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Keep our planet alive
Keep our planet alive
By tengii
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 2292 | 2.90 | 35 | |
| Fun | 2383 | 2.54 | 35 | |
| Innovation | 2509 | 2.16 | 35 | |
| Theme | 1548 | 3.50 | 36 | |
| Graphics | 1126 | 3.70 | 37 | |
| Audio | 1346 | 2.85 | 34 | |
| Humor | 1998 | 1.84 | 27 | |
| Mood | 2037 | 2.85 | 33 | |
Comments
nice job, i like the low poly planet. when you blow up the asteroids the fragments keep spinning hehe i think it would look better if they didnt or the pieces spun randomly on their own but yep pretty cute lil game thanks!
taldius
2020-04-22 13:04
The gameplay is quite simple, but i love the fancy low poly look of the game. Good job! :thumbsup:
Nice, lacked polishing but still fun!
fat-cat
2020-04-22 13:06
It's a nice game and the planet looks very good, I stopped playing though because the difficulty level didn't seem to be increasing and it was too easy. I think also a different sound effect for the asteroids could be nice
pobix
2020-04-22 13:06
Good game. It's far too easy, though.
mlkvr
2020-04-22 13:07
Your game give me an idea like moon does kinda same job right, if you play as the moon and trying to destroy astroids while not collide with earth , you might consider that for post jam :)
Loved the audio! Graphics were good, maybe too rough shadows in my opinion but maybe that's just me. I found it really relaxing even though I wish it would have been tougher. All in all my ratings are in your favor
linluk
2020-04-22 13:11
nice game!
at first i thought: "this will get boring soon", but then i played again and played again and played again and again, ... :-)
i really like it, its quite addictive.
and beautiful sound and visuals!
Nice game and i like the look of the low poly planet
piggles
2020-04-22 13:12
It was a neet little background game. I wish you could maybe upgrade your clicking or have the astroids get more intense a little quicker. I went to 100 points and the game was still pretty slow. I think the graphics a cute and niche and if the game had more features could be a good background game.
lepton
2020-04-22 13:14
I like the low poly graphic and the calm, good fitting soundtrack. But after reaching 100 (i thougt this would be the latest point when something could happen) i got bored, let the asteroids crash on the planet and was even more disappointed as nothing happened (like earth exploding like the asteroids do or anything). But i guess you cant expect much more by a single person having 72 hours doing code, graphics and sound - it is a nice little game!
Needed just a little more polish on the sound effects and some sort of effect when the asteroid hit the planet. But the lighting and earth graphics where super cool! Game was a too easy, but more time for play testing always fixes those kinds of things. Overall, a pretty cool entry!
I really like how the earth looks. Fun for a while, nice
Cool art and nice calm background music Nice job !!
irx99
2020-04-22 13:20
Good idea and nice aesthetic but It's too easy. I reached over 100 points and it was still very easy. An increase in difficulty will greatly improve it.
Good game. Graphics were very good. Spinning the Earth around tot the see the universe was very good. I really like the atmosphere that the music conveys. Maybe I am just a fool but it took me a minute to figure out the controls. For some reason "RMB" and "LMB" didn't process in my head as left mouse and right mouse lol. I think some nice meaty sound effects for when asteroids are destroyed could do some good to improve game feel.
Love the earth model. I think it needs to be more challenging somehow
Graphics are good, would have been much nicer to have had the astrides coming in faster. You start getting bored after 20 (my feeling). When i died i didnt want to try again..
mikest
2020-04-22 13:24
i like the music and the art a lot. the game was simple but fun for a bit though as others said it never got remotely challenging. I got bored after 100 and just let one hit to see what happened. I think the earth exploding or something would have made that more interesting. These kind of games keep you going by making it very challenging and having the death/end be satisfying in some way.
bbkate98
2020-04-22 13:26
neat little game, nice low poly graphics, a lot of promise here. prehaps could have some extra types of threats like aliens and satellites that increase your score depending on their difficulty? otherwise great job!
First of all, not a great control scheme for playing on a touchpad. On mac at least where right click is just clicking on the touchpad with two fingers. Sure I'm stubbornly gimping myself but adding alternative control methods like doing the rotation with some two buttons would have only taken seconds. Of course it didn't really require that much dexterity and playing was still very much possible but could have been better too.
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The visual style was neat, even though there wasn't that much of it. I would have wanted to se a bit more oomph on those asteroid explosions. Didn't feel satisfying enough for me.
The music was nice and relaxing. Made the game feel nicely moody. Sound effects (or singular sound effect to be more precise) was not that great. It was super clicky and just felt off putting. Being the only sound, it got super repetitive too.
I mean, if your game only has a single action and a single outcome for that action, you better make it feel nice and rewarding somehow.
Then the gameplay. It was way too slow. It was like, I don't even know, five minutes of mind numbing panning around and clicking on an asteroid every now and then (which could have all been a bit bigger too) and then pretty much suddenly out of nowhere getting out of hand. Felt like there was no middle ground, it was either borderline boredom or just too much (for touchpad at least). And the super slow start makes it very discouraging to try again. The game could actually start at around that "too much to handle" point and stretch it a bit wider. Of course this isn't that straight forward since not all players are the same.
But yeeeah, good job! :thumbsup:
I can't be too sure of your intentions with this one, so:
->As a relaxing game, the atmosphere, overall pace, and theme worked great together, but could use some more variation. Maybe integrating the other plants, the moon, or something else that adds to the atmosphere at certain benchmarks. Maybe it could read poems, leading to a kind of meditative idea-unlocking game.
->As a reaction-based game (or, really, anything other than a relaxing or meditative experience, which is still cool), I'd take the other commenters' suggestions of upping the pace more quickly and adding more elements which emphasize the the blowing up of the asteroids.
Those things said, everything I'm hearing and seeing was soothing and fun to be inside of (I say "inside" because the immersion was quite immediate and effective - if I were expanding this game, I'd go for maximizing that feeling along with the relaxing qualities).
Very nice looking low-poly planet. This is a fairly relaxing game, but it'd be nice if there was more variety. I feel you should reward players for catching asteroids as early as possible somehow.
burg113
2020-04-22 15:09
Nice little fun game. I really liked the low poly planet.
tengii
2020-04-22 15:49
Thank you all for that very constructive feedback! I will take it to heart and it really motivated me to work on the game and expand it. If you interested in the progress, you can check it out on my itch.io profile.
Thank you guys!
This was a verry cool and relaxing game, I could not move around since I am using a trackpad but that is my fault and the game worked quite well despite of it. I would love it maybe the earth/planet would send out rocket that blew up the asteroids, or maybe a day/night cycle (just a directional light making the planet have night and day on the respective sides). Just some more visual stuff happening. But it was overall a great game and it felt polished which is an achievement during a gamejam! Well done!