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Feedback comments for LD38
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| Timestamp | Since previous | Game | XAVIER_INDIE_GAMEDEV's comment | |
|---|---|---|---|---|
| Apr 26 16:48:48 | [BOXAVERSE] | ♥ 3 | I think there might be a bug or something. I eventually worked out how to cut down the trees, but then it won't let me do anything else. I tried to interact with that campfire thing in all ways possible but nothing happened. | |
| Apr 28 15:19:28 | 46h 30m | A Tiny Place | ♥ 3 | Hey guys! I tried your game. I think you might need to try playtesting it because I think the game is currently broken. I can't shoot and I just die straight away. Also whenever I click, a giant white box appears over my ship (probably an issue with transparency in your image), so I have no idea what's happening. The music is cool, I think it should be on by default (although it might be copyright because it's based on the Disney 'It's a Small World' song). Also, I think the firework sounds are a bit too loud and annoying on repeat on the mainscreen - maybe make them softer? If you fix up the bugs let me know and I'll try again! Feel free to try my game too if you get the time: https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| Apr 28 15:31:02 | 11m 34s | Let's Rock | ♥ 0 | Hey Cesar, I got this error message when trying to play in the browser (I think it explains the fix itself :P) *Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.* Let me know when you fix it:) Also, if you get time please check out my game! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| Apr 28 15:33:54 | 2m 52s | Wood Womb | ♥ 2 | I couldn't get it to run for some reason (just a grey screen and the Unity WebGL border). I'm on a Mac using Firefox. |
| Apr 28 15:47:29 | 13m 35s | Fancy meeting you here | ♥ 3 | I'm not really sure how to play the minigames! I tried pressing the letters as they came up (the most intuitive thing to me) but nothing seemed to happen lol. The concept is a strong match with the theme, the graphics are genuinely scary (good job), and the speaking sound effects work well (although they sometimes conflict each other in quite a loud way). If you let me know how the minigames work I'll give it another shot:) Also, if you have time, check out my game! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| Apr 28 15:57:22 | 9m 53s | Self Replicating Bots. Escape From The Known World | ♥ 2 | Hey I tried the game! I enjoyed the music and the controls were very fluid! The game took a while to load (it probably shouldn't given that there weren't too many assets in there). I couldn't seem to find any way to win (I guess there isn't?) but it was fun to run away from them for a bit. I especially liked jumping over their heads. Sprint is infinite so there isn't much reason to not just sprint the entire time (I think it should be on cooldown). The enemies looked clear and distinctive. A nice effort. I would definitely make sure to have a way to win (or get points) next time! If you have time, please do check out my game as well! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| Apr 28 16:27:58 | 30m 36s | Flurpies | ♥ 2 | Dude this game is awesome! Congrats:) Really liked the art style and humour, and I'm impressed at how you've managed to make such a fleshed out pet sim game in such a short time! |
| Apr 28 16:30:18 | 2m 20s | Icarus Isolation | ♥ 1 | Hey man! The game looks amazing but I can't get it to run on Mac. When I try to run it after unzipping it says: *The application βIcarusIsolationβ canβt be opened.* |
| May 1 02:43:41 | 58h 13m | Cardboard Cats Online | ♥ 2 | Downloaded it, then found the server was offline haha.. Anyway, the screenshots look nice! Did you make this using Unity + PUN? |
| May 1 04:27:52 | 1h 44m | K.R.A.B.S. | ♥ 3 | Nice game:) I was only able to play single player but I could see how this would be fun! Music and SFX were cool (the robot voice hahah), and graphics fit well. Controls very smooth. Stun sound a bit loud. I did forget the controls once it started and had to refresh the whole game, but I'm sure you would have had a menu page and all that with a bit more time. Good effort:) If you get time, please do also check out my game! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 1 04:46:37 | 18m 45s | "It's a small world!" | ♥ 3 | Very funny, love the concept and cute animations/sound. Unfortunately I couldn't actually get anywhere in the game! Movement was very fluid. Controls for getting the angel's attention didn't seem to be working / was very tricky (and everyone was too crowded together). Anyway, nice little game:) |
| May 1 04:54:26 | 7m 49s | Gaia | ♥ 3 | Dude, very impressive, especially for 48 hours! Instructions are super helpful and well-integrated. Cloud controls were confusing and wasn't a fan of the barriers on the sides of the world. Graphics are spot-on and sound fits well! Good job! |
| May 1 05:16:43 | 22m 17s | Mind's Eye | ♥ 3 | Hey man, this was the most fun I've had thus far on a Ludum Dare game, so congrats! I got time played: 846s, level obtained: 9, basic dudes killed: 25, armored fellas killed: 8, spinny guys killed: 4 Love the concept, and the gameplay is quite innovative too. Well done! |
| May 1 05:30:44 | 14m 01s | KeyPuppers | ♥ 2 | Very nice game! Unique concept, cute graphics, well-designed menus and controls. Only complaint is once keys start falling out you lose almost instantly (simple fix could just be repair rate being higher? although this is just my opinion). Really well done! |
| May 1 05:39:05 | 8m 21s | Soleil | ♥ 1 | I like moving around the world - it feels very fluid. The controls are a bit finnicky for the platforming and its quite easy to move forward and fall off right when you're about to jump. Music is ambient and fits well and I like the sky background. Thanks for sharing! |
| May 1 05:56:39 | 17m 34s | Suds of War | ♥ 3 | Hey I played your game! I really like the concept and the cute graphics (although it looks better on the main menu). The music totally works too haha. Was a bit confused as to why the enemy base was a sponge(?) and the attacks look like they only fire one square when they actually fire two, also it would be nice to see which boat I've selected in the list on the left, but these are only minor quabbles (and you probably would've been resolved with a bit more time anyway). Nice game, congrats! :) Btw, did you manage to finish my game? |
| May 1 06:14:35 | 17m 56s | Diminishing Lands | ♥ 4 | Dude, really nice game! Graphics are cute, sound fits well, most importantly the concept is pretty unique! It becomes a nice strategy to anticipate the next platform to jump on. I also really liked that you implemented wall-grabbing/sliding. Personally, I would have liked it if it was easier to jump up a single vertical surface (like Super Meat Boy) instead of jumping all the way out and then having to slowly curve back in (if you get what I'm saying) - without this, I found it quite hard to gain back verticality. Also near the end (or maybe it was the whole time?) the platforms shifted too often and there was a lot of empty space so I didn't really have anywhere to jump too. I never made it to level 2 so I don't know how that was different. Nevertheless, quite an impressive game! Good job :) |
| May 1 06:22:22 | 7m 47s | Lottery: you judge them I judge you | ♥ 1 | Trying this out now! Btw, from what platform and browser were you playing my game (Mac or PC w/ Firefox recommended)? Could just be an issue with Linux or some network restrictions e.g. at work. |
| May 1 07:57:18 | 1h 34m | Paper Jam! | ♥ 3 | Probably my fav for graphics so far! Good responsive controls and decent audio. I agree with the hitboxes thing (and would like it if you reduced the respawn timer to be instantaneous after a key press), but a fun game overall and a great concept! :) If you get time, please also check out my game: https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 1 08:08:20 | 11m 02s | Exit.. space left | ♥ 2 | Hey I tried the game! I like the atmosphere (the music helps). Initially I didn't know how to collect gems but I worked it out. I think the gravity/movement speed is a bit high both upwards and downwards, which made it a bit frustrating to collect the gems. A bit of a weird thing to take notice of: intuitively I kept pressing SPACE to jump, but that's not actually the jump key; however, it does make the page scroll down to the bottom and made me fail a couple of times (not sure how to fix this but thought it was worth mentioning). The graphics fit well. Good job:) If you get time, please check out our game as well! :) https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 1 08:21:17 | 12m 57s | ZEUS VS MOLES | ♥ 2 | Hey I played your game! I love the art style and humour. Couldn't work out how to kill the moles though. I kept clicking near and around them and it had the attack animation and blood, but it seems like all was happening was I was losing health and I just kept dying without killing a single one. Maybe it's something I'm missing... Nice job anyway:) |
| May 1 13:44:44 | 5h 23m | Space Migrator | ♥ 2 | Nice little game, cool concept. Wish the camera could have been further out - made it way too hard to stack! Could have benefited from some music too (even if you opted-out). Anyway, good job :) |
| May 1 14:12:22 | 27m 38s | Pixel Town | ♥ 4 | Beat both scenarios; super fun game (if a bit easy)! Probably the most fun thus far out of the Ludum Dare games I've tried :) Music is really nice too, and the art style works well. I would lower the sound effects on killing monsters (its really loud compared to the music and the sound sometimes stacks and gets super loud) / have options to lower the SFX / music (you probably would have if you had more time). Also having the cost of buildings shown when you click them would be cool. Anyway: amazing work, well done! |
| May 1 14:28:05 | 15m 43s | Super Collapse Guy | ♥ 3 | This mechanic is really innovative and well-executed! Also the character model is really cute, and that box art is sweeeet (did you make it?) Took me a while to realise I could rotate the camera in the first level, and I wasn't able to get past the 2nd level (you probably fixed in the post-jam version). Anyway, I think this game has a lot of potential, and it would be cool to see a full version! π |
| May 1 15:00:21 | 32m 16s | FUEL | ♥ 2 | Nice game! π I really like the race-against-time maze gameplay, its quite unique (and gets quite intense :P). Took me a while (not too long) to realise that moving the mouse further away made you go faster, and the music kinda got annoying haha, but the UI and graphics were really smooth, and I like the simple controls. If you make future levels, maybe there could be powerups and stuff! And this was for compo no less! Well done! Btw, don't forget to go back and rate my game haha |
| May 1 15:23:32 | 23m 11s | This World Of Mine | ♥ 1 | I love the cute graphics and the super funny concept (I lol'd at the intro), and that one bit of audio (the 'roar' lol). The game itself was a bit hard to play (at least initially) - I felt like I didn't really have control over the cat, and some areas were hard to click on (like the hideout) or access (like the top shelf - you could only jump up to it from the left side). Also it seemed a bit random whether you would be spotted or not (sometimes I'm directly in front of him / or bump right into him but nothing happens). But I was quite impressed with the animations (I guess this is why click controls were needed), and I did eventually get used to the controls and gameplay. Overall, really good effort, especially since you did it all by yourself and it was your first game jam! π Btw don't forget to go back and rate my game! |
| May 1 15:36:50 | 13m 18s | Strangeness | ♥ 1 | Hey! I tried playing the Mac version but it didn't work (seems to just crash instantly but with no error message). |
| May 1 16:02:18 | 25m 28s | Planet Desumaton | ♥ 5 | LOVE the graphics. Nice mechanic too (though a bit tricky to control), and a unique interpretation of the theme (playing AS the world). Really would've liked to have seen a health bar for the player, maybe multiple enemies (or a boss that wasn't so hard to kill) and sound could have really added to the game (I can imagine an awesome 8-bit arcadey space soundtrack). Anyway, nice job! π If you have time, please check out my game too ^_^ https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 2 13:32:11 | 21h 29m | It's A Small World And It's Gonna Get Smaller | ♥ 2 | Nice little game! My game actually crashed haha... (I abducted like 20? and then put them into the silo, and then a bazillion tanks appeared and fired and froze the whole thing) π I liked the sound effects! For some reason the music randomly cut off and stopped playing, which left it a bit empty. Also I think the game is a bit exploitable in the sense that you can just keep abducting infinitely, and then place them all into the silo at once and get heaps and heaps of points, and the tanks only appear afterwards. Anyway, a lot of fun (until it froze), and a unique, well-executed idea. Good job! :) Please do check out my game as well if you have time! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 2 14:01:50 | 29m 39s | It's a Small World, So Let's Crash It into Things | ♥ 2 | (playing from WebGL version) Loved this game, it was heaps of fun! Really nice atmosphere that you set with the graphics + music, and the graphics are impressive. And the music + voice when the dark star appears (/the sigh when you get away) - really cool! π I would suggest a less jumpy camera. Also, if you could make WASD controls work as well that would be a great addition imo! And maybe the dark star could run away from you instead when you're big enough to eat it? Fantastic job π |
| May 2 14:22:04 | 20m 14s | The Nedludd Club | ♥ 1 | Hey guys! I tried downloading the game (the Mac version), but it was really really slow to download and never finished (even though it was only 40MB). Have you considered hosting on sites like itch.io or gamejolt instead? Compared to Dropbox, I think it might make it more presentable, future-proof, and probably speeds up the downloads :) Anyway I like the graphics! |
| May 2 14:35:19 | 13m 15s | SkyWays | ♥ 1 | Hey I tried your game! Good effort for 48 hours! There are a few things I would suggest improving on: - audio. especially for a space game like this, music is a must. Understandably it was compo so you probably didn't have time to compose your own, but even taking royalty-free tracks from the internet would have added to the experience! (btw, you should probably opt-out of this category! and maybe opt-out of humour too?) - controls. felt very hard to get control of the space ship, both in the 'world exploring' mode (where I would seem to mostly just spin in circles, and also I didn't know where I was going) and the platforming mode (really unforgiving! except it felt like the game's fault not mine). Changing speed with W and S rather than just moving forward normally is an interesting idea, but makes it a bit too random for platforming imo (especially for the yellow world) - lighting - I could hardly see anything it was so dark! Definitely brighten it up, especially colours like dark blue :) Also I would recommend using a game hosting site like itch.io or gamejolt rather than Google Drive as it makes your game more accessible to others and more presentable! Hopefully this feedback was helpful and hope you don't take it too harshly (it's a learning experience after all)! I respect anyone who competes in compo because you only get 48 hours and have to do it all by yourself. π |
| May 2 16:11:21 | 1h 36m | Super Snowman Spider Showdown Supreme | ♥ 3 | Hey guys I tried your game! I LOVE the visuals/graphics/art, and the menus are really fluid and well-made. Nice splash screens too! Here are the key things I personally think would be worth improving: - I think the controls and camera could be improved upon - rotating seems inconsistent and its hard to see where you're aiming with the crosshairs (mainly due to the low camera angle), especially when the enemies are right next to you - The music kinda got annoying because it was the same 4-second melody looping continuously. It had the right elements but it really should be at least a minute long before repeating (otherwise just use a royalty-free Christmas track) :) - I reckon reduce the delay on the attacks so it feels more responsive. I really wanted to shoot instantly and shoot more often, but there was a delay that made it feel a bit slow. Hope you found this feedback helpful (definitely not trying to be mean or anything haha), and overall a good effort! I commend the personality and vibe of the game, and I think it could be something really fun with a bit more tweaking π |
| May 3 03:06:50 | 10h 55m | Little House of Horrors | ♥ 5 | Hey guys! Let me just start by saying that this is my favourite game thus far for mood by a long shot. The music and SFX work amazingly well, and I like the lighting and visuals too (not sure why I'm a chess piece though, maybe would make more sense if I were one of the characters I selected? could be a time constraint thing though haha). The menus were great too, and I appreciate all the options you included. Gameplay wise, I had fun. Honestly though, I had no idea what I was doing. I just clicked the green feet and clicked the eye, and repeated that continuously until I won. π Also I didn't know what the stats on my character represented or why it made a difference. Maybe it could be clearer what the objective is, and then add a bit more challenge? Overall, fantastic job! π |
| May 3 13:48:06 | 10h 41m | Until Tomorrow | ♥ 2 | Wow, I can't believe you finished this in 72 hours! Such fleshed-out storytelling, atmosphere, character movements, even a nice little puzzle section. Well done! π |
| May 4 12:49:54 | 23h 01m | Starstruck Ducky | ♥ 2 | Woooo I managed to beat it :) I really like how original this idea is. And the ducks are really cute! There could be more diversity in dialog (I heard the toast line a lot of times) and it could have benefited from some music. Overall, well done π |
| May 4 13:37:09 | 47m 15s | For A Small World This Place Sure Has Big Problems | ♥ 2 | Hey John! I really like the humor, audio, and graphics of your game! Totally my style hahaha Loved how it said 'what the heck am I doing on the professor's roof?' when I tried to explore up there π€£ And the dialog was really nice and I liked how you could keep going through it whilst walking. The effect of shrinking when you got near the globe was also really cool. Also, did you write the music? I love it, it's really quirky and suits the game well. I did stop playing once I got to the part with throwing the globe, because it was quite tricky to aim it, and maybe I was directionless but it seemed to indicate that I had to throw it up all of those platforms? Got a bit confused at that point and seemed way too impossible to throw it up all those platforms haha. Anyway, awesome job:) Check out my half-visual novel half-chaotic-arcadey game too! I think you'll like the humor π https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 4 13:43:01 | 5m 52s | Headroom | ♥ 3 | Can't play it because I'm on my Mac, but I look forward to the documentary :) Huge fan! |
| May 4 14:35:09 | 52m 08s | Cookie-World | ♥ 1 | I got a score of 14,226! This game is lots of fun :) A bit tricky to kill the cookie monsters. Nice sound effects! Would love some appropriate music in here too if you keep working on it. Very entertaining concept π€£ nice work! |
| May 4 14:58:51 | 23m 42s | slovenly shopper | ♥ 1 | I love the idea of a turn-based stealth game. You executed it very well and you matched it well to the theme (similar to my interpretation of it)! The audio is nice too:) Like @simple-blue said, the tutorial was a nice touch too. Great job π |
| May 4 16:57:31 | 1h 58m | PogoPogo | ♥ 2 | Didn't know really how the score worked and the beer sound was a bit loud but it didn't really matter to me because THIS WAS SUCH A COOL EXPERIENCE! The music (did you really write it just for this??), the graphics/presentation/polish, and the idea (especially the crowdsurfing) are all amazing! Congrats π |
| May 4 17:21:45 | 24m 14s | The Epic Quest For The Mighty Croissant | ♥ 1 | Nice game! I love how it cycles through each of the classical music tracks (did you arrange them yourselves?) that fit the style of each level. I also like the graphics and lighting!! I would prefer not walking through every world again after I died, and the combat was really just spamming the enemy with right click, but the animations were good. Also the game crashed on me after I collected the mighty croissant π€£ The transitions between scenes were really cool! Good job π |
| May 6 18:08:41 | 48h 46m | Recursive nightmare | ♥ 1 | Hey man! I love this game, it has a really creative spin on choice-based adventure games, and the dialog and hand-drawn art is very amusing. Good job :) |
| May 7 11:16:23 | 17h 07m | Feed The Anthill | ♥ 3 | Very fun game! I got 99 ants and a gold medal hehe Love the sound effects and music (is that you playing a kazoo??), the art style fits the game, and the gameplay is quite unique. I think the right half of the screen could be utilised more, because you'll always end up only grabbing the item closest to the hole. I think it would also be nice to have a 'drop item' button in case you accidentally pick up the wrong item or pick it up from a terrible angle. Also for visual clarity, maybe every 10 ants could be replaced with one 'stronger' different colour / bigger ant? Really well done π |
| May 8 14:15:06 | 26h 58m | Carefulzilla | ♥ 2 | I really like the concept of this game! Great fit to the theme, innovative, and quite amusing. Though I think you could've found less annoying music (even though you opted-out) :P Also, I often ended up with the left foot out of camera range so it was a struggle to lift it correctly, so that could be something to fix. The graphics fit well and I liked how you made the speech bubbles at the start too :) Great job, especially for only 48 hours!! π |
| May 8 15:01:00 | 45m 54s | Bugyard | ♥ 1 | Hi! I really like your game! The art style is amazing (love those flowers that move with you), the music and sound effects were really cute, and I like the little world and characters you created. Reminds me of a more colourful Cave Story! One thing that I thought could be improved were the controls. Using D for jump and F for shoot is really unintuitive (at least for me). I kept pressing the up arrow trying to jump and then kept accidentally talking to the same character over and over, or accidentally going through a door (up arrow is also used to climb vines and look up, so I think to many actions are on this one button). I think a simple fix would be having the down arrow as the 'interact/talk' button (like https://strategywiki.org/wiki/Cave_Story/Controls). Also, shooting was a bit tricky, due to the combo of a short range, low projectile speed, curving bullet arc, and little space to maneuver (mainly this). And last thing :P I think in the opening room, it would be cool if the controls were shown in-game against the wall (it took me a while to work out the button to jump and get out of the room). Little complaints aside, this is really, really impressive. Great work π |
| May 8 15:15:10 | 14m 10s | A Small World Cup | ♥ 1 | Super fun and amusing game! It would be great if I could click past the 'GOAL' text and get straight back into the game. I would also love to see multiplayer and sound effects in future versions (if you plan on that)! Great job! π |
| May 8 15:35:47 | 20m 37s | Petty Puny Planet 38 | ♥ 2 | Hey guys, LOVE this game! The art style and menus are amazing, the sound effects and music are spot on, you've uniquely interpreted the theme (the world as your virtual pet hahah), and its quite addicting too with lots of interesting choices:) Also, awesome job on your professional approach to the bug fix patch and replying to everyone's comment! Congrats and best of luck π |
| May 8 15:44:21 | 8m 34s | WHAT A SMALL WORLD! | ♥ 4 | Short but sweet :) Nice music, sound effects, graphics (the player animations are particularly cute), and dialog/story, with an amusing ending! The collision was a bit buggy (where you shake whenever you walk into something), but I'm sure you know that. Walkthrough video was also appreciated! Well done π |
| May 10 12:54:23 | 45h 10m | My Very Own World | ♥ 2 | Fantastic game :) I really love how you've done something completely unique. Especially loved the choreography part, and the excellent musicality of your sound effects. |
| May 16 13:18:46 | 144h 24m | Race against ferrum gigantes | ♥ 1 | Game looks fantastic, and I love the simple idea and execution, and its radio system. Would love to see this expanded upon post-LD π Good job! Feel free to try my game too if you have time! https://ldjam.com/events/ludum-dare/38/no-minor-task-party-of-a-lifetime |
| May 16 14:47:19 | 1h 28m | Anthill Multitask | ♥ 1 | Very innovative gameplay, and a lot of fun! And great introduction of gameplay through tutorials! The screen was actually too big for my browser, so definitely consider a fullscreen option in future (I also needed it too haha..) :) Great job! |
| May 17 14:51:46 | 24h 04m | Daily Routine: the smallest worlds are the ones we get stuck in | ♥ 3 | Hey guys! Really nice game - great graphics and message. I really wish there was music, it could have really added to the game, and the clicking minigames themselves weren't that fun (but I think that was kinda the point because I realised that you weren't supposed to keep playing them over and over haha). I'm glad I didn't quit after the first couple of days (I was tempted to), because the message was great and the path to win was very creative:) Good job! π |
| May 18 03:48:10 | 12h 56m | Retro Rabbit | ♥ 1 | Great to hear that you're pursuing this game further:) the graphics and audio are fantastic, it's a lot of fun, and the controls are simple but work very effectively (and perfect for the mobile space which I hear you're pursuing?) Great job π Feel free to check out my game too if you have time :) |