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Dark Acre Jack

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TimestampSince previousGameDark Acre Jack's comment
Apr 29 09:11:00 Ludum lupus Yep, that was the fin. Nice graphics, BGM.
Apr 29 09:16:00 5m 00s Ablaze I have returned to the stars, ablaze.
Apr 29 09:18:00 2m 00s Break All The Pots! Nice aesthetic. I would have put the instructions somewhere in the game or on the deploy page. Helpful definition.
Apr 29 09:21:00 3m 00s 16 Thanks for including the gameplay video. I might have called this one "Terror on the Dancefloor".
Apr 29 09:24:00 3m 00s Miasma A monotone "Don't Stave". Good work on the mood & audio.
Apr 29 09:24:00 0s please survive Wow, this looks gorgeous.
Apr 29 09:26:00 2m 00s BEAN I tried real hard but I couldn't master the bounce.
Apr 29 09:27:00 1m 00s Cyan How is this a compo entry if you had someone else do the music?
Apr 29 09:28:00 1m 00s Mingineer Cool. Someone's been playing Starseed Pilgrim.
Apr 29 09:29:00 1m 00s Cage's Ghost Good job.
Apr 29 10:04:00 35m 00s The Minimalist Fisherman This fishing is ridiculous. Nice work.
Apr 29 10:07:00 3m 00s Ming Imah Lism the Wizard ! Pretty neat. I would have aligned the horizontal fireballs a little closer to the enemy paths & offered the player some way to regain health.
Apr 29 10:08:00 1m 00s Prism FRACT is gonna be so good.
Apr 29 10:24:00 16m 00s Grand Theft Minimal K to Kill Yourself.
Apr 29 10:25:00 1m 00s maximumCuriosity Very nice visual design.
Apr 29 10:53:00 28m 00s MinTato - A Boardgame Oh well done. More developers should spend time working on analog game designs.
Apr 29 11:59:00 1h 06m Space Ball 3D What's this plugin it's asking me to install?
Apr 29 12:01:00 2m 00s Curiosity Wow, this is creepy.
Apr 29 12:03:00 2m 00s PaperFlick! Very clever.
Apr 29 12:08:00 5m 00s CIRCLE SQUARE TRIANGLE All around good entry. The ad for the other game was a nice touch, too.
Apr 29 12:12:00 4m 00s Terminally ill It seemed to crash after losing at pong, just a black screen & audio. Full points for mood. Nice visual work.
Apr 29 12:14:00 2m 00s BloxMin - by Lody - Ludum Dare 26 I like how intuitive this is, I didn't like how I couldn't find the blocks. I'd say that balances out.
Apr 29 12:18:00 4m 00s Placeholder Title Some interesting level design.
Apr 29 12:26:00 8m 00s Karate Alien Color Attack Was there a difficulty curve in this? Seemed like I could play forever & ended up killing myself after about 5 minutes.
Apr 29 12:28:00 2m 00s Game of Tao There's something deep happening here; perhaps I attained enlightment & didn't realize it.
Apr 29 18:10:00 5h 42m Brutaliz'Art LD26 Best.
Apr 29 18:11:00 1m 00s Gravitas Crazy color pickers!
Apr 29 18:14:00 3m 00s Lazy Afternoon Adventures I liked that I could review the story, because I felt like I could only concentrate on either the words or the sequence. I wasn't sure if time was ticking down or how the Energy/Action meters factored into it. The beep was irritating.
Apr 29 18:25:00 11m 00s Uber Tic Tac Toe I don't have matlab but points for using an obscure (to me) dev system.
Apr 29 18:39:00 14m 00s Shooting Range Yep, that's some minimal shooting. Thanks for also reminding me to update Java.
Apr 29 22:01:00 3h 22m Plants vs Ants Same issue as negativeview, also with browser (Chrome, latest Java).
Apr 29 22:02:00 1m 00s Block Knight What do I do with the source?
Apr 29 22:02:00 0s UNDRCOVR Augh, it sucks to lose so much work.
Apr 29 22:03:00 1m 00s Darkness Good effort.
Apr 29 22:04:00 1m 00s Nothing is Impossible This is frustrating. Good thing I'm drunk.
Apr 29 22:06:00 2m 00s dotLife The visual work here is amazing. Only one "life" then restart? Hardcore.
Apr 29 22:08:00 2m 00s Pipe Dreams Couldn't get over the first wall.
Apr 29 22:09:00 1m 00s Space, Space, Space! I probably didn't press space enough.
Apr 29 22:10:00 1m 00s Pixel Burst What is AntiCulture's Trance generator ?
Apr 29 22:10:00 0s Missile Operator Repetitive.
Apr 29 22:12:00 2m 00s Onslaught In Space Asteroids.
Apr 29 22:12:00 0s Undercolor Agents Beautiful.
Apr 29 22:13:00 1m 00s JEB_001 Good effort.
Apr 29 22:14:00 1m 00s Growing Energy Too complex for my tiny brain.
Apr 29 22:15:00 1m 00s What Would You Do? Full points for theme.
Apr 29 22:17:00 2m 00s Colorobellum Nice artist statement.
Apr 29 22:18:00 1m 00s Poke Potato.
Apr 29 22:32:00 14m 00s Darkness Very nice textures. Being something of a connoisseur of darkness I can attest to the quality of yours.
Apr 29 22:33:00 1m 00s Chick For some reason I kept thinking I needed to jump down into the holes. Also the controls were slightly laggy, could be my net connection tho.
Apr 29 22:36:00 3m 00s Euler, Inc. The gameplay video is much appreciated as I got lost while playing. Maybe having the controls on the browser game page would help a little. Nice concept, cute scientist.
Apr 29 22:38:00 2m 00s MiniCity It's amazing how much we rely on visual feedback to determine progress. I painted a town & wasn't sure if anything was happening until I moused over the zones. Cool concept, definitely minimal.
Apr 29 22:43:00 5m 00s Art Attack A very complex entry for just 48 hours. Great work, liked the audio the best.
Apr 29 22:49:00 6m 00s Brave Warrior Worked perfectly on my Nexus 7. I do believe this is the first LD game I've played on it. Good job.
Apr 29 22:53:00 4m 00s Laeser Certainly captured the old-school aesthetic, nice visual work.
Apr 29 22:56:00 3m 00s The Gallery I especially enjoyed knocking down the Mondrian. Full marks for humor. Nice work.
Apr 29 22:58:00 2m 00s OIA This hurt my brain. Nice work.
Apr 29 23:01:00 3m 00s Piet Mondrian: Minimal Techno Dance Simulator Full marks for fun. The seeds of something wonderful are planted here.
Apr 29 23:05:00 4m 00s Join Couldn't figure out the level with 3 greens. Solid concept, interesting features & well done with the Chrome deploy.
Apr 29 23:07:00 2m 00s Islands in a sea of blood This was a rather complicated experience. I think in my old age I find myself with less & less patience for this sort of thing but that's on me. I liked the map & the rabbit? character.
Apr 29 23:11:00 4m 00s TATERUSH The opening cinematic was brilliant. I liked the graphics.
Apr 29 23:12:00 1m 00s Keep up the rhythm Very cool. I could see this being used to help older people with their spatial skills.
Apr 29 23:16:00 4m 00s The Fair King Once I figured out what to do it was interesting.
Apr 29 23:20:00 4m 00s Buggers! I wonder how making the bug spray limited or allowing a victory if all bugs killed would change the game. Pretty cool concept though, could even be considered educational with different words that needed to be spelled correctly.
Apr 29 23:22:00 2m 00s Jetpack Cube Man If you take this further, adding "fuel" would be a good idea. Death, too ;) Not sure how the theme applies here but not like it really matters.
Apr 29 23:30:00 8m 00s XYZ First game in 50 that I've "beaten". Excellent visual design, but to be honest I did clear a lot of the shapes by random button mashing.
Apr 30 00:45:00 1h 15m Zombie Blocks Attack Cool little design. I guess it's a points chase but if the object is really survive then all I had to do was wait in a corner... I wonder if adding some other feature that forced you to hunt the zombies would have helped, like maybe if you have some bar that's draining and is only re-filled by zombie blood or something.
Apr 30 00:46:00 1m 00s Nothing Left Still managed to squeeze in a bit of Mondrian influence. I like this concept a lot, good work.
Apr 30 00:48:00 2m 00s FLIP A perfect game. Excellent work.
Apr 30 00:51:00 3m 00s Mnmlsm Got a lot of motion sickness with this one. If the controls were tuned a little more it would be pretty slick, loved the opening title splash screen & guitar lick.
Apr 30 03:49:00 2h 58m ASCII 219 Very nice single-button design.
Apr 30 04:26:00 37m 00s MiniMaul Good start to a platformer.
Apr 30 04:31:00 5m 00s mz Runs perfectly on Nexus 7. Bit irritating to flip the device 360... might be nicer with a phone.
Apr 30 04:34:00 3m 00s Tactical Spreadsheet Clever.
Apr 30 04:41:00 7m 00s The Painter's Cat Yay Timmy.
Apr 30 06:41:00 2h 00m Orbit More paddle variety/control wouldn't have hurt, I think. At least the ability to rotate the paddles as it didn't really seem to help/hurt overall play with them being fixed size/angle. Nice sounds!
Apr 30 06:44:00 3m 00s Sasu Wow, those trees are GREAT for 48 hours, and a good start on some interesting experimental gameplay.
Apr 30 06:45:00 1m 00s Prisma Nice title.
Apr 30 16:15:00 9h 30m City-States I give all analog games full points. Good work.
Apr 30 16:33:00 18m 00s Balls Balls Balls Balls.
Apr 30 16:46:00 13m 00s Wither Cool little platformer.
Apr 30 16:53:00 7m 00s MONO Love the aesthetic. Personally not the biggest fan of "do it again, stupid" game design, maybe the ability to preview the level before launching would ease that pain a bit. Otherwise one of the most solid entries of the 100+ I've played so far.
Apr 30 16:55:00 2m 00s Pixel Storm Good effort, nailed the theme.
Apr 30 16:57:00 2m 00s BONSAI I think I don't know enough about bonsai to "get" this game, but it seems interesting.
Apr 30 16:58:00 1m 00s Sriggy Moggful There really should be an "indie" rating category. I guess it's "mood".
Apr 30 17:01:00 3m 00s Comic Sans: The Game Good little game.
Apr 30 17:02:00 1m 00s Equilibria Congrats on your first LD.
Apr 30 17:03:00 1m 00s Blitz's Minimalistic Runner Building good one-buttons games is harder than it sounds. Good work.
Apr 30 17:04:00 1m 00s Allied This is brutal.
Apr 30 17:06:00 2m 00s And Then There Were None I love how Starseed Pilgrim has rejuvenated this school of design. Unfortunately it's very tricky to get just right.
Apr 30 17:19:00 13m 00s Shape Attack Insta-killed on spawn at wave 7. Perhaps a "safe zone" starting area would make that a little less unpleasant. Good concept, great work.
Apr 30 17:20:00 1m 00s Out of darkness Full marks for theme.
Apr 30 17:21:00 1m 00s Minimal Ammo Under the bright potato sun.
Apr 30 17:22:00 1m 00s make a binky Congrats on your 1st LD.
Apr 30 17:23:00 1m 00s Infinity Dungeon Good job on your 1st LD.
Apr 30 17:24:00 1m 00s Grasshopper Good job considering it was your first time with the tech.
Apr 30 17:28:00 4m 00s Infinitesimal This was aMAZEing. It also could have been 3x resolution without compromising on the theme, my old & tired eyes were even older & tireder after playing.
Apr 30 17:31:00 3m 00s Astral Offset Kinda neat & good art style but I seemed to run so far that stuff stopped spawning. Also the lack of depth perception fighting a bit of a pain. Maybe with an auto-locking ranged weapon that would be more fun.
Apr 30 17:40:00 9m 00s stairs +1 on the 404.
Apr 30 17:47:00 7m 00s Desaturation This an interesting experiment. Good work.
Apr 30 21:11:00 3h 24m ZIN It got quite hectic at the end. Reminded me of worm + Flow. Really nice job.
Apr 30 21:53:00 42m 00s <Insert Title Here> I played this for 15 minutes without fully understanding what I was doing so I guess that's good. Great title/music.
May 1 01:26:00 3h 33m Budget Squad Was kinda hoping you'd tone the visuals down for this one. Excellent work as always.
May 1 01:41:00 15m 00s The Unseen Amazing work for 48 hours.
May 1 03:04:00 1h 23m Monoboy Very charming.
May 1 06:03:00 2h 59m Triple Minimum Second minigame was a bit of a middle finger &amp; I didn't "get" the transitions. Solid effort.
May 1 08:08:00 2h 05m Minimalism Would be cool to see what you could do if you had time.
May 1 08:09:00 1m 00s qob This has potential.
May 1 08:11:00 2m 00s AbbrevsMaster I think the bot is cheating.
May 1 08:13:00 2m 00s Paint It Black Listening to the inspiration track certainly enhances this experience.
May 1 08:14:00 1m 00s LDRU No compatible OS.
May 1 08:15:00 1m 00s Zero. Multiplayer only games always remind me how forever alone I am.
May 1 08:18:00 3m 00s Your Efforts are in Vain I like the honesty in presentation.
May 1 08:20:00 2m 00s Z Jumper I died.
May 1 08:20:00 0s Maximalism Good first effort.
May 1 08:21:00 1m 00s Minimal Blocks! Congrats on finishing your 1st LD.
May 1 09:14:00 53m 00s Mandala Every time I "play" one of these I keep thinking how they'd work with graphics. I think this one would work quite well.
May 1 09:18:00 4m 00s Atrakt 4096 Really had no idea what was going on but the whole feel of it was nice. Like some kind of abstract Pac-Man.
May 1 09:20:00 2m 00s Ethical Spud Made me want to play more Cart Life. Full marks for theme.
May 1 09:22:00 2m 00s TOWLDR I won. Don't spend all your Kongregate earnings in one place :P
May 1 09:23:00 1m 00s HUE 40 unique levels within the time limit is unbelievably impressive.
May 1 09:27:00 4m 00s Subtract Congrats on your 1st LD.
May 1 09:30:00 3m 00s Mime Over Matter This definitely makes me think HTML5 is viable for gamedev. Some minor bugs with the physics but overall it works &amp; was enjoyable for what it was.
May 1 09:33:00 3m 00s The Minimalists This is brutally difficult.
May 1 09:34:00 1m 00s Showdown Goal for next LD: deploy an EXE or better yet to browser.
May 1 09:35:00 1m 00s Fast Minimal Good effort, needs tuning but runs fine on my Nexus 7.
May 1 09:37:00 2m 00s Spaceminz Runs fine on my Nexus 7, good job.
May 1 09:40:00 3m 00s Amulet Of Zarygar Killed some slimes &amp; guardians. Not sure of those other dudes were NPCs or what, couldn't interact. Full points for trippy splash screen.
May 1 09:41:00 1m 00s Lazy HEY. Did you draw that deal with it dog yourself? I sure hope so cuz otherwise that'd be CHEATING.
May 1 09:52:00 11m 00s Communist Adventure Nailed the theme.
May 1 09:53:00 1m 00s PixelRacer Waiting for a working build.
May 1 09:54:00 1m 00s Drop Pretty good for only 1/2 the compo time. Hopefully you get a full session next LD.
May 1 09:58:00 4m 00s grayscale square assassination Quest Argh. Couldn't get past the level that said "the levels are getting harder". Still, pretty engaging for just greyscale blocks.
May 1 10:03:00 5m 00s Braindead Good effort, keep making stuff.
May 1 10:03:00 0s Galaxaloid Solid little game. Get it? The joke is that it's small.
May 1 10:05:00 2m 00s The Bare minimum It's amazing what you can achieve in just an hour. Imagine what you'd do with 48?
May 1 10:07:00 2m 00s Skip on Slabs Not sure if abstracting movement out to menus is a minimization or an increase in complexity, but I like the intent.
May 1 10:13:00 6m 00s Keypad Trainer Turbo See comment on video. Full points for theme.
May 1 10:15:00 2m 00s 3D Universe Trippy.
May 1 10:16:00 1m 00s Refraction Congrats on submitting.
May 1 10:18:00 2m 00s A Visit to the Gallery Congrats on your 1st LD.
May 1 10:18:00 0s Chehc I like the artwork a lot.
May 1 10:24:00 6m 00s Vectron's Revenge Hypnotic. Good work on the visuals.
May 1 10:27:00 3m 00s Y.A.H.G (G for Game) Good concept, &amp; nice effort for learning a new engine.
May 1 10:29:00 2m 00s Trapped in Minimalism Made me want to play SPAZ. So I played SPAZ &amp; lost like 2 hours of productivity. So, good job.
May 1 10:30:00 1m 00s Minimalist Multiplayer Requires friends.
May 1 10:33:00 3m 00s Vortex Runner Dat aspect ratio. Would have greatly benefitted from a barrel roll feature.
May 1 10:35:00 2m 00s Omitentum A "beginner" or "training" mode that showed a ghost of where you'd warp to would have been nice to get the rhythm down before the brutal punishment of playing the actual game.
May 1 10:39:00 4m 00s Runaway Money Nice little design. Wish I had a friend to play this with.
May 1 10:43:00 4m 00s Starvin Stu's Spud Farm Too bad the theme wasn't "potato", this would have ranked pretty highly. How do you win?
May 1 18:26:00 7h 43m More than bricks Nice melange of the classics. Good work. <br/> <br/>Here's a hint for "RED" in PRISMA: match the two orbs with the same BRIGHT color. Timing is important.
May 1 18:29:00 3m 00s Travel This is minimalism.
May 1 18:30:00 1m 00s The Call Congratulations on both your 1st LD &amp; 1st game deploy. Here's to many more.
May 1 18:33:00 3m 00s Don't Hit The Core I got dizzy playing this, for real. Couldn't figure out how to win/lose. Also please include a link to your scripts otherwise you risk disqualification from the compo.
May 1 18:37:00 4m 00s Sociales Santillana This is really great work for 48 hours. Well done.
May 1 22:20:00 3h 43m PUZZLE CUBE Very lovely style.
May 1 22:23:00 3m 00s Aranami Absolutely gorgeous. Amazing what can be done with an extra 24 hours &amp; a collaborator or two! <br/> <br/>I updated my project page with a hint for RED. Cheers.
May 1 22:27:00 4m 00s Bezier Challenge Wow this is pretty. Is the bezier stuff hand-coded or something available on the Unity store? Either way, great implementation!
May 2 07:25:00 8h 58m 5 Days On 2 Days Off Thank you for introducing me to Steve Hughes. Game's great too.
May 2 07:30:00 5m 00s Orb This deserves to be in an arcade cabinet with a roll switch like Capcom's Forgotten Worlds had. Amazing work.
May 2 07:33:00 3m 00s Neonisation Okay you managed to include a level editor. Full marks just for that.
May 2 07:40:00 7m 00s Squares I guess all those years playing bullet-hells pays off http://imgur.com/KxWl7j0 Nice game!
May 2 07:43:00 3m 00s Quest Great little abstraction of an RPG. Nice transition from overworld to under.
May 2 07:44:00 1m 00s Life! Great mashup here, excellent work for 48 hours.
May 2 07:47:00 3m 00s Left To Right Congrats on submitting &amp; I'm glad you had fun.
May 2 07:47:00 0s Spark Was wondering if this was your 1st LD but checked &amp; saw that you've done a few before so I'm thinking good interpretation of the theme.
May 2 07:49:00 2m 00s SQUARE TRIANGLE CIRCLE Hey, neat concept. Great work, full marks for originality.
May 2 07:53:00 4m 00s Hexagion Interesting concept. Web version seems busted, can't click. Instructions within game or on game page would be helpful.
May 2 07:54:00 1m 00s [PROTO] Desevolv I wonder what this would be like finished.
May 2 07:55:00 1m 00s Farmer Joe Animal Farm Art.
May 2 07:55:00 0s Skyrim Simplified Full marks for humor.
May 2 07:56:00 1m 00s Obnoxious Friend Is this really what being OCD is like? Brutal.
May 2 07:58:00 2m 00s SoO Checked out the video, looks really pretty in motion.
May 2 07:59:00 1m 00s SPector Glad to hear you're improving. Hopefully you finish the next compo with a more complete entry!
May 2 08:00:00 1m 00s Burden Pretty cool graphics. Looking forward to future entries.
May 2 20:43:00 12h 43m SPACEd out Working with an actual musician must be an awesome luxury. Great jam entry.
May 2 20:59:00 16m 00s Chez Angelo Lovely potato. Hit detection was a bit wonky but I go to the "end". Nice reference to your previous King game ;)
May 2 21:00:00 1m 00s Prisma Love the name. Interesting concept.
May 2 21:03:00 3m 00s Antichromatic Ikaruga, the platformer? Nice filter effects.
May 2 21:04:00 1m 00s Seed Excellent game design, with a little more audio variety this will be something great.
May 2 21:05:00 1m 00s Deja vu I'm a sucker for super-clean iso graphics. Really nice tone.
May 2 21:07:00 2m 00s Make Friends Don't Bake Them The jump detection was a bit frustrating, &amp; a meter showing how much time in the shadows was remaining would have been most welcome.
May 2 21:09:00 2m 00s _M_ Red, black, white &amp; I have no idea how to solve the second puzzle. Cool style.
May 2 21:13:00 4m 00s Stijl This was very well done. I considered using a color theory chart as an aide for players in mine, but it was so short &amp; "obvious" that I left it out. Maybe it would have been helpful in yours that relied so much on knowing the mixes. Still, great work &amp; lots of nice color mixing mechanics!
May 2 21:15:00 2m 00s IAO Very unique experience, excellent design. Would like to see this concept expanded.
May 2 21:24:00 9m 00s Platonic Dot Solid The style is this is really great. I think if the avatar had a shadow it would make some of the jumping portions a little less frustrating. Lovely jam.
May 2 21:25:00 1m 00s 50 years There's a nice core concept here. I'm trying to imagine it with graphics &amp; more design, it would be pretty interesting I think.
May 2 21:27:00 2m 00s Minga-Me Really quite a lot of content for 48 hours, good job.
May 2 21:32:00 5m 00s Chroma Nice demonstration of the concept. With some further design this could be a very interesting title. Good work!
May 2 21:34:00 2m 00s Go To Work (a Point and Click game) Oh wow this triggers the nostalgia vibe pretty hard. If you'd used some of the MS Paint patterns it would have been perfect for that. Nice work.
May 2 21:36:00 2m 00s Minimally Run n Gun Where's the rest of the *$%*# blue team? :) Collision detection was kinda wonky but I got the idea.
May 2 21:37:00 1m 00s curves Cool, second spline game I've come across. Really nice design. Congrats on your 1st game!
May 2 21:39:00 2m 00s Less qq, more pew-pew That escalated quickly. Not sure how the shooting mechanism works, maybe if it was a bit more clear it would be less frustrating. Good minimal style.
May 2 21:39:00 0s ppet -- a random tamagotchi permadeath sim Congrats on your 1st LD!
May 2 21:44:00 5m 00s WORDHUNTER Congrats on your 1st LD entry.
May 2 21:45:00 1m 00s Less is More Pretty ambition for an LD. Made me want to play Black Market.
May 2 21:48:00 3m 00s The Mondrian Crash After this LD I think everyone who's rated will be familiar with Mondrian. Nice little bit of design here, couldn't get the swf to load but the download was fine.
May 2 21:52:00 4m 00s The Journey of a Blob Interesting. Grid-based movement &amp; jumping was actually kinda intuitive after a while. Checkpoints before deathtraps please.
May 2 21:54:00 2m 00s Zero Zen Excellent camera control.
May 2 22:00:00 6m 00s Picture Frame Got to level 4 before my brain got tired. Cool mechanic &amp; I can see how easy it would be to design levels for this so excellent use of resources here.
May 3 01:44:00 3h 44m Formless Reliquary My visual memory seems incapable of storing the paths to most of these. I wonder if more clues/indicators would help &amp; make it a little less frustrating. Nice aesthetic.
May 3 06:14:00 4h 30m "" Interesting concept, very difficult in the execution. Also a minor aesthetic nitpick but the vector perfect circles of light might have fit the art style better if they were more aliased. Congrats Shirmung on the 1st LD Jam.
May 3 15:00:00 8h 46m Maximus Minimalist Neat mash-up, could benefit from tuning but good concept.
May 3 23:31:00 8h 31m (R,G,B) Very cool lighting &amp; effects demo. Full points for graphics.
May 5 09:30:00 33h 59m The Cave You left an odd comment on my entry, perhaps you rated a different one? There's no fire in a bar in mine...
May 6 07:27:00 21h 57m Dehoarder I'm a hoarder. I loaded this &amp; was like "what's the problem?" <br/> <br/>Seriously though, great work. You-Schlep. Love it.
May 6 07:31:00 4m 00s Perception Good work on your 1st LD!
May 6 07:31:00 0s RGB If the controller was a bit smoother it would be quite nice. Also a hold shift to run would have made exploring more enjoyable. Overall good concept, needs a bit more explaining to really understand what's going on. Yay for color mixing!
May 6 07:32:00 1m 00s The Vale Very cute, full marks for art.
May 6 07:34:00 2m 00s MiniJump Pleasing graphics, it was impossible to make a really ugly level.
May 6 07:35:00 1m 00s Isocolor This is a promising beginning.
May 6 07:36:00 1m 00s Jump Full points for theme.
May 6 07:38:00 2m 00s Controlled Diet There's a great idea in here. Good use of the theme, gameplay was a bit frustrating for me. If this was a fully developed platformer with these mechanics it would be very interesting.
May 6 07:40:00 2m 00s Music with the sky Congrats on your 2nd LD entry. I seem to lack the musical aptitude to perform well in this...
May 6 07:45:00 5m 00s MOTHBOTS Really pretty, excellent visual design for 48 hours. Entries like these make me kick myself for not spending more time doing speed-rigging.
May 6 07:46:00 1m 00s Escape the Tower I totally would have played this in my GBA days.
May 6 07:50:00 4m 00s WAY. I had absolutely no idea what was going on. The screenshots seem to promise an interesting game, though.
May 6 07:51:00 1m 00s Minimalism shooter Good effort. Not sure if I'd personally submit anything I didn't feel wasn't wasting people's time, so points for bravery.
May 6 07:52:00 1m 00s quadTRI I wish I had a friend.
May 6 07:52:00 0s Bodyguards and Assassins FULL MARKS FOR ANALOG SUBMISSION.
May 6 07:56:00 4m 00s Kill Tower Best name ever. Got stuck on the "fire room". This game is actually a game, great work.
May 6 07:58:00 2m 00s Listmamini Unclear what the objective was.
May 6 07:58:00 0s save the bunnies Congrats on submitting your 1st LD!
May 6 08:00:00 2m 00s Flight Time This is good. Better on touch. Great work.
May 6 08:05:00 5m 00s OggOrbis Excellent game, would love to see it expanded with more reactive audio &amp; effects.
May 6 08:06:00 1m 00s Tidy Runner Congratulations on your 1st LD submission.
May 12 06:38:00 142h 32m Sequence Initiated Interesting concept, could benefit from further development &amp; more player instruction. <br/> <br/>Thanks for the feedback on my entry. I'm clueless about Linux deploy so those comments are helpful for the future. <br/> <br/>As for the player introduction to controls &amp; the confusion over how to change the light colors I'm curious what wasn't clear about the controls introduced on the RED stage? <br/> <br/>When you pick up the red bulb two large arrows appear on the bottom of the screen &amp; the orb before the player lights red. The arrows don't disappear until the player presses up &amp; down, changing the color from the beginning white to red &amp; back again. <br/> <br/>This seems clear to many players. <br/> <br/>If you have any suggestion on how to make this even more apparent to the player, I would welcome it. <br/> <br/>Thanks again.