Spectacular game! I got really invested after seeing the resources move around. Really well polished as well. UI was nice although I wished the text was a bit bigger. I think this is one of my favs so far
Really cool game! Idk if it was a feature but I got to a point where all of them turned white and then it was pretty unplayable by then. I really like the use of the theme as well. The feedback when moving them around felt really good.
Cool game! I wish the change in abilities was highlighted a bit more. The ability changing system was pretty cool, but I noticed there was a lot of dead time when I couldn't really do anything at all.
Great job! It reminded me a bit of cat mario, and it managed to annoy me just as much. The movement felt pretty good and the 10 second timer was enough to get my heart pumping. Awesome music and art style as well!
I had a hard time reading the menus and the controls were a bit rough for me on the keyboard. Still, it's a pretty solid game for just 48 hours. Awesome ship design too!
Really awesome job! The audio and graphics were very well polished and really nice take on the theme. I liked how efficiently you used the some levels to teach the players how new nodes worked. One of my favs so far!
The game was pretty fun! the bombs felt a little unfair and there wasn't any real counter play to it. I think the invisibility mechanic was a bit better since it did give me the opportunity to tackle the challenge. Awesome job!
Really cute game and charming tutorial. I liked how the art style of the different cats lets players know what the cats need. The golden cats was a nice touch as well.
Really enjoyed this game and the graphics are gorgeous. I love the cast of characters and I love the way I could see items around the dead body. Love the way the side characters are faceless. It really emphasized the main characters and didn't distract from the gameplay. The scene in which you find out if the person you chose was the culprit or not was also really well made!
Haha I loved the mouth sound effects. The different guns/upgrades were really cool as well as the different boss AI. I didn't know the blue things were experience points until much later. I thought they were actually dangerous cause they were the same color as the wizard boss's lightning strikes. Good job!
Graphics and audio were epic! I wish there was more feedback after clicking on the various buttons as it was a bit hard to see how the bars reacted. Also enjoyed how realistically difficult it was to balance health, money, and energy
Really cool concept and awesome job getting a visual scripting system in within 48 hours. It was a bit difficult to start the game and I can see non engineers struggling with this. Once you get going tho it becomes more fun. Awesome job!
Really enjoyed this. I wish there was a other options instead of sacrificing the sheep. I was definitely terrified as one of the sheep and I wish it was easier to escape the man. Awesome graphics too!
really enjoyed the concept. My heart started racing every time a new monster popped up. I definitely tried to find the best spots to place the blocks. Good job!
I like the concept but I think the game suffers from a lack of readability. I like the system of earning resources and using it to buy and upgrade towers, but I didn't know what to do after that. Seems like a cool strategy game though and awesome work for 48 hours!
Really enjoyed the art style and music. It was a little hard to decipher the text of the cards, which was unfortunate since I only had 10 seconds to real. I also wish it was easier to tell what the benefits I gain from investing the different buildings. Awesome 48 hour game tho!
Really fun art style and it reminded me of Chalk Zone. I like how the hands clearly represented the range of player action. I enjoyed the way you used the player's form as part of the puzzles. The sounds felt really satisfying. It's a bit difficult, but it's still awesome!
LD51 — Every 10 seconds (26)
Spacemine Defense by Jimbly 2022-10-05T20:05:16Z ♥ 1
Spectacular game! I got really invested after seeing the resources move around. Really well polished as well. UI was nice although I wished the text was a bit bigger. I think this is one of my favs so far
Shimash by thedashdude 2022-10-05T19:55:32Z ♥ 1
Awesome game. Mechanics were simple enough that I didn't need any instruction. Movement felt great as well. Good job!
10HEAD by zimonitrome 2022-10-05T19:52:29Z ♥ 0
Really cool game! Idk if it was a feature but I got to a point where all of them turned white and then it was pretty unplayable by then. I really like the use of the theme as well. The feedback when moving them around felt really good.
Dieztion by milq 2022-10-05T19:44:44Z ♥ 1
Cool game! I wish the change in abilities was highlighted a bit more. The ability changing system was pretty cool, but I noticed there was a lot of dead time when I couldn't really do anything at all.
10 Seconds To Annoyance by zimny11 2022-10-05T19:40:37Z ♥ 1
Great job! It reminded me a bit of cat mario, and it managed to annoy me just as much. The movement felt pretty good and the 10 second timer was enough to get my heart pumping. Awesome music and art style as well!
Manta Fighter by Pincushion 2022-10-05T06:07:04Z ♥ 1
I had a hard time reading the menus and the controls were a bit rough for me on the keyboard. Still, it's a pretty solid game for just 48 hours. Awesome ship design too!
Raiding By Myself by wildmusketeer 2022-10-05T00:07:47Z ♥ 1
Really awesome concept! The recording mechanic is a brilliant use of the theme.
Happy Minesweeper by torte478 2022-10-05T00:01:38Z ♥ 0
Liked the message behind it and enjoyed the gameplay as well. The music fit the theme and I was pretty scared taking each new step. Great job!
Out Of Memory by adam-gould 2022-10-04T23:56:42Z ♥ 1
Really awesome job! The audio and graphics were very well polished and really nice take on the theme. I liked how efficiently you used the some levels to teach the players how new nodes worked. One of my favs so far!
Puzzle Clock by BackwardsCap 2022-10-04T23:43:06Z ♥ 1
Really well made puzzle game. I liked how the clock sprites actually matched the moves as it improved readability.
It All Comes Crashing Down by Quinn_Patrick 2022-10-04T23:37:15Z ♥ 1
The game was pretty fun! the bombs felt a little unfair and there wasn't any real counter play to it. I think the invisibility mechanic was a bit better since it did give me the opportunity to tackle the challenge. Awesome job!
Moo Moo Care by kory 2022-10-04T04:56:47Z ♥ 1
Really charming art style and the UI made it easy to keep track of resources. Also enjoyed the music a lot
Another LAST 10 seconds by Serxiolas 2022-10-04T04:49:55Z ♥ 1
The breathing and the text set the mood pretty well. The graphics are also very well made
Needy Pixel Kitties by Aaron Smith 2022-10-04T04:43:20Z ♥ 1
Really cute game and charming tutorial. I liked how the art style of the different cats lets players know what the cats need. The golden cats was a nice touch as well.
Jumprope by djd123456 2022-10-04T04:34:50Z ♥ 1
Really like how responsive the controls were and my faults felt pretty deserved. I enjoyed the simplicity of the concept.
Switch and Click by wrac4242 2022-10-04T04:30:14Z ♥ 1
I liked the concept and the feedback from clicking on the cards was good. I didn't quite understand figure out how to use the mech creatures properly
Ten-Second Murder by lectvs 2022-10-03T21:59:54Z ♥ 1
Really enjoyed this game and the graphics are gorgeous. I love the cast of characters and I love the way I could see items around the dead body. Love the way the side characters are faceless. It really emphasized the main characters and didn't distract from the gameplay. The scene in which you find out if the person you chose was the culprit or not was also really well made!
10 Second Boss by coatline 2022-10-03T21:51:35Z ♥ 2
Haha I loved the mouth sound effects. The different guns/upgrades were really cool as well as the different boss AI. I didn't know the blue things were experience points until much later. I thought they were actually dangerous cause they were the same color as the wizard boss's lightning strikes. Good job!
It's all in a day by ruthiepee 2022-10-03T21:38:00Z ♥ 1
Graphics and audio were epic! I wish there was more feedback after clicking on the various buttons as it was a bit hard to see how the bars reacted. Also enjoyed how realistically difficult it was to balance health, money, and energy
This Metal Heart Still Beats by QueenOfSquiggles 2022-10-03T21:32:00Z ♥ 1
Really cool concept and awesome job getting a visual scripting system in within 48 hours. It was a bit difficult to start the game and I can see non engineers struggling with this. Once you get going tho it becomes more fun. Awesome job!
Sheeple by Jonathan Holm 2022-10-03T21:24:33Z ♥ 0
Really enjoyed this. I wish there was a other options instead of sacrificing the sheep. I was definitely terrified as one of the sheep and I wish it was easier to escape the man. Awesome graphics too!
CARAVAN by p-r 2022-10-03T04:13:29Z ♥ 1
really enjoyed the concept. My heart started racing every time a new monster popped up. I definitely tried to find the best spots to place the blocks. Good job!
Anti-Apophis Wristwatch by Trouv 2022-10-03T04:05:23Z ♥ 2
Awesome idea! Espeically loved the way the skies turned more and more orange as the asteroid nears the earth
10s To Decide by Rob6566 2022-10-03T04:00:28Z ♥ 2
I like the concept but I think the game suffers from a lack of readability. I like the system of earning resources and using it to buy and upgrade towers, but I didn't know what to do after that. Seems like a cool strategy game though and awesome work for 48 hours!
Unlucky Town by tanis 2022-10-03T03:50:39Z ♥ 1
Really enjoyed the art style and music. It was a little hard to decipher the text of the cards, which was unfortunate since I only had 10 seconds to real. I also wish it was easier to tell what the benefits I gain from investing the different buildings. Awesome 48 hour game tho!
Paper Prison by Fifut 2022-10-02T21:01:24Z ♥ 1
Really fun art style and it reminded me of Chalk Zone. I like how the hands clearly represented the range of player action. I enjoyed the way you used the player's form as part of the puzzles. The sounds felt really satisfying. It's a bit difficult, but it's still awesome!