Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → oxrock
Feedback comments for LD39
oxrock's games and stats for all events →
| Timestamp | Since previous | Game | oxrock's comment | |
|---|---|---|---|---|
| Jul 31 11:49:11 | Fight for Power | ♥ 0 | I don't know the reason, but your game made my win10 computer completely unresponsive as soon as I tried to install. Just giving you a heads up. | |
| Jul 31 11:58:05 | 8m 54s | Jumping Jehosaphat | ♥ 0 | This game was really cute, I liked it. My only complaint is that the power switch seemed pretty finicky about being activated. I found myself jumping into it several times before it'd activate and complete the level. |
| Jul 31 12:06:44 | 8m 39s | Recoil - Mike Said No Short Titles | ♥ 1 | I wish I had known at the start that right click and left click turn them different directions, haha. So many wasted moves as a result. Nice little puzzle game. |
| Jul 31 12:12:40 | 5m 56s | Jeff Long Run | ♥ 0 | First off, it's nice to see a game made in pygame. Python/pygame were my introduction to game making. Sadly, I couldn't get very far. It was honestly rare for me to get passed the first set of stairs. I just couldn't jump fast enough to out maneuver the obstacles at that speed. |
| Jul 31 12:24:00 | 11m 20s | Batteries Low | ♥ 0 | I suggest more neatly packaging your game for jams. A lot of people won't even bother unless it's playable in a browser. A lot more won't try to go through the hassle of trying to figure out how to install a game with hard to find pieces. I see the EXE listed in the downloads but when I click it says there's a missing data folder. I'm probably missing it, but I don't see the required data folder anywhere on the linked site. Just a bunch of source files to sift through. |
| Jul 31 12:33:14 | 9m 14s | sunset | ♥ 0 | Wow, those beacons were so hard to see at range! I should have just used the arrows and gone forward a bit to better find them I guess. Eventually I died from radiation poisoning just after finding the mini map. I wasn't sure what I was supposed to be aiming for and just picked a random dot.... an died, haha. |
| Jul 31 12:38:15 | 5m 01s | Not Like This... | ♥ 1 | Sadly, the game got stuck on a loading screen with bouncing animals for a long time and simply wouldn't start. |
| Jul 31 12:43:00 | 4m 45s | Electric Neon | ♥ 1 | I like the aesthetic of the game a lot, and the music goes with it perfectly. I couldn't figure out how to reverse unfortunately and I sadly needed it a lot. Hitting back to in attempts to reverse out of bad situations simply drained my battery :( Overall it's a good pickup and play little game. |
| Jul 31 12:44:59 | 1m 59s | STRATOS-RZ1 | ♥ 0 | collect blue balls for points! Every lady knows that! ;p That was good for your first unity game, i'd be proud of it. I think i'd of preferred the scoring be based on how long you could survive or some similar mechanic. Having to choose between getting more fuel and getting points constantly made me feel like the scoring system needed some work. Definitely adds in some risk/reward factor though for score being based on blue balls. |
| Jul 31 13:01:39 | 16m 40s | Reverse Thrust | ♥ 0 | Died at the first alien i ran into, haha. Fun game that worked well with the theme, no complaints. The AI companion's comments worked well to boost the humor factor a bit. |
| Jul 31 13:14:05 | 12m 26s | a story about a cat | ♥ 1 | That was a strange experience. The "a" key turned left as well as meowed, so I heard the meowing incessantly. It honestly took me a long while to find the box to birth a litter in. I want to say that the cat was cool looking and i like that it was animated. You even made sure to include the butt hole, so kudos for that. |
| Jul 31 13:27:50 | 13m 45s | Rogue AI | ♥ 1 | Evil enemy robots! (they kept annihilating me) Lack of any sound was kind of a bummer but compo gonna compo. |
| Jul 31 13:37:14 | 9m 24s | Sea Life | ♥ 1 | Apparently I'm drawn to plastic like a magnet! I could swear a few times I died to plastic without touching it, but oh well. The game kind of clubs you over the head with it's message. It's a message worth hearing though at least. I'm not sure how it fits the theme though, being I always die to plastic or being eaten. |
| Jul 31 13:45:43 | 8m 29s | Puppies in Sea Trouble | ♥ 1 | I'm not really sure of the gameplay here. I couldn't tell that clicking was doing anything, dogs just kept floating towards the lighthouse and being saved regardless of what I did. |
| Jul 31 13:55:02 | 9m 19s | CREEP | ♥ 0 | Some sort of noob walk through would be great, but I think that's a pretty common thing to say. I being a mere noob was rather confused for quite some time as to how it was working and largely clicking at random. |
| Jul 31 15:53:33 | 1h 58m | Turrets Turrets | ♥ 1 | I think it worked out pretty good. Running out of power was constantly an issue, so you hit the theme nicely with that. It didn't take that long to figure out the basics which is a bonus. Having a meaningful detriment to all the upgrades really made me think about if they were worth it or not. Good job overall. |
| Jul 31 15:59:46 | 6m 13s | The Stonemont Chronicles | ♥ 1 | I found out that scrolling the mouse wheels rapidly skips through events, I was trying to recenter the screen when I ended up skipping about a million panels. |
| Jul 31 16:04:54 | 5m 08s | Programmer Energy | ♥ 1 | Not a fan of typing games in general but I think it looks nice for what it is and pretty easy to understand. |
| Jul 31 16:11:08 | 6m 14s | Escape From Planet Poop | ♥ 1 | Hooray, a game I can actually beat! I found that enough poop fell into the ship naturally that I didn't even have to jump to gather many. For most of my play through it simply seemed more efficient to just move side to side scooping the fallen poop into the engine bay. |
| Jul 31 16:18:45 | 7m 37s | Prison Escape | ♥ 1 | Nice simple game, not bad for a first LD entry. I'm honestly unsure how it fits the theme though. |
| Jul 31 16:27:32 | 8m 47s | Robo Power | ♥ 0 | Nice puzzle logic game, simple to pickup and fit the theme via story and game play. |
| Jul 31 16:55:29 | 27m 57s | Assault//Battery | ♥ 1 | Very addictive game, I enjoyed playing it a lot. I agree with others that this game seems perfectly suited for mobile. With a little polish you could have something quite fun. |
| Jul 31 17:00:46 | 5m 17s | RedLight | ♥ 1 | I really liked the mood of the game and how it looked. Not a fan of not being able to see though. |
| Jul 31 17:08:15 | 7m 29s | Supplice | ♥ 1 | Great game, I love the premise. It's weird to think of your bones as an exhaustible resource but it totally works here. |
| Jul 31 17:16:04 | 7m 49s | D34TH | ♥ 0 | I only got to the end of the second level because i never figured out how to progress :( I got passed all the fire lines but then there was nowhere to go as I slowly ran out of energy standing on a safe box. |
| Jul 31 17:25:12 | 9m 08s | Artifact Dive | ♥ 0 | The artifact was a lie! Haha, searched all over several times and never found it. I guess I just got unlucky(or I suck with mazes). Fun little game, no complaints. |
| Jul 31 17:40:40 | 15m 28s | Night of the Unholy | ♥ 1 | I really liked the atmosphere of the game. I also liked the "thump thump", it just automatically adds to the feels of the game. For some constructive criticism, the first several minutes of the game was me running back and forth simply looking for something to kill. The zombies were on vacation for a bit. I ended up eventually dying because i ran out of ammo after a long while. I bought several upgrades but nothing seemed to increase my ammunition. |
| Jul 31 18:33:25 | 52m 45s | Necromancy | ♥ 2 | Not enough enemies to kill!??!!? I'm constantly swarmed by a million every time I start. Even if I manage to not let them touch me, I die from simply killing them despite not missing any shots. My chief complaints are * dying despite constantly fighting and not missing shots * enemies completely ignoring the terrain * ridiculous swarming as a result of them ignoring the terrain and magically knowing where you are at all times That all said, a random dungeon generator, inventory and stats system is a lot to cram into 48 hours. So it's understandable that there's less polish elsewhere. I would suggest focusing harder on game play in future jams over cramming in features. I never even got to experience the inventory system simply because I'd get swarmed and die over and over again or kill myself by defending myself. Lastly, mostly because I forgot. The application froze during startup several times. |
| Jul 31 18:49:11 | 15m 46s | YOU MUST RUN OUT OF POWER | ♥ 1 | An endless running that ends... EXTRAORDINARY! I think it's great the way it is, phooey on the naysayers. I could beat it, therefor it's good and perfect in every way! ;p Only criticism I have is that I assumed that the orange obstacles would kill you if you touched them. I accidentally ran into a couple and nothing of note happened, intended? |
| Jul 31 19:07:47 | 18m 36s | First Ludum Dare Submit (Hackerman) | ♥ 0 | Do you hack slower while in sneak mode? I was holding the hack key for like 2 minutes for the first door and nothing. I turned off sneak and it worked fine, and my typing was super charged apparently. |
| Jul 31 19:25:06 | 17m 19s | Power or die | ♥ 1 | The first time I played, it bugged out and said I won not long after placing my first building. Subsequent times my "incompetence killed us all!". Some tool tips or something explaining the buildings and whatnot would be nice. Not a bad entry overall, would kill everyone again :) |
| Jul 31 19:33:51 | 8m 45s | Battery Pack | ♥ 1 | Very simplistic graphics and game play I think we can all agree, but at least it's functional. It's also one of those games that are easy to understand but still harder than you'd expect, I like that. |
| Aug 1 03:01:50 | 7h 27m | HoverBots | ♥ 1 | I like the idea of this game but some wonkiness made the game feel a bit frustrating. Firstly, I had expected the hoverbots to fly like drones as they feel as if that's their inspiration. Unfortunately their operation felt off. It took me longer than it should honestly to realize that the controls were translated into your perspective as opposed to staying simpler. IE, hitting left simply makes your drone go left instead of spinning in circles like IRL. After i got used to that navigation made more sense at least. After finding the charging port I tried to store my drone because I thought that was the idea. I hit enter and it asked for confirmation to go to the next area despite the fact that I hadn't gotten many items. I hit escape to try to go back out and fly looking for stuff but that prompted me to quit the game. Then I got stuck being unable to do anything other than go forward to next level or to quit the game. The confirmations didn't seem to give any actual ability to back out of them and return to gameplay. I apologize if this comment is a downer, I imagine a lot of my dismay is simply user error. Anyhow, congrats on finishing the jam! |
| Aug 1 03:13:02 | 11m 12s | The Berserker | ♥ 0 | error: The program can't start because UnityPlayer.dll is missing from your computer. Try reinstalling program to fix this problem. I tried redownloading the windows link in case of weirdness but always get the same error. |
| Aug 1 03:17:04 | 4m 02s | Sip Sip Universe | ♥ 1 | I spent a few minutes pressing every button I could trying to find SOMETHING responsive, but in the end all I could do was move around with wasd and arrows. Am I missing something? |
| Aug 1 03:46:44 | 29m 40s | Eomro | ♥ 1 | Ran around for a while offending people because I told them I was experienced in the ways of fire. How dare I mock thee with my fire knowledge!?!?! My character seemed to like jumping a whole lot, after teleporting from the first level they just jumped up and down constantly. Luckily my 2 new companions did not seem to mind. |
| Aug 1 04:11:00 | 24m 16s | The Road To Power | ♥ 1 | Not generally into games like this honestly. Luckily I was able to put people in gulags and get assassinated, so that helps. |
| Aug 1 04:17:48 | 6m 48s | Light The Way | ♥ 3 | Well, I failed valiantly several times. The monsters felt too hard to deal with. I usually had no clue where a tower was and no way to defend myself once the attack started. You could also literally be running into a monster and not see him. I can say that things actually work though, so that's a big plus for your first unity/LD combo! Congrats on finishing. |
| Aug 1 11:47:35 | 7h 29m | Rats will kiss the gunner's daughter | ♥ 2 | oh noes, I'm sleeping with the fishes! |
| Aug 2 02:02:39 | 14h 15m | Light Switch Crusader | ♥ 2 | Snitch cats get stitches! ;p |
| Aug 2 12:17:46 | 10h 15m | Caffeine Raid | ♥ 1 | Brings back memories of my youth, good times. |
| Aug 2 12:55:07 | 37m 21s | The Great and Magnificent Machine | ♥ 1 | I absolutely love the graphics. That said, I'm not sure you can actually lose, can you? I just scrolled right until I was near the boss and sat there doing nothing as the auto turret went to work destroying everything. |
| Aug 2 13:16:43 | 21m 36s | Pathjumper | ♥ 1 | I was actually going to complain that I couldn't actually pickup the mysterious blue glowing orbs but then I realized how the fuel scoop worked. I think I prefer it this way. I hate wasting drops because I'm already at full energy. Other than that, I'll just echo what others have said. Sound can really add a lot to a game, a few minutes in bfxr would of made a big difference. Competing in compo makes it especially hard to find the time for everything though, so things getting axed last minute happens. A possible bug I ran into: sometimes my ship would continuously shoot despite my not touching the shoot button. It was a bug a didn't much mind having happen during fights though, saved me some button spamming. Overall it's a nice game that fit the theme quite well and I enjoyed it. |
| Aug 2 13:50:26 | 33m 43s | Heal The Dark Lord! | ♥ 2 | I love the art, gameplay is adequate. I ended up shooting a baby into space via wonky physics, so that's a bonus :) |
| Aug 3 01:08:16 | 11h 17m | The Last Light | ♥ 1 | Nice entry! I actually remember playing your last submission as well. We're now both 2/2 for compo finishes! :) I can't really add much to what's been said already in terms of criticism unfortunately. It's a nice looking game that's simple enough to understand. |
| Aug 3 01:31:49 | 23m 33s | End of Time | ♥ 1 | Saw your post, I don't want you to feel bad like after LD 38 so I came to rate! :) This was the first game I've seen specifically made to be played in a browser so it stands out. I kept being prompted to research flawed science and I honestly don't understand why. I assumed it was a pseudo-science type thing and wanted to avoid it as much as possible. People create enough of their own weird ideas without official research i think. Even the CIA was asking for it, so eventually I relented assuming I must not understand the meaning properly. Sadly, with no artwork or sound there's a lot missing from a traditional game recipe. Hopefully others enjoy it like I did. |
| Aug 3 01:58:49 | 27m 00s | Metal Rescue | ♥ 1 | I like the aesthetics of the game and everything I encountered was functioning as it should. My 2 complaints are that the robot moves pretty slow and that the game-play is setup for you to fail over and over again until you get things figured out. Especially with lock picking for example, there was no way to complete that first try. You'd have to be ridiculously lucky. Overall I think it's a very solid game though for sure. |
| Aug 5 06:57:48 | 52h 58m | Airship Engineer | ♥ 1 | Funny game with a cool idea. Unfortunately, I don't think I could win no matter how many times I tried. |
| Aug 5 07:21:07 | 23m 19s | The Infinite Mine | ♥ 1 | Nice game overall. My biggest complaint is that the difficulty scaled too slowly. |
| Aug 5 07:58:15 | 37m 08s | Robot Invaders | ♥ 1 | Game is pretty fun as is, good job. |
| Aug 6 15:07:59 | 31h 09m | The King's Saviour | ♥ 0 | I don't know why bats are exploding with particle effects from being killed with arrows and I don't care. Explosions + particle effects = fun. I also really like the aesthetic of your game as well as the audio. No complaints, would jump off bridge again. |
| Aug 17 17:47:59 | 266h 40m | Lifeforce Deathrun | ♥ 0 | I like the art and audio in this game. The gameplay is pretty simplistic but I think it would work well on mobile platforms. Even though you're running to get batteries, I don't feel that it fit the theme very well. You explode from collecting the wrong batteries as opposed to ever actually running low on power. |