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Xeke-Death

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TimestampSince previousGameXeke-Death's comment
Apr 27 11:20:35 Diary of Sedah ♥ 1 Art is amazing, and the soundtrack suits it really well. Very cohesive look and feel, well done.
Apr 27 11:48:43 28m 08s Blackout ♥ 6 Very well done. Graphics were spot on, the lights turning on was a great point in the story. Fun story, and unexpected end.
Apr 27 11:57:49 9m 06s Paperload - Deep Bass Edition ♥ 3 That is my version of Hell, how did you know? Fun little game, I enjoyed the hand drawn style. Best end credits I've seen in a game.
Apr 27 12:03:37 5m 48s Madness Inc. ♥ 1 Sudden bullet hell. Nice work. Art is cool, and the mechanics work great.
Apr 27 12:15:07 11m 30s The Bothnia Trench ♥ 1 Game ended too soon! I want more! Great characters, art is cool, soundtrack is ominous.
Apr 27 12:27:08 12m 01s Little Mother ♥ 2 THe way the background progression happens really tells the story of the journey. Good work.
Apr 27 12:38:53 11m 45s Mine Zhero ♥ 1 Didn't know I couldn't change my name after the first death, so I am Ded. Because I died quick my first few times. Got the strat down though, so picked up my scoring. Mechanics are great, game is fun, audio isn't overpowering. Great work
Apr 27 12:50:59 12m 06s Super Turtle Drop ♥ 1 After I realised I was playing warehouse tetris, I did much better at keeping my poor turtle alive. Didn't see the drill too often, because time powerups. Lots of fun, even without the constant view of the drill, the pressure is there to keep going quickly. Very good work.
Apr 27 13:06:52 15m 53s Leaky Faucet ♥ 2 Very well done. Not too hard to figure out what to do, but a tricky hole to dig into. Found 1 (or 2) endings.
Apr 27 13:15:42 8m 50s Moot ♥ 2 Wayyyyyy too short! Need more! Everything here works so well together. The visual style is impressive, the audio design fits perfectly, the simple mechanics are great, yet could be expanded into more complex puzzles. Excellent work. Only issue I had was the slight inertia on the player.
Apr 27 13:42:52 27m 10s One More Lap! ♥ 1 5.682 was my best. Couldn't get close to it again. Really good at getting 6.000 though. Well done with the comments, they really keep the engagement up. Mechanics are smooth, sound isn't overbearing and fits well. Good work!
Apr 27 16:57:40 3h 14m Substrate Mining Co. ♥ 1 Great visuals, simple mechanics help tell the story. I did try to get the tooth from the painting though, it seemed like something I could do. Very nice experience.
Apr 27 20:09:56 3h 12m Dimensions ♥ 3 Good puzzle idea. Lots of room to expand upon. Good work
Apr 27 20:39:31 29m 35s Postal Plunge ♥ 2 Had fun bonking the marine life. I like the background you got going on. Looks good.
Apr 27 21:02:17 22m 46s Drill goes brrrr! ♥ 1 Started playing, suddenly it's an hour later. Good work.
Apr 27 21:11:23 9m 06s Into the Mind ♥ 2 Nice animations and gameplay. Some level checkpoints would be nice. The butterfly attacks are a bit hard to see.
Apr 27 21:38:15 26m 52s Dark Dive ♥ 1 Sonar effect is well done. Environment could use a few rocks and plants around the place. Sub sound is good. Was a little hard to figure out movement.
Apr 27 21:53:55 15m 40s Hypnagogia ♥ 1 Whenever I wasn't running across the top of the level, I kept getting stuck in an area that I couldn't backtrack out of fast enough. Controls were good, mechanics fun.
Apr 28 05:52:26 7h 58m Get Down Mr. Lucifer! ♥ 1 Nice platformer. Good work on the graphics, the game looks great, and I like the animations. Had trouble telling if I needed life at a glance, the skulls could use a little more contrast between full and empty. Took a little go get used to teleporting to the scythe instead of just jumping, but once I got the hang of it, I made good progress.
Apr 28 07:26:57 1h 34m Nefarious Dive ♥ 1 Machine gun torpedos! I found the treasure, murdered a bunch of fish, and didn't die! Good music, level generation felt good enough to not be too cramped. Fish are mean little things. Nice job.
Apr 28 07:39:57 13m 00s Descent into tyranny ♥ 1 Interesting tower defense take. Had to sit through some levels for ages because they keep turning red, but got there eventually.
Apr 29 11:10:25 27h 30m Deeply Organic ♥ 2 The genre swapping was fun, lots of games in one. The Lungs level needs a few more capsules falling to jump on. Having nothing at all to land on when I jump just felt like wasting time. Overall fun game.
Apr 29 11:29:59 19m 34s Hellevator ♥ 1 Great concept, the drawing worked really well. Made it to the boss on the first run, kept dying to demons that I didn't think would reach me after that. Great work.
Apr 29 11:35:39 5m 40s deep madness ♥ 1 Click spamming is the quickest way to descend, die, and bug the game. Good little concept, I got to floor 33 before dying, and I bugged the game every attempt after that.
Apr 29 11:44:45 9m 06s Dante's Harvest ♥ 1 I only have time to kill 2 pagans and sinners before the demons are on the cart. After that, it takes too long to kill anything so I can't get out to get more souls for defenses. I found that running really only happened if I was using the mouse for control, right clicking further away for my character. I like the concept, just needs balancing. Graphics are amazing, well done.
Apr 29 12:23:06 38m 21s Dwammings ♥ 2 This was a lot of fun. Finding out all the little strategies, managing the dwarves, planning out the path to take. Very my style of things. The art is great, the animations look really good. The music never got annoying, and the sounds of mining were well balanced. Could have kept going but I decided to try some things that didn't work out and my dwarves ended up in a hole in the ground. Some things that I would like to see: - Mouse wheel for choosing job - Speed up during gameplay Some things I enjoyed: - Everything else. Dwammings.png
Apr 29 12:33:48 10m 42s Selkö ♥ 3 What a relaxing dive under the waves. Would like more, but at the same time, that might ruin the perfect little mood it has. I really liked the interactive environment, the puffer fish especially.
Apr 29 12:44:21 10m 33s Wasp Digging Hive Builder ♥ 1 Good beginnings of a bee simulator here, but after the first couple of eggs hatched, there isn't really a need to go on. Wasps look great though.
Apr 29 12:52:07 7m 46s Dig it up, dog! ♥ 1 I like the different options and responses. Like pitching to a mole with a baseball bat. Great work.
Apr 29 12:58:17 6m 10s Minedeeper ♥ 2 Great concept, the controls were smooth and helped the look of the game. After a few levels, when I noticed the constant movement towards the top, it felt like only going for gems of opportunity was the better way to go. Graphics are really good. Best score: 1182
Apr 29 13:24:53 26m 36s Pâquerette Down the Bunburrow ♥ 3 Really enjoyed the game. Music was great, graphics were good. I liked the colour changes and music changes as you got deeper. Puzzles were good, I only missed one rabbit by accident. Feel like the kind of puzzle game that a move counter would be in. Pass a level for 1 star, under X moves for 3 stars kind of thing. Well done!
Apr 29 18:51:24 5h 26m For Whom The Diving Bell Tolls ♥ 1 Nice jumping mechanic. Message in a bottle story telling was a good idea. Was it intended that I could defend myself without firing the harpoon? Things swimming into it died.
Apr 29 19:06:55 15m 31s Glamour ♥ 3 Great style, I enjoyed the interesting story telling through the simple puzzles and visuals.
Apr 29 19:19:15 12m 20s Freg, Fregg, and Freggy: The Last Band ♥ 1 Graphics, story, music, voice acting, all great. Really good work and concept, would be great to see more work on developing the strategy. I did notice that one Feed the Fire card in my hand had the text on 3 lines, the rest has text on 2 lines.
Apr 29 19:55:23 36m 08s Legend of the Goblin Hoard ♥ 1 Low poly environment looks great, the movement is good, animations are good. Combat feels good, all the mechanics work well together. Enemies don't feel too powerful or too weak. Very good work!
Apr 29 21:08:04 1h 12m Nightbear ♥ 1 Took a few tries to get into the rhythm of it, but we managed to get to wave 3. Not sure how the dreams affected the game at all. Interesting game, fun to play. Good work.
Apr 30 05:54:25 8h 46m Veealune ♥ 1 The visibility mechanic is cool. Sound is great. Fun game.
Apr 30 06:31:49 37m 24s Bunny Bunny Dig Dig ♥ 0 Fun game, amazing work for a 2 day entry. Mining isn't a chore, combat is quick and easy while still dangerous. Really well done
Apr 30 10:50:18 4h 18m Challenger SUB ♥ 1 Got some good graphics, would be nice to have the difficulty increase with depth.
Apr 30 11:02:12 11m 54s The New Rat King ♥ 1 Fun puzzle mechanic. I died a few times in the second level just driving off the platform. I think the body was hitting the head as it jumped up the little bump. Good work.
Apr 30 11:09:38 7m 26s Sunken Dungeon ♥ 1 Nice mechanic for the combat. There were times I thought I was blocking, but still got hit. Graphics are cool, music didn't get annoying, well done.
Apr 30 11:30:55 21m 17s Reel Deep ♥ 1 Strangely addictive. I liked the speed mechanic where your position on screen determined the up/down speed. Nice graphics, music was cool and fitting. Clown fish are annoying and not at all funny.
Apr 30 11:41:47 10m 52s Wrath of the Stone ♥ 2 Takes a moment to get used to the speed of the game. I like the reverse idea that are the ground against the Dwarves. Good ideas for the traps, hot keys would be really useful. My final score: 7853
Apr 30 11:49:52 8m 05s shaftception ♥ 2 Took a few goes before I understood the door puzzle, but got there in the end. Fun mechanics, lots of room to expand. My best time was 31.9
Apr 30 12:10:40 20m 48s Brubnar the Barbarian in the Deepest Dungeon ♥ 1 Good basis for a gauntlet style game. Nice work for 48 hours. Spell system needs a little more explaining, I didn't know I could only have one at a time and bought everything at once. Controls are smooth, though being able to walk into the enemies meant I got hit more than I should have.
Apr 30 12:26:24 15m 44s 48 Leagues Under the Sea ♥ 1 I like the concept, but entering a room only to be eaten by two sharks on each side of me multiple times kinda ruined it a little. Graphics look good, and the controls are nice, maybe a bit too much inertia on the character. To fit with the theme, perhaps a few levels/rooms where you can see more, and have the darkness increase as you get further through the level.
Apr 30 12:34:45 8m 21s Deep in the sea ♥ 1 The colours on the menu/win screen are too saturated. The penguin animation is nice, the deepening darkness is good. A little more variety in ocean life would be good. There's a lot of scary stuff down there.
Apr 30 12:41:03 6m 18s Cavin' ♥ 1 Took me a few goes to understand the solution to the third level. Good mechanic, would like to see a few more levels to see what else you can do with it. Art is good, I like the character.
Apr 30 12:52:46 11m 43s Hot Rods: Highway to Rod ♥ 0 I'm all for explosions, could have been a little more explosive. Aiming in one spot and just throwing cars was all I did. Lines got repetitive quick. A good concept, needs some more work though. Have something change the place you need to hit to make the player have to change their angle.
Apr 30 13:03:42 10m 56s Hamster Mania ♥ 0 Had trouble getting the hamsters to play the game. Other things they would do, but after one use, the game either became unusable, or they said they wanted to play but never picked up the game again. Graphics are good, music is good, concept overall is a good idea, but felt a little slow.
Apr 30 13:08:40 4m 58s Deeper Blue Sea ♥ 1 Very short, was expecting more levels. Took a few tries to understand how to hit things, but once I smacked a fish, I nommed them all. Good idea, execution isn't too bad. Got a Spore feel to it.
Apr 30 13:39:15 30m 35s Hellivator ♥ 1 Great Terraria feel. Good work on the particles for the dropped ore. Cool concept. I didn't realise right away that I wasn't storing my resources, and only had my carry capacity. After that, I was more precise with what I mined and collected. Enemies are good, the luck dragon sheep thing only being visible in the dark is a good touch, but it still hurts when you can't see it.