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theholychicken

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TimestampSince previousGametheholychicken's comment
Aug 26 03:12:00 Room Rush Pretty fun! I tried to bum it through without using slow-mo and failed miserably and had to use it after all.
Aug 26 03:30:00 18m 00s Fire Axe blood Massacre I was getting Russian and some jumbled chinese characters, but installed it anyway and it was runnable. <br/>For me, the movement was rather painful to have to rotate the person to change direction. But maybe that was part of the challenge. I am just more used to 4 directional movement with the WAD or arrow keys.
Aug 26 03:38:00 8m 00s 10 seconds to Disaster I was confused about what I was supposed to do. The graphics are pretty quirky as they are, pretty neat.
Aug 26 03:44:00 6m 00s Dinosaur Jr. vs the 1960's That was awesome on so many levels. How can you not love a game about a blue dinosaur noming on concentrated crowds of people.
Aug 26 04:04:00 20m 00s Professor Power and Powerbot Well done! There is a very nice dose of challenge, but I had to give up after failing like 20 times at the yellow level with lots of spikes. <br/>I may have been motivated to continue if there was an interesting story, but I am probably too clumsy to get through the level even if I kept going.. <br/>The jumps remind me a lot of jetpack games, and it might be nice if the robot had jetpacks on. The precision and judging was just too difficult for me.
Aug 26 04:52:00 48m 00s The Burning War I'm not very good with timed rpg-style battles so I tried to 1-F1-1-F1 the whole way through until 3 of my guys died and it's only my necromancer dueling with the last rat minion. I managed to burn it to death so it was pretty fun. <br/>The important game messages could be placed in a more prominent spot imo, like right on top of the enemy being damaged or in the center. <br/>I liked your graphics too, felt like cartoony van Gogh, and it's consistent. Consistent art beats jumbled collections any day.
Aug 26 05:49:00 57m 00s Direct Interval I personally prefer more agility for the player. Increasing horizontal speed and implementing acceleration &amp; deceleration would make movement less stiff. <br/>Overall I think the game could benefit from a greater sense of freedom by making the game environment less restrictive(not have so much menacing downward pointing spikes).
Aug 26 06:02:00 13m 00s LIMIT Pretty cool! I think the satisfaction aspect of the game can be improved on. Like drawing a laser to where you are clicking would make the game more lively. Explosion effects on the enemies would be even better.
Aug 26 06:08:00 6m 00s Delta Dodge I've never been very good at bullet hell situations, so I couldn't survive long enough to see the whole game. <br/>From what I've seen, though, the game is really neat and to the point.
Aug 26 06:21:00 13m 00s Bob Loblaw's Blob War It is a little difficult to read the unit stats in the 10 seconds. It's be nice if the stats are available for us to read during the enemy turn. <br/>The enemy also taking 10 seconds feels a little unnecessary, since the player can't do anything during that time either. <br/>I really like the innovation, though.
Aug 26 06:34:00 13m 00s Willian's Dystopia The mechanics seem work and your voice acting gives it a pretty cool atmosphere, but after the introduction I have no idea what to look for, and exploring without clues or roads becomes tedious. <br/>Perhaps it could be implemented as a picture based game with voice acting to tell the story rather than a top-down rpg, since the top-down engine as it is doesn't seem to be adding to the enjoyability of the story.
Aug 26 20:02:00 13h 28m Last words I enjoyed it! for the mood and concept, not for trying to get more accuracy though. It's much more fun to write random stuff in the log :3 <br/>It would have been hilarious if instead of an accuracy percentage, you display the notebook with all the stuff the player typed at the end!
Aug 26 20:24:00 22m 00s X-TREEEME Pin the Tail on the Donkey Yay I did it! very fun! The moment you start seeing phantom mines in the darkness, that is the sign of a true master. <br/> <br/>Also I ROFLed when I first heard your voice acting.
Aug 26 20:36:00 12m 00s Every Ten Seconds A Kitten Drowns NOOOO... I tried to save them.... <br/>great take on the theme! I like how the driver of the boat is a cat.
Aug 26 20:54:00 18m 00s YOU MUST GET THE ATOMS I was staring at the piggy for 10 seconds until I realized that was not the game. <br/>Really cool game! The level where you just go through the outer wall was a good one.
Aug 26 21:07:00 13m 00s BIOFUEL Pretty fun, <br/>I would've preferred autofire for the eyeballs instead of one per click, as it would take less mental and physical resource from the player and make the game feel more casual. <br/>The acceleration of the jetpack was a tad too fast for me. The same maximum speed but a slower acceleration would have made it easier to control. <br/>Overall great job!
Aug 26 21:33:00 26m 00s pastiche punk. Ha, loved the ending!
Aug 26 21:57:00 24m 00s Forward Motion Awesome! Stylish and smooth gameplay, the glitching background did wonders for the mood. <br/>A simple running animation for the legs would've made it even better. <br/>Great job!
Aug 26 22:08:00 11m 00s Die very very fucking Hard I rofled at your voice acting XD. <br/>The recoil and spread is a very nice touch. Overall very stylish!
Aug 26 22:27:00 19m 00s Ghost Robot Time Wow brilliant! Top marks for innovation! <br/>It's as if reflecting on how all pain and fear are self-inflicted. <br/>I enjoyed it very much!
Aug 26 22:57:00 30m 00s The Duellists I had a lot of fun playing this! The little details like shooting hats off really counts! <br/>To make it a little harder, I only count a win if the opponent got his shot off before being killed. <br/>I don't think I've seen this duel game mechanic anywhere before, did you come up with it?
Aug 26 23:11:00 14m 00s The Saddest Landscape Wow... simple and moving. The music was simply perfect with the visuals. I stop walking once in a while and have the robots look at the broken robots on the ground... <br/>At the end I wished there was more. I'll check it again if you finish it!
Aug 26 23:50:00 39m 00s MYHORIZON Great and unique concept! I love how the stray projectiles stay in orbit and continue to hit cubes. The 10 second inverse is very cool and helped make the game dynamic. <br/>Do the power ups get higher than 3 projectiles? I couldn't survive long enough to get more..
Aug 27 00:16:00 26m 00s Haraka Aaah...had to give up at the checkpoint after the first moveable platform... <br/>The game is nice, simple and challenging. Great work!
Aug 27 00:22:00 6m 00s Rick Rodo's Rival Restaurant Rush I am laughing like hell as I play this
Aug 27 00:32:00 10m 00s ShitStorm I cant stop laughing XD <br/>IT HURTS
Aug 27 00:43:00 11m 00s Poppy vs. the Night It's great fun! nice job!
Aug 27 01:07:00 24m 00s Talking Is A Free Action I liked this one! Quirky and funny dialogues!
Aug 27 01:12:00 5m 00s SUPER NUKE ROMAN EMPIRE I am getting <br/>"alterVista <br/>La risorsa richiesta รจ accessibile qui" <br/>on both of the download pages..
Aug 27 01:21:00 9m 00s HowToBasic: The Game When I saw the title I just had to play this. <br/>How do I get the unlocks though?
Aug 27 01:42:00 21m 00s Adventure Company This game is really fun! The mechanics are well designed and easy to use, and killing bottlenecked enemies is very satisfying!
Aug 27 02:17:00 35m 00s Narcoleptic Chicken Kid It's.. it's beautiful... <br/>The dreams are really cute. There's carnage and death all around but the chicken sleeps sound... <br/>It's NOT OK to punch baby chicken to death though.
Aug 27 02:36:00 19m 00s SwapArcade *has power trip* XD!!!! <br/>This must have been the funniest game I played today! <br/>(I'm rating your audio 5/5 btw)
Aug 27 03:07:00 31m 00s A Question of Time & Death Wow, it's a very unique idea to control 2 characters at the same time! Don't think I've seen this before anywhere. <br/>I did't really understand why the two are working together.. but it works on screen. <br/>The art and style are terrific, great job!
Aug 27 03:30:00 23m 00s Launch_0xa Very cool! I loved the Matrix effect in the intro.
Aug 27 03:38:00 8m 00s Ninja Time I like how you don't die when you come in contact with hostile objects, it's much better than repeated deaths to beat the same level. <br/>Did you make the graphics yourself?
Aug 27 03:50:00 12m 00s Legend of Troll Gorgeous art and great concept! Too bad it was over as soon as I realized how to play. <br/>I first noticed your post during the 48 hours and was pretty excited to see how it would turn out. <br/>There is certainly a lot of potential for a full feature puzzle game!
Aug 27 03:56:00 6m 00s Can you count to 10? It says I am missing msvcp110.dll and couldn't open the game. I downloaded visual c++ redist and still has the problem. What is the requirement?
Aug 27 04:16:00 20m 00s 10s Castaway Nice and neat! Great mood and gameplay. <br/>Did you make the hut sleeping area bigger than the graphic? I had a few close calls with night but it allowed me to sleep. That's a very good thing to be lenient with players if it was intentional :]
Aug 27 04:42:00 26m 00s There's A Hook XD you had me at the picture of the thing holding a hook. <br/>The random (*insert appropriate whatever here*)s are pretty funny. The upside down switch made me walk right off the edge! <br/>I couldn't beat the level with the teleporter below the player separated by a wall, though. There was no where to jump to..
Aug 27 04:47:00 5m 00s Dilemma "$ginea_pig['name']" XD <br/>Great dillemas! Really fun. <br/>I clicked on play again but it was the same questions &gt;:[
Aug 27 06:28:00 1h 41m Power Surge Nice work! <br/>Games that let players be an expendable common soldier are awesome, and there aren't that many of them around. <br/>I didn't understand the rules of this game very much, but apparently I won after shooting at the enemy base long enough.. A little disappointed I didn't get to be one of the big robots. &gt;:[
Aug 27 06:37:00 9m 00s Boyfriend Simulator: Feed My Boyfriend EEEEEEH funny! The curled moustache brought disturbing to a whole new level..
Aug 27 06:48:00 11m 00s Campfire I couldn't figure out what to do... I collected all the firewood, used them up, and then froze to death.. How do I progress in the game?
Aug 27 07:02:00 14m 00s Prelude of the Vorpal Blade Points in humor for mental retardation attack :] <br/>Too bad you didn't finish it in time.. For a post compo version, what if instead of fighting for the sword to come out, you actually use the oversized sword to fight enemies? <br/>The moment I started the game and saw the sword, I imagined I could do something it. <br/>Kind of like Chekhov's Gun. If something appears, it better be useable at some point!
Aug 27 07:08:00 6m 00s IMPACT haha, fast paced and made me smile
Aug 27 07:17:00 9m 00s Caves of Caladria Compliments for procedural generation! I didn't even notice it was procedurally generated at first. <br/>The autofire doesn't happen until a second or two after I hold the fire key.. This is unnecessary in my opinion. It's usually a good idea to allow the player to feel in control. <br/>The art style is quite good. I think it could benefit from everything being in smaller scale(like 16X16 sprites) so that the screen could fit more of the world in. That way it will be easier to navigate the huge dungeon with less confusion.
Aug 27 07:32:00 15m 00s Life'Short The visuals are classic and impressive! Very nostalgic! <br/>The one-hit-irreversible-death-as-soon-as-you-touch-a-damn-purple-flying-thing is not so awesome... though.. <br/>The dialogues are well written but very long, and the slow text speed and inability to skip or exit conversations can be very frustrating and inconvenient. <br/>Improvements in ease of use with small convenient features can go a long way, I think.
Aug 27 07:55:00 23m 00s The 10-Second Murder "the professor has been shot and it must be by someone in this room!" I was like no shit? A nice tribute to the detective stories. <br/>The writing was great and quite detailed, and kept the game entertaining to the end. <br/>In the end it told me I caught the culprits but did I really?
Aug 27 08:29:00 34m 00s Deathwish Dan Oh whaaaat... the baby is flying though the air along with the lower half of my wife.. <br/>The game had me hooked the moment he started moonwalking to the closet.
Aug 27 08:48:00 19m 00s Play Time's Over Haha, very cute concept. I got lucky and managed to finish it. Reminds me of the silly childhood games we used to play with ourselves in the otherwise mundane world.
Aug 27 09:17:00 29m 00s 10 Seconds In Hell Wow.. the intro was so well written it reminded me of something from Poe. It got my blood boiling reading it. <br/>The game has terrific atmosphere, and lighting up the torches really creates the feel of the abysmal darkness around you. The moment a sin begins to stalk you just creates a sense of sheer terror. <br/>I couldn't figure out how to get away, though, and couldn't survive too long.. Even the skeletons I couldn't avoid correctly. <br/>It's interesting how once the game starts, the back story begins to feel distant. The sense of unbreakable resolution and great purpose seem to fade, and is replaced with doubt and despair. <br/>Hopefully I can finish the game at some point, I want to know how it ends...
Aug 27 09:42:00 25m 00s The Unbelievable Adventures of Kamil the Cat Haaa the cuteness burns. <br/>The D: face at the end really killed me.
Aug 27 10:08:00 26m 00s Legend of Epikouros Hoho wow, I've never been so excited to walk 15 tiles in a game! <br/>Such a metaphor for the onward march of man...
Aug 27 10:23:00 15m 00s Mission Improbable The chalkboard-like drawings on the background was a nice touch :]
Aug 27 10:43:00 20m 00s Usain Bolt Simulator 2013 D: chicken nuggets? really? <br/>Pretty funny overall.
Aug 27 21:19:00 10h 36m Mission Mars The shifting gravity is awesome! First time I've seen that concept I think! <br/>I kept dying over and over on level 11. It seemed to be the wind blowing me off the platform or something. I did manage to beat that once and got 3 or for levels after that but I still couldn't beat 11 the next time. <br/>The game is small and to the point, with unique concept and keeps player interest very well. I'll definitely try to finish it eventually!
Aug 27 21:36:00 17m 00s Ten Second Dungeon This is good fun! Quite intense! <br/>It seemed like the enemy graphics are smaller than the hitbox, but I am not sure. <br/>The giant lasers were terrific for the atmosphere and the adrenaline factor. <br/>In shooter games, though, I always preferred to have auto-fire unless it's a shotgun or if it's only a starting weapon with promise of later powerups. I feel that constant aiming and firing distracts the player from the overall game, but that's just my opinion. <br/>Great job on this one!
Aug 27 22:01:00 25m 00s 10 Second Topple This is a lot of fun! Inspires strategic thinking and objectives are clear and challenging. <br/>But is it just me or does the colour, shape, sound effect and the fact that it involves a circular hole make it seem like dropping poop? I was stuck grinning like an idiot for minutes after realizing this :}
Aug 27 22:08:00 7m 00s Ridiculous Chess Heheh that was pretty nice! The shabby looking pieces are rather cute :]
Aug 28 22:00:00 23h 52m Rocket Rampage Really cool! The fuel cans give the sense of speed, and when there is no more it feels like you've left the world behind.
Aug 28 22:12:00 12m 00s Robots Save the Day Terrific concept! <br/>I would have preferred a horizontal flow for your program selection menu, since it would take less eye and cursor distance than the vertical flow right now. <br/>Great job!
Aug 29 00:12:00 2h 00m The 10 (other) Seconds Journey Ahaha.. Enjoyed this one, feels like an interactive poem. Nice work!
Aug 29 00:18:00 6m 00s Notes on departure Wow! This one gave me the shivers! <br/>Nice, small interactive interactive work with great impact :]
Aug 29 00:43:00 25m 00s The Ones You Love Brilliant and heartwarming! Loved it!
Aug 29 00:52:00 9m 00s Antarctic-Toc Every ten seconds a penguin starves :[ <br/>Nice art style and game play, good job!
Aug 29 01:00:00 8m 00s Castle Escape Haha, hardcore indeed! I can't stay alive for more than two rooms. Taking the gold is just a death sentence! <br/>Terrific art style and music. Awesome job!
Aug 29 01:15:00 15m 00s Castle Clocksworth Amazing art and music! I wished there was more background music before the boss battle, and combat could be more fleshed out, but everything is still too terrific!
Aug 29 01:26:00 11m 00s The Lonely Sentry Haha, that end music &lt;3 <br/>Great gameplay!
Aug 29 01:49:00 23m 00s Chronodrive Very original mechanics! Very cool!
Aug 29 02:03:00 14m 00s 10 Second Dash Hey... how come I always come last &gt;:[
Aug 29 02:10:00 7m 00s Ten-2nd Scientist Haha, funny take on the theme! Great job!
Aug 29 02:38:00 28m 00s 10 Second Bureaucrat Felt like there were some nods 1984 and Fight Club. Amusing writing, quirky music. <br/>Really cool!
Aug 29 02:43:00 5m 00s Slime Quest The graphics are simply lovely!
Aug 29 02:47:00 4m 00s Hurry UP! Very nice graphics style! <br/>The framerate for me was very low, probably because the images are too high-resolution. I'm not sure about other people. <br/>Great job!
Aug 29 02:58:00 11m 00s Fly: Generations Terrific idea and game mechanic! The trick is to not hesitate to sprint. <br/>Awesome work!
Aug 29 03:03:00 5m 00s Lawrence Dare Starring In- 10 Second Psychic Holy the voices are creepy! <br/>Terrific visual style, though. Great job!
Aug 29 03:12:00 9m 00s Mishlike Very old school! I prefer to use the keyboard to navigate in these types of games personally, and found mouse clicking a little tiring. <br/>Great job on the procedural generation!
Aug 29 03:23:00 11m 00s Solution The box doesn't actually follow me, but shows up next to me every time I press E again.. <br/>Hope you have better luck with time on the next Dare :]
Aug 29 03:39:00 16m 00s Quick! Crook Faster! Kind of silly :]
Aug 29 03:52:00 13m 00s The First Odyssey The intro screen and music was definitely very epic, very well done. <br/>Personally I would implement the same concept but with smaller sprites for a neater look. Large sprites when not done perfectly can really hurt the overall look. <br/>Certain sound effects, like the jump sound, can be rather unnecessary if it doesn't actually sound like a jump, and especially since it covers up the great background music. <br/>It's still a pretty cool entry! Great work!
Aug 29 03:57:00 5m 00s 10 Second Gooback DEY TOOK MER JERRRB! <br/>Nice mechanics, though movement speed is a tad too fast to control for me. <br/>Good job!
Aug 29 04:01:00 4m 00s Continuing running It's lagging for me really badly. And the world tends to disappear. Is it only me?
Aug 29 04:04:00 3m 00s Water Closet I found a bug! It doesn't let me shit on the floor!
Aug 29 04:18:00 14m 00s Withdrawal Syndrome Haha, druggie adventure. <br/>It's a little difficult to jump high enough, and the slow acceleration makes it a little less gamey than I would've liked. <br/>Graphics are great, though! <br/>Nice job!
Aug 29 04:26:00 8m 00s 10 Seconds To Win Too bad it wasn't finished on time. Hope you have luck the next Ludum :]
Aug 29 04:32:00 6m 00s 10 Seconds of Love and Anger Visuals are pretty well done. Concept is a little silly. I had expected the couple to be making each other angry, not giant spinning-scythed-wheels-of-death, though..
Aug 29 04:41:00 9m 00s Ten Seconds To Space Awesome concept to use combat for for music! <br/>The enemies are spawning very close to me even in the center of the map, though. I am afraid of moving around because an enemy would spawn right next to me and instantly kill me. <br/>The cutscene system looks great, and the main game's art style is very very good. <br/>Definitely top marks for audio! Great job!
Aug 29 07:33:00 2h 52m Crazy Genetist Pretty hard for me :] <br/>Music is great!
Aug 29 07:44:00 11m 00s <-Saccade-> The time perception illusion sounded very interesting, but I seem to always lose before I could experience the effect. It got way too hard for me around level 5. If the game could continue despite me losing maybe it would be easier to achieve the illusion. <br/>The game mechanic is solid and feels very complete. Very nice!
Aug 29 08:25:00 41m 00s TOO MANY BULLETS Wow this is loads of fun! <br/>Time circles are quite innovative and make the game dynamic. <br/>Controls are smooth and responsive, and the rectangle's animations are really fun to look at :] <br/>Terrific job!
Aug 29 08:31:00 6m 00s Keg Quest I keep laughing while I'm playing this. Very cute character design with very funny music. <br/>The mechanics are really unique and interesting! This is one of the most interesting entries I've played so far!
Aug 29 08:39:00 8m 00s (48Mins) Can You Count To... Great idea for a 48 minute game! The short development time didn't detract from the fun at all!
Aug 29 08:47:00 8m 00s John Q. Adamant Well this one gave a chuckle :] <br/>The shooter is very well made. I would have hoped to have more 1800's style enemies, though. <br/>Great job!
Aug 29 08:51:00 4m 00s Defuse in 10 seconds Nice escalating suspense in the music!
Aug 29 08:57:00 6m 00s Orction House Panic Terrific audio indeed! Reminds me a little of those old windows point and clock educational games. Not as crappy as those, of course! <br/>Great job!
Aug 29 09:02:00 5m 00s Clocked In Very catchy music and smooth gameplay mechanics! Nice work!
Aug 29 09:12:00 10m 00s Got time for that? The rick roll button masher made me laugh so hard
Aug 29 09:43:00 31m 00s Sequor Great concept, but incredibly hard!
Aug 29 10:18:00 35m 00s Chrono Escape Brilliant concept! The time travel self duplication is just too epic. <br/>Terrific pixel art style. <br/>Very awesome!
Aug 29 10:21:00 3m 00s Origami Wings What gorgeous graphics! I wish I could just explore without having to worry about the time limit though. <br/>Beautiful work!
Aug 30 00:13:00 13h 52m Angry Guards This is one of the most innovative games I've seen this Ludum! <br/>An imprisoned mind-controlling super genius anti-hero is about the coolest concept to wrap a game around, and the graphics and music just hammers in the nail for me. <br/>Awesome job!
Aug 30 00:22:00 9m 00s Con 10 Sedi Hah, a funny take on the theme! <br/>Congrats on being picked on indiegames.com! It lead me here :] <br/>(http://indiegames.com/2013/08/browser_pick_con_10_sedi.html)
Aug 30 01:02:00 40m 00s E.B.D.S Haha, the irony is sweet in this one, and so very important now considering all that insanity about invading Syria these days. <br/>Great work!
Aug 30 01:15:00 13m 00s Mechanical Madness Nice one! Reminds me of Rayman. Haven't seen the likes of a shrinking potion for years. Great bit of nostalgia :]
Aug 30 01:36:00 21m 00s Hungry Fishers Dream Team Awesome design! This is really fun! <br/>Can't think of anything bad about it. Wished there was a shark down there though :]
Aug 30 01:44:00 8m 00s Time and Time Again I am getting an "APPCRASH" on my windows 8 laptop when I try to run this.. The console thing manages to run, it goes fullscreen with a white blank game area for a few seconds and crashes.
Aug 30 02:13:00 29m 00s The Wrong Door The art here is first class! The Russian voice acting is great too!
Aug 30 02:25:00 12m 00s Fix it up ! Nice one! <br/>The jumps are really fast which I found difficult to control. I think it's due to the gravitational acceleration being too high. The shortness of the duration in air is very demanding on the player's reaction time, but that was probably intentional. <br/>Great job!
Aug 30 02:44:00 19m 00s Pressurized Cool survival concept! The music fit well with the gameplay. <br/>Great job!
Aug 30 02:56:00 12m 00s Get the seconds! This is challenging! I still have a long way to go before beating this thing! <br/>Another interesting take on the theme, great job!
Aug 30 03:14:00 18m 00s Gone in 10 Seconds Superb, funny writing, nostalgic visual style, it's terrific!
Aug 30 03:34:00 20m 00s 10 Seconds Per Meter It's not bad, don't be too rough on yourself :] <br/>It was really funny seeing the robot get knocked back 10 paces by a trash can, or how touching an airplane makes it explode, and funny is good. <br/>I laughed so hard when the robot spawned and fell right onto a trash can. <br/>Awesome work!
Aug 30 03:46:00 12m 00s Mech-Man Haha, how can you not love giant lobster combat?
Aug 30 04:19:00 33m 00s 00000010 Epic!! Just epic! <br/>Playing through this was just so awesome. Loved the analogy to code. The Final level was intense and satisfying. <br/>Great job!
Aug 30 04:28:00 9m 00s 'Dungeon Escape' Fun and intense gameplay! <br/>The lively pixel art animation on the main character really counts!
Aug 30 04:36:00 8m 00s Rude Bear Radio It's amazing how you got all these together! <br/>This is such great fun :]
Aug 30 04:45:00 9m 00s Time Syndrome Great music, and I agree that it's really hard! <br/>Though the aliens did not have to disappear as soon as it touches the edge of the barrels if you just drew the aliens on a lower layer than the barrels. <br/>It was quite fun! Great job!
Aug 30 08:03:00 3h 18m Way of the Gun The writing is so funny I am playing it over again just to hire all the prostitutes XD. <br/>Great work!
Aug 31 01:12:00 17h 09m Seasons The changing seasons concept is a great use of the theme! <br/>Beautiful music to accompany the player through the game. <br/>Nice work!
Aug 31 02:38:00 1h 26m Cedarville The faces made this game at least 32.333 percent more classy :] <br/>Very interesting intertwining between the stories. I went on to play it a few times just to see the endings. <br/>Great work!
Aug 31 02:55:00 17m 00s Infernal Bin Well it's certainly innovative! <br/>I am not sure how the collision worked exactly. Being in first person makes it difficult to grasp the situation and avoid hostile objects. <br/>I think this one is quite interesting and has potential so I rated it relatively well nonetheless. <br/>Good work!
Aug 31 03:17:00 22m 00s ARGENTUM FORM Spectacular! <br/>Such an amazing work of art this is. The atmospheric suspense is just relentless and unforgiving. <br/>Wonderful job!
Aug 31 03:30:00 13m 00s Anti-Grav Drive Amazing and original gameplay! Addictive is the right word for it. The minimalistic art style works perfectly. <br/>The 10 second prediction path connection is a pretty interesting take on the theme. <br/>Great work!
Aug 31 03:42:00 12m 00s Jetpack Jacob in The Quest for Time Oh dear. Robots with shotguns. <br/>This is a lot harder than I expected! <br/>Great job putting all this together in 48 hours :]
Aug 31 03:55:00 13m 00s Death Rooms Haha, that was really hard to beat the exit levels! <br/>For me, the downward acceleration on the jumps could be a little lower for the jumps to have more control. <br/>Nostalgic graphics and the music was great and classy. <br/>Good work!
Aug 31 04:02:00 7m 00s Ten Seconds Assasin Nice beatemup! <br/>Next time, you could color the crash dummy entirely black, then draw an eye slit and it become a ninja ;D
Aug 31 04:15:00 13m 00s VIP Haha, loved it! <br/>I can see a lot more potential game mechanisms for this concept like crowd chaos, commands to the VIP, bomb threats and the like if you continue to work on this. <br/>Great work!
Aug 31 04:29:00 14m 00s Oxy NOOOOOOO DAAAAAAVE!!! ...I'm still going to use your corpse as a companion cube. lol <br/>Terrific atmosphere. The music really makes you feel like you are drowning. The story gives a really nice sense purpose to the gameplay. You don't have to save your friend, but you can't help but want to. And if he dies you still need his corpse.. <br/>Awesome, awesome job!
Aug 31 04:46:00 17m 00s Hallucivian Terrific art! I can't seem to even beat the first level though.. I can land the bird but it poops the egg right off the cliff every time!
Aug 31 05:10:00 24m 00s Tunnel Vision Great mood and style! The difficulty is very challenging and I agree with Arcana, I would prefer more checkpoints &gt;:[ <br/>Terrific game!
Aug 31 05:22:00 12m 00s Cubic Escape The shrink ability is cute :] <br/>Apparently moving platforms stops all player control except jump... This doesn't have to be the case, and it's worth the extra effort to allow movement on moving platforms which is more intuitive. <br/>Other than that, everything is great! Well done!
Aug 31 05:40:00 18m 00s Last Second Hero Awesome puzzle game! Definitely a great take on classic mechanics! <br/>Art is just as much as needed, robot acceleration is fun to watch. <br/>Great job!
Aug 31 05:52:00 12m 00s Bug Buster Bullet hell time freeze replay is epic! It would be great to see this concept developed more with different bosses. <br/>To top it off the art is simply gorgeous! <br/>Great work!
Aug 31 05:56:00 4m 00s Routine decisions (in 10 seconds) I feel I can relate so much to this game!
Aug 31 06:04:00 8m 00s Streaker 2013 XD this is so awesome!!
Aug 31 06:56:00 52m 00s RimorD Whaaaaaaaat theeeee heeeeeeeellll.... <br/>I don't know what is going on, but I do know it's epic! <br/>Definitely going to play it again! It's just too interesting.
Aug 31 09:40:00 2h 44m Highway Hero This is a lot of fun! Simple mechanics and nice challenge!
Aug 31 09:52:00 12m 00s G-Block This game is amazing! The amount of quick thinking necessary to win this is just staggering. <br/>Juggling two blocks in the 10 seconds is difficult yet exciting. <br/>Great work!
Aug 31 09:58:00 6m 00s Future Sport 3000 Haha, very interesting game! <br/>The rules really confused me, but this still made more sense than Quiddich. <br/>Controls and mechanics are pretty good!
Aug 31 10:10:00 12m 00s Totem Wars This is so much fun! Really cool concept! <br/>What do the items do though? Would have been really nice to know. <br/>Great job!
Aug 31 10:19:00 9m 00s Quartz Beautiful style! Very cool concept. <br/>I got stuck because it seems I cant jump while invisible, so I'm not sure how to continue. <br/>Great work though!
Sep 1 22:07:00 35h 48m Notes of a melody If I had a kid I'll definitely let him play this game. <br/>The more difficult songs are actually pretty nice puzzles. Relaxing and interesting game. <br/>Great job!
Sep 1 22:20:00 13m 00s Ten Second Sketch Racer The visual style is very cool! <br/>And terrific concept! What if you developed this as a mobile game utilizing gyros for controls? Seems like the perfect game for mobile phones! <br/>Great work!
Sep 2 01:25:00 3h 05m 10 sec. Fast Beef It's by no means a comfortable game for me to play. <br/>Considering how my own game is about blowing enemies' heads into pulverized blood bits with a katana, that's saying something about how disturbing this game is... <br/>However, that does not make this game any less brilliant. <br/>To top it off, that haunting MacDonalds theme is just... haunting... <br/>Terrific work!
Sep 2 01:33:00 8m 00s AEREO Beautiful and relaxing... <br/>It's just tragic that there wasn't a song to go with it. I am listening to Chopin as I play this.
Sep 2 01:37:00 4m 00s SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION XD epic soundtrack is epic <br/>I just can't get enough of this!
Sep 2 01:45:00 8m 00s CatWalk: Final battle Very cool narrative with stylish art and variety of gameplay! <br/>Nice work!
Sep 2 23:47:00 22h 02m Ten Seconds Lifespan Very interesting! <br/>It could be more lively if the creatures are able to move on their own, even if just randomly in circles, I think. <br/>Great work!
Sep 2 23:56:00 9m 00s 10 Seconds and The Wizard "nooooo.." XD <br/>Terrific and quirky!
Sep 3 00:10:00 14m 00s Factory Wars This is so much fun! <br/>I loved the absence of micromanagement, and how everything was about macro. <br/>The funny unit speeches was a very nice touch! <br/>Outstanding work!
Sep 3 00:17:00 7m 00s 10 second roguelike Haha good old clusterf***. <br/>Some abilities other than movement would have been fun, like aoe magic attacks and such. <br/>Really cool!
Sep 3 00:25:00 8m 00s Sprman! This is really hard! The long hitbox makes it really difficult to avoid the obstacles, sometimes even in slow motion. <br/>It might be nice if collision doesn't mean instant death, but merely blocks the player's way and the player dies if he is squished against the end of the screen. <br/>Other than that, not bad! Nice work!
Sep 3 00:40:00 15m 00s Blobb has enough time Interesting variety of puzzles! Good work! <br/>The collision could be improved, though, as the player's collision box seem to be a lot larger than the graphic. This problem becomes prominent in some of the levels where the path is small, or ones with barrel pushes.
Sep 3 00:49:00 9m 00s Ten Second Defense Great tower defense! <br/>The base health doesn't seem to be displaying most of the time, though.
Sep 3 01:48:00 59m 00s Blackout Cool story! Like one of those looping nightmares. <br/>Plus very nice music to wash it down. Nice work!
Sep 3 02:09:00 21m 00s Lucid Journey Beautiful spiritual journey... This game is wonderful!
Sep 3 02:20:00 11m 00s Pro Crastinator Who else drove their lawn mower off the edge of the earth because they got tired of mowing the goddamn grass? <br/> <br/>Anyway this is not bad and really funny.
Sep 3 02:26:00 6m 00s The Pomidor chronicles :3:3:3:3 <br/>...But did I just murder entire families for apples?
Sep 3 02:38:00 12m 00s Get well soon The artwork in the intro and the narration is just first class!
Sep 3 02:44:00 6m 00s Short Nightmares Terrific use of photographs! The atmosphere is grotesque and surreal.
Sep 3 03:01:00 17m 00s <<Rewind! Brilliant! <br/>I think the interaction box could be larger for convenience. Right now I can't pick up items that I am standing on top of, only those in front. <br/>Other than that I'm loving this game!
Sep 3 03:06:00 5m 00s This Game Will Self Destruct in 10 Seconds XD you're not kidding about the self destructing part!
Sep 3 03:20:00 14m 00s Deja Vu Haha, finally found it! <br/>Those hints weren't enough for me at all! <br/>If I were to give another hint... *reason for action* <br/>Great game!
Sep 3 03:25:00 5m 00s 10 Second Apocalypse Not bad! The objective could be easier to obtain, though.
Sep 3 03:30:00 5m 00s Capture the Massively Multiplayer Online Flag! A Real Time Turn Based game that happens in increments of 10 seconds. No one is playing with me D: <br/>Great concept though!
Sep 3 03:36:00 6m 00s Ten Second Samurai Haha this is good fun. <br/>The player death can be more detailed though. I want to see the sword cutting me down... An abrupt game over is not as satisfying!
Sep 3 03:46:00 10m 00s Biform Very very innovative! <br/>I found the camera to be too easy to outrun, though. If I run at full speed I can't see anything in front. In mid game it's not a problem since we can't run that fast anyway. <br/>Really cool! Great job!!
Sep 3 03:55:00 9m 00s 10 Seconds: the Ungame Catchy writing! If there is such a thing!
Sep 3 04:00:00 5m 00s TrI-Deca Smooth and slick! Really fun to play!
Sep 3 04:06:00 6m 00s Terminal 10 XD the parachute is safe now... <br/>Awesome work!!
Sep 3 04:12:00 6m 00s Time Flies Straight Woaaa! Trippy!! <br/>Awesome job!
Sep 3 04:26:00 14m 00s Slices of Life maybethsisjustabadtriporanopportyunijtynto maybthisijustabadtriporanopportunityjtomejf <br/>FUUUUUUUUUUUUUUUUUU!!!!!!! <br/> <br/>Awesome game though!!
Sep 3 04:37:00 11m 00s Teleportant Really cool! But the roof level keeps spawning me on thin air...
Sep 3 04:44:00 7m 00s My Tenth Adventure Its gorgeous... amazing, amazing graphics and sound! <br/>Well done!
Sep 3 04:48:00 4m 00s Hungry Squishy Panic Simple and fun! Great work!
Sep 3 05:01:00 13m 00s Mashals of Knaveland Ye Olde Schoole! <br/>Awesometh.
Sep 3 05:07:00 6m 00s Doc 2 Da Future Minigame marathon! Not sure if there were more endings though. <br/>Very cool!
Sep 3 06:03:00 56m 00s Red alert Bullet trails would make it look better, I think. <br/>Very nice mechanics. Good challenge trying to avoid getting crushed by walls. <br/>Nice work!
Sep 3 06:07:00 4m 00s Invasion of the GooseNappers Nice bipolar gameplay! Very awesome!
Sep 3 06:12:00 5m 00s No Time for Nibbles Fun!! <br/>Simple mechanics and graphics that goes a long way. <br/>Great work!
Sep 4 23:13:00 41h 01m 10 Second Paper Flight Heheh that was fun. I'm better at this in real life than in the game D:
Sep 4 23:20:00 7m 00s Super Box Boy Flies This is awesome! Vertical adventure all the way! <br/>Did anyone manage to hit the UFOs?
Sep 4 23:48:00 28m 00s TimeFlex This is very good once the difficulty kicks in! <br/>Awesome job!
Sep 4 23:57:00 9m 00s Going In For Seconds "you are a fat" lol <br/>And I love how the restaurants are just giant fridges. <br/>Great work!
Sep 5 00:08:00 11m 00s Love Your Pets fluffee... D: <br/>Awesome concept! <br/>Myself or the crew gets stuck on the wall sometimes and couldn't move. <br/>But this game is just too awesome! <br/>I really want to try the post compo but the link is 403 forbidden right now. <br/>I'll check back again later!
Sep 5 01:44:00 1h 36m Extreme Trauma Surgeon Pffhaha... This is sooo weird...But I like it! <br/>That's exactly what happens to Ludum Darers...
Sep 5 01:50:00 6m 00s Firefly Very nice! <br/>I found the camera a little slow, but that adds well to the atmosphere.
Sep 5 02:13:00 23m 00s The Worst Meeting EVER Whaaaat theee hell did I just play... <br/>Well it had its funny moments and I kind of liked the silliness. <br/>Good job!
Sep 5 02:18:00 5m 00s Explosion Time Woah, destructible terrain and meteors. This is crazy!
Sep 5 02:24:00 6m 00s The Last Memory This is surprisingly touching... <br/>Simple and sad. <br/>Wonderful job!
Sep 5 02:36:00 12m 00s Lanterna Cyclum Quite beautiful.. great atmosphere change when the ghosts first appear.
Sep 5 02:51:00 15m 00s Inherity Wow I absolutely loved it! Very fun strategy game. <br/>Plan and watch mechanics are just awesome. <br/>Great work!
Sep 5 05:27:00 2h 36m Ninja Cube Nice and solid! <br/>I think the z key for climb is a little unnecessary personally. Using the arrow keys to keep sticking to the wall should be enough. <br/>Very challenging levels and solid mechanics. Great job!
Sep 5 05:32:00 5m 00s Duking Germs Unique and organic! <br/>I'm having a hard time understanding what to do but this is certainly extremely innovative!
Sep 5 05:46:00 14m 00s Kitty Force 10 Awesome lively pixel art! Super stylish!
Sep 5 05:55:00 9m 00s 10 Seconds to Clear Oh god.. typing game with mouse clicks! <br/>Very very challenging! <br/>Awesome job but I'm really terrible at this :c
Sep 5 06:33:00 38m 00s Meowfinity and Beyond This is so cute! There's a heartwarming sense of companionship throughout from the story that kept me playing to the end. <br/>The lovely characters really made all the difference. <br/>Love this game so much!
Sep 5 07:30:00 57m 00s 10.00s...10.00s...10.00s... The wall jumps in the original was really hard to pull off but you mostly fixed that in the post compo. <br/>It could still be better if the falling speed slows down more when you are on the wall. <br/>One-wall jumping I found was either very successful or very unsuccessful depending on the key press rhythms. <br/> <br/>I beat the post-compo but didn't seem to get the rave color mode... I think I just got the same starting page that let me start the same game again... <br/> <br/>I still enjoyed the game though! The challenges kept me wanting to beat it all the way. <br/>Great work!
Sep 5 07:54:00 24m 00s Half the Time Wow... This was a very special game... <br/>I didn't manage to sympathize with mayfly or the girl, but that didn't stop me from appreciating the narrative as a piece of art. And it was very much a piece of art. <br/>I applaud the fact that you let the game continue even after the girl is dead. Because that's really just how life is... The world doesn't just go away when you lose. You have to keep living with it until you die yourself. <br/>Great work!
Sep 5 08:50:00 56m 00s Robotica lv 29! <br/>Great concept! It's a shame that the game got less interesting once all the faces are grey and black. It was a lot more fun to play while there were a greater varieties of faces, even though it was easy at that point. <br/>It would be great if there was a different way of increasing difficulty without creating monotony in gameplay. <br/>Great job!
Sep 5 08:53:00 3m 00s 10s Paparazzi Haha.. short and neat! <br/>Aren't ventolin ventilators?
Sep 5 09:06:00 13m 00s Seconds of Light Terrific atmosphere! I love the blood red effects and regenerating health. And of course the lighting was very well done! <br/>Great work!
Sep 5 09:32:00 26m 00s Ten Seconds of Thrust It's got that awesome oldschool feel to it. <br/>Spacey physics and solid mechanics. Very nice!
Sep 5 09:46:00 14m 00s Space-Time Adventure Very interesting! <br/>It got really difficult trying to to juggle more than one friendlies! Would be easier if the game didn't unpause as soon as I used a push. <br/>Really cool mechanics! Good work!
Sep 5 09:57:00 11m 00s Nonzero Very cool concept! At first I though it was just tutorial but the achievements kept on coming throughout the whole game! Great design for the learning curve to an original concept!
Sep 5 10:12:00 15m 00s Cosmic Commander I just love strategy/tactic games like this!! <br/>The AI still has room for improvement but the gameplay is just pure awesome! <br/>Great work!
Sep 5 10:24:00 12m 00s Goat Tower Haha I am very amused... <br/>It would be great if the enemies could be easier to steamroll though. That would make this even more epic. <br/>Also the goat poop should really be a special attack XD
Sep 6 01:52:00 15h 28m 10 Second Dungeon Hero Heheh, weird little game. <br/>A little dissapointed granny isn't melee attacking with her purse. That would have been awesome...
Sep 6 02:34:00 42m 00s How long does 10 seconds last ? Poetry and beauty... Finishing one ending I felt I just had to play all of them. <br/>I couldn't seem to get anything different when I save the population, but that's ok. <br/>Wonderful, wonderful entry!
Sep 6 02:50:00 16m 00s Candelabra Terrific use of atmosphere and dramatic onset of music! <br/>I first thought those were bombs and I'm trying to commit suicide... That would have been brilliant..
Sep 6 02:53:00 3m 00s Hungry Knight Incredible and incredibly polished! <br/>I just love the art style!
Sep 6 03:04:00 11m 00s Flicker ...Did I just notice that flicker spelled in capitals looks like f****r? D: <br/>But this game is awesome! Great graphics and I just love the main character design. <br/>I got stuck inside the yellow doors a couple of times but it's not a big problem. <br/>Great job!!
Sep 6 03:21:00 17m 00s Help Me (Because I Can't Help Myself) We need games like this in the world. <br/>Right now they lock you up just for telling a joke on the internet about shooting up a school. <br/>We need this to exist to remind us that we are still free to imagine, to create..
Sep 6 03:36:00 15m 00s Blanked. Very cool art style! Too bad you couldn't finish it. <br/>I just loved the player design with a spatter of blood on the corner of his suit. However, the peculiar-looking giant policemen felt really out of place.. enemies with the same art style as the player would look much better imo.
Sep 6 04:09:00 33m 00s xhon It's just amazing how unique and complete this game is! <br/>The suicidal immortality concept is simply brilliant and kept me playing to the end. <br/>I would suggest making jumps once per key press instead of auto jumping while space is down in order to prevent unintentional jumping. But that's the only problem I've had. <br/>Awesome job!!
Sep 6 04:20:00 11m 00s Silver Haha great job making those olympic mini games! <br/>It was really hard and loads of button mashing though! I couldn't mash nearly fast enough to even come close to the medals :c <br/>I enjoyed going through the varieties nonetheless. Great job!
Sep 6 04:33:00 13m 00s Tachyon Rupture Really cool! The use of time for action is very interesting! <br/>I kept running out of time after opening loads of boxes and traveling a few rooms. Then I realized I just need to get forward. <br/>Great job!
Sep 6 04:43:00 10m 00s Dan Dynamite D: I got to the end and it still blew up!! Haha. <br/> <br/>It seems the problem with the jumps is that you used a constant speed for both up and down. How I do jumps is to start with a Y velocity, say 10, then decelerate it -0.1 every update until the player touches the ground. That way you end up with a parabola jump instead of an upside-down V.
Sep 6 04:51:00 8m 00s Shift Terrific idea of having enemies block you without damaging you! It would be nice to have more interesting objectives, though.. <br/>Everything runs very smooth and has a great feel to it. Great job!
Sep 6 05:24:00 33m 00s Space Janitor: Custodial Marine This is so much better than most of the GBA games I've played.. And picking up trash along the way was surprisingly satisfying! <br/> <br/>The collision is a little wonky in places... The passable platforms made me jump up again even though I didn't press anything, and I glitched myself out of the playable area once and had to restart. But this should be very easy to fix as I've ran into similar problems before. <br/> <br/>Was there way not to die in the end? Must have been silly of me to stick around when the mainframe was exploding... <br/>Anyway.. awesome great job!!
Sep 6 05:38:00 14m 00s Clockwork Cat Oh my god... This has to be one of my my favorite games this Ludum... I just love it so much!! <br/>I'm giving you PERFECT RATINGS!!!
Sep 6 05:54:00 16m 00s Ain't Got Time For Lootin' Heh, pretty funny! <br/>The rainbows are a *little* wonky and make me have to restart D: <br/> <br/>Collision with the walls could be improved by changing the order you do your collision and movement. Right now, I think you might be doing collision first and then calculating the movement, which makes the player go into the wall a little and them come back out, creating a fluttery bouncy collision. <br/>Applying collision last before drawing everything *should* make the collision more solid, I think.
Sep 6 06:10:00 16m 00s The Value of Time Amazing!! Just brilliant! <br/>Mind-blowingly innovative with a terrific message. This is the best use of the theme I've seen this Ludum! <br/>Loved it!
Sep 6 06:29:00 19m 00s MumiaSnowdenManning Brilliant!! Just the perfect satire... <br/>Too bad some of the question are too long and there isn't enough time to read them. A level select would be great to not have to start over. <br/>I'm rating this very high because the satire is just too good!
Sep 6 06:42:00 13m 00s Project: "Explosion" Epic awesomeness! <br/>I know everyone said this already but a key to toggle realtime would be nice. <br/>It's not that annoying, though.
Sep 6 09:24:00 2h 42m Dango Rush Hard is the right word for it!! It's hard to kill an enemy without losing at least one health and there's no regen(ToT) <br/>It got easier after I figured out the trick to anticipate the enemy's movement but I still run out of health after 6 or 7 rooms... <br/> <br/>I don't know why but something about this just makes me want to keep on trying. It got fun after some trial an error but still very hard! <br/>I'll give you some extra points in humor for how masochistic this game is :]
Sep 6 09:37:00 13m 00s Ten second(s) hand-swords Wow.. I actually quite liked this, even though I didn't have much of an idea what I was doing most of the time. <br/>Felt kind of like those dreams where you aren't going anywhere but things are just happening. <br/>Also the music was very good!
Sep 6 09:45:00 8m 00s TimeStep This is very cool! <br/>You know what would be great with this? One shot bloody head explosions. That would make this totally awesome. <br/>Watching the enemies fall down just isn't as satisfying...
Sep 6 09:54:00 9m 00s Beams Cutting greenish blobs with beams is pretty satisfying! The sound effects were perfect and different sounds on each cannon was a very nice touch!
Sep 6 10:05:00 11m 00s Bloody Mary Hilarious music and very solid sideschroller/beatemup mechanics! <br/>The idea of punching yourself over and over I find quite entertaining :] <br/>Awesome job!
Sep 6 10:08:00 3m 00s God of Cat Food AHAHaha bouncing cat epicness!! <br/>I can't stop grinning my face hurts :3
Sep 6 10:19:00 11m 00s Atomic Time Raiders Epic intro! Is it actually true? <br/>The puzzles get really challenging since I don't know the math theory behind it.. <br/>This is extremely polished! Great work!
Sep 6 10:24:00 5m 00s Baldaquin AHAhaha what am I playing??? <br/>It's pretty amusing anyway! Absurd but amusing!
Sep 6 10:31:00 7m 00s Super Unstable TransDimensional Weapon Assassins X The weapon varieties are awesome! <br/>But I have no one to play this with... *Forever alone face*
Sep 6 21:24:00 10h 53m Back to you Hahhh I rather be a superior being :] <br/>Catchy music and catchy gameplay. Awesome interpretation of the theme!
Sep 6 21:43:00 19m 00s MY ASS Your song at the end just killed me!! <br/>I'm crying tears of joy right now... <br/>I saw this during the 48 hours and I've been trying to find it ever since compo ended, but there is literally 251 entries when I search ASS... <br/>This... this is better than I could have ever imagined... Shit on bro.
Sep 6 21:56:00 13m 00s Castle of Doom Love the pixel art! <br/>The fast jump speed makes the controls feel a little unnaturally fast, but that fits well with the pace of the game anyway. <br/>Awesome work!
Sep 6 22:04:00 8m 00s The Thief This gets super hard! It might be easier if the guards have a line of sight rather than a detection radius, but this is very awesome as is!
Sep 9 02:56:00 52h 52m Low Battery RAINBOW PUKING AWESOME and the pace is just balls to the walls!! <br/>I would have mellowed it out *just a little* so the player can have time to enjoy the effects and gameplay without having to focus 100% on making the timer or die repeatedly in order to advance each level. But to each it's own! <br/>The player messages are just plain hilarious. But the humor, along with a lot of the things that made this game great, kind of died out a little in the course of me dying way too much on the last two levels XD
Sep 9 04:27:00 1h 31m Maze of Torment This is a lot better than I expected! The sudden onset of darkness is genuinely terrifying, and the giant devils worked really well for the game. <br/>Despite the bare-bone graphics, everything just felt right and it was very easy to like this game. Great work!!
Sep 9 04:59:00 32m 00s Use it wisely Wow the concept is just brilliant! Extremely innovative to use frozen objects as platforms! <br/>As people mentioned there is some problems with wall collision on the x axis, as more than once I got stuck in the middle of the wall when I collided with it at high speeds. A simple code to set the player's x position to the edge of the tile would be able to fix this. <br/>It would be great fun if you implement some chain reaction or trap system to make objects move remotely(make platforms above player fall, for example) which the player can then use to advance. <br/>Great entry and awesome job!
Sep 9 14:17:00 9h 18m Ultimate Survival Lab About your jump... I looked at your source code and you seem to have done it correctly with gravity acceleration. But at runtime there is no downward acceleration at all. The falling velocity is constant at 0.8 without accumulating! And the jump velocity of 30 only actually lasts for one update when it's supposed to be (30) - (.8) - (.8)...! <br/> <br/>My theory is that somewhere in your code it is resetting Game.player.vy to zero on every update! So the next update will be using (0) - (.8) instead of (30) - (0.8) as vy! <br/> <br/>Otherwise, it could be that "this.vy += this.gravity;" is not doing addition assignment but assignment only?? <br/> <br/>It's pretty clear what the problem is, but I just can't find it in your source code! This is so weird... <br/>If you write some code to print out the player.vy at different places in your program for debugging, it might be possible to find where the problem is!
Sep 11 00:45:00 34h 28m 10 second onsalught I found the mechanics very cool! And I always had a liking for plan and watch games! <br/>On the second level at the end of the 10 seconds though, I have one statue left but it just restarts the level with 4000 cash. I'm not sure if I lost or won? I cant seem to get to the next level. <br/>Anyway this could be very cool if there can be be a variety of objectives!
Sep 11 01:04:00 19m 00s Firefly Do the stars in the background actually disappear? I thought I saw one disappear but couldn't be sure, and then I stayed still and tried to catch one disappearing but no luck.. <br/>The art is terrific and built around a beautiful concept. But the sound effects I felt was kind of unnecessary and was distracting for me. A simple ambiance music would have been just perfect!
Sep 15 21:02:00 115h 58m Zero Gravity Free Runner release :D Intense! <br/>It's amazing that the mechanics and controls just work so well considering how original the concept is. The levels are extremely well designed and rarely frustrating even after dying repeatedly. The changing colors every time I die definitely help reduce the frustration :]
Sep 15 21:53:00 51m 00s Forest Edge I love your game! <br/>Dual controlling two characters is an epic experience, and the extra character adds so much to the player's own imagined narrative. <br/>The nostalgic art style is very very enjoyable. <br/>It took me until the end to find the road, and before that I only walked straight north without knowing where to go. But that only made finding the road more exciting, I think. <br/> <br/>Now... this doesn't detract at all from how much I like this entry, but @ryantouk and @michail are right... The exemptions for audio are <br/>"Fonts, drum loops, drum samples, and sampled instruments are allowed IF you have the legal right to use them." <br/>and <br/>"Content generators are allowed. In fact, you are encouraged to create them and share them with the community. sfxr, the extremely popular sound effect generator was originally created for Ludum Dare. It has since gone on to be used in many indie and commercial games." <br/>Kevin's music is not exempted unfortunately. <br/> <br/>But Ludum Dare 27 is over soon anyway. This is your game now and you can put whatever music in it you like :]
Sep 15 22:01:00 8m 00s Hourglass Pretty, clean graphics! Kind of felt like the hand of a clock going round and round..
Sep 15 22:43:00 42m 00s Proletarian Ninja X This just makes the perfect mobile game. I've got a lot t learn from you!!
Sep 15 22:58:00 15m 00s Duke Dashington The graphics are simply top notch! <br/>The lack of a sense acceleration made Dashington feel very "lightweight", though. Our brains intuitively know that object with large mass would have gradual acceleration. The fact that he almost immediately reaches full speed makes the player's brains intuitively infer that his mass is very low. <br/>I think the loveable character design is the most likeable aspect of this game!
Sep 15 23:06:00 8m 00s MegaPunch No one is playing right now... <br/>*forever alone face* <br/> <br/>The animations are beautiful and remind me of the best games on the nintendo consoles of the 90s..
Sep 15 23:16:00 10m 00s Step Out Mind-blowingly innovative...
Sep 15 23:22:00 6m 00s Mr Moore's Last Seconds This sent shivers down my spine. Truly amazing work!
Sep 15 23:34:00 12m 00s Potato Lagoon This is sooooo addicting!! Weird as hell and super addicting D:
Sep 15 23:58:00 24m 00s Royal Defenestrator Hilarious and surprisingly cinematic! Just thinking about the concept again makes me grin.
Sep 16 00:03:00 5m 00s Chicks And Dungeons SOOO nostalgic!! <br/>A little unnecessary to restart from the beginning though... restarting on same screen would be so much nicer. <br/>Retro graphics are very very awesome.
Sep 16 00:19:00 16m 00s 10 Second Planet Destroyer This is incredibly satisfying! I'm pretty much forced to find the planet with 1 turret on it at the beginning to get going. After that it's great fun!
Sep 16 00:33:00 14m 00s Barricade The 4 direction shooting makes it really difficult to hit bots on the middle steps, but considering the decision to use button mashing I guess there's no better way to do it(mouse mashing would have been terrible). <br/>Gameplay is hectic and very awesome!
Sep 16 00:40:00 7m 00s Adventures of Schrodinger's cat Beautiful sketch doodle art style! It would be great if the cat looked less smooth and more sketchy to blend in with the rest of the art..