FoonLudum Dare ExplorerLD54 → Time Labyrinth

Time Labyrinth

By levidsmith

View on ldjam.com

CategoryRankScoreCount
Overall3143.0221
Fun2923.0020
Innovation3312.6320
Theme3532.0721
Graphics3152.7821
Audio2302.9421
Humor2382.2118
Mood2922.8020

Comments

jcmonkey 2023-10-02 22:12

the sword swings felt a bit slow. you definitly noticed this in the second level.

lincolnsalles 2023-10-07 05:39

I played in html5 but the screen is limited to a section with sidebars. Crops a part of the screen. I played it anyway so I didn't have to download it. Space is really limited. It's all very simple, but playable.

ferellia 2023-10-07 05:44

Very retro LoZ arcade vibes.

Core mechanic is solid, I like it. I would have liked to see some levels with a mix of the enemy types? Not sure if there weren't any or if I just RNGed into not seeing them. I also think that from a balance perspective, the crystal enemies are disproportionately more costly to deal with. They're not more difficult but it takes a lot more time to clear all their orbs than to defeat the other enemies.

There might be some wonki-ness with the sword hitbox? I couldn't exactly tell but some stuff looked like it should have hit but then didn't.

I thought the enemy designs were nice and clearly differentiated, and the health scaling (which was kind of unclear to me at first) did a good job of making enemies more difficult to deal with. Also I liked the music, was chill.

lenny-rudeberg 2023-10-07 06:14

This game was a lot of fun. Enjoyed the retro art style and the challenge of trying to clear the board while keeping my timer alive

wakobu 2023-10-07 06:16

Nice assets and music! I also like that enemies have different patterns. Quite repetitive however

lakea 2023-10-08 07:45

a great entry, well done, really enjoyed it

milq 2023-10-08 15:16

A highly enjoyable game! You've achieved a delightful blend of the original Zelda and Gauntlet, crafting an immensely fun experience! While I might miss a few special effects or additional obstacles to add a bit more depth to the game, it does not detract from it being a fantastic play. Congratulations!

martin-bousquet 2023-10-10 22:22

Really fun, it's a good idea to show the enemy health with colors because you know instantly which ones to target at first and whether you have to avoid them. Gameplay is a little rigid in my opinion, but still nice job.

sisuisa 2023-10-11 11:05

I liked the different enemies and them having names. I have previously played some games where succeeding gives you extra playtime, such as some rally games for example, and this was a fitting mechanic in this game. I appreciated the different levels and enemy movement styles, although they were a little simple, it added some variation. A cool little game!

kr4ft3r 2023-10-12 17:43

Honestly a decent game that manages to hook you up for a while. I'm not a fan of restart on death, but here randomness is done right so it feel fresh on every replay. Second level I died a few times but then got better and managed to solve it twice in a row. I just wasn't ready for the 3rd level though, never beaten the game.

harmadillo 2023-10-12 18:44

Fun game. Liked the selection of enemies and their difficulty increasing each level.. The jumping ones were my favorites. Some more levels would be nice, maybe with a combination of enemies(I only completed 3 levels).