I feel like there's something in here to expand to a bigger game. Good job! |
| Oct 5 17:09:00 | 10m 41s | The Loop Planet | ♥ 1 | The music, art and slow walk speed really got me in to the mood of being stranded on a deserted planet! I found a spot where I could just walk between 2 spots to keep my vitals up. Exploit or intended? At least I survived! ๐ |
| Oct 5 17:17:38 | 8m 38s | Fort Loop | ♥ 2 | I really enjoyed how strong you were when fighting the guards! Interesting puzzles too! |
| Oct 5 17:33:47 | 16m 09s | Flight Stick Uncalibrated | ♥ 1 | Excellent interpretation of the theme! Difficult, but fun game. VR/3D display might make it easier. ๐ค |
| Oct 5 17:40:48 | 7m 01s | Extended Loop Green | ♥ 4 | I felt a feeling after jumping off the train and watching it go on without me. Alas, I was not meant ride that train to my unknown destination. Good job on the Mood. |
| Oct 5 17:54:22 | 13m 34s | LoopyDraw | ♥ 1 | Thanks @evogengames for completing the required task. Now the rest of us can concentrate on drawing cool animals and other things knowing our creativity is allowed to flow free and not constrained by the tradition! ๐ |
| Oct 5 18:40:31 | 46m 09s | while(true) | ♥ 1 | Wow, this was a blast! Furiously typing with the crazy music playing, so good! Only complaint I have is that I wish you could restart/move to next level with keyboard. |
| Oct 5 18:45:23 | 4m 52s | a Damsel a Day | ♥ 0 | How can such a simple concept be so much fun! Made it to 21 days, gonna give it another shot and aim for a full month! ๐ |
| Oct 5 18:59:33 | 14m 10s | Infinite Pinball | ♥ 2 | Cool concept! @neonjeff I just beat your time with 2:11! ๐ |
| Oct 5 19:07:32 | 7m 59s | Satelloop | ♥ 2 | A fun game with great music and art! There were so many actions, it was good you had a tutorial ๐ I was almost overwhelmed, but the music kept me going! |
| Oct 5 19:22:45 | 15m 13s | Thunder Rally | ♥ 1 | Intersting spin on the tower defence genre. Unfortunately I managed to get max all my cars before round 8 and then it was just waiting for my victory. Lack of sleep, spinning cars and loopy sounds gave me a psychedelic last three rounds ๐ If I learned something from the game, it's always invest on speed! I'll keep that in mind when getting my own car! |
| Oct 5 19:30:26 | 7m 41s | Redneck Raceway | ♥ 1 | I think the _cinematic_ camera works great! ๐ |
| Oct 6 17:40:58 | 22h 10m | Stuck in the Loop Dungeon | ♥ 1 | I liked the unique art style in your game! |
| Oct 6 17:47:24 | 6m 26s | Stranded | ♥ 1 | Hmm, either there's some wonkiness going on my browser or the game has very difficult riddles. The jump felt very off and I couldn't move to the second screen I would have expected to be past the big red arrow... But I really like the cute characters! |
| Oct 6 18:01:08 | 13m 44s | Just Another Day | ♥ 1 | Is this an actual GameBoy game? You should highlight that more in the description! I only found out about it in the comments. |
| Oct 6 18:07:08 | 6m 00s | Ribbon | ♥ 3 | I usually don't play games that don't offer web version, but this one looked so cool I just had to try it! Good job on the art and music! The gameplay shows promise, there could be something here for a bigger game. |
| Oct 6 18:22:38 | 15m 30s | Training Loop | ♥ 0 | Intersting idea. I felt like a genius after getting about -500 score on the first level and bravely went to the second... And then quickly NOPEd out after seeing so many variables to optimize ๐ |
| Oct 6 18:28:11 | 5m 33s | Cat | Stealth | Box | ♥ 2 | The game looks and sounds cool, but I had trouble understanding what I should be doing... I presume the bones somehow affect the robot movement, but I felt picking up any bone immediately alerted them to attack me. Thanks for making a web build! |
| Oct 6 18:46:44 | 18m 33s | CycleCycle | ♥ 1 | I didn't have second player available, so I played it as single player survival game. Looks pretty cool, but I wish the camera showed me a little bit more horizon. Now the obstacles came pretty fast. Good job making everything run on the inside of a sphere! |
| Oct 6 19:18:19 | 31m 35s | Amusement Shark | ♥ 1 | I hope Tina and Lina are ok after being blown up again and again... ๐ Managed to finish it, fun and polished entry! |
| Oct 6 19:23:38 | 5m 19s | Orbital Clutter | ♥ 2 | Cool use of orbital physics! They make so hypnotic movement patterns... โบ๏ธ |
| Oct 7 17:23:58 | 22h 00m | Broken Mower | ♥ 0 | I've been thinking about making a robo vacuum game some day. Maybe I'll take some inspiration from this game ๐ค |
| Oct 7 17:34:58 | 11m 00s | Stuck In Paris | ♥ 3 | After 20 loops on level 1, I started wondering if I'm just natural on your game or there's something more to it. It turns out there was more to your game and I was not natural ๐ |
| Oct 7 18:00:12 | 25m 14s | Ghost Jammer | ♥ 2 | I sucked at the game and at least the explosion after finishing a lap always threw me off the course. Still I got hooked somehow and just couldn't stop trying! Good job! The aesthetics are just beyond cool! |
| Oct 7 18:36:19 | 36m 07s | Crazy Trains | ♥ 2 | Really enjoyable experience. More relaxing than CRAZY trains. Managed to finish all the levels and enjoyed how they kept getting harder. |
| Oct 7 18:52:46 | 16m 27s | GOTO START; | ♥ 2 | I found the game too easy. I didn't get any damage from enemies before the last round and thus didn't really learn the rules before her. I was able to just sleep all the enemies with my sleep card on almost every turn. But the boss room was pretty interesting and I had to avoid letting the boss get to it's final line. I actually had to plan a bit in that room, which showed promise. The package is well polished, with nice (programmer) art, great music and slick interface. It just took me a while to understand I had to drag the cards on top of the enemies to use them. Thanks for making a web build! |
| Oct 7 18:56:06 | 3m 20s | Sรจk | ♥ 1 | Simple, but fun game. I wish you could restart the game with keyboard and there was some score in the end. |
| Oct 7 19:29:22 | 33m 16s | SUPERCONDUCTOR | ♥ 3 | This was my "one more game before going to bed" game. And here I am, 30 mins later. Got completely hooked on the game and really had to force myself to quit without beating the final level. I gave the game a very high score, but here's some thoughts: - I wish there was keyboard and controller support, I don't generally enjoy playing with mouse and my laptop only has one mouse button. - I think the game would have worked with just one button. If you can change the loop do it, otherwise change to inner/outer loop. - I wish there were more ways to avoid the looping enemies, like inner loop. Especially in the third level there sometimes wasn't anything I could do to avoid death. - The game was incredibly frustrating! ๐ But the kind of frustrating that you just have to try one more time! And one more! And then one after that! It's a thin line, but you managed to make the perfect kind of frustrating. - Great music and visuals. I especially enjoyed when my movements synced up with the music in the first level. - Thanks for making a web build! Tomorrow I'll beat the third level. I swear! ๐๐ด |
| Oct 7 19:49:34 | 20m 12s | Bjorn to Dance | ♥ 1 | I got pretty high on the leaderboards, but man, it was a big blow to my scoring to drop from 10x multiplier to 1x! ๐ Looked super cool and the name is just too funny! I think it would have been more fun if you should have pressed the buttons according to a beat, not just as fast as you can. |
| Oct 9 17:29:22 | 45h 39m | Racecar racecaR | ♥ 2 | The physics were quite wonky, but that paid off on the later laps when there were crazy ghosts going around the track ๐ Managed to win with less than half a second on the clock ๐ racecar.png |
| Oct 9 17:36:03 | 6m 41s | The Ring Of Happiness | ♥ 1 | I usually don't find humor in these text adventure entries that funny, but your writing combined with the cute art kept me smiling the few minutes it took me to explore all the branches! ๐ Good job! |
| Oct 9 18:03:15 | 27m 12s | Endless Night | ♥ 0 | Cool game! I always enjoy collectibles with physics and found it fun to chase around the orbs flying out of the baddies. Bonus points for being able to shoot at the collectibles to make them fly more! โบ๏ธ I think the game was a pretty well made package with stylish art, many enemy types, full gameplay loop and proggression system. Music and sounds would have put a nice cherry on top. I think the basic zombies should have been a "free" enemy and always there. Now my first night was a bit confusing on the empty cemetary. I also wish there was an autofire, tap-tap-tapping mouse makes my wrist ache. All in all, good job! ๐งโโ๏ธ๐งโโ๏ธ๐งโโ๏ธ |
| Oct 9 18:14:13 | 10m 58s | Altered Nexus | ♥ 1 | The orange-white-gray art style works really well! I like how almost nothing is static, but always wobbling a bit. |
| Oct 9 18:19:42 | 5m 29s | BreakAway | ♥ 0 | I really tried, but I couldn't understand how to kill any enemies. My default shot didn't damage anyone, I couldn't find a way to fill my other shots and even lost ability to shoot after pressing E next to an altar... ๐ |
| Oct 9 18:26:55 | 7m 13s | ouroBOOros | ♥ 1 | Pretty cool twist on the classic snake game! Big ๐ for level 5, it looked so simple, but was actually very interesting ๐ |
| Oct 9 18:37:42 | 10m 47s | Planet Hopper | ♥ 1 | Cool little game! I think planets having gravity would have fitted well with the newtonian acceleration you have there, but maybe that would have been too difficult? Maybe for hard mode! |
| Oct 9 18:53:45 | 16m 03s | A Certain Particle Chamber | ♥ 1 | I really liked this unexpected kind of physics puzzle! My only complaint is that some times even moving a pixel made a huge difference, but I guess that how it goes with tiny particles. Managed to solve all but the level "Orbit". |
| Oct 9 18:58:14 | 4m 29s | ringtale | ♥ 1 | I really liked the idea, but the mouse control was too fidgety for me. Maybe this could be cool on an iPad with tilt controls? The raccoon was very cute and the enjoyed smooth boop sound ๐ฆ๐ |
| Oct 9 19:03:39 | 5m 25s | Endless Ocean Cleanup | ♥ 1 | I enjoyed the enviromentally friendly theme and drifting with the lil' boat. I think it might have been cool to have your engine power affect how much fuel you burn. Now I kept running at full steam instead of really managing my speed. ๐ค |
| Oct 10 14:04:41 | 19h 01m | Bear in the Loop | ♥ 1 | I'm with @arzi, being thrown back to beginning after falling to pit was too big penalty. Otherwise nice twist on the age old wrapping around levels! ๐ |
| Oct 10 14:12:12 | 7m 31s | SpaceLoop | ♥ 2 | I liked the art and animations, but couldn't figure out what to do. Eventually I fell out to space and found a piece of wire there, but then doors no longer opened for me... Maybe highlightin interactable items would have helped? ๐ค I had some trouble with the controls. E is right next to AWSD, am I supposed to play one handed or something? This has been curiously common control scheme in LD many games. Back in the flash era arrows + Z and X used to be the standard ๐คท |
| Oct 11 12:05:09 | 21h 52m | Infinite rails | ♥ 0 | I have no idea how difficult it is to program TIC-80, but this reminds me of very early 3d pc games in a good way. The game was over maybe too shortly for me, I don't think I did any loops on my journey. I guess a larger rail network could have gotten confusing quite easily without more landmarks. |
| Oct 11 12:17:55 | 12m 46s | Astro Juice - (DING ESPM-RJ) | ♥ 1 | Fun idea! Reminded me a bit of Trine series of games. Here's some random thoughts: - Good job on tutorialization before the first checkpoint. It really taught you the core mechanics well - I think the crushers didn't really fit the core loop. Since there was always just one correct boi to use, getting crushed meant you just had to kill the blue and red bois as fast as possible. This was especially frustrating when touching the side of a crusher killed you. - I liked having the special ability on red. If you'll expand on the idea, I think giving everyone a special skill other than not just being killed by a color would be cool! - The art style is nice and consistent! |
| Oct 11 12:31:46 | 13m 51s | Xenolasso | ♥ 0 | What a cheerful little game! I liked that you were building a bigger adventure than just a few menutes of action, but I have to admit I got bored when trying to capture the big chicken. I think it would have helped if I'd always had a quick travel back to the ship and then I could use the shortcuts to get back where I was. Now it felt like a too big commitment to walk back to my ship. I was also wondering if I should be saving my animals for something instead of selling them. Like maybe I could ride the purple horse? |
| Oct 11 12:36:48 | 5m 02s | Tunnel Racer | ♥ 0 | Looks great and controls very smoothly. I wish there was some hot techno music and more obastacles to avoid. Maybe shooting and enemies wouldn't hurt either... ๐ค |
| Oct 11 12:41:35 | 4m 47s | F Minus 1 | ♥ 1 | Pretty cool entry, but I would have expected to accelerate with up arrow. Had to look up the controls from the description. The music was cool and mellow. |
| Oct 11 12:51:23 | 9m 48s | Coin Cavern | ♥ 1 | Intersting little game, here's some random thoughts: - The distort effect looked really cool, but I expected to wrap around like a mobius strip or something - I would have preferred to be able to shoot separately from moving. For example with mouse or AWSD. - I felt like a single man SWAT team when I figured out how to shoot enemies in the next room through the walls! ๐ฎ Unfortunately my bullets had accidentally killed all the enemies through the walls after completing half the dungeon ๐ - The game kept freezing for a second every 10-20 seconds for some reson - Win condition would have been cool |
| Oct 11 12:55:53 | 4m 30s | Foolish Me | ♥ 1 | I'm a sucker for 2d parallax backgrounds and you nailed that! Unfortunately I got physically stuck here and couldn't move any more. Even the magnets couldn't move the platform any more. ๐ Screenshot 2020-10-11 155405.png |
| Oct 11 13:00:02 | 4m 09s | Soccer Loop | ♥ 1 | Simple and fun. The reset felt a bit jarring when the control was suddenly taken away from me. First few times that happened, I thought there was something wrong with the game. I enjoyed the GIANT pixels when on full screen ๐ |
| Oct 11 13:06:00 | 5m 58s | Stuck in a shoot em up loop | ♥ 0 | I saw another shooter with similar idea, but I think this one is better executed. I enjoyed the enemy pattern which added some strategic element to the game. It took me 12 rounds to win, I wonder what is the world record! |
| Oct 11 13:10:10 | 4m 10s | Angriff | ♥ 1 | Really cool concept, how do you do the level proggression? Do you swap the tiles or do you have multiple levels "on top" of each other? Shooting felt surprisingly satisfying with the screen shake, but I wish the enemy behavior would have been a bit more varied. Good job overall. |
| Oct 11 13:13:31 | 3m 21s | Wash machine loop | ♥ 1 | Cool idea, I really felt for the poor little ladybug! The art looked really nice too. Unfortunately I got stuck soon after grabbing the safety pin and then suddenly I won? BTW, it looks like you only have socks without pairs ๐ |
| Oct 11 13:28:49 | 15m 18s | Snaketroidvania | ♥ 1 | Here's an amazing entry, good job! Extremely cool twist on the classic snake game, cool puzzles (how far can you take this simple concept?), twisted humor, cool art and music! Only thing I'd like to see is pause. Torilla tavataan! ๐ |
| Oct 11 14:45:22 | 1h 16m | My Hat | ♥ 1 | Oh no! The game looks absolutely adorable, but how on earth is one supposed to play flash games in the year 2020? ๐ข |
| Oct 11 14:57:22 | 12m 00s | Skyloop | ♥ 0 | I really liked the music, but for some reason it didn't loop on the later rounds. The car "model" was simplistic, but I find it really funny to think that these future people are seriously racing in these boxy vehicles. ๐ Playing this felt a little bit like riding a rollercoaster, I wonder how this would feel in VR... |
| Oct 11 15:01:49 | 4m 27s | Beware, space! | ♥ 1 | I think the game showed interesting promise, but unfortunately couldn't solve any puzzles. The instructions told me to press the green button, but try as I might, it didn't really do anything. I also think it would have been more clear to have the interact be on mouse button instead of E. |
| Oct 11 15:06:57 | 5m 08s | Stuck in a drum loop | ♥ 1 | Super cool idea! I wonder what other creative software could be turned into games ๐ค Splatoon in photoshop, the Excel roguelike, cmd.exe Typing of the Dead... |
| Oct 13 17:41:17 | 50h 34m | YOU MISSED MY STOP | ♥ 0 | Greetings from the MAYHEM Bus Lines! Cool to see another game around the *BEST* theme, public transport. I think there is quite a lot of potential for a driving game with no "real" steering, instead having vehicles on a strict track. Here's two games I enjoyed with similar theme: [Loop Back to the Future](https://ldjam.com/events/ludum-dare/47/loop-back-to-the-future) and [SUPERCONDUCTOR](https://ldjam.com/events/ludum-dare/47/superconductor-1). Like many others here, I also quite liked your mix of low poly 3D mixed with pixel art. I also wouldn't have minded seeing some more levels! I'm sure there would have been more to explore with this concept. 48 hours is a very short time, I only managed one level. |
| Oct 13 18:26:10 | 44m 53s | ludum factorum | ♥ 2 | I consider my real life game dev skills to be best to worst Programming, Art, Music. But in your simulator it was the complete opposite ๐ I just couldn't write any code, but apparely my music good? This game really made me understand that I don't write code from left to right. I have a habit of first writing brackets, then hitting left to enter them and write whatever I need inside. That wasn't valid strategy in your game and threw me off so bad. Almost felt like my hands were replaced with my feet ๐ |
| Oct 13 18:40:14 | 14m 04s | Space Drummer | ♥ 2 | Excellent game overall! Only thing I wished for was customizing my loop between levels, maybe even with small upgrades? ๐ฅ Everything else was top notch! |