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Feedback comments for LD46
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| Timestamp | Since previous | Game | peterfiftyfour's comment | |
|---|---|---|---|---|
| Apr 20 17:42:38 | Bullets & Babies | ♥ 2 | That was pretty cool! Like the pixel art and music is neat | |
| Apr 20 17:51:43 | 9m 05s | It is tired | ♥ 1 | This is so cute. I love the chill music. I got 1220 but only because I tried to save the fox thing and blew up hahah nice job! |
| Apr 20 17:55:41 | 3m 58s | Subsea Demon Hearts | ♥ 2 | This is pretty clever. I like how getting killed makes the game easier/vision better although it's super hard to rotate in time even if you have vision hahah |
| Apr 21 01:28:58 | 7h 33m | Cryogen | ♥ 4 | Nice effort! The rooms are pretty cramped not sure if that is what you were going for but it felt like there could have been more room to move around. Also the turrets are massive haha. I think if there was more open space then the turret size might fit better. A minimap would help too cos I kept getting attacked from behind. Thanks! |
| Apr 21 02:47:22 | 1h 18m | twisty shooty | ♥ 3 | Hey nice effort! It was pretty hard to tell which direction it was going to shoot but I'm not sure if that was your intention lol. Also I think you can fly offscreen forever? Not bad! |
| Apr 21 03:00:21 | 12m 59s | Aphotic Aquatic | ♥ 2 | I love this one! It's so stressful I ended up picking the same food/music for a lot of the choices. Ended up getting to 53. Love the creepy vibes actually reminds me of Annihilation the book/movie with the whole biological aspect. :D |
| Apr 21 03:56:52 | 56m 31s | Lone | ♥ 4 | This is awesome! It's so creepy. You could do an entire game with this and use text/audio for story and travel around some weird world in the dark. It's a bit hard to know where the sound is coming from and how best to shelter the flame. Maybe needs some more feedback on when you in the right place.. without spoiling the mood tho :D Thanks! |
| Apr 21 04:06:29 | 9m 37s | Neighbor - a spooky pixel adventure | ♥ 2 | This is great! I wanna know more!! I wanna descend into the pit and uncover the TRUTH! |
| Apr 21 04:11:03 | 4m 34s | Paradigm | ♥ 1 | I like the visuals however it's a bit hard to see exactly when things are going to hit the shield or pass the point where you cant block them anymore! Also the music could have been more space-y to fit the visuals hehe. |
| Apr 21 04:38:34 | 27m 31s | Tiny Fragments | ♥ 1 | This is really good! It would help if when you cant place a tile in an empty space there is something there to show it's locked. The level of polish is amazing though nice work! |
| Apr 21 04:55:44 | 17m 10s | Indiana Farm | ♥ 1 | Beautiful title screen and music! The controls are too floaty for the level of difficulty which made it a bit frustrating but maybe that was intentional? Nice work! |
| Apr 21 05:10:06 | 14m 22s | Remember, Apollo | ♥ 3 | Frick. This was beautiful. I love how the level layout matches/syncs with the backgrounds and what is happening in the story. Also that little burst of music at the end got me right in the feels. |
| Apr 21 05:15:30 | 5m 24s | Human Spiderweb | ♥ 1 | Was following your stream a bit! This is great i love the recorded voices bahah also just love the body horror aspect |
| Apr 21 06:07:14 | 51m 44s | StarShip Hamster | ♥ 2 | This is so cute, i love the enemy design and voices. It was a bit hard to aim the turret and see where it was firing exactly. Maybe pulling the camera a little back or right would help? |
| Apr 21 06:27:50 | 20m 36s | The 24th Century Surgeon | ♥ 0 | Thanks i hate it hahaha. Cool concept but yucky body horror. Those poor people Capture.PNG |
| Apr 21 06:37:55 | 10m 05s | Keep a Plant | ♥ 1 | Nice! I like how the meteors looks like cookies haha. Simple concept but effective |
| Apr 21 07:24:54 | 46m 59s | The Race Against Death | ♥ 1 | This was awesome! the controls were great. I'd love to see some different tracks with corners and stuff! I lived a good life Capture.PNG |
| Apr 21 08:05:56 | 41m 02s | Mushie | ♥ 1 | Hey nice lil game! I like the simple style and the movement is pretty smooth. I think the pace of the game is kinda slow and since the mushies are hard to aim it takes a few tries which makes the slow pace a little frustrating. Also you could make the music a little longer and loop it cos it's cool! Cheers |
| Apr 21 08:06:59 | 1m 03s | BEZDOZ | ♥ 1 | Nuuu is there an HTML version? I love the visual style of this |
| Apr 21 08:13:50 | 6m 51s | Adrenaline Rush | ♥ 1 | So stylish! Love the art and the title font/instruction screens. Motion is great lots of detail in the scenes and the sound is really good too. Wish there was more and a lil story. Might help to lock the mouse to the screen bounds since mine kept popping out when I was shaking it. Thanks! |
| Apr 21 08:21:05 | 7m 15s | Defendeer | ♥ 1 | This feels so much like the old game n watch! I think the bushes could have been just black like the deer and the intro icon too just to keep the illusion consistent. The funny poses are good too. My best score was 720 ish but it gets pretty hard after that haha. Thanks! |
| Apr 21 08:28:58 | 7m 53s | Keep Sweep | ♥ 3 | Hey nice game! I like how the steps feel heavy and also those legs are hilarious. The audio was clipping hard most of the time so you could prop just turn it down a bit. Needs more upgrades! I was unstoppable at the end just stomping everything. You could add stuff that can't be stomped to force the player to shoot. Also a jump and slam attack would be amazing lol |
| Apr 21 08:37:42 | 8m 44s | Fordhill | ♥ 2 | This is sooo hard. Like the graphics! Was a bit hard to know that my attack range was so big. At first I was just running into enemies ahha. Mechanics seem tight just needs a bit more balancing I think. Cheers! |
| Apr 21 08:47:50 | 10m 08s | Grandma's Boi | ♥ 4 | crazy horny grandpas 10/10 |
| Apr 21 09:07:03 | 19m 13s | Keep "IT" Alive | ♥ 2 | This is pretty hard! I got to 37 but it was getting so fast I couldn't keep up. At that point the letters start to go off the edges. Might be good if they went to a new line. Also a shuffle mechanic for your current letters might be nice just to help generate some ideas. |
| Apr 21 09:12:50 | 5m 47s | Keep our planet alive | ♥ 1 | nice job, i like the low poly planet. when you blow up the asteroids the fragments keep spinning hehe i think it would look better if they didnt or the pieces spun randomly on their own but yep pretty cute lil game thanks! |
| Apr 21 09:15:37 | 2m 47s | The Tree of Life | ♥ 1 | Argh the art is so good! Love the color palette and the grass on top of the lil guy. Nice attention to detail |
| Apr 21 09:53:07 | 37m 30s | Fire of life | ♥ 1 | Hey this is neat, the particle effects - especially the leaves - are really nice. It gets pretty hard lol so I have no idea how you got that high score! The controls are tight but the player move could have a little less slide on it I think. Thanks! |
| Apr 21 09:59:11 | 6m 04s | Star Saver | ♥ 0 | I love how cute and simple the graphical style is. The spin-y thing and the seesaw thing didn't seem to help much so i just nudged the stars in with my ship. Maybe move them around a bit to make them more useful or if the map was bigger you could have a chain of things the stars fall through, might be kinda satisfying? |
| Apr 21 10:00:28 | 1m 17s | SPACESCAPE | ♥ 1 | Holy crap those explosions are dramatic hahha |
| Apr 21 10:05:27 | 4m 59s | Save the last plant. | ♥ 0 | Love the sunglasses at night/in the dark badass backwards shooting too. Also the music fits the character blasting away mutant(?) deer hahah. Very cool. Could have a minimap or something as it was easy to get lost and there are no landmarks hehh. |
| Apr 21 10:11:55 | 6m 28s | Movin' and Keepin' Alive | ♥ 1 | I like the big text in the level for tutorial stuff! The game is pretty hard so maybe some checkpoints could help to get ppl through the levels without giving up! Nice job keep on making stuff!! |
| Apr 21 10:18:05 | 6m 10s | Protect the Sand-Worm! | ♥ 1 | That was quite hard, I also just ended up standing directly underneath and aiming up since missing your shot had a big cost. You could try mouse control for the aiming like a pull back and release might work nicely? I like the vibe though the music and grainy visuals set the desert scene. Also I like the tutorial screen. It's a nice way to get acquainted with the controls in a safe environment while also having all the controls infront of your face so you cant forget. Cheers! |
| Apr 21 10:22:49 | 4m 44s | Jibier's Adventure : Valentine's Curse | ♥ 1 | omg the graphics and audio are so good! really enjoyable. the font choice made it near impossible to read tho hhaha and as said above the scroll speed was pretty slow! |
| Apr 21 10:26:04 | 3m 15s | Within The Beast | ♥ 2 | Hey i like the creepy vibe! I keep just floating around and getting stuck too though :( Some instructions in the tutorial would be good! |
| Apr 21 10:40:42 | 14m 38s | Old Friends | ♥ 0 | Hey just wanted to say thanks for sharing those little stories. It's sad that change is part of life and people come and go (well change is necessary and inevitable and can be good! Buuuut it's still sad). Hope you, A and B all find happiness! |
| Apr 21 21:31:03 | 10h 50m | Prophet | ♥ 1 | I like this idea i want to see more upgrades more levels and enemies! it's like tower defense but you only have one big walking tower. i think theres a lot of potential here to keep adding stuff! |
| Apr 21 22:45:58 | 1h 14m | Sh'bolga: The Sprawling Terror, Devourer of Souls | ♥ 3 | That background is awesome! Reminds me of that really old game Novastorm :D |
| Apr 22 01:57:30 | 3h 11m | Are We There Yet | ♥ 2 | It's been months now. The car has stopped spinning and I can only just see the road. My child is dead. And soon I will be too. At least I have these keys to play with while I wait for my inevitable doom... Capture.PNG |
| Apr 22 06:50:11 | 4h 52m | Program has stopped working | ♥ 2 | The mouse movement was so smooth even with heaps of bullets on the screen! I liked how you could make patterns with it. The shooting backwards was kinda hard to get used to also the difficulty scales up like crazy. I got lucky and got a lot of upgrades so could last a bit but in the end there we like 10 skulls on the screen and it was impossible hahah. Cheers! |
| Apr 22 06:57:44 | 7m 33s | Thin Ice | ♥ 0 | Hey nice job! It was a bit unclear what to do, I was just putting the mouse over the fish and making them disappear but not sure it was doing anything. Also I just stopped doing anything and my town never starved just stayed on the last red bar! Might be good to add a game over screen and some more feedback on catching the fish like a little sound so you know it's working! |
| Apr 22 07:04:46 | 7m 02s | KeepAlive | ♥ 1 | after several tries this was my best. It starts getting super hard! I like the music and little blips its super cute. I think it would be good to have some difficulty options so you can start fast and ramp up slower vs real slow and then INSANE SPEED haha. Capture.PNG |
| Apr 22 07:07:14 | 2m 28s | Square Fall | ♥ 0 | Yeah to add to the above you said you used unity - make an itch.io account then go to where you put your unity build, put index.html, templatedata and build into a zip file and upload it to itch and you should be sweet |
| Apr 22 07:16:30 | 9m 16s | O.C.E.A.N Stuff | ♥ 1 | Hey i liked the hand drawn art! It was quite hard to get around - would have loved a map to help haha. Also I wasn't sure if there was any objective I was supposed to be going for so I just tried to go down as deep as possible. It might be good if the parts each had their own health to give the player a few more chances when they hit the walls! |
| Apr 22 07:36:39 | 20m 09s | Nigthfall | ♥ 2 | Hey nice entry. The forest at night noises were actually really peaceful haha. I had a lot of time to sit and enjoy them though because the fire took a long time to burn down. Also I am pretty sure wood was spawning directly inside the fire at times so I didn't have to do much! |
| Apr 22 07:46:18 | 9m 39s | Breaking Spells | ♥ 1 | Hey nice game! On my screen the ui covered the bottom layer so it was hard to see what was going on! Also the extreme difficulty is really hard haha. It would be cool to add more enemy types and abilities and maybe a short bit of text for each one saying what it does exactly so the player can decide what's best to use! |
| Apr 22 07:54:02 | 7m 44s | Awesome Gnome Conflict | ♥ 0 | Hey I loved the kick animation! So weird and funny. The title screen is great too cute but also creepy. The jumping felt ok but the platforms were a bit to get on like their collision boxes were a bit big? Anyway thanks was fun! |
| Apr 22 07:58:26 | 4m 24s | Adrift | ♥ 0 | This is neat, the turn speed was kinda slow but the ship movement is pretty satisfying! |
| Apr 22 08:23:30 | 25m 04s | Will of the Wisp | ♥ 4 | How does this not have more ratings! It's great! The music was epic! Did you compose it all in 3 days cos that is impressive as heck. (What did you use for the music? Software/vst wise?) Also the visuals are beautiful, has a real Gris feel even the animation of the dress/cloak. The foreground of the level was pretty block-y I think you coulda gone for a more drawn/painted look and then made the colliders blocks underneath - that would have kept the style more consistent. For me the text was a bit hard to read - it was a bit glitchy and squashed. +1 for toss a coin reference damn u |
| Apr 22 09:25:50 | 1h 02m | Fleur Defense | ♥ 4 | What how do you get the nuke in 20 mins!??? The later waves are really hard and the towers dont seem to scale their damage. This was awesome btw! Really cute, love the music, animations are slick. One of my faves from the jam! Capture.PNG |
| Apr 22 10:08:29 | 42m 39s | Save Your Wife! | ♥ 3 | This is hilarious I love how the wife just splats on the ground if you don't catch her. The animation makes it all the more funny - although I do not condone throwing of wives, or anyone for that matter in real life. :) :) |
| Apr 22 10:30:07 | 21m 38s | Flippy Fish | ♥ 2 | YES the menu music!!!!! so gooooooood! the game is also great! reminds me or rhythm heaven a bit. really polished and super cute |
| Apr 22 10:34:50 | 4m 43s | Sako Sushi Yuki | ♥ 0 | The artstyle in the image looks great! Any windows/html version? |
| Apr 22 10:39:12 | 4m 22s | Invocations | ♥ 1 | Ahhhghh so much multitasking this is stressful haha. The music and visuals are cool love the fleshy monster! I feel like it's a bit demanding of the player might be nice to have a few tries in each new task when it comes up so you dont just game over straight away when you dont know what is going on! |
| Apr 22 10:55:45 | 16m 33s | My Mother is a Caravan? | ♥ 4 | Real cute guyssss would be cool if you could interact with the caravan in certain instances. Like a mobile shop or something! Thanks! |
| Apr 22 11:03:19 | 7m 34s | Dog Feeder | ♥ 1 | Neat I don't get what was so hard lol i finished in a few mins heheheh thanks guys! |
| Apr 22 11:24:51 | 21m 32s | Escape From Sector-37 | ♥ 1 | This is a cool take on the theme! with a bit more polishing and this could be something! |
| Apr 22 11:42:26 | 17m 35s | Waiting for godOS | ♥ 0 | Interesting idea not sure how closely it relates to the theme tho haha. I didn't know how best to get my rating up on holytweet i could only manage around 600 before it ran out of power! |
| Apr 22 12:44:09 | 1h 01m | Reckless Brave | ♥ 0 | This is great! Real clever puzzles. One of the stronger entries ive played. Also lol at the ending |
| Apr 22 13:35:27 | 51m 18s | For Ducks' Sake | ♥ 2 | omg the gnome sounds where demonic. i love it nice color palate too! |
| Apr 23 00:42:56 | 11h 07m | Dream Team | ♥ 1 | That was surprisingly effective! The hook made for some good puzzles. I actually like the simple style. Like Thomas was alone in 3d hehe. You could keep the visuals simple and just add some more effects/music/mechanics and you would have something pretty solid! |
| Apr 23 04:04:16 | 3h 21m | It Came From Inside! | ♥ 2 | Damn this is a good entry! I love the potential for clever gameplay here. I think the movement and controls need a bit of tweaking to feel right but this is great. You can so much cool stuff like taking over bigger and more powerful hosts, moving them around but keeping them alive to do stuff for etc. Also love the music hehe |
| Apr 23 09:55:29 | 5h 51m | The Call of the Unicore | ♥ 1 | This is sooo cute. I felt bad when it died :( Really nice idea! I agree with the idea of turrets and more static defences! |
| Apr 23 09:58:41 | 3m 12s | Keep IT Alive | ♥ 2 | Ahahah can I just not keep IT alive and instead kill it with fire? This a pretty funny and dark little game :D Cool mechanic too. It got pretty frantic near the end. Thanks! |
| Apr 23 10:19:57 | 21m 16s | Protect your king! | ♥ 1 | Thought the idea was quite cool & simple, and it's a good one for a first game jam! Congrats on doing it :). Some ideas I had to make it better were to make the speed of the king slower, so that you can easily keep up when he moves, add some graphics in the middle, add some storytelling (I was wandering why I am here, and thought it would be a cool story), and some sounds would be great too with some animations, and can also have some sort of levels, it would be fun to have heaps of arrows coming haha. |
| Apr 23 10:41:25 | 21m 28s | Home Alone Party | ♥ 2 | Really cool! I really like these kind of games haha. The music & art are really good! I couldn't finish because the game crashed on chrome, but that's fine! I liked the level of details, but just for me the beginning was really slow, I wasn't sure what to do since everything was all good, I was just waiting. Then when more people came it was more fun :). Congrats guys, really nice! |
| Apr 23 11:01:24 | 19m 59s | Friendly Fire | ♥ 1 | Cool game! I really like the artstyle and the gereral atmosphere! For me the gameplay was nice until a certain moment where I realised I wasn't sure what was the goal, I was walking around to find things, but found it quite repetitive. So if there were more stuff to discover, maybe a bit of a story as the mood is really cool, and a clear goal (which could come from storytelling) I think it would be great! But well done overall, loved this mood! |
| Apr 23 11:20:14 | 18m 50s | LD46 - Keep it alive | ♥ 1 | Nice game! I found it easy to play and understand, just wished there were a bit of music going on :). I liked the "end" haha, that was a cool idea! I did continue until I run out of energy, so thought that was the end, also liked the fact that things became a bit more intense. Would be fun to have a way to find the energy cells, or create some somehow to keep going until it becomes too hard? Also the UI could be improved a bit, I found the text at the beginning long and hard to read, it you break it up (show the first paragraph, then press space, then the second paragraph...) it would have helped. |
| Apr 23 12:33:49 | 1h 13m | Bonsai | ♥ 2 | Such a nice game! I played for quite some time, felt relaxed and wanted to have the highest score! I really liked the graphics, which played well into the overall theme. I think you nailed the mood, and I appreciated that you stated before that this game is slow. I didn't really underestand at first what to do, I was pressing on "finish" rather than "back" haha so it was confusing. I also had to read about the icons to understand them. But once I understood it was all good :). The only negative thing that kept happening once I understood how to play was that it was a bit hard to see where the shape was exactly, and even more for the tree near the forest through the window. So sometimes I would cut my tree a bit to see and remember where the outlines are. Well done overall ✌️ |
| Apr 23 13:02:56 | 29m 07s | Outpowered | ♥ 2 | Cool game! I liked the idea to find things around the map, and protect your thing at the same time, it kept me playing until the end. I liked your mini map, in the end I was just looking at the map to navigate and not the actual screen, but not sure if that's something bad or good haha. However towards the end the enemies just kept coming, and thought it was a bit too much , or maybe I am just sore looser :). Also thought the graphics could be improved, I didn't find it too engaging & wasn't sure what things were supposed to represent (looks like bones to me), but I understand it is hard to do! So good efforts anyway to do them! |
| Apr 25 01:05:17 | 36h 02m | GhostVac | ♥ 1 | This is super cool, love the shiny/plastic-y look and the the screen in the back. It really sells the aesthetic! |
| Apr 25 01:15:12 | 9m 55s | Space Drone Guy | ♥ 1 | This is real cool, i love the visual style and particles! Also the radar was a great touch. I found myself using the radar to try clear enemies with rightclick before they got too close so it was good that it pushed the player ship back otherwise it would be too OP. It was a bit hard to aim with the mouse since the green aim dot was so close to the player. It would be cool if there was a cursor that followed the mouse that the ship turret looked at? Not sure if that would make it too easy tho. I have a real soft spot for twin stick shooters haha. Would be cool to see this with more story and world building stuff cos i like the aesthetic |
| Apr 25 01:39:20 | 24m 08s | Food Chuck | ♥ 2 | This is hilarious and chaotic and the music lmao. Nice entry thanks! |
| Apr 25 01:57:33 | 18m 13s | Dog Eat Squirrel (Finished) | ♥ 1 | The animations are so cute especially the lil squirrels. And I love how the ball welds itself to the dogs face when hes carrying it. I think it would help if you lock the mouse cursor while the main game loop is running and make it so the camera can move a bit more freely instead of just rotating around as the camera movement felt a bit unnatural. Also if the dog could move a bit faster or like run/dash for a bit that would make it a bit more easy as if you fetch the ball far away you are basically screwed cos it takes so long to get back to the feeder hehe. Oh and the robotic voice is a funny touch! Nice work! |
| Apr 26 05:56:11 | 27h 58m | Keep Away | ♥ 3 | Did you make the music too!? I left the title screen open just to listen to it haha. That was fun! Nice entry. The visual style is cute and I love the feet - very monty python. The lil guys sword swing was kinda hard to get right, a bit more feedback would be good so we can see if we are hitting the enemies. And the controls screen at the start was a lot of text in one go. I think it would be better to introduce the controls slowly through a tutorial level as they were a bit awkward. I feel like using E to enter and exit and also pickup/drop would be more intuitive then when you get to the keep the lil guy can automatically drop the stuff off then you dont have to worry about pressing the wrong thing and going in by mistake. Aaaand i think the keep aiming could just be done with the mouse. Anyway that was a lot of feedback lol. Thanks! |
| Apr 26 06:02:22 | 6m 11s | Faire L'Amour aux Plantes | ♥ 2 | A fleshy baby came out of neil degrasse tyson puckered lips thanks i hate it. Cool entry tho very original haha. My only comment is the font is a bit hard to read. Needs more nightmarish plants to smooch |
| Apr 27 01:44:01 | 19h 41m | Angst | ♥ 6 | Really nice game, I liked the storytelling, overall concept, and art style, fits very well with the mood. It felt quite polished for a game jam! I agree with the comments so not much to add. I'll just say that I did understand what items to pick, but was hard to find the ones I wanted. So yea a mini map or some arrows would have helped a lot to not feel helpless in the strategy. Also didn't understand why I won haha I didn't see the transition to a happier character. Great entry overall! Could easily be a finished game with more transitions towards an end, but the concept is quite solid, so I hope it will become one :) |
| Apr 28 07:37:26 | 29h 53m | Comeback | ♥ 3 | Hey this was cool the art is cute and weird. Is it possible to beat the unknown enemy? Because I kept dying :( It might be good to have some more info/stats about the battles so you can optimize what you are doing. The music is cool too. Nice job! |
| Apr 28 07:50:36 | 13m 10s | Mr. Cheesy | ♥ 4 | Capture.PNG :D This is awesome. The music is so good! and the art is very cute. I love the mouse. Pretty fun and simple game! There is not much else to say haha I would have loved to be able to jump or maybe even jump between graters or like have a transition between levels where you do a dramatic jump from one grater to another. Anyway very cool thanks! |
| Apr 28 07:58:58 | 8m 22s | Pirabbit | ♥ 1 | Cool core mechanic, real simple and effective! I dunno if you did this already as I didn't get all the way to the end but it would be cool if the ships in the background shot cannon balls at you when it gets harder :D As others have said, I can see this being a successful mobile game with a bit of polish! Nice work! |
| Apr 28 08:13:36 | 14m 38s | A tale of Rebirthism | ♥ 1 | Love the music! it's so chill - doesn't exactly match how hard this gets haha. It's pretty stressful! I like the humor and the overall aesthetic :) |
| Apr 28 08:23:04 | 9m 28s | Tumble Baby | ♥ 0 | Really cute music and visuals! This is a very cohesive experience, the transitions are great and everything realy goes together well. Nice job! Would like to see more levels and elements added in! |
| Apr 28 08:35:13 | 12m 09s | Birdie Burglars | ♥ 1 | NOoooo the lil chicken it's too cute i cant take it. This is exceptionally polished, the music is really good - (nice mixing whoever that was). The gameplay loop is fun but I think it could do with some more variation and perhaps a mode with 100x more cute chickens running around? Anyway thanks! Solid entry |
| Apr 28 09:17:22 | 42m 09s | HareFare | ♥ 2 | This was really hard to control but it doesn't matter, the vibe was beautiful it was so good to just fly around with the music. Ghibli vibes! This is a fav for me just for feeling of free flight! |
| Apr 29 09:59:40 | 24h 42m | Roadkill | ♥ 1 | Yoooooo the music is dope! And I love the concept. The driving took a while to get used to, I think the controls need to be tweaked further to get it feeling perfect. Also few bugs here and there like I crashed and it said level complete hehe. But yeah this is real cool. I think the splatter effect could be smaller actually as it didn't do much but obscure the screen also might help to have a minimap or make the camera a little ahead of where the car is going rather than lagging behind so we can see the upcoming corners easier. And the music could have been a little louder rather than the engine noise being the most prominent thing (some volume setting in the menu would fix this easily). I wish there was more content like a full animated 3d demon hand chasing me while destroying the map behind it + fiery explosions and other such chaos with pumping DnB in the background. plz make this game! |
| Apr 29 10:11:54 | 12m 14s | Cities Of Wonder | ♥ 1 | Love the animations and style! As others have said I thought it would have sped up as time went on. Would have been cool if the buttons each had a unique sound. Though I appreciated how the sound queue helped know which general area to look in for the button. Thanks! |
| Apr 29 10:31:38 | 19m 44s | Keep the Party Alive! (Solo project) | ♥ 1 | Nice entry! The music was cool and the character models were pretty cute and funny. I tried many times to escape my prison and flee into the black abyss away from that endless party however I could not find anywhere to clip through the walls :( |
| Apr 29 10:41:32 | 9m 54s | Egg's Dream | ♥ 2 | Hey nice entry! The portal effects were awesome. I agree with what was said above about the jumping so not too much else to add. I think the mood of this one is the strong point! |
| Apr 29 11:14:44 | 33m 12s | 5G Tower Defence | ♥ 2 | Damn those arsonists got legs. This feels a bit imbalanced which was frustrating as I wanted to play it more but it's super hard! I wish the arsonist bastards would run away without getting stuck on stuff then just coming straight back. Maybe they could flee after a few times scaring them but then coins could disappear after some time so you can camp the tower a bit but it's better to venture out. I love this concept tho. it would be cool to be able to drive to new locations in some semi-open map and stop at places for upgrades/story. I mean I know this is about 5G but the idea of a driving defense game seems legit! |
| Apr 29 11:40:13 | 25m 29s | Chivalric Saga | ♥ 1 | Capture.PNG I dunno why but i really like this. I like the muted colors and the simplicity but yeah i think the mood was just chill. Also lol at the random mushrooms |
| May 2 05:04:57 | 65h 24m | Tyson Lee: KEEP IT ALIVE EDITION | ♥ 1 | This was awesome but the display threw me off - wouldn't a halved clock speed mean it flashes slower? I thought my solution was wrong cos it seemed to flash quicker? Anyway cool entry! Very unique |
| May 2 05:13:13 | 8m 16s | What the Firetruck!? | ♥ 2 | This is fantastic! One of my favourites so far! It's super hard so would have appreciated a minimap so i could catch the fires early. Also those other drivers are insane and want to die |
| May 4 10:19:22 | 53h 06m | Bubbles Saves Grandma | ♥ 1 | Granny, me and whoever made the jump so inconsistent will surely meet in hell. Thanks I love it <3 |