FoonLudum Dare ExplorerUsers → Fuad

Fuad

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomExecutionerjam5663.172.913.503.091.963.181.963.5574

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Fuad

LD37 — One room

Stowaway tragedy by Oreolek 2016-12-14T11:44:00

Любопытная история про мстящего призрака, правда он оказался каким-то на редкость гуманным :)

Скажи, а на чем ты ее разрабатывал?

Stowaway tragedy by Oreolek 2016-12-17T21:16:00

@Oreolek

Thank you!

Chrono Pugna by Marta Viader 2016-12-13T11:36:00

Characters sometimes just stop shooting at random and never begin shooting again. Maybe it's some curse of pacifism. :)

Hacker Café by sacredseedstudio 2016-12-14T12:03:00

I like heavy narrative games. This game gives interesting view on "hacker life" :)

I found one bug, if you don't close choice window and begin to click on menu bar on left, the messages will begin appear and game efficiently stuck.

Cave In by infinitycore 2016-12-13T11:15:00

Really nice combination of sound and mechanics :) However I'll make it a little bit hard, poor monster must have a chance.

ROOM ZERO by dv49 2016-12-13T14:05:00

Very nice. I'm big fan of the action games like this and I want to buy it already :)

One Night by freyby 2016-12-14T00:24:00

It's pretty hard to make a headshots, but that's is the only pretension to the controls :)

A little bit frustrating that sometimes you die even before you can do something.

Floor is Lava by Albert Viader 2016-12-13T11:17:00

Nice concept and good idea with leaderboard. Especially I like dramatic zoom on floor when you lose :)

LiftOperator 2016 by panu 2016-12-14T11:52:00

Interesting idea. The only problem with controls is that it's hard to stop elevator on needed floor.

I wonder if the real life elevator algorythm is the best winning strategy?

Networking™ by erikiene 2016-12-13T14:27:00

Ironical :)

SpaceBeaver by OWC 2016-12-14T00:32:00

Very cool idea of fighting inside asteroid.

I think that some collision between beaver and enemies will give gameplay a little less chaos, but maybe chaos was designed :)

Go space beaver!

The White Room by Ganon 2016-12-15T16:50:00

Starting presentation are really nice and when camera zoom in on guy who lies in a pool of blood I was ready that spiders came out of his ears.

But it was other genre :)

One Room Cat by gtacker 2016-12-13T14:13:00

Id remind me of very old game "alley cat". It was pleasant and nostalgic, and this has nice graphics and sound. But controls are strange and game looks like doesn't work properly.

Pimp My Room by Stylo21 2016-12-14T00:26:00

I don't like clickers as genre, but story about weird meteorites rocks! :)

Executioner by Fuad 2016-12-13T12:03:00

Sorry guys, since a tight deadline didn't allow us to create a tutorial, here's an example of solving one of the main objectives.

Example:

1) The victim has a 100 physical and 100 mental hit point.
2) Each type of hits will "go red" when this number gets below 33.
3) If the victim confesses to treason, she condemns herself to a horrible death (she will probably die anyway, but one can hope). So she won't confess unless her conditions are both in the red.
4) This means your goal is to get both conditions in the red and then ask your question, or get the physical condition in the red and the mental one in the yellow and then intimidate the victim (this will temporarily bring the mental condition down one category).
5) Basicaly any victim will answer on any question if both conditions are red, but it can be dangerous (victim can die) or cost too much time/sanity/stamina

Executioner by Fuad 2016-12-14T15:08:00

Thank you for responses. I fix problem with ability to go back from submenus. I'll hope it make interface a little bit more streamlined.

panu -

Executioner by Fuad 2016-12-15T08:01:00

Thank you for the feedback! I lower the difficulty. Now you have 24 time (twice as many as before) and this time is reduced per each next victim until stabilized on 12.

P.S.
We already working on ver 2.0, with story between executions that make them whole.

Sorcerer's Room by hugofock 2016-12-13T11:40:00

I really like it. It's like a simple (and magic) version of Atlas Reactor that I so fond of now.

Good job! :)

Emmett's Workshop by misaghDroid 2016-12-15T17:39:00

Nice idea of self-created bullet-hell.

I don't understand functionality of circular saw on left of the screen, it's pretty harmless and we need MORE CIRCULAR SAWS :)

Thank you, it was really fun to play.

Walking Ghost by masoud.pezeshkzade 2016-12-15T17:22:00

Very nice puzzle game. Possessed mechanics are nice and moody and open a lot of possibilities to advance the mechanics, like bodies with different abilities for example.

DEBOI-OPPAI by TBOI TEAM 2016-12-15T17:12:00

Interesting idea but game always stuck at command "x=get_loc...", I can't type "=" and after that no other symbols appears.

Alice in The Wonder Room by lusternite 2016-12-14T00:35:00

The same situation. I cannot absorb any spells.

Pixies Hide and Seek by Kalkatos 2016-12-14T01:06:00

Nice graphics and sound. If you're going to polish the mechanics I'll advice to give player a little more information, so he can search pixie more knowingly. But really cute.

The Pit by Soundless_dev 2016-12-14T11:58:00

Interesting platformer. A little bit unresponsive controls and I think you need to give more interactions with bricks.

And it's pretty hard :)

12 Angry Tenants by Coauctor 2016-12-14T11:33:00

Nive idea, very actual and show that profitable != comfort for tenants :)

The Library by Stending 2016-12-14T20:13:00

Fantastic! The only critics that I can imagine is a little bit hard. But music, visuals, smooth gameplay, absolutely wonderful.

The Undersea Room of Jack Sisu by dingotime 2016-12-13T12:06:00

Absolutely beautiful. Nice ironic research style of Undersea and cooperative control of submarine. Of course it's little bit like Lover in Spacetime, but it will be perfect if this genre will have more nice specimens.

P.S.
Also, I like Wes Andeson too :)

Pie Quest by Thought Reactor 2016-12-15T17:33:00

Was it Gaben on 8th level? Wow, how fat you are on steam sales...

Utility Station OR-152 by Justin Mullin 2016-12-17T21:38:00

Looks like realyy interesting, but I cannot play because it work very slow, like a slide show. But I was intrigued and want to try if it will be faster :)

The killer is in this room by t4u 2016-12-14T20:04:00

Nice puzzle. Short and complete.

Maybe you need to make a random generation of clues and suspect, to make a replayibility higher.

Amelia by Xinelu 2016-12-14T00:45:00

Nice and satisfying sound and reminds of hotline miami. :)

I wish guards can move and give some challenge but I understand that ask about AI in 3 days time is too much.

I don't understand why this game is offensive?

Keeper of the Altar by BlackBulletIV 2016-12-14T14:50:00

I love it! Remind me Crimson Lands. Sounds are little bit annoying, but on the background of really polished gameplay it's nothing. Thank you, it was very pleasant experience.

The Walking Closet by andyman404 2016-12-14T00:56:00

Very nice idea and pretty horrifying ending, I mean who want to be Christopher Walken?

Porno Tales: part 1 (Warning: NSFW!!!) by Sublustris 2016-12-14T00:41:00

Pretty strange but dynamic. Smooth controls and gameplay. I was a little bit surprised by ending.

If I was polishing a gameplay I will give some prediction to player about minion spawn points, so he can move more knowingly.

Team Therapy by Catwheel 2016-12-14T01:02:00

Reminds me of "Stop Talking And Nobody Explodes". Nice idea and pretty smooth realization.

Monk VS Demons by Mod_k4 2016-12-17T21:22:00

Reminds me of One Finger Death Punch, but a little bit simplier ;)

Tamagogeek by dodormeur 2016-12-17T23:29:00

Interesting life manager. is there some end of it?

Maze Room by Vinicius Augusto 2016-12-17T21:25:00

Is mazes randomly generated or tottaly isolated cocroach that sit in the middle of the first level are just avatar of loneliness? :)

Buried Alive Simulator by patvanmackelberg 2016-12-17T21:14:00

Nice quotes, but I really cannot find any other solution except strugle, yell and die.

Tiny Planet by OnePixelMonster 2016-12-17T21:28:00

Very interesting planet mechanics, I like the idea of game on little spherical object in space.

But I cannot understand what to do, because after searching the planet, I cannot find the place to sleep...

Tracey by Mantlair 2016-12-17T21:33:00

Strangely addictive. And developer's diary on the background are nice and give some understanding of his working process..

Room One by callym 2016-12-13T14:10:00

Interesting realization of sci-fi survival. Bit of unresponsive and buggy controls but stunning visuals.

Ants in the Kitchen by theCrancher 2016-12-15T16:57:00

Yes shooting with right button is a little bit break my mind :)

Sometimes I stuck in furniture when I come to close to this dangerous pieces of wood.

I give a little more variety in weapons and enemies. And I think for such a small game it will be better to lower price on weapons to give player faster rotation of killing methods.

Interesting theme anyway, like a Micromachines in my childhood :)

Claustrophobia by Obvious_San 2016-12-18T19:28:00

Incredibly fun. It's pity that I cannot collect enough money to buy an automatic weapon, but nontheless.

Fantastic idea to realize hp bar as shrinking room. Perfect!

In One Fell Swoop by Patomkin 2016-12-13T15:06:00

Very nice, very completed. Very smooth movement. Very! :)))

How many levels do you have in this game? I was surprised when I see more and more content.

Hitlers Cactus or only you can stop Trump by stupidmindlessf 2016-12-15T17:05:00

Very interesting idea. I wonder how many varietis you have in this game.

The only drawback is a little feedback on changing future. Maybe it will be good idea to put newspaper in each room to show changing timelines in progress.

A Year Alone by FinGamer 2016-12-13T14:55:00

Waiting isn't best mechanics, but mood and music are giving the game very meditative look.

Also it would be nice to have understanding what mean what number in the upper-left corner.

Murder at the Dinner Table by ahmedrage 2016-12-13T14:23:00

Music and atmosphere are perfect. I don't like the graphics because at first time I even cannot understand who killed and who is alive, but it's small annoyance.

And I spend playing it more time than any other game today :)

The Hunt Is Off! by wrexialmt 2016-12-15T17:45:00

Really interesting behavior and emergence idea. Simple but very fun to watch.

Artis@n by Dia6lo 2016-12-13T14:43:00

Really interesting, I like game about crafters and nice cyberpunk setting add its flavor. The only annoying thing is the speed of main character, let's hope he make some leg upgrades soon.

And I think it need to have more memes in it like cat+sandwich :)

Tripoly by WeaverDeveloper 2016-12-14T19:01:00

That's super awesome! How can you manage to do this in three days? I don't experienced developer, but I'm a little bit shocked.

White Room by MementoGames 2016-12-18T19:18:00

Perfect! Interesting idea, FPS, good gameplay and smooth interface all in 72 hours. Awesome!

Neon no Nakama by SimonHutchinson 2016-12-17T23:26:00

Awesome! The first 5 for the Mood that I ever give in this Ludum Dare!

I think that there're some deeper meaning that you put in it, but I don't get it :)

Anyway it's amazing!