laufman 2012-04-23 02:02
This is insanely cool! Well done!
Foon → Ludum Dare Explorer → LD23 → gravity
By remi_b
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 22 | 3.90 | ||
| Coolness | 2 | 88 | ||
| Overall | 30 | 3.94 | ||
| Graphics | 34 | 4.17 | ||
| Innovation | 41 | 3.97 | ||
| Fun | 59 | 3.64 | ||
| Mood | 73 | 3.49 | ||
| Theme | 133 | 3.61 | ||
| Humor | 369 | 2.33 |
This is insanely cool! Well done!
I'm impressed, this is a gem. I can't decided what is more brilliant the way the music is created or that the shot down blocks weight you down.
Seriously, amazing! Music is clever, and the simple, yet genious mechanics works well!
I likes it
Great game!
WOW! THIS IS SO GREAT! So much clever ideas in there! pushing corpses is awesome ^^
A very solid tiny game!
Took a little while for the web player to load, but it was definitely worth it.
This is like...like something that's really awesome, that you immediately want more of...that you could just watch except doing it is so much better...
Hmm, I can't think of anything.
Great job. Superlative.
Nice game idea. I love what you did with the audio making the shoots and enemies make the music.
Awesome!. The idea of use musical notes for shoots, the weight of enemy corpses, the graphics... I love your game! XD
Awesome game ! Very nice idea, great realisation !
supercool graphics and nice lighting! The collisions were a lil choppy but overall luved it :) has gr8 potential.
I was able to get 39. Creative but hard!
Great little game. Basic graphics but they have a good style that makes your game stand out. The concept works well, it would be cool to see it with different game modes etc. A simple game but with a brilliant execution !
I loved the concept. Intuitive & fun gameplay, great graphics.. congrats!
Nice concept. Good feel of the theme. Little bit too hard. And I liked graphics so much that added them to my "inspirations" scrapbook.
Sounds are a bit agressive after some time, but management of weight + shooting makes it really fun. Difficulty allows short game sessions which is enjoyable in this kind of "brain stressing" game .
Graphics are simple but pretty, game runs well.
Good job here =)
Thank you everyone for the comments! I didn't have the time to mix and spatialize the sound before the deadline: sorry for your ears!!
I will certainly improve that, add visual feedback (particles effects) and a difficulty progression when I'll have more time! (for an "enhanced" edition after the rating :D)
Simple but clever. Very nice job.
Great game! I really like the music created by the shooting the boxes!
The unique mix of music and gravity is fantastic!
very very hard but utterly impressive and perfectly done
graphics/concept/audio , everything is brilliant
congratulations
Loved playing this.
Very beautiful game! The audio is of course fantastic, and the visuals are very pretty! My best score was 29.
Great game!
Fuu... Great IDEA!!!
I believe it's the funniest game so far!
Maybe a progressive difficulty system, so you can last a bit more? :)
Very good! The graphics and procedural music are definitely the highlight here, and I liked the mechanics idea, although as other have said, it is really a bit too difficult in the beginning. But it's 48 hours man, balancing is a luxury. hahaha
Great job! :)
109!
Really nice, the only thing left to find is a good reason to look at something but the platform, as you can last quite a bit by just focusing on the cleaning without taking too much care of the shooting.
Can be a great idea for an android/ios game !
Nice concept!!!! I love it
Great sound and interesting gameplay.
Like other people have said, it is a bit too hard. Maybe it could be cool to introduce powerups to assist the player
A bit short but I love the sound and the way you interact :)
Impressive! The gameplay is unexpected, really original. I can easily see this becoming a full game (mobile or not), with some diversity in weapons (like a fuse that explodes in the air and blows the cubes away ^^)... Great job, félicitations ! :)
Excellent entry! Loved it all around.
Loved it! very origional idea, amazing graphics and a interesting filter that makes the graphics look red on one side and blue on the other.
Only thing to improve on would be the difficuly, and progression, as right now I feel it gets really hard from the start.
Very nice entry! I like both the idea and execution very much.
Haha, I like the simplicity, again! I like how you have used weight as a mechanic, and the physics to drive it.
Loved the sound effects and the graphical style of the game. Feels very polished.
I like to see games that try to add some musicality to their sound effects! Also liking the lighting/effects.
great use of shaders !
Hah this is awesome! By time I realized the cubes also weigh down your world (didn't read the description) it was ALMOST too late! Perfect. The generative music was very good too. Great use of physics.
This entry is very strong! It fits the theme well and is quite a unique game design. It's also very polished too! It's quite hard, but the short game rounds lead to a 'one more go' feel :D Top entry!
So cool and addictive. My score was 95. Great Job!
Excellent twist :) Execution is absolutely perfect and everything work just fine!
Some variations in enemy waves would be great, but it could be a later addition!
Good job!
This game is very cool!
Impressive!
Love the music-game-touch and the idea that you can't just shoot everything on sight. Nice work!
Very nice visuals and audio.
It's hard to know where to begin. I think it's a little masterpiece. I sure as hell want to sink in a lot of time to master it.
The balance of the mechanics is really good, the effect that shooting has on your own death is a genius touch. The feel of the game is completely nailed, it looks fantastic, plays brilliantly, etc. etc.
I don't think I have anything to suggest, except make the game over (when the red blocks touch the ground) a bit more interesting. I think that the little island disappearing is a little disappointing in comparison with how awesome everything else is. Maybe something else could happen to be more in sync with the core ideas. It's not really a flaw, I'm just trying to think of something to contribute to this amazing game.
Congratulations.
very unique