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Feedback comments for LD41
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| Timestamp | Since previous | Game | notpresident35's comment | |
|---|---|---|---|---|
| Apr 23 18:33:02 | Chesburgrellia | ♥ 1 | Good job! I love the aesthetic of the game! It looks pretty, it's well animated, the feedback loops are well done, and the gameplay works wonderfully! I do wish that some of the sounds were better, but the minimalism of a lot of them flowed well and saved the ones that weren't as good. The cheeseburger noise was... interesting. Well done,, and good luck! | |
| Apr 23 18:35:57 | 2m 55s | Goose Typing Attack | ♥ 1 | Haha! That's awesome! I love the art style here, and the gameplay is pretty well done! I'm not so sure about the genres though. I've played a lot of typing games, and the second genre is pretty commonly used. |
| Apr 23 18:38:46 | 2m 49s | BINGO FUEL | ♥ 0 | I love how the game looks, but I ask you to please use a different hosting service like itch.io. Whether or not the game actually contains a virus, my computer believes there is a virus in the code because of the way it is made and/or hosted. If you can fix it, I will try again. Thanks! |
| Apr 23 18:48:13 | 9m 27s | Ducks Hunter (Shooter + Racing) | ♥ 0 | This is why they call these genres incompatible. First of all, I am also a young teenager, so I'm glad to have you on board! The idea for this is a good one, and it fits the theme perfectly. I do wish you added some music. Also, the physics could use some work, and the AI could use a LOT of difficulty curbing to actually make the game winnable. Nice job modelling the ducks! Good job! (PS - A suggestion for next year: keep it 2D! It's very hard to make 3d assets in such a short time AND program a game that's fun and doesn't have thousands of bugs. I know because I tried it and ended up using assets for all of the art in my game last Ludum dare, and the game STILL wasn't all that great.) Good luck! |
| Apr 23 18:56:14 | 8m 01s | The Cards You're Dealt | ♥ 1 | Great job! I love the idea, and I love the roguelike genre! I badly wish I had time and ability to use that genre. Maybe next time. Anyway, the art is good, the puzzle scheme is great, and it's genuinely fun to play! Good luck! |
| Apr 23 19:25:57 | 29m 43s | BIRKANOID | ♥ 1 | Nice job! I love the aesthetic of this game, and the feedback is great! The two genres mesh a little well to seem incompatible, and it could use some music, but other than that, great job! Good luck! |
| Apr 23 19:46:10 | 20m 13s | Commodore Combat | ♥ 1 | It looks great! However, I don't think I would call it fun. For one, the only way you can be attacked by anything is by typing check, and then defeating enemies requires no challenge. I suppose this is why these two genres are incompatible. I feel like you could have done more with this, but the interface is really cool and looks amazing! Good luck |
| Apr 23 19:50:12 | 4m 02s | Colony Sniper | ♥ 0 | I have the same loading bar glitch. Itch.IO has never tried to run ads before, so it's not that. Do you happen to have a loading screen? |
| Apr 23 20:24:05 | 33m 53s | Manly Thomas | ♥ 0 | Good job! Nice art, although the blurriness rather ruined it. The audio was a little lacking, but that's okay when compared to the interesting mechanics. Good job, and good luck! |
| Apr 23 21:39:43 | 1h 15m | Rythmic Shooter LD41 | ♥ 1 | Great job! Love the art! I wouldn't say that the genres were very incompatible though, and the music (the heart and soul of a rhythm game) is rather lacking, but other than that it's quite well done! Good job, and good luck! |
| Apr 23 21:49:25 | 9m 42s | Prototypes and Dust | ♥ 0 | Interesting concept. Definitely a prototype though. I would recommend opting out of graphics... Good job though, and good luck! |
| Apr 24 14:33:14 | 16h 43m | Reverse | ♥ 0 | Question: What are the two genres you combined? I don't get it. Besides that, this is an impressive game! The art is dang good for 3D, and the puzzles are cool and interesting. However, the audio is a little lacking, the character controls are floaty and often unresponsive, and the game could use a little more of a victory than "Coming soon." Other than that, great job! |
| Apr 24 14:47:41 | 14m 27s | YOU LEFT ME. | ♥ 1 | Now THAT was amazing! I am duly impressed once again by the artist! Great work! I do wish that you had chosen some more incompatible genres than these, and done a slightly more original concept, but the quality of this game well makes up for that! Good job, and good luck! |
| Apr 24 14:51:22 | 3m 41s | Mud and Pixels | ♥ 1 | Good game! I think that you chose what are possibly the hardest genres to combine, because it is quite literally impossible! Because of that, I don't think you did very well with theme because you fit completely into turn-based shooter. However, the gameplay is nice, I love the art style, and the mood feels well done. I do wish you added music though. Overall, good job, and good luck! |
| Apr 24 15:08:59 | 17m 37s | Storming Sands | ♥ 1 | How to make a racing game fit with a tower defense game... I know! Let's make all the cars super slow to make the racing part long, dragged out, and boring, and then cut out of the race really frequently and make you go all the way back to the base to kill the tanks! Seriously though, good job! The 3D art is darn good, the sound is at least decent, and the gameplay of fighting the tanks was somewhat fun! Good job and good luck! |
| Apr 24 15:16:41 | 7m 42s | Happy Town | ♥ 0 | I like the aesthetic of the game, and it's kinda fun. Good job! Could use some music and some sounds to clarify that what you're doing is good. Also, don't EVER make a progress bar red unless it's a bad thing you're doing. Good job, and good luck! |
| Apr 25 03:02:27 | 11h 45m | Dirty Race | ♥ 1 | Good job! Really hard to play though, and the puzzles... or can you call them puzzles? I would say this is more of a basic arithmetic test of some sort. Maybe call it a racing educational game? I like the art though. This is really well done 3D art for Ludum Dare! Good job, and good luck! |
| Apr 25 03:28:52 | 26m 25s | RuneTowers | ♥ 0 | Good job! I'm impressed! The art is great (especially on the match 3 section), and the audio is superb! The web version seems to freeze on load though, so I couldn't get it to work. I like how you combined the genres, although I wouldn't necessarily think they were very incompatible, but that's okay. It's pretty incompatible, which is fine by my standards. I recommend that you opt out of humor though, as it is in no way humorous, and you're just going to get knocked down for it. Good job, and good luck! |
| Apr 25 04:47:46 | 1h 18m | Sudoku Junction | ♥ 0 | Good job! I loved the Kermit frog! It's a pretty good impression. I also love the mood here, and the animation on the characters and Kermit is quite good! That aside, I do think you could make the Sudoku puzzles easier. Standard size is 9x9 or less, so 15 or so is a little large. Also, I think you could do something about the big red flashing POOR text. It's good at letting you know, but it gets distracting and annoying when it's massive and right in the middle of the screen. Good job, and good luck! |
| Apr 25 14:25:20 | 9h 37m | Left for Bread | ♥ 0 | Fun! Good job! The art style is good, the concept is interesting, and the mix of genres isn't half bad. The audio could use some work, and there are some issues (the toast uses exit time on every animation making him run for a sec while stopped, the background doesn't quite loop correctly leaving visual tears, etc.) but these are rather nitpicky issues for Ludum Dare. Post jam version, anyone? Good job, and good luck! |
| Apr 25 14:46:26 | 21m 06s | Quickdraw | ♥ 1 | Great game! I loved the mechanics of a card-based FPS! This is a really well done combination! It was fun, innovative, and fit the theme! Now, I do wish it wasn't a cube environment, but it's Ludum Dare, so it doesn't matter that much (good job modelling the weapons, BTW). I would love to see an extended (and maybe procedurally generated? That would be insane!) post jam release! Good job, and good luck! |
| Apr 25 14:55:13 | 8m 47s | Haiti Kitty | ♥ 1 | Dang! You've got a good one! This is really fun! I love the art, and the idea is hilarious! While the audio is a little lacking, the mood more than makes up for that. Good job, and good luck! |
| Apr 25 15:02:45 | 7m 32s | Rock Reach Flag | ♥ 0 | Good job! I love the execution on the genre combination! The art is pretty good too, and the puzzles are fun, although I wish there were more. I also wish you had sound. Sitting in silence isn't as fun. Good job, and good luck! |
| Apr 25 15:12:58 | 10m 13s | Bananalicious | ♥ 1 | Good job! Hilarious concept! It is rather creepy though. I know what to call this! Bananabalism! Anyway, the art and animation is pretty darn good, and it's fun to play! Good job, and good luck! |
| Apr 25 21:24:05 | 6h 11m | Learning with Mr. Bear | ♥ 2 | I saw a horror game mixed with children's game genre coming, and here it is! The execution is pretty darn good. I love the graphics! I do wish you had used a voice filter or a better voice actor, but that's okay. It's dang innovative (There's a reason that you're innovating here. Nobody does this professionally), and matches the theme almost perfectly! Good job, and good luck! |
| Apr 25 21:40:03 | 15m 58s | OUTLAW 🚗 MAYOR 🚓🚓 PANIC! | ♥ 1 | Wow! This is really good! I'm really impressed! I LOVE the audio and the graphics, and the humor is great! I am having a really hard time finding anything to criticize! Good job, and good luck! |
| Apr 25 21:42:10 | 2m 07s | Stealth Trucking | ♥ 1 | Good job! I love the music, and the genres are a great idea! I do wish you had done more on the truck model and not made the player restart the entire game every time they lose (because they will lose a LOT). Good job, and good luck! |
| Apr 25 22:02:31 | 20m 21s | Triassic Park | ♥ 1 | Good job! I like the concept and the art! It could use some music (this is a stealth game), fewer dinosaurs (you can't do anything without walking into one), and slower turning on the dinosaurs (They snap to where they're looking, which can be 180 degrees from where it's looking currently. Rather obnoxious, since they can instantly spot you in a large circle around you). Good job, and good luck! |
| Apr 25 23:24:46 | 1h 22m | Alice Unlimited | ♥ 3 | Good job! The graphics and sound are great, and the genres are well mixed! I also liked the animation and the mood. I do think you could use a few more turn cards and a few less attack cards, OR make the character turn after attacking. It was really hard to move anywhere. Good job, and good luck! |
| Apr 25 23:31:04 | 6m 18s | LD41 by Horbee | ♥ 1 | Good job! I like the art, and the idea is quite good! I do wish there was a little more to do though. The shooting was rather boring, and the fact that there's only one enemy that just teleports around is rather lame. Maybe a worthy opponent trying to score against you? I know AI are hard, but it's well worth it. Good job, and good luck! |
| Apr 25 23:41:27 | 10m 23s | Torn | ♥ 2 | Good job! I'm really impressed with the art, and the music is superb! The idea is well done, and the dialogue actually feels meaningful for once! I think you should really use the genres rhythm-based and narrative or puzzle or walking simulator or something, not endless runner and walking simulator. Endless runner and walking simulator are WAAAAAYYYY too compatible for this. Luckily, your game fits other themes that are less compatible (and that feel more obvious at first glance), so I will rate it on those. Good job, and good luck! |
| Apr 25 23:50:31 | 9m 04s | Speed Card | ♥ 1 | Good job! I love the concept, although your execution on the genre mix could use some work. I like the captions for the cards! I think you could use some work on the battle mechanics though. It was super confusing, cards weren't being used correctly, the draft is seemingly pointless (at least explain its value, because it isn't obvious), and the cooldown really kills the real-time aspect of the gameplay. Good job, and good luck! |
| Apr 26 14:41:32 | 14h 51m | Marco Polo | ♥ 1 | Good job! I like the mix of genres, and I think you did a good job on the idea! The art is quite nice, although you could fix the sprite packing so it doesn't have random partial pixels in boxes around sprites (if this is unity, go to the import settings and change filter mode to point and compression to none). The music was okay, and the game was fun, but SUPER hard. Maybe make it a little more common to obtain resources and jewels and a little less common to get tapeworms? Seriously, I got tapeworms like three times. What am I doing, drinking larva infested water? Good job, and good luck! |
| Apr 26 14:51:50 | 10m 18s | Deck of the Dead | ♥ 1 | I seem to be unable to ever get ammo. Ever. Anyway, good job! I love the idea, and the genres mixed quite well! I like the audio, and the gameplay is quite interesting. I do think the graphics in the survival portion could use some work (why not make it 2D? You already have all the movement and stuff in 2D, so why not just display it that way?), and the fact that I NEVER got any ammo was an issue. Good job, and good luck! |
| Apr 26 15:02:43 | 10m 53s | A Skeleton Story - Ludum Dare 41 | ♥ 1 | Good job! I love the art and music! The game idea was a good one, but I don't quite understand how this fits the theme. I also like the animation, and the platforming physics feel great! I do wish you did a little better on the storywriting, but the story makes up for it. Good job, and good luck! |
| Apr 26 15:11:35 | 8m 52s | Time Spike | ♥ 1 | Good job! It's a really fun entry! You combined the genres really well, and the SFX are quite nice! I do wish that the music clashed a little less though. Also, the background has lines in-between the sprites that leave blue artifacts everywhere. Good job, and good luck! |
| Apr 26 15:27:28 | 15m 53s | From the Breach | ♥ 1 | Great job! I'm really impressed! The game is very fun, the graphics are great, the music is really good, the voice acting is pretty well done, and the genre mix is executed flawlessly! Great job! I do think that you could have made more waves and made the enemies actually increase in health so that you didn't just have to make a bunch of turrets the whole game, you could upgrade them, but that's rather nitpicky Good job, and good luck! |
| Apr 26 15:42:46 | 15m 18s | Rootin' Tootin' Shootin' | ♥ 1 | Good job! It's a really fun game, and it looks quite good, considering it's all white cubes. Sorta like superhot. Anyway, I do wish you had some music. It kinda kill the old west mood. Good job, and good luck! |
| Apr 26 17:02:13 | 1h 19m | Rocket Punch | ♥ 1 | Good job! I like the idea of a boxing rocket! It's a good genre combination! I also like the art style! It does get rather exponentially hard though. The number of aliens increases very fast as the number of rockets goes down, and the aliens have too much health to actually deal with them when they start showing up in massive numbers. Some ways to help counter that would be to increase the number of large rockets coming in at the same time or make the aliens have less health and/or drop more fuel to make it worth fighting them. Good job, and good luck! |
| Apr 26 21:17:54 | 4h 15m | Tactical Hydra | ♥ 1 | Good job! It's really fun and looks great! I like the audio (minimalistic but fitting) and the genres are combined flawlessly! The cloak doesn't really provide much feedback as to whether it is working or not, but that's okay. Good job, and good luck! |
| Apr 26 21:51:39 | 33m 45s | Rainy Day | ♥ 0 | Pretty fun! I like the mechanics and the art. I'm not so sure about the default unity terrain outside though. Maybe cut down on the terrain part and bring up the number of trees visible? Anyway, it's a good concept, and it's pretty fun! The audio could use a little work, but the music is pretty good. Good job, and good luck! |
| Apr 26 22:01:07 | 9m 28s | Stirfry's Rhythm Rave | ♥ 1 | @joltjab Try turning off AO. It might fix the issues with tiling artifacts. Anyway, love the art! The audio is pretty good too, although it's not suited well for a rhythm game. Too many in-between beat notes, and no base whatsoever. The genres are definitely incompatible, and I like how you executed on that (although the music makes it VERY hard to actually platform). Good job, and good luck! |
| Apr 27 02:11:13 | 4h 10m | Card 'Em Up | ♥ 0 | Good job! It's fun to play and fits the theme very well! The audio is good, and the art is quite nice for a minimalistic style. I do wish it was easier though, and the fact that you can't actually shoot the thing that's killing you is a bit of a hamper. Good job, and good luck! |
| Apr 27 02:43:22 | 32m 09s | Ludums Kitchen | ♥ 1 | Good job! I love the art and audio! The theme fits very well, and the game is genuinely fun. I do wish that you added more time so that you had time to go down and get three pieces of meat for a single order (or allowed you to carry multiple things, that would work. |
| Apr 27 14:02:58 | 11h 19m | Modern Fairway 4: Spec-Ops in the Rough | ♥ 2 | Good job! I love the idea! It's hilarious shooting a golf ball into a hole. It fits the theme very well. However, I do wish you had made your own art, FPS system, and/or music. Using some assets is okay, but this is too many, especially since the FPS asset you used is old and rather garbage to play. I also wish you made the player faster. You spend most of your time chasing the ball as it rolls back down the hill than you spend actually playing the game. Good job, and good luck! |
| Apr 27 18:58:12 | 4h 55m | Light At Night | ♥ 1 | Was this all original music, or was it a mix of premade beats, or was it premade music? Hard to tell. Anyway, good job! It's fun, it fits the genres well, and it looks quite good! For a rage game, it was really easy UNTIL the last level, where the difficulty spiked REALLY badly. Maybe make the earlier levels easier OR make it so that you only get one life, then you have to start over. It would fit the rage theme better. Also, since when is mystery 3d platformer a genre? There's three genres here... Good job, and good luck! |
| Apr 28 15:40:31 | 20h 42m | Gun Appetit! | ♥ 0 | Outstanding work! I'm duly impressed! The gameplay is awesome, the graphics are beautiful, the music fits really nicely (love how the menu music is a calm little tune and then the fighting music is heavy rock), and the theme works really well here! My only concern is that it's too hard to cook while in a fight. Maybe make the cooking menu slow down the zombies a little so you can actually cook stuff? Great job, and good luck! (Here's my entry: https://ldjam.com/events/ludum-dare/41/the-not-so-correct-platformer) |
| Apr 28 18:57:13 | 3h 16m | Jeff From Accounting | ♥ 0 | Dang! Good job! I love the graphics and the audio is superb! I also love the genre-mixing mechanic, very well done! It's actually fun to type like that! I suggest actually taking this forward as an educational game! I'm sure it would do phenomenally! Great job, and good luck! |
| Apr 28 21:01:52 | 2h 04m | TetrisBridgeBuilder | ♥ 1 | Good job! You did well on the theme, and the gameplay is pretty good. I do wish you made it easier on the later levels and harder on the first one though. Also, I do wish that you made it easier to tell where a block is going to land exactly. I had too many times where I slammed a block into a wall when it appeared that there was a large amount of space between the block and the wall. Also, the music is rather dull, and although the lava art is good, the UI and environment make it clear that this is a FIRE, not a stream of LAVA! Good job, and good luck! |
| Apr 28 21:06:39 | 4m 47s | First Person Shooter | ♥ 0 | Good job! I love the graphics, and the idea is quite good! I also would like to see it in VR. It sounds like a good idea! I also do wish that there was audio. It feels like an amazing game, but the silence rather kills the fun of it. You know what this means? POST JAM VERSION! Good job, and good luck! |
| Apr 28 21:26:52 | 20m 13s | SCARE-CADE | ♥ 1 | Good job! I love the graphics, and the gameplay is very fun! I like the minimalistic audio, and the genres mix quite well (a little too well, but that's okay). Good job, and good luck! |
| Apr 28 21:47:19 | 20m 27s | Don't Fry Michel ! | ♥ 1 | Good job! I love the graphics, and the gameplay is quite fun! I do think that you need to make it a LOT easier for the chef, or a LOT harder for the fish. We played like 10 times, and the fish only lost once because he gave up. Good job, and good luck! |
| Apr 29 17:14:42 | 19h 27m | Par 99 | ♥ 1 | Good job! I love the metroidvania genre, and the mini golf worked quite well with it. The graphics are nice, and the mechanics and puzzles are quite well done. Good job! |
| Apr 30 01:50:10 | 8h 35m | Pseudonarrative Dissonance | ♥ 0 | Good job! I love the way you did the atmosphere! First of all, don't have a long hallway if you're not going to use all of it. It was too tempting to just wander towards the darkness. I love the art though, and the writing is quite good (although really, the detective stereotype was laid on WAY, WAY too thick. Tone it down a little.) The music is nice too. One thing I have to say though is that I don't understand what the genres are. I can think of a large number that would fit this game (mystery, detective, puzzle, narrative), but that doesn't mean a whole lot until you specifically tell what the genres are. Good job, and good luck! |
| Apr 30 21:34:37 | 19h 44m | Mom, I was stolen by UFO | ♥ 0 | Good job! I like the visuals, and the audio is nice! I do wish it was easier though, and the fact that there is no feedback when you hit an enemy isn't great. I also like the roguelike genre, ambitious, but well done! Good job, and good luck! |
| May 1 17:13:18 | 19h 38m | Crafty | ♥ 0 | Great job! I love the art, and the semi-intuitive recipes worked better than most crafting games... Anyway, I do wish for some music, and I do wish it was a bit more innovative. Good job, and good luck! |
| May 1 17:23:40 | 10m 22s | Monster Stew | ♥ 1 | Good job! I don't really like the 2D billboard style for the enemies though. It looks rather ugly. Also, the enemy detection didn't really work that well, and the fact that the cooking pot is so small in one place is rather annoying (not to mention the fact that you die if you walk into it) Good job, and good luck! |
| May 2 18:43:10 | 25h 19m | Dead man's hand | ♥ 1 | Good job! I love the graphical style, and the atmosphere is really well done. The mechanics are great, and the gameplay is quite fun. I recommend opting out of humor because your game isn't funny enough to be worth staying in. There is a little humor in the card summaries, but it's not enough to justify leaving it in, especially since having a bad humor grade can drag your game's overall grade down as a whole! Good job, and good luck! |
| May 6 16:57:24 | 94h 14m | ESC | ♥ 1 | Good job! I love the mood, and the graphics are pretty good for minimalistic pixel art. This fits the theme quite well. I do wish it was a little easier, but it's good for a puzzle. Good job, and good luck! |
| May 6 22:10:31 | 5h 13m | Witch's Escape | ♥ 1 | Good job! I like the art, and the theme fits very well! I know that it has been mentioned by many other people, but I will say it again: Add a penalty or prevention against spamming keys. Just spamming to win kills the fun factor, especially since it does so well. Add some sort of impediment to this, like a magic bar that goes down as you press keys but refills over time and when you destroy stuff. Pretty good audio, and a pretty good mood too. I recommend opting out of humor so you don't get dragged down by the rating. Good job, and good luck! |
| May 6 22:27:24 | 16m 53s | Lobotomy and You | ♥ 1 | That was... interesting. The concept is hilarious, and the graphics are pretty good. The voice acting is nice, but you do have some issues on the design side. For one, you have no indications as to what you are supposed to do whatsoever. The little nudge with kicking the bowling ball needs a little more. Some sort of reference to his powerful leg would be good, coupled with a little mention of the door needing a little force to open. You could also make sure that the detection for the little cage at the end works better. I found it almost impossible to trigger the end of the game. You need to make sure that it happens every time the player walks into the cage, not just when the player slams into a corner of the door. Good job, and good luck! |
| May 6 22:37:29 | 10m 05s | Survival of the Smartest | ♥ 3 | You lose? Really? Surely you can do better for a main scare! You did quite well on most of them! The one on the penicillin question was pretty strong. I do wish you had made the player faster or the hallways shorter, because it was really rather boring just walking forwards the whole game. Good job, and good luck! |
| May 14 19:14:32 | 188h 37m | INSiTU | ♥ 0 | Good job! I like the art, and the theme fits quite well! I'm impressed that you took on a puzzle game in a game jam! That takes a lot of work! I do wish you had used the music in the game though, even if it's just the same music as the menu. I also suggest removing the introduction. Often, games do better with no plot in a minimalistic style or a simplistic game. It often leaves the benefit of the imagination in its place, and lets the gameplay and art tell the story. Games that do this: Mario, Spelunky, etc. If you really want the introduction, you have to add a conclusion to go with it. A story with a beginning but no end falls very, very flat (unless you're using a cliffhanger, but even that is a conclusion of sorts). Good job, and good luck! |
| May 14 19:19:44 | 5m 12s | The Tower of Glass | ♥ 0 | Can't load the page... |
| May 14 20:30:02 | 1h 10m | Logicatory | ♥ 0 | So, the first thing I thought when I saw your theme was Uncharted, Portal, and pretty much every major first person shooter made. Seriously, this doesn't fit the theme at all. However, you did a good job! I liked the art. I do think it was a little too good though. Did you use assets? If so, PLEASE opt out of graphics. I also like that you used a puzzle game. However, I do think that the use of checkpoints would have been a good idea. Going over one obstacle over and over got frustrating. I also think you could use some better cues that the caution thing is an enemy. I had no idea what was going on the first two times I was shot by those guys. I also think you could use some audio, and the "You win" thing is the lamest move possible to pull for completing a game. I also got a lot of trouble with the falling through the floor while looking up bug and the seesaw glitching into the cement tube bug. Those major bugs should have been fixed before adding more content, especially since they are game stopping issues. Maybe add a collider under the floor that sends you back to the start, and a failsafe restart for the board? Goof job, and good luck! |
| May 14 21:46:34 | 1h 16m | The Chamber | ♥ 1 | Good job! I like the concept, although you totally ripped off portal in almost every way. Unfortunately (just like everyone else here) I was unable to actually win the game. This is really a bad thing. I mean, how hard is it to add a few hints here and there? I killed the cameras, talked to the computer (and failed to leave), and turned every pipe red, blue, yellow, or black, and I still didn't find the solution. This is very bad for a puzzle game. I like the art though, although you should really make the box in the air above the color-changing machine an unlit shader (Look at it from above and you'll see what I mean), and what would be better here is to reduce the massive amount of red herrings in the room. You don't need that many shelves or the water tank or the cake or the pipes, so why have them? It really eats away at the minimalistic style. You could also make the room a little smaller, and make the big table in the middle actually function. Good job, and good luck! |