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| Timestamp | Since previous | Game | Martin Bousquet's comment | |
|---|---|---|---|---|
| Oct 1 23:35:32 | Troglo | ♥ 3 | I finished it and died only 2 times, it was fun! The animations are good. | |
| Oct 2 12:23:58 | 12h 48m | Clearing space | ♥ 1 | That's a cool puzzle concept although it quickly becomes artificially hard very fast. I'll review it once the ratings are open! |
| Oct 2 21:57:37 | 9h 33m | Limited Space | ♥ 3 | Cool concept. I finished it after a few attempts, I managed to clear the last level without taking the last pill ;) A few remarks: - you shouldn't restart the music each time you lose a life, it's a little annoying - inertia of the character is not very interesting, the last level is really hard because of this and it's not fair - sometimes I felt the space key was not working, maybe because I pressed just before taking a pill or just after falling off a cliff but anyway something is not good with the controls (check out 'coyote time' if you don't know what I mean) - btw space is a terrible key for jumping because it's the leastprecise key! update: I'm dump and didn't understand that the theme was literally 'limited number of spaces', I've updated my ratings. |
| Oct 2 22:13:10 | 15m 33s | Unlimited space | ♥ 2 | It was very confusing at first even though I had read the description. Maybe you should have shown the inventory and goal at any time in the hud instead of having the player to press 1, because a) it's annoying b) you are missing the fake dialogs that seem fun. Oh also having Y pointing down is confusing. Still I finished it, I retired! |
| Oct 2 22:20:15 | 7m 05s | Island Mushroom Rescue | ♥ 1 | Finished it really quickly, it was fun and simple. Sometimes it was hard to place mushrooms, you don't understand why it's red. edit: also green mushrooms should have been actual houses, it would have made more sense :) |
| Oct 2 22:40:30 | 20m 15s | Spaced out | ♥ 1 | Concept is ok, but the game is not really fair. Hitting a wall target should give way more than just 1 space bar, enemies are too hard to evade so you spend most of the time rotating and then carefully launching one bullet and wait for it to disappear. I think it would have been better with classic controls (arrows to move, space to shoot) and it would have fit the theme the same way. Still I did a highscore of 15000! |
| Oct 2 22:53:08 | 12m 38s | Limited Spacebar | ♥ 2 | It's cool that you made an intro screen with the controls and that you let the player decides when he wants to start, few compos do that. The game is fun but it's a little simple and has a few issues (e.g. choosing a powerup need to be done with the mouse and the action immediately starts, there should have a been a small timer; I have to reload the page each time I get a game over because the powerup screen interferes with the retry screen, and so on). My highscore was 83000. |
| Oct 2 23:03:57 | 10m 49s | Bouncing Boxes | ♥ 1 | The game is really cool and fits the thme nicely!! I survived 91 seconds. I like the fact that it starts as 'the big box must dodge the red dots' and then the more advance it gets, the more you literally 'cut corners' :) Also the art style is good. |
| Oct 2 23:09:10 | 5m 13s | Wedding Planner | ♥ 1 | Cool music, nice concept. |
| Oct 2 23:18:45 | 9m 35s | Spaceport | ♥ 1 | The game has depths, it's not as easy as it seems! I tried different approaches but in the end the only thing that would work well was that there's no clear rule :) I managed to save 19 ships, don't know it that's a lot. |
| Oct 2 23:47:32 | 28m 47s | Briefcase Bandit | ♥ 1 | Hard to understand at first but once you get it, it's really cool! I didn't finish it, I got stuck at the level where the treasure is up there, I only had 1 big bomb. It's one of the best game I've played so far! |
| Oct 3 00:00:07 | 12m 35s | Profits in Proportion | ♥ 1 | The concept if very original, and fun. I'm not an artist though :( My only regret is that it seems the reference pixel art is not made by a human that carefully chose the colors, it makes the whole a little sloppy. |
| Oct 3 00:15:04 | 14m 57s | Wings over Bagel Bay | ♥ 2 | Hard to understand, I only got good after my first game over. Doesn't really fit the them despite what you say :) |
| Oct 3 10:49:44 | 10h 34m | Greasy Justice | ♥ 1 | This is so hard to understand... And it's frustrating because it feels the game could be really fun, but unfortunately it's barely playable. |
| Oct 3 11:07:22 | 17m 38s | The Day Befor The End | ♥ 0 | What the hell is happening with my GPU, it stays at 100% capacity for a pixel art game :/ |
| Oct 3 11:09:20 | 1m 58s | Ultimate Wall Dropper | ♥ 0 | Unfortunately I'm not on Linux :/ |
| Oct 3 11:31:38 | 22m 18s | BLOCKO 2000 DELUX MEGA PULSAR BIG THING XTREME..! .. Maybe not.. .. . | ♥ 1 | Super clean game with good puzzle design! My only regret is that there's no Undo, but apart from that it's flawless :) |
| Oct 3 11:38:41 | 7m 03s | The Lost Probe | ♥ 1 | Yeah 2nd stage was too hard of a sudden, I can't go past that :( |
| Oct 3 11:50:31 | 11m 50s | Space Ltd. | ♥ 3 | I want more levels! |
| Oct 3 11:56:08 | 5m 37s | Toxic Trap! | ♥ 3 | Your exe file contains the Bearfoos trojan. |
| Oct 3 12:28:06 | 31m 58s | Yarn | ♥ 0 | Very cool music and general mood! If I may have a suggestion, the controls need some rework because it's hard to navigate between moving the player and moving the box: first make the jump button on W or up, and if the player presses that button in box move mode, he should automatically switch to player mode and jump. |
| Oct 3 12:45:14 | 17m 08s | how you use it | ♥ 1 | Pretty fun, was not expecting a d*** measuring contest ;) |
| Oct 4 11:12:13 | 22h 26m | Zombies In The Hall | ♥ 1 | The song is pretty chill considering there are literally zombies in the hall... Fun game! One remark, please add the arrows as well as WASD for moving the player, many people prefer using those keys. |
| Oct 4 11:22:00 | 9m 47s | P0G0 | ♥ 0 | It's nice that your initial velocity depends on the platform you'on. The controls are a little floart though, I would have expected a progressive jump (when you release the jump button, the velocity of your player is reduced so you can jump at different hzights). |
| Oct 4 11:28:59 | 6m 59s | Light up the Room | ♥ 1 | Your itch.io page has apparently been quarantined sorry... |
| Oct 4 11:34:04 | 5m 05s | Galaxy in a Box | ♥ 1 | 130 pts in 84s :) |
| Oct 4 11:43:49 | 9m 45s | Jurassic escape | ♥ 1 | There's not much to it, but for a first game it's nice. It's a little too simple and repetitive, and once you understand that it's same pattern of dinosaurs it gets even more simple (I scored 26605), maybe you should have created different patterns, spawn biggers dinosaurs, on spawn fast/slow ones, and so on. Good job. |
| Oct 4 12:13:46 | 29m 57s | Squasher | ♥ 1 | Too bad there's no highscore and the game closes directly when losing, it doesn't encourage to keep playing and get better. |
| Oct 4 12:23:34 | 9m 48s | Gnome In The Abyss | ♥ 1 | Cool idea but it's very frustrating. I die a lot and I don't want to see the intro screen each time, just let restart quickly, and don't restart the music! Also it's a strange choice of keys, not very practical. Apart from that, it's fun and the art style is very good. |
| Oct 4 18:11:11 | 5h 47m | Pandalele | ♥ 1 | Well that was cute. |
| Oct 4 18:29:05 | 17m 54s | CAVE | ♥ 0 | Nice graphics, not too difficult but still challenging, controls are a little awkward but it's fine. I don't see how it fits the theme though? |
| Oct 4 18:41:05 | 12m 00s | Yes | ♥ 0 | A multiplayer game that needs an emulator to run... You don't expect a lot of reviews, do you? Well I installed it and tried it (alone), the game was so fast I don't know if it's a bug or not but it was unplayable. Graphics are nice at least... |
| Oct 4 18:54:13 | 13m 08s | Snake Snake Boom | ♥ 1 | It's a fun twist on the snake game but it's a little frustrating because rocks may spawn in front of your face and it's not fair and because the controls are not great (I'm not sure but sometimes I felt like some inputs were not taken into account). Good visuals, sound effect are ok. |
| Oct 4 19:56:17 | 1h 02m | Space Stitcher | ♥ 1 | Well I got stuck on the first level just figuring out the controls... Then I found the solution to level 2 (at least the first step) by accident and even after taking a look at your solution I'm not sure what's going on. Your concept is good and could make a great puzzle game but as the other said, it's impossible to understand without a proper introduction. I salute the effort though, it must have been hell to program :) |
| Oct 4 20:32:42 | 36m 25s | Force Field Sokoban | ♥ 1 | Good puzzle design! One suggestion: when you move against a wall, it should not count as a turn because you know the next thing you have to do is pressing 'undo' - btw having undo on the Z key and restart on the R would have been a plus. |
| Oct 4 20:46:21 | 13m 39s | Doubling ground crew | ♥ 1 | Killed the old crew, crushed their skull with my foot :) |
| Oct 4 21:01:48 | 15m 27s | Micromachines | ♥ 1 | Best game so far |
| Oct 4 21:23:36 | 21m 48s | Age of TinyVillage | ♥ 1 | Really cool, really polished, I like it! The biggest issue however is that when telling a worker to go to a place, he will automatically enter any factory on the way, and that's how I lost my first two games because I just could't get any worker on a stone mine... Apart from that it's flawless :) |
| Oct 5 12:02:33 | 14h 38m | Dimensional Grove: The Rotational Odyssey | ♥ 1 | It was not clear what to do at first, it took a few minutes to understand, but once I did it was fun to play, and quite easy. Nice concept! Doesn't really fit the theme though. |
| Oct 5 12:08:51 | 6m 18s | Limit at Infinity | ♥ 0 | Unfortunately I get this error when I try to run the game. Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers) I tried reloading a few times and it's either that or an infinite loading screen. |
| Oct 5 12:16:27 | 7m 36s | SDS: Space Delivery Service | ♥ 1 | What's up with my GPU going 100% |
| Oct 5 15:23:32 | 3h 07m | PSI | ♥ 1 | Hard to play, I died twice in the second level and I don't really know why. The idea is interesting, but the gameplay is too floaty. |
| Oct 5 15:41:50 | 18m 18s | Norton | ♥ 2 | Great mood, great visuals, great music! |
| Oct 6 14:18:34 | 22h 36m | Tabletrack Turbulence | ♥ 1 | my familyyyyyyyyyyyyyyyyyyyy |
| Oct 6 22:58:09 | 8h 39m | Astrolabing the Arctic | ♥ 0 | Chill concept, quite soothing. |
| Oct 6 23:18:15 | 20m 06s | Station Defender | ♥ 1 | Super fun and the limited space mechanism is a good concept. |
| Oct 6 23:31:55 | 13m 40s | Kill Circles | ♥ 1 | Well it started really slow, then it got interesting and really fun, then it turned into something else... I killed so many circles the reality itself started to shake, clusters of galaxies started to form, my ship was shaking at the center, images and colors started for form and then... No sound, nothing, just peace. 5/5 |
| Oct 6 23:42:09 | 10m 14s | The thing follows your pointer | ♥ 1 | This is a super cool concept, but it's hard to play with the mouse, why not having movements with the arrow keys? It would have been better. It's pretty challenging until you realize that every time you die it's because you took much risks, and staying in the center is the best strategy. |
| Oct 6 23:56:27 | 14m 18s | Limitris | ♥ 1 | The concept is good, I like that you quickly learn how to imprison or kill enemies with your blocks, but you also learn how to undo your actions. Good work. |
| Oct 7 14:05:48 | 14h 09m | Depths of Eonar | ♥ 1 | The art is amazing and the mood is perfect, it really made me want to beat the game. Unfortunately it's very hard in an unfair way, especially since there's no gamepad controls and the game doesn't have any checkpoints. I arrived to the snake boss twice but he beat me in just a few seconds, and I didn't want to continue. I think you could have improved the game way much by not putting death traps everywhere (or by making them more obvious by zomming out for instance), adding potions in every dead end and having a boss that is less agressive. Apart from that it's really good and I can't believe you made it in just 2 days! Excellent job. |
| Oct 8 13:45:05 | 23h 39m | OneSocket | ♥ 1 | I was really confused at first, did not see that there was a tutorial. After that, I still didn't understand what to do and died unexpectedly... Concept is interesting but it's hard to navigate and use interact with the things, still nice job. |
| Oct 8 13:54:43 | 9m 38s | SHARK MOCKER | ♥ 0 | Very simple and short. Once you understand the concept it quite easy to master, but it's still fun, nice job. |
| Oct 8 14:11:31 | 16m 48s | Purple Pop | ♥ 1 | It's a really cool game, 5/5, had plenty of fun (scored 9461)! And the music is great. One remark though, I think game over should not be triggered as long as you have colony resources, if you have no more purple pop, it should just stop the counter and let you place a new colony anywhere. |
| Oct 8 15:53:43 | 1h 42m | KosmoPod | ♥ 1 | Super nice concept and it nicely fits the theme. The puzzles are not great but are still interesting. Still I felt I finished some of them without doing the intended solution... Good work anyway! |
| Oct 8 16:11:52 | 18m 09s | Ishmael | ♥ 1 | Played it with some issues in firefox, the game lags so much after 5mn of gameplay that it's hard to aim the whales. Cool concept though. |
| Oct 9 10:38:27 | 18h 26m | Fit | ♥ 0 | Super cool concept, changing the pin number is interesting, it adds challenge. |
| Oct 9 17:32:57 | 6h 54m | Blockhead | ♥ 1 | Ok this is a super cool twist on the classic tetris game but this is waaaaaay to hard. I couldn't finish with a positive score even after my 4th try. The problem is that you spend most time trying to put blocks in a certain place and failing, then getting stuck. If you had made a character that could fly it would have been more interesting. Also the character should have been 1 tile tall, not 2. Still a fun game, nice job! |
| Oct 10 22:06:43 | 28h 33m | Indcosmus | ♥ 1 | I didn't finished it because I was too frustrated by the yellow enemies, but this is a really solid entry and still had a lot of fun. The graphics are good, very clean and fits nicely to the mood as well as the music. The level design is ok, but levels are at least twice as big as what they should be, make more compact levels! The gameplay is good (jumping feels great), but as I was saying it's frustrating because one mistake and you die. The yellow thingy are bad because they are hard to avoid and can't really be killed, they should have had only 1-2 hp. Not sure how it fits the theme but it was a nice little platforming game. Good job edit: also the sprites are incorrectly rendered, you can see pixels from the upper sprite in some animations, in the tiles and even in the background, it didn't bother me a lot but it could have been more polished. |
| Oct 10 22:22:11 | 15m 28s | Time Labyrinth | ♥ 1 | Really fun, it's a good idea to show the enemy health with colors because you know instantly which ones to target at first and whether you have to avoid them. Gameplay is a little rigid in my opinion, but still nice job. |
| Oct 13 15:50:20 | 65h 28m | Clear the space | ♥ 1 | It's hard to switch between modes, especially since icons are displayed in a wheel so you don't intuitively know what number is what mode, I had time figuring out what to do. The mechanics are interesting but once you understand, it's really easy and there's no challange (maybe I didn't go far enough though, I only cleaned 3-4 rooms). Nice job still. |
| Oct 18 11:10:56 | 115h 20m | Vault Rush | ♥ 0 | the game looks cool but unfortunately the zip link is broken so I can't play it... Please fix this! |
| Oct 18 11:12:19 | 1m 23s | Norman the Nimby (Limited Space) | ♥ 0 | No links :( |
| Oct 18 11:18:07 | 5m 48s | We Can Haul It | ♥ 0 | Why is this game taking 100% GPU and 50% CPU :( Apart from that it's ok, the graphics are simple and nice. |
| Oct 18 15:41:37 | 4h 23m | Trashy Space Dice | ♥ 0 | I really don't see the point in having janky physics, it's more annoying than anything else. Apart from that, it's a really solid entry, the game is fun even though a little simple. It could be the start of a real game! Nice job. |
| Oct 20 13:32:48 | 45h 51m | Cold space | ♥ 0 | It's a little hard to play, but I see the effort, nice job. By the way, you still have 8 hours to test other people games to receive ratings because right now you don't have enough ratings to get a score! |