Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → matthias_zarzecki
Feedback comments for LD23
matthias_zarzecki's games and stats for all events →
| Timestamp | Since previous | Game | matthias_zarzecki's comment |
|---|---|---|---|
| Apr 23 02:06:00 | Wunderworld | Ha, this is great. It's a great sandbox, and I love the blood-effects :). It would be even more awesome if it had a few levels already prepared, so you could jump right in. | |
| Apr 23 02:23:00 | 17m 00s | Mini-Worlds and Monocles | Love the artstyle, it works quite well :). and of course there's nothing better that monocled robots with tophats. |
| Apr 23 09:17:00 | 6h 54m | 1 Seed | The idea of planting stuff is lovely. Space-mechanics gel nicely with that. |
| Apr 23 09:22:00 | 5m 00s | Ethereal Isles | Lovely idea! THis could be wonderfully extended. |
| Apr 23 09:25:00 | 3m 00s | Predicament | Nice little adventure! Gamelay feels quite good. <br/> <br/>As far as I know WolframTunes are usable, but I don't use them as they all sound kinda same-y. |
| Apr 23 09:27:00 | 2m 00s | SUPER SPACE MINER | Nice little puzzler, although it's not immediately clear what you're supposed to do. |
| Apr 23 09:32:00 | 5m 00s | 6 Degrees of Sabotage | Quite interesting and brainy concept! |
| Apr 23 09:37:00 | 5m 00s | Maru | Wonderful minimalistic controls. |
| Apr 23 09:39:00 | 2m 00s | Invasion Of Tiny World | Oh, this is a great idea! |
| Apr 23 09:41:00 | 2m 00s | Bugs | Stealth-mechanics work quite well! |
| Apr 23 09:45:00 | 4m 00s | Tiny World - God Mode Edition | Love the intro. "You Are God", enough said :) |
| Apr 23 09:47:00 | 2m 00s | Defend the Planet | This is great! The destructible terrain makes it quite interesting. |
| Apr 23 09:50:00 | 3m 00s | Tinysasters | Wonderful graphics and idea. It might be a little too complicated to immediately understand, though. Even after 5min I'm not really sure what I'm suppoed to do and how I actually performed. |
| Apr 23 09:51:00 | 1m 00s | Astrosurf | Lovely idea! <br/> <br/>The tutorial on the righ side is a bit problematic though. I went left first, thus missing it completely. |
| Apr 23 09:54:00 | 3m 00s | El Petit Messi | The ball-mechanics are fun. More of it! Jumping and evading isn't as good compared. |
| Apr 23 09:56:00 | 2m 00s | Cereal Killer | *LOL*. Gameplay is really tight and fun. Nice work! |
| Apr 23 10:03:00 | 7m 00s | Merlin, Build Me a Castle | This is lovely! A bit hard to understand though, what with no in-game instructions. It was mostly trial+error. |
| Apr 23 10:08:00 | 5m 00s | Ant Run | Nice work using limited assets! I think perhaps it might be better if the balls were a bit slower, right now they can feel random. |
| Apr 23 10:10:00 | 2m 00s | Small Things | Interesting work! The gravity-feedback is kinda minimal though. You barely notice it. |
| Apr 23 10:14:00 | 4m 00s | Island Defense | Interesting take on RTS- and city-builder-games! Too bad I couldn't figure out how to build stuff. |
| Apr 23 10:16:00 | 2m 00s | Tiny Garden | This has some great potential for procedural gameplay. Nice work! <br/> <br/>The naming-of-things gets quickly repetitive, though. I'd suggest having a name already in place, which would reduce friction dramatically. |
| Apr 23 10:21:00 | 5m 00s | Breakdown on a Tiny World | The arc-firing is fun. |
| Apr 23 10:26:00 | 5m 00s | The Last Colony | Nice take on tower defense! Also, I'm a bit motion-sick now. |
| Apr 23 10:38:00 | 12m 00s | Blob Blob TROUBLE! | That was fun. Also, I had no idea what was going on. |
| Apr 23 10:42:00 | 4m 00s | My First World | Well, this is quite hard :) <br/> <br/>Love the desk-visual/gag. Music is quite eerie, underlining the fact I have no idea what I'm doing. |
| Apr 23 10:52:00 | 10m 00s | Planetship | Nice work! The premise is quite deep, and will take some time to explore. The sound-visualizing is a nice gag. |
| Apr 23 10:58:00 | 6m 00s | Le Petit | Nice idea! .but it is ridiculously hard and punishing. I also like how the terrain-cubes vary in shades. |
| Apr 23 11:02:00 | 4m 00s | BEEFWAR | This is INSANE. NICE WORK |
| Apr 23 11:07:00 | 5m 00s | The Little Glitch | Looks interesting, but the massive mouse-speed is making it impossible to advance meaningfully. |
| Apr 23 11:09:00 | 2m 00s | The Sheep Are Sinking | Lovely idea! I like hte zero-sum-terrain-deformation. |
| Apr 23 11:18:00 | 9m 00s | Dino Wrangler | Jumping from planet to planet is fun, and the music fits beautifully. It's a bit hard, though. |
| Apr 23 11:21:00 | 3m 00s | Colours in the Void | I like the minimalistic health-interface. |
| Apr 23 11:47:00 | 26m 00s | Deliveroid | Interesting idea! The color-scheme is quite nice aswell. <br/> <br/>Alas, I'm afraid everything has to be made by you, even classical music isn't allowed. |
| Apr 23 14:40:00 | 2h 53m | Dr. Nano - tiny surgeon | Fun shooter! But something about "Dr." Nano feels off.... DOES HE EVEN HAVE A MEDICAL LICENSE HUH |
| Apr 23 14:58:00 | 18m 00s | Ok...Now this is akward! | AHAHAHAHA oh god the embarassment. <br/> <br/>Nice work! Love the characters. |
| Apr 23 15:07:00 | 9m 00s | DINO-CAB | Ha, this is great. Love the atmossphere and the music, gameplay feels good to. |
| Apr 23 16:37:00 | 1h 30m | Obsolescence | The atmospshere is beautiful. The monochrome-silhouette-graphics and the piano fit wonderfully together. <br/> <br/>Nice work! |
| Apr 23 16:53:00 | 16m 00s | Lost Oxide | Love the light-mechanics. Gameplay is solid, but the movement feels a bit lightweight. |
| Apr 23 18:15:00 | 1h 22m | A Super Mario Summary | Nice platformer! (...apart from the massive copyright-stuff and borderline rule-skirting.. :P) |
| Apr 23 19:10:00 | 55m 00s | Angle Isle | Aww, this is cute! |
| Apr 24 04:29:00 | 9h 19m | Ayond | Nice work one the colors! It's quite moody, and I like the white-effect. ...that being said, what am I actually doing? Is only moving backwards a feaure or a bug? <br/> <br/>And the quit-button in the web-version is rather useless, don't you think? All it does is make the game unplayable, but still /there/. |
| Apr 24 09:44:00 | 5h 15m | When Worlds Collide | Love the destroy-features, it's fun! <br/> <br/>It could use some easing in though, right now it's not really clear what you can/should do, or even that the mouse-button does things. The skill differ too, while the meteorites are click-targeted, the vaporize is automatically global. |
| Apr 24 13:01:00 | 3h 17m | Memento XII | Lovely atmosphere and puzzles. |
| Apr 24 18:04:00 | 5h 03m | Aether | The combination is brilliant. I couldn't figure out whether shooting ships is influential on the bombardment. |
| Apr 24 18:09:00 | 5m 00s | LittlePlanetBigRocket | Nice gravity-switching-mechanic! The puzzles were a bit trial+error though. |
| Apr 24 18:16:00 | 7m 00s | World runner | Lovely gameplay! This has a lot of potential, but also needs a lot of polish and balancing. Keep up the good work! |
| Apr 24 18:22:00 | 6m 00s | Planet Life | Atmosphere is great, and I like the wario-ware-shuffle between places. I did have some trouble seeing my character though. |
| Apr 24 18:23:00 | 1m 00s | It's a Small World: The F.P.S. | Well, I surely didn't expect this :) |
| Apr 24 18:29:00 | 6m 00s | Phobius | Cool unique mechanic! |
| Apr 24 18:48:00 | 19m 00s | Angstrom | It's a beautiful aesthetic! especially the particle-work. |
| Apr 24 18:56:00 | 8m 00s | These are your Friends | Ha, great idea! |
| Apr 24 19:04:00 | 8m 00s | Life in jar | This is great! Love the graphics, and the mood is nive too. It's quite complex, it might take some time to figure it all out. and is in need of some balancing though. <br/> <br/>Also, I think the premises of both our games are quite similar :P, Go check it out. |
| Apr 24 19:30:00 | 26m 00s | Oh Boy, Oh Boy | This is beautiful. Seriously. Trying to figure out what to do and cultivating a a habitable planet is fun. Nice work! |
| Apr 24 20:19:00 | 49m 00s | Lilac.27 | This is great. Love the graphics, music fits well, gameplay is punchy and fun. <br/> <br/>And the "shoot to start"-gag is brilliant. Nicely done! |
| Apr 24 21:42:00 | 1h 23m | Tiny Trader | Zooming around is fun, and the music is quite fitting. <br/> <br/>That being said, I had no idea what actually happened. Feedback was somewhat difficult to understand. |
| Apr 25 06:30:00 | 8h 48m | Scape | Nice idea! I do feel level 2 should be level 1 though, it's a lot easier to understand than the current level 1. |
| Apr 25 07:35:00 | 1h 05m | The Tiny World of Fiorella | This is awesome!. Gameplay is fun, characters are beautiful and cute, and the music fits /perfectly/. It also really does feel "complete", which is hard to achieve. in LD <br/> <br/>that being said, there a lot of shades of Zelde on display :P <br/> <br/>Nice work! |
| Apr 25 08:06:00 | 31m 00s | c!ph3r | Nice little concept! Graphics and sound are quite fitting. <br/> <br/>..but you HAD to draw a stereotypical misogynist tits-and-ass-pose? |
| Apr 25 08:36:00 | 30m 00s | Trash Sprite | Nice low-fi work! |
| Apr 25 17:07:00 | 8h 31m | Nix | Really nice aesthetic. I like how the navigation feels like in an old text-adventure. |
| Apr 25 17:13:00 | 6m 00s | Recluse | *LOL*, this is brilliant. Graphics are beautiful too, nice work! <br/> <br/>The game restarting was a bit harsh though, esp. since it takes some time to advance. |
| Apr 25 20:18:00 | 3h 05m | A Tiny World | Really like the style of the planetoid, espcially the water (although it probably is quite simple. <br/> <br/>A small Plentoid, eh? As if I have seem something like this before... *cough*my game*cough :P |
| Apr 25 20:24:00 | 6m 00s | Tiny Shogi 48 | Did you just make... Chess? Interesting move. (Ha! That was a chess-metaphor) <br/> <br/>Nice graphics, especially the texture-work. Having both tile-sets be chese doesn't work though, and having them both be symbols-only doesn't either. (Cheese-wedge! Cheese-roll! Cheese-slice! Cheese-with-grape-thing!) |
| Apr 26 05:57:00 | 9h 33m | Pow! Pow! Pow! | Beautiful graphics. Gameplay could be a bit punchier, though. |
| Apr 26 19:03:00 | 13h 06m | Flyspeck | Ha! Fun interactions. Meow indeed. |
| Apr 26 19:49:00 | 46m 00s | Pale Blue Dot | Nice take on tower-defense! It'll take some time to figure out the best way to stay alive as long as possible, although I didn't really understood what the buildings did. |
| Apr 26 19:52:00 | 3m 00s | Stade 2 (Mr.Oizo) | Lovely idea! ...although it is ridiculously difficult and essentially trial+error. Never got very far, always failed at the same spot. |
| Apr 26 19:58:00 | 6m 00s | Tiny World Cardgame | An actualy complex card-game. Impressive :) |
| Apr 28 18:28:00 | 46h 30m | On Another Scale | The web-button links to a screenshot. <br/> <br/>Otherwise, it's an interesting surreal exploration-piece :) |
| Apr 28 18:55:00 | 27m 00s | Tiny Island Adventure | Lovely little jump'n'run! <br/> <br/>But why (WHY) do you have to begin this otherwise brilliant thing with so many clichés? "Spunky Mechanic Girl"? That has an own (massive) TVtropes-page. It's not even necessary to the "story". Slow and boring wall-o-text-intro? I skipped over it without a second glance. Jumpin on the Z-key? We've been over this, german keyboards place this one differently, -> warped and painful hands. |
| Apr 28 18:58:00 | 3m 00s | Combat Cubes | Lovely little adventure! I love the music. quite adventure-y (apart from the vut-off at the end) |
| Apr 28 19:10:00 | 12m 00s | Flight of the Ladybug | Addicting little runner. Nice work! |
| Apr 28 19:26:00 | 16m 00s | The Elves end the Shoemaker | Well, that was stupid. And fun! |
| Apr 28 19:29:00 | 3m 00s | Free Donutia | Love the graphics. It's a quite unique style. |
| Apr 28 21:01:00 | 1h 32m | Trees of Life | Nice work on the tree-gorowing and the boxy terrain! <br/> <br/>So how did you build the planet? Is it multiple random overlapping cubes, as is there a deeper system behind it? |
| Apr 29 06:42:00 | 9h 41m | Cruel space | Ha, lovely. Love the graphics. |
| Apr 29 08:13:00 | 1h 31m | To What a Mountain? | The random texts make this awesome. |
| Apr 29 08:15:00 | 2m 00s | Quarky | Interesting little platformer. (puzzler? Avoidee? Who cares, it's fun). The background-graphic is great. |
| Apr 29 22:54:00 | 14h 39m | Bottled Worlds | Lovely litte platformer! |
| Apr 30 09:01:00 | 10h 07m | Red | Quite lovely graphics. |
| Apr 30 11:37:00 | 2h 36m | Kumiho | Lovely little bullet-hell! The bilingual faux-doubel-translated signs are great. <br/> <br/>Didn'tlike it using the Z-key. Many international keyboard-layouts place this one differently, thus causing painful hand-distortions. <br/> <br/>There are enemies that shoot a continuous stream of projectiles. When first introduced, they are flying away from you at an angle, so I thought they were "crashing" and was thus irritated when I died by the smoke 3 times after that. |
| Apr 30 11:43:00 | 6m 00s | PLANET CONQUERED | Lovely shooter! Does get a bit grindy really fast, though. |
| Apr 30 12:11:00 | 28m 00s | Short Life in a Box | Fun little puzzler! |
| Apr 30 13:21:00 | 1h 10m | Let's Go Moon | Lovely idea! |
| Apr 30 16:26:00 | 3h 05m | Balance | Great idea! Although it doesn't really become apparent what you're supposed to do. |
| Apr 30 16:47:00 | 21m 00s | Tiny World: The Musical: The Game | Oh, this is awesome. I only ever heard fragments of the actualy lyrics, which somehow always were non-sequiturs :D |
| Apr 30 20:37:00 | 3h 50m | Children of DiscoDroid | Well, it has a magical disco-ball. No other game can claim that. |
| Apr 30 20:42:00 | 5m 00s | Hero of Rain | Great health-mechanic. Lovely rain-sounds. |
| Apr 30 20:45:00 | 3m 00s | Unforbidden Planetoid | Nice work on the level and music! Gameplay feels quite punchy aswell. |
| Apr 30 20:49:00 | 4m 00s | Tinyville Confidential | Great idea! |
| Apr 30 20:50:00 | 1m 00s | Tiny Monk | Fun idea! |
| Apr 30 20:55:00 | 5m 00s | Faelanx | Awesome dungeon crawler! And nice to see the smiles are betting better too :) |
| Apr 30 21:00:00 | 5m 00s | Intersection | Great idea! Could use a bit more balancing and clarification, though. |
| Apr 30 21:09:00 | 9m 00s | Archipelago | Neat idea. |
| Apr 30 21:13:00 | 4m 00s | Tiny World Defense | Great idea! |
| Apr 30 21:25:00 | 12m 00s | Kid's Wars | Fun idea! |
| Apr 30 21:31:00 | 6m 00s | Grow | Love the idea! <br/> <br/>Also, it seems we made somewhat similar games :P <br/>http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3880 |
| Apr 30 21:34:00 | 3m 00s | Micro World | Nice take on the avoider-genre! Didn't like the music re-starting, it was a nice track I wanted to hear all the way through. |
| Apr 30 21:36:00 | 2m 00s | It's a tab | Ahahaha this idea is brilliant. |
| Apr 30 21:38:00 | 2m 00s | Nano Spin | Neat mechanic! |
| Apr 30 21:40:00 | 2m 00s | Rob this tiny world! | Nice platformer! |
| Apr 30 21:57:00 | 17m 00s | MoleculeCraft | Nice idea! Too bad it requires pre-existing knowledge to be fully enjoyed. |
| Apr 30 22:02:00 | 5m 00s | Get Tiny! | It's Osmos! <br/> <br/>Still,, nice work. |
| Apr 30 22:35:00 | 33m 00s | Stranded | This is lovely! I much prefer the menu-music over the ingame-music, so I kinda hung out there :) |
| May 1 09:51:00 | 11h 16m | AtmosFeast | Great idea, I really wanted to keep playing :) |
| May 1 13:05:00 | 3h 14m | Tiny God wants a Bigger World | Lovely idea! <br/> <br/>I feel like there's a disconnect between what is happening, what is fun, and what you're supposed to do. <br/> <br/>Caring about the humans, who build stuff, is AWESOME. I wnat to continue playing that game. <br/> <br/>Seeing how your humans are slaughtered by unexplicable monsters that cannot be stopped while you just try to create more land, effectively abusing the humans, is NOT FUN, though. |
| May 1 23:07:00 | 10h 02m | Childhood toys | Neat little plastformer! This has potential, but is in need of some balancing. |
| May 2 09:37:00 | 10h 30m | Tiny Shipping | Great idea! It could use a more balanced introduction, though. Just one ship, e.g. |
| May 2 09:39:00 | 2m 00s | Tiny Shooter | Love the idea of the group-mechanic. |
| May 2 09:41:00 | 2m 00s | Solar Thief | Lovely shooter! |
| May 2 10:05:00 | 24m 00s | In a Lonely Sea of Stars | This is a fun idea, but unbalanced and buggy as hell. Iron out the kinks, and it'd be AWESOME. <br/> <br/>Drop the intro. I don't care you're a global space-harvesting-company, nor does it have any impact on the game whatsoever. The tutorial bugs out at the "press this button now"-stage" if you have done anything at all before that. Zooming out first to see the sun is redundant. (this could be a chance to have a sort-of auto-zoom-out combined with an intro, if you really want to have an intro, that is). <br/> <br/>The second buildings "range" stays the same in all zoom-heights. When placed from very high it isn't placed at the drop-point but somewhere around it. <br/> <br/>The 2nd building shouldn't even be placeable, seeing as doing so early will dead-end the game. |
| May 2 10:17:00 | 12m 00s | Pixel Wars | Love the tunneling-mechanic. Feels very worms-y. |
| May 2 10:51:00 | 34m 00s | Milunar | Neat shadow-gag. Gameplay is punchy too. |
| May 2 15:22:00 | 4h 31m | OSC: Dawn | Ha, this is great. |
| May 2 15:24:00 | 2m 00s | Cocoloco | Nice idea and lovely presentation. What's the tune called? It eludes my mind. |
| May 2 15:26:00 | 2m 00s | Alien Punch! | I have no idea what happened, but it was /awesome/. |
| May 2 20:14:00 | 4h 48m | Atom Planet | Aww, this is lovely! Gameplay feels punchy, and the music fits beautifully. Droping down is a bit trial+error though, I plummeted down 6 times before hitting it again. |
| May 2 20:17:00 | 3m 00s | Jetpack Pixel | Nice work! The comments make this awesome :) |
| May 2 20:21:00 | 4m 00s | Puny World | Nice work on the planet! |
| May 2 20:28:00 | 7m 00s | Tiny Drop | Lovely character-work! The cube is great. |
| May 3 09:48:00 | 13h 20m | Nook | This is great! The mechanics are unique and interesting, and sound & graphics work beautifully together. |
| May 3 09:49:00 | 1m 00s | Materia | Nice puzzler! I like the minimalistic approach. |
| May 3 09:51:00 | 2m 00s | Itty Bitty Dimension Warp | It's amazing how much the text improves this! Nice work on the gameplay too. |
| May 3 17:48:00 | 7h 57m | Pogo Planet | Lovely idea! the environment is quite beautiful, and this could be greatly imporved by some sort of music-system. |
| May 3 21:54:00 | 4h 06m | 0x17's-TinyWorld | The overworld felt great. The forced wall-jumping and the small-corrdiors made advancing completely arbitrary, though. |
| May 3 21:57:00 | 3m 00s | Cows and Stuff | Let's see... it has an intro I did not understand at all, featuring science-cows. It has a bovine protagonist. A harmonica-soundtrack. And most importantly, an announcer who yells every single banal action. <br/> <br/>That, good Sir, is brilliant. Nice work. |
| May 3 21:59:00 | 2m 00s | Green War on Earth | Nice work! It felt quite polished and complete, although the level-design & checkpoint-placement could use a little work. |
| May 3 22:25:00 | 26m 00s | The Grasshopper's Fist | Interesting idea! I'm not sure it makes for good puzzles though, as it basically boils down to "shoot obstacle" |
| May 3 22:35:00 | 10m 00s | Trucking the Universe | Oh, this is great. One-button-controls work quite well and funnily. I kinda went off in the wrong direction for some time. |
| May 4 07:23:00 | 8h 48m | Terra Bellum | Ha, cool idea. The forced multiplayer/registration does make this harder to enjoy, though. |
| May 4 17:24:00 | 10h 01m | Rambros | This. Was. AWSOME <br/> <br/>The entire aethetic is brilliant. Gameplay feels punchy, and I like the sorta-non-linearity of the levels. <br/> <br/>Checkpointing was a bit harsh, though. |
| May 4 19:45:00 | 2h 21m | Inside My Radio | Oh my god this is amazing. The entire idea, executing and asthetics are brilliant. It also feels much more complete than Your Last game Starring Roberto TnT (forgot the name) |
| May 5 09:48:00 | 14h 03m | The Lair | Solid work. Movement could use a little bit mroe tweaking, though. |
| May 5 14:54:00 | 5h 06m | ARACHNID | Nice idea! I like how the game scales up and gets prgoressively more complex. |
| May 5 17:00:00 | 2h 06m | Adler's Planet | Solid work! With a bit more polish this could be quite interesting. <br/> <br/>Unfortunately in the compo you have to make everything yourself, using music by Kevin MacLeod isn't allowed (perfectly reasonable in the Jam, though) |
| May 6 10:31:00 | 17h 31m | Spaceship Planet Merge | Nice idea! But in need of some polish. |
| May 6 10:47:00 | 16m 00s | subAtomic | Ha, I loved it. <br/> <br/>This has so many shades of South Park. Not only the dialogue, but also the two-frame speak-animation, which feels like the canadian characters. <br/> <br/>Props on the dialogue, music and mood. This also had the first intro I didn't want to skip immediately. |
| May 6 11:00:00 | 13m 00s | Millinaut | Nice idea! Love the music and gameplay. |
| May 6 11:04:00 | 4m 00s | Voyageur | Nice atmosphere! |
| May 6 11:14:00 | 10m 00s | Tiny World | Ha, nice game! |
| May 6 12:01:00 | 47m 00s | Destroy the Alien Planet | Nice basis for a platformer! Sadly, it's a wee bit short. |
| May 6 12:07:00 | 6m 00s | Single Cycles | Ha! Lovely. |
| May 6 12:16:00 | 9m 00s | My Little Dungeon | This is great! Building a dungeon and watching your "hero" go through is really satisfying. Nice work! <br/> <br/>You do get stuck quite often, though. |
| May 6 15:54:00 | 3h 38m | Walker | Lovely scenario! <br/> <br/>The first 5 mins of the gameplay were pretty much random deaths for me as I tried to figure out the controls and the rules, there is a lot of room for balancing. |
| May 6 19:43:00 | 3h 49m | Tiny Space | I tunneled through the planet. Nice basis! |
| May 6 19:50:00 | 7m 00s | Game With a Fantastic Title | This is great! Jumping around is quite fun, graphics are lovely, and the music-thing is brilliant. <br/> <br/>Movement does feel a little wobbly, though. |
| May 6 19:54:00 | 4m 00s | Catamari Meowacy | OH GOD THE FACE <br/> <br/>Lovely platformer! Has a lot of potential. Respawning was kinda weird, as you destroyed the projectiles, and could just attrition your way through. |
| May 6 19:55:00 | 1m 00s | Five by Five | Ha, great puzzle. |
| May 7 18:03:00 | 22h 08m | The Tiny Gryphalope | Lovely work! <br/> <br/>I love the character, it's quite cute. Sound and the rest work quite well together. This has a lot of potential, and could be great with |
| May 7 18:08:00 | 5m 00s | Curse Of Grimwood | It's a RPG extrrrrravaganza! <br/> <br/>Nice work. It's fun and moody, and could be xtended beautifully. |
| May 7 18:15:00 | 7m 00s | ONLY US | Moody wor. You can really feel the isolation, and building stuff fits perfectly to that. |
| May 7 19:57:00 | 1h 42m | Alien Comets | Lovelely! the music fits quite well. |
| May 7 19:59:00 | 2m 00s | Dr. Biology's Educational Game | This idea is awesome. |
| May 7 20:02:00 | 3m 00s | Gravity Force 3 | Nice idea and execution! |
| May 8 08:52:00 | 12h 50m | Little Locations | Love the level-progression-gag, makes player-death more meaningful. |
| May 8 08:56:00 | 4m 00s | Battle of the Planets | Lovely idea! although it does take some time to figure out what to do. |
| May 8 19:12:00 | 10h 16m | Buggy, Tank and Missile Launcher!!! | Nice idea! Optics are pretty impressive too. Could use a bit tweaking in the gameplay-department. |
| May 9 08:54:00 | 13h 42m | Interstellar Moai Ranger | Lovely presentation! Music and graphics are beautiful. <br/> <br/>Gameplay lacks a bit punch and could use some tweaking, though. Also, you can't tell in the menu which button is actually selected. They both always are a different color. |
| May 9 12:05:00 | 3h 11m | Little Knight's Tiny World | Lovely work! |
| May 9 12:19:00 | 14m 00s | gravity | Impressive! <br/> <br/>Love the music-game-touch and the idea that you can't just shoot everything on sight. Nice work! |
| May 9 12:29:00 | 10m 00s | Lililput | Nice work! <br/> <br/>Love the idea of typing "slightly wrong" words. The Bach-remix works quite nice aswell. |
| May 9 18:24:00 | 5h 55m | Molecules | Nice idea and execution! Loved the funk in the background, oddly fitting. |
| May 9 23:02:00 | 4h 38m | 70 seconds left | Fun litttle Cthulu-simulator! |
| May 9 23:08:00 | 6m 00s | Cracked | This is a great puzzle-idea. Also, using hexes makes it a lot more interesting :) <br/> <br/>Nice work on the level-design. The concepts are well-explained, an the levels ramp up (mostly) nicely in complexity. Level 3 is a jump in difficulty, though. <br/> <br/>Sadly, the soundtrack, though technically alright, does not fit AT ALL. <br/> <br/>Still, nice work! |
| May 10 07:38:00 | 8h 30m | Tiny Journey | Lovely aesthetic! Goes great with the story. |
| May 10 18:27:00 | 10h 49m | Tiny Maze Speedrun | "Easy", yeah right :P |
| May 10 18:39:00 | 12m 00s | Tiny Infection | Most positively dyson-ish! ..or was that Euphloric? |
| May 11 10:31:00 | 15h 52m | Tiny Cubic Maze World | Love the rotating-gag :) |
| May 11 13:13:00 | 2h 42m | I Will Burn The Earth Down For You | Nice use of few assets! |
| May 11 13:23:00 | 10m 00s | The Island | That was fun! Music was cool too, although on paper it doesn't fit at all. |
| May 11 13:30:00 | 7m 00s | Polarity | Awesome mechanic! |
| May 11 20:36:00 | 7h 06m | Michael is Myopic | Ha, awesome idea. |
| May 11 20:53:00 | 17m 00s | Surrounded by Snails | The boss-introduction was great :) |
| May 12 09:37:00 | 12h 44m | Tinytanic | Most impressive. Love the artstyle and audio. <br/> <br/>The buttons are horrible, though. I didn't see them for 1 min, while I hammered the keyboard trying to get my chracter to move. |
| May 12 09:42:00 | 5m 00s | Beyond | Lovely graphics" <br/> <br/>But even as "explorative" game this need some balancing. I often couldn't make out the polygons of the terrain, wondering how it actually looked. The majority of angles were un-scaleable, making me use bunny-hopping, which felt like I was exploiting a bug. And the bridge-parts feel strangely out of scale. |
| May 12 11:06:00 | 1h 24m | Gravity Sucks [WEB] | The game is fun - Nice work! <br/> <br/>The ads are some of the most horrible and obnoxious I've ever encountered - What the hell were you thinking?! |
| May 12 16:22:00 | 5h 16m | Castaways | Ha, it does the "flak-shield"-feeling /completely right/. Nice work on that part! |
| May 12 16:49:00 | 27m 00s | Stellar Nurse | This is absolutely lovely. Nice work! |
| May 12 19:39:00 | 2h 50m | Jack | Well of course there's a spaceship. Why, you ask? WELL WHY NOT |
| May 12 19:49:00 | 10m 00s | Tiny World Defense Force | Nice game! Feels quite polished too. <br/> <br/>What doesn't work is that after an asteroid has been pushed out of the level it still can hit the planet, which feels arbitrary. |
| May 13 00:22:00 | 4h 33m | Ancestor's Sword | impressive. Love the mechanic, and definitely want to keep playing it. Nice work! |
| May 13 08:33:00 | 8h 11m | Lost In Her Eye | Well, that was creepy. nice idea! <br/> <br/>(btw, compo-games need their source uploaded) |
| May 13 08:39:00 | 6m 00s | Pluto's Revenge | Ha, lovely gag! |
| May 13 08:53:00 | 14m 00s | This Planet Ain't Big Enough For The Both Of Us | It would've been even more brilliant if the tutorial-screen would rhyme :P |